Monster Legends Wiki
Monster Legends Wiki
m (→‎Obtention: unbreedable wordage, replaced: Unbreedable → Not permanently breedable)
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== Stats and Information ==
 
== Stats and Information ==
{{Stats|power = 3245|life = 35890|speed = 3542|stamina = 140|trait = {{hardened}}[[file:elemental-shield.png|25px|Status Caster: Applies a random Protection to all allies at the start of the battle (1 turn)]][[Category:Status Caster]]|book = {{mechanical}}{{female}}{{superheroes}}{{race}}|relic = {{mask}}{{trap}}|price = N/A|exp = 35,000|sell = 10,000|gpm = 244|breed = N/A|hatch = 2d 2h|role = {{control}}}}
+
{{Stats|power = 3245|life = 35890|speed = 3542|stamina = 140|trait = {{hardened}}[[file:random-protection.png|25px|link=Random Protection|Status Caster: Applies a random protection to all allies at the start of the battle (1 turn)]][[Category:Status Caster]][[Category:Causes Random Protection]]|book = {{mechanical}}{{female}}{{superheroes}}{{race}}|relic = {{mask}}{{trap}}|price = N/A|exp = 35,000|sell = 10,000|gpm = 244|breed = N/A|hatch = 2d 2h|role = {{control}}}}
   
 
== Obtention ==
 
== Obtention ==

Revision as of 23:13, 31 July 2021

With the battlefield getting tougher and tougher, all monsters strive for excellence, but there are two creators in particular who have made it their goal to rule all fights! Ingenica and Hackster have joined forces in a secret research lab to create an unstoppable artificial intelligence being: Mirak!

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,245 35,890 3,542 140
30 3,392 39,549 3,703 140
30 3,540 43,387 3,864 140
30 3,687 47,403 4,025 140
30 3,835 51,598 4,186 140
30 4,130 60,523 4,508 140
Trait(s) Icono oro Max GPM
30 Hardened: All status effects have 20% less accuracy against itStatus Caster: Applies a random protection to all allies at the start of the battle (1 turn) 244
30 Hardened: All status effects have 20% less accuracy against itStatus Caster: Applies a random protection to all allies at the start of the battle (1 turn) 268
30 Hardened: All status effects have 20% less accuracy against itStatus Caster: Applies a random protection to all allies at the start of the battle (1 turn) 292
30 Hardened: All status effects have 20% less accuracy against itStatus Caster: Applies a random protection to all allies at the start of the battle (1 turn) 317
30 Hardened: All status effects have 20% less accuracy against itStatus Caster: Applies a random protection to all allies at the start of the battle (1 turn) 341
30 Hardened: All status effects have 20% less accuracy against itStatus Caster: Applies a random protection to all allies at the start of the battle (1 turn) 366
Book(s) Relic(s) Role
MechanicalFemaleSuperheroesRace MaskTrap Control
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention

Skills

Special
Special Brave New World
Multiple Allies Warm Up -
Damage 0 Accuracy 120
Stamina Cost - Cooldown -
Remove Negative Status Effects Immune to Control: Immunity to Stun, MegaStun, Freeze, MegaFreeze, Possession, and Corruption (2 turns) Immune to Torture: Immunity to Torture effects (3 turns) Positive Effects Protected: Protects all positive status effects except the status protection provided (3 turns)
Default
Physical I, Robot
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 23 Cooldown 0
Default
Metal Proud Robot
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 24 Cooldown 0


Group 1
Special Calculated
Single Enemy Warm Up 0
Damage 0 Accuracy 95
Stamina Cost 20 Cooldown 2
Random Torture Effect: Randomly applies one of: Bleed, Burn, Drowned, Ignite, Nightmares, Poison, Quicksands, Shock, Sunburn, Nanovirus, Curse, Hellfire, Electrified, Boiling, Bane, Repentance, Toxins, Sandstorm, Blood Covenant x2
Group 1
Metal Future-Bender
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 25 Cooldown 1
Remove Negative Status Effects
Random Positive Effect x2
Group 1
Metal Dream of the Electric Sheep
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 10 Cooldown 0
Deactivates all cooldowns on all monster's skills


Group 2
Special Go Robot
Single Enemy Warm Up 0
Damage 0 Accuracy 95
Stamina Cost 18 Cooldown 2
Remove Positive Status Effects Nanovirus: Deals low metal damage Total Blind: Accuracy reduced by 100% (1 turn)
Group 2
Metal Microbe Obliterator
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 20 Cooldown 1
Random Positive Effect
all allies: Remove Negative Status Effects
Group 2
Metal I Have No Mouth
Single Enemy Warm Up 1
Damage 40 Accuracy 95
Stamina Cost 27 Cooldown 2
Metal Weakness: Target receives more damage from Metal attacks (3 turns) Random Control Effect: Randomly applies one of: Freeze, Mega Freeze, Stun, Mega Stun, Possessed, Mega Possessed, Corruption, Mega Corruption, Time Stop, Mega Time Stop, Baby Reversion, Mega Baby Reversion, Roots, Mega Roots, Fear


Group 3
Metal The First Law
Multiple Allies Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 30 Cooldown 2
Immune to Control: Immunity to Stun, MegaStun, Freeze, MegaFreeze, Possession, and Corruption (2 turns) Immune to Torture: Immunity to Torture effects (3 turns)
Group 3
Special Deep Thought
Multiple Enemies Warm Up 1
Damage 0 Accuracy 90
Stamina Cost 27 Cooldown 3
Remove Positive Status Effects Nanovirus: Deals low metal damage Total Blind: Accuracy reduced by 100% (1 turn)
Group 3
Metal I Must Scream
Multiple Enemies Warm Up 1
Damage 30 Accuracy 90
Stamina Cost 42 Cooldown 3
Metal Weakness: Target receives more damage from Metal attacks (3 turns) Random Control Effect: Randomly applies one of: Freeze, Mega Freeze, Stun, Mega Stun, Possessed, Mega Possessed, Corruption, Mega Corruption, Time Stop, Mega Time Stop, Baby Reversion, Mega Baby Reversion, Roots, Mega Roots, Fear

Trivia