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Metaselach is a shapeshifting monster assassin. He can assume the form of other objects to inflict heavy damage. If you see a fin coming at you... Run away!

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 2,303 10,391 2,278 120
30 2,438 11,809 2,412 120
30 2,574 13,319 2,546 120
30 2,709 14,920 {2,680 120
30 2,845 16,613 2,814 120
30 3,116 20,273 3,082 120
Trait(s) Icono oro.png Max GPM
30 Hardened: All status effects have 20% less accuracy against it 128
30 Hardened: All status effects have 20% less accuracy against it 140
30 Hardened: All status effects have 20% less accuracy against it 153
30 Hardened: All status effects have 20% less accuracy against it 166
30 Hardened: All status effects have 20% less accuracy against it 179
30 Hardened: All status effects have 20% less accuracy against it 192
Book(s) Relic(s) Role
Sea AmuletMask Monster
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
1,100 24,500 6,00 22h 1d 2h

Obtention

Mersnake

+ Metalsaur

(30% chance)
Mersnake

+ any Metal (15% chance)
Metalsaur

+ any Water (15% chance)
WaterMetal + WaterMetal (15% chance)
any Water + any Metal (7.5% chance)

Skills

Special
Water Sharknado!
Multiple Enemies Warm Up -
Damage 65 Accuracy 120
Stamina Cost - Cooldown -
Blind: Accuracy reduced by 50% (2 turns)
Default
Physical Double Slash
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Water Ring Of Water
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Metal Liquid Metal Hammer
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 28 Cooldown 0
Metal Weakness: Target receives more damage from Metal attacks (3 turns) 50% chance
Group 1
Metal Liquid Metal Whips
Single Enemy Warm Up 0
Damage 35 Accuracy 90
Stamina Cost 31 Cooldown 0
Blind: Accuracy reduced by 50% (2 turns) 50% chance
Group 1
Water Liquid Metal Slash
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 25 Cooldown 0
Stamina Drain: Removes 15% of the monster's total stamina


Group 2
Metal Shapeshifting Anvil
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 35 Cooldown 0
Metal Weakness: Target receives more damage from Metal attacks (3 turns)
Group 2
Metal Shapeshifting Scourge
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 38 Cooldown 0
Blind: Accuracy reduced by 50% (2 turns)
Group 2
Water Shapeshifting Blades
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 30 Cooldown 1
Stamina Drain: Removes 20% of the monster's total stamina
self: Stamina Restore: Monster will gain 20% of his total stamina


Group 3
Metal Fatal Heavy Blow
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 45 Cooldown 2
all enemies:
Metal Weakness: Target receives more damage from Metal attacks (3 turns) 50% chance
Group 3
Metal Deadly Lashes
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 45 Cooldown 3
Blind: Accuracy reduced by 50% (2 turns) Stamina Leak: Removes 15% Stamina each turn (3 turns)
Group 3
Water Drain Blades
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 45 Cooldown 3
Stamina Drain: Removes 25% of the monster's total stamina
self: Stamina Restore: Monster will gain 50% of his total stamina

Trivia

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