Cloud was playing running around a field when he accidentally stepped into a portal to the Underworld. He realized immediately and got out, but it was so quick that he left a couple of his Cells behind. Those Cells engendered a new Light monster that grew up in the Underworld: Mishka.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,542 38,906 3,432 140
30 3,703 42,873 3,588 140
30 3,864 47,033 3,744 140
30 4,025 51,386 3,900 140
30 4,186 55,934 4,056 140
30 4,508 65,609 4,368 140
Trait(s) Icono oro.png Max GPM
30 Hardened: All status effects have 20% less accuracy against it 155
30 Hardened: All status effects have 20% less accuracy against it 170
30 Hardened: All status effects have 20% less accuracy against it 186
30 Hardened: All status effects have 20% less accuracy against it 201
30 Hardened: All status effects have 20% less accuracy against it 217
30 Hardened: All status effects have 20% less accuracy against it 232
Book(s) Relic(s) Role
UnderworldUndeadEvil LegionsAdventurersQuest MaskSword Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention

  • Unbreedable
  • First released in the Mishka Quest (2018)

Skills

Special
Light LightSkulls Nightmare
Multiple Enemies Warm Up -
Damage 70 Accuracy 120
Stamina Cost - Cooldown -
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns) Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)
Default
Physical Snake Mountain Hater
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 23 Cooldown 0
Default
Light Cloud's Family
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 24 Cooldown 0


Group 1
Light Broken Claws
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 24 Cooldown 0
Shield Breaker: Removes and blocks Shields (3 turns)
Group 1
Special Skeletal Charge
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 24 Cooldown 0
Daze: Power and Accuracy reduced by 25% (3 turns) 50% chance
Group 1
Light Family Memories
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 28 Cooldown 0
Possessed: Next turn will attack its teammates (1 turn) 50% chance


Group 2
Special Broken Armour
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 19 Cooldown 2
Shield Breaker: Removes and blocks Shields (3 turns)
Group 2
Light Pack Fighter
Single Enemy Warm Up 0
Damage 60 Accuracy 95
Stamina Cost 29 Cooldown 1
Possessed: Next turn will attack its teammates (1 turn) 50% chance
Group 2
Special Block Out The Darkness
Multiple Allies Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 33 Cooldown 1
Dark Protection: Takes half damage from Dark attacks (3 turns) Special Protection: Takes half damage from Special attacks (3 turns)


Group 3
Special Charge Alone
Self Warm Up 1
Damage 0 Accuracy 100
Stamina Cost 20 Cooldown 3
Damage Boost: Monster inflicts 50% more damage (2 turns) Extra Turn: Gains an extra turn (1 turn)
Group 3
Light Demoralising Roar
Multiple Enemies Warm Up 0
Damage 40 Accuracy 90
Stamina Cost 24 Cooldown 3
Group 3
Light Nightmare Tiger
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 18 Cooldown 3
self: Double Damage: Monster inflicts double damage (2 turns)

Trivia

  • Skill names adapted from Cloud's skills:
    • LightSkulls Nightmare - The Power of LightSkull
    • Pack Fighter - Pack Protector
    • Charge Alone - Charge With Me
    • Nightmare Tiger - Battle Tiger
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