Monster Legends Wiki
Monster Legends Wiki
(Adding categories)
m (→‎Skills: Default1 overwrite, replaced: {{defaultattack}} → {{physicalskill}}|Default1 Target={{tarse}}|Default1 Warmup=0|Default1 Power=25|Default1 Accuracy=100|Default1 Stamina=13|Default1 Cooldown=0|Default1 Text={{space}})
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Metalisha_2.png|Juvenile
 
Metalisha_2.png|Juvenile
 
Metalisha_1.png|Baby
 
Metalisha_1.png|Baby
Metalisha_0.png|Egg</gallery>|row1={{rarityl}}|row2 = {{special}}{{fire}}|row3 = 498|raritycolor = legendary}}
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Metalisha_0.png|Egg</gallery>|row1={{rarityl}}|row2 = {{special}}{{fire}}|row3 = 498|raritycolor = fire|Prev = {{prev2|Sweeperion|epic}}|Next = {{next|Keithor}}}}The real wild child. She left home at a young age to join a gang of bikers led by [[Rador]]. She was a savage biker, always screaming and getting into fights. When she heard that in a Metal band she could actually get paid for her screaming, she didn't hesitate and she joined [[Metalhëad]] immediately.
{{PrevNext|Sweeperion|lime|Keithor|mediumorchid}}
 
The real wild child. She left home at a young age to join a gang of bikers led by [[Rador]]. She was a savage biker, always screaming and getting into fights. When she heard that in a Metal band she could actually get paid for her screaming, she didn't hesitate and she joined [[Metalhëad]] immediately.
 
   
 
== Stats and Information ==
 
== Stats and Information ==
{{Stats|power = 3201|life = 25334|speed = 3542|stamina = 140|trait = {{hardened}}|book = {{underworld}}{{female}}{{evillegions}}|relic = {{amulet}}{{amulet}}|level = N/A|price = N/A|exp = 35,000|sell = 10,000|gpm = 244|breed = N/A|hatch = 2d 2h}}
+
{{Stats|power = 3201|life = 25334|speed = 3542|stamina = 140|trait = {{hardened}}|book = {{underworld}}{{female}}{{evillegions}}|relic = {{amulet}}{{amulet}}|level = N/A|price = N/A|exp = 35,000|sell = 10,000|gpm = 244|breed = N/A|hatch = 2d 2h|role = {{support}}}}
   
 
== Breeding ==
 
== Breeding ==
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== Skills ==
 
== Skills ==
{{Skills1|Special Name = Queen&apos;s Encore|Special Element = {{fireskill}}|Special Target = {{tarma}}|Special Power = 0|Special Accuracy = 120|Special Cooldown = 0|Special Stamina = 0|Special Text = {{extraturn}} {{doubledamage}} remove control effects|Default1 Name = Metal Yell|Default1 Element = {{defaultattack}}|Default2 Name = Stage Fright|Default2 Element = {{Fireskill}}|Default2 Target = {{tarsa}}|Default2 Power = 0|Default2 Accuracy = 100|Default2 Cooldown = 0|Default2 Stamina = 13|Default2 Text = {{doubledamage}}|Group1a Name = Sirens Solo|Group1a Element = {{Fireskill}}|Group1a Target = {{tarse}}|Group1a Power = 35|Group1a Accuracy = 95|Group1a Cooldown = 0|Group1a Stamina = 24|Group1a Text = {{burn}} 50% chance|Group1b Name = Mind Blown|Group1b Element = {{Specialskill}}|Group1b Target = {{tarme}}|Group1b Power = 30|Group1b Accuracy = 90|Group1b Cooldown = 1|Group1b Stamina = 28|Group1b Text = {{daze}}|Group1c Name = Find And Destroy|Group1c Element = {{Specialskill}}|Group1c Target = {{tarsa}}|Group1c Power = 0|Group1c Accuracy = 100|Group1c Cooldown = 0|Group1c Stamina = 27|Group1c Text = {{taunt}}|Group2a Name = Stage On Fire|Group2a Element = {{Fireskill}}|Group2a Target = {{tarme}}|Group2a Power = 35|Group2a Accuracy = 90|Group2a Cooldown = 1|Group2a Stamina = 28|Group2a Text = {{burn}}|Group2b Name = Moth Into Flame|Group2b Element = {{Fireskill}}|Group2b Target = {{tarsa}}|Group2b Power = 0|Group2b Accuracy = 100|Group2b Cooldown = 4|Group2b Stamina = 15|Group2b Text = {{extraturn}} {{burn}} and restore 50% stamina|Group2c Name = One More Song|Group2c Element = {{Specialskill}}|Group2c Target = {{tarsa}}|Group2c Power = 0|Group2c Accuracy = 100|Group2c Cooldown = 3|Group2c Stamina = 18|Group2c Text = revive with 50% life|Group3a Name = Puppet Master|Group3a Element = {{Specialskill}}|Group3a Target = {{tarma}}|Group3a Power = 0|Group3a Accuracy = 100|Group3a Cooldown = 3|Group3a Stamina = 27|Group3a Text = {{doubledamage}} and remove control effects|Group3b Name = Enter Damageman|Group3b Element = {{Specialskill}}|Group3b Target = {{tarsa}}|Group3b Power = 0|Group3b Accuracy = 100|Group3b Cooldown = 3|Group3b Stamina = 17|Group3b Text = {{tripledamage}} and remove control effects|Group3c Name = Fiery Solo|Group3c Element = {{Fireskill}}|Group3c Target = {{tarse}}|Group3c Power = 50|Group3c Accuracy = 95|Group3c Cooldown = 2|Group3c Stamina = 19|Group3c Text = {{ignite}}}}
+
{{Skills1|Special Name = Queen&apos;s Encore|Special Element = {{fireskill}}|Special Target = {{tarma}}|Special Power = 0|Special Accuracy = 120|Special Cooldown = 0|Special Stamina = 0|Special Text = {{extraturn}} {{doubledamage}} remove control effects|Default1 Name = Metal Yell|Default1 Element = {{physicalskill}}|Default1 Target={{tarse}}|Default1 Warmup=0|Default1 Power=25|Default1 Accuracy=100|Default1 Stamina=13|Default1 Cooldown=0|Default1 Text={{space}}|Default2 Name = Stage Fright|Default2 Element = {{Fireskill}}|Default2 Target = {{tarsa}}|Default2 Power = 0|Default2 Accuracy = 100|Default2 Cooldown = 0|Default2 Stamina = 13|Default2 Text = {{doubledamage}}|Group1a Name = Sirens Solo|Group1a Element = {{Fireskill}}|Group1a Target = {{tarse}}|Group1a Power = 35|Group1a Accuracy = 95|Group1a Cooldown = 0|Group1a Stamina = 24|Group1a Text = {{burn}} 50% chance|Group1b Name = Mind Blown|Group1b Element = {{Specialskill}}|Group1b Target = {{tarme}}|Group1b Power = 30|Group1b Accuracy = 90|Group1b Cooldown = 1|Group1b Stamina = 28|Group1b Text = {{daze}}|Group1c Name = Find And Destroy|Group1c Element = {{Specialskill}}|Group1c Target = {{tarsa}}|Group1c Power = 0|Group1c Accuracy = 100|Group1c Cooldown = 0|Group1c Stamina = 27|Group1c Text = {{taunt}}|Group2a Name = Stage On Fire|Group2a Element = {{Fireskill}}|Group2a Target = {{tarme}}|Group2a Power = 35|Group2a Accuracy = 90|Group2a Cooldown = 1|Group2a Stamina = 28|Group2a Text = {{burn}}|Group2b Name = Moth Into Flame|Group2b Element = {{Fireskill}}|Group2b Target = {{tarsa}}|Group2b Power = 0|Group2b Accuracy = 100|Group2b Cooldown = 4|Group2b Stamina = 15|Group2b Text = {{extraturn}} {{ignite}} and restore 50% stamina|Group2b Warmup = 1|Group2c Name = One More Song|Group2c Element = {{Specialskill}}|Group2c Target = {{tarsa}}|Group2c Power = 0|Group2c Accuracy = 100|Group2c Cooldown = 3|Group2c Stamina = 18|Group2c Text = revive with 50% life|Group3a Name = Puppet Master|Group3a Element = {{Specialskill}}|Group3a Target = {{tarma}}|Group3a Power = 0|Group3a Accuracy = 100|Group3a Cooldown = 3|Group3a Stamina = 27|Group3a Text = {{doubledamage}} and remove control effects|Group3b Name = Enter Damageman|Group3b Element = {{Specialskill}}|Group3b Target = {{tarsa}}|Group3b Power = 0|Group3b Accuracy = 100|Group3b Cooldown = 3|Group3b Stamina = 17|Group3b Text = {{tripledamage}} and remove control effects|Group3c Name = Fiery Solo|Group3c Element = {{Fireskill}}|Group3c Target = {{tarse}}|Group3c Power = 50|Group3c Accuracy = 95|Group3c Cooldown = 2|Group3c Stamina = 19|Group3c Text = {{ignite}}}}
   
 
== Trivia ==
 
== Trivia ==
*Certain skills reference rock bands, albums, and songs: [https://en.wikipedia.org/wiki/Queen_(band) Queen], [https://en.wikipedia.org/wiki/Rebel_Yell_(song) Rebel Yell], [https://en.wikipedia.org/wiki/Pyromania_(album)#Track_listing Stagefright], [https://en.wikipedia.org/wiki/Seek_%26_Destroy Seek and Destroy], [https://en.wikipedia.org/wiki/World_on_Fire_(album) World on Fire], [https://en.wikipedia.org/wiki/Moth_into_Flame Moth into Flame], [https://en.wikipedia.org/wiki/Master_of_Puppets_(song) Master of Puppets], and [https://en.wikipedia.org/wiki/Enter_Sandman Enter Sandman].
+
*Certain skills reference rock and metal bands, albums, and songs: [https://en.wikipedia.org/wiki/Queen_(band) Queen], [https://en.wikipedia.org/wiki/Rebel_Yell_(song) Rebel Yell], [https://en.wikipedia.org/wiki/Pyromania_(album)#Track_listing Stagefright], [https://en.wikipedia.org/wiki/Seek_%26_Destroy Seek and Destroy], [https://en.wikipedia.org/wiki/World_on_Fire_(album) World on Fire], [https://en.wikipedia.org/wiki/Moth_into_Flame Moth into Flame], [https://en.wikipedia.org/wiki/Master_of_Puppets_(song) Master of Puppets], and [https://en.wikipedia.org/wiki/Enter_Sandman Enter Sandman].
 
[[Category:Legendary Fire]]
 
[[Category:Legendary Fire]]
 
[[Category:Three Aces]]
 
[[Category:Three Aces]]
  +
[[Category:Causes Resurrection]]

Revision as of 19:18, 4 April 2020

The real wild child. She left home at a young age to join a gang of bikers led by Rador. She was a savage biker, always screaming and getting into fights. When she heard that in a Metal band she could actually get paid for her screaming, she didn't hesitate and she joined Metalhëad immediately.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,201 25,334 3,542 140
30 3,346 27,917 3,703 140
30 3,492 30,626 3,864 140
30 3,637 33,461 4,025 140
30 3,783 36,422 4,186 140
30 4,074 42,722 4,508 140
Trait(s) Icono oro Max GPM
30 Hardened: All status effects have 20% less accuracy against it 244
30 Hardened: All status effects have 20% less accuracy against it 268
30 Hardened: All status effects have 20% less accuracy against it 292
30 Hardened: All status effects have 20% less accuracy against it 317
30 Hardened: All status effects have 20% less accuracy against it 341
30 Hardened: All status effects have 20% less accuracy against it 366
Book(s) Relic(s) Role
UnderworldFemaleEvil Legions AmuletAmulet Support
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Breeding

  • Unbreedable

Skills

Special
Fire Queen's Encore
Multiple Allies Warm Up -
Damage 0 Accuracy 120
Stamina Cost - Cooldown -
Extra Turn: Gains an extra turn (1 turn) Double Damage: Monster inflicts double damage (2 turns) remove control effects
Default
Physical Metal Yell
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Fire Stage Fright
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 13 Cooldown 0
Double Damage: Monster inflicts double damage (2 turns)


Group 1
Fire Sirens Solo
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 24 Cooldown 0
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns) 50% chance
Group 1
Special Mind Blown
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 28 Cooldown 1
Daze: Power and Accuracy reduced by 25% (3 turns)
Group 1
Special Find And Destroy
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 27 Cooldown 0
Taunt: Monster will receive all single-target attacks (1 turn)


Group 2
Fire Stage On Fire
Multiple Enemies Warm Up 0
Damage 35 Accuracy 90
Stamina Cost 28 Cooldown 1
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns)
Group 2
Fire Moth Into Flame
Single Ally Warm Up 1
Damage 0 Accuracy 100
Stamina Cost 15 Cooldown 4
Extra Turn: Gains an extra turn (1 turn) Ignite: Inflicts Fire damage equal to 20% of its total life each turn (2 turns) and restore 50% stamina
Group 2
Special One More Song
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 18 Cooldown 3
revive with 50% life


Group 3
Special Puppet Master
Multiple Allies Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 27 Cooldown 3
Double Damage: Monster inflicts double damage (2 turns) and remove control effects
Group 3
Special Enter Damageman
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 17 Cooldown 3
Triple Damage: Monster inflicts triple damage (1 turn) and remove control effects
Group 3
Fire Fiery Solo
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 19 Cooldown 2
Ignite: Inflicts Fire damage equal to 20% of its total life each turn (2 turns)

Trivia