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Mishka_3.png|Adult
 
Mishka_3.png|Adult
 
Mishka_1.png|Baby
 
Mishka_1.png|Baby
Mishka_0.png|Egg</gallery>|row1 = {{rarityl}}|row2 = {{special}}{{light}}|row3 = 586|raritycolor = legendary|Prev = {{prev|Warmaster Zahra}}|Next = {{next|Francine Frank}}}}
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Mishka_0.png|Egg</gallery>|row1 = {{rarityl}}|row2 = {{special}}{{light}}|row3 = 586|raritycolor = light|Prev = {{prev|Warmaster Zahra}}|Next = {{next|Francine Frank}}}}[[Cloud]] was playing running around a field when he accidentally stepped into a portal to the Underworld. He realized immediately and got out, but it was so quick that he left a couple of his Cells behind. Those Cells engendered a new Light monster that grew up in the Underworld: '''Mishka'''.
[[Cloud]] was playing running around a field when he accidentally stepped into a portal to the Underworld. He realized immediately and got out, but it was so quick that he left a couple of his Cells behind. Those Cells engendered a new Light monster that grew up in the Underworld: Mishka.
 
   
 
== Stats and Information ==
 
== Stats and Information ==
{{Stats|power = 3542|life = 38906|speed = 3432|stamina = 140|trait = {{hardened}}|book = {{underworld}}{{undead}}{{evillegions}}{{adventurers}}{{halloween}}|relic = {{mask}}{{sword}}|price = N/A|exp = 35,000|sell = 10,000|gpm = 155|breed = N/A|hatch = 2d 2h}}
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{{Stats|power = 3542|life = 38906|speed = 3432|stamina = 140|trait = {{hardened}}|book = {{underworld}}{{undead}}{{evillegions}}{{adventurers}}{{quest}}|relic = {{mask}}{{sword}}|price = N/A|exp = 35,000|sell = 10,000|gpm = 155|breed = N/A|hatch = 2d 2h|role = {{attacker}}}}
   
 
== Breeding ==
 
== Breeding ==
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== Skills ==
 
== Skills ==
{{Skills|Special Name = LightSkulls Nightmare|Special Element = {{lightskill}}|Special Target = {{tarme}}|Special Power = 70|Special Accuracy = 120|Special Cooldown = 0|Special Stamina = 0|Special Text = {{burn}} {{nightmares}}|Default1 Name = Snake Mountain Hater|Default1 Element = {{physicalskill}}|Default1 Target = {{tarse}}|Default1 Power = 25|Default1 Accuracy = 100|Default1 Cooldown = 0|Default1 Stamina = 23|Default1 Text = {{space}}|Default2 Name = Cloud's Family|Default2 Element = {{lightskill}}|Default2 Target = {{tarse}}|Default2 Power = 30|Default2 Accuracy = 100|Default2 Cooldown = 0|Default2 Stamina = 24|Default2 Text = {{space}}|Group1a Name = Broken Claws|Group1a Element = {{lightskill}}|Group1a Target = {{tarse}}|Group1a Power = 35|Group1a Accuracy = 95|Group1a Cooldown = 0|Group1a Stamina = 24|Group1a Text = {{shieldblocked}}|Group1b Name = Skeletal Charge|Group1b Element = {{specialskill}}|Group1b Target = {{tarse}}|Group1b Power = 30|Group1b Accuracy = 95|Group1b Cooldown = 0|Group1b Stamina = 24|Group1b Text = {{daze}} 50% chance|Group1c Name = Family Memories|Group1c Element = {{lightskill}}|Group1c Target = {{tarse}}|Group1c Power = 30|Group1c Accuracy = 95|Group1c Cooldown = 0|Group1c Stamina = 28|Group1c Text = {{possess}} 50% chance|Group2a Name = Broken Armour|Group2a Element = {{specialskill}}|Group2a Target = {{tarse}}|Group2a Power = 40|Group2a Accuracy = 95|Group2a Cooldown = 2|Group2a Stamina = 19|Group2a Text = {{shieldblocked}}|Group2b Name = Pack Fighter|Group2b Element = {{lightskill}}|Group2b Target = {{tarse}}|Group2b Power = 60|Group2b Accuracy = 95|Group2b Cooldown = 1|Group2b Stamina = 29|Group2b Text = {{possess}} 50% chance|Group2c Name = Block Out The Darkness|Group2c Element = {{specialskill}}|Group2c Target = {{tarma}}|Group2c Power = 0|Group2c Accuracy = 100|Group2c Cooldown = 1|Group2c Stamina = 33|Group2c Text = {{darkprotection}} {{specialprotection}}|Group3a Name = Charge Alone|Group3a Element = {{specialskill}}|Group3a Target = {{tars}}|Group3a Power = 0|Group3a Accuracy = 100|Group3a Cooldown = 3|Group3a Stamina = 20|Group3a Text = {{damageboost}} {{extraturn}}|Group3b Name = Demoralising Roar|Group3b Element = {{lightskill}}|Group3b Target = {{tarme}}|Group3b Power = 40|Group3b Accuracy = 90|Group3b Cooldown = 3|Group3b Stamina = 24|Group3b Text = {{shieldblocked}}|Group3c Name = Nightmare Tiger|Group3c Element = {{lightskill}}|Group3c Target = {{tarse}}|Group3c Power = 50|Group3c Accuracy = 95|Group3c Cooldown = 3|Group3c Stamina = 18|Group3c Text = self: {{doubledamage}}}}
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{{Skills|Special Name = LightSkulls Nightmare|Special Element = {{lightskill}}|Special Target = {{tarme}}|Special Power = 70|Special Accuracy = 120|Special Cooldown = 0|Special Stamina = 0|Special Text = {{burn}} {{nightmares}}|Default1 Name = Snake Mountain Hater|Default1 Element = {{physicalskill}}|Default1 Target = {{tarse}}|Default1 Power = 25|Default1 Accuracy = 100|Default1 Cooldown = 0|Default1 Stamina = 23|Default1 Text = {{space}}|Default2 Name = Cloud's Family|Default2 Element = {{lightskill}}|Default2 Target = {{tarse}}|Default2 Power = 30|Default2 Accuracy = 100|Default2 Cooldown = 0|Default2 Stamina = 24|Default2 Text = {{space}}|Group1a Name = Broken Claws|Group1a Element = {{lightskill}}|Group1a Target = {{tarse}}|Group1a Power = 35|Group1a Accuracy = 95|Group1a Cooldown = 0|Group1a Stamina = 24|Group1a Text = {{shieldblocked}}|Group1b Name = Skeletal Charge|Group1b Element = {{specialskill}}|Group1b Target = {{tarse}}|Group1b Power = 30|Group1b Accuracy = 95|Group1b Cooldown = 0|Group1b Stamina = 24|Group1b Text = {{daze}} 50% chance|Group1c Name = Family Memories|Group1c Element = {{lightskill}}|Group1c Target = {{tarse}}|Group1c Power = 30|Group1c Accuracy = 95|Group1c Cooldown = 0|Group1c Stamina = 28|Group1c Text = {{possess}} 50% chance|Group2a Name = Broken Armour|Group2a Element = {{specialskill}}|Group2a Target = {{tarse}}|Group2a Power = 40|Group2a Accuracy = 95|Group2a Cooldown = 2|Group2a Stamina = 19|Group2a Text = {{shieldblocked}}|Group2b Name = Pack Fighter|Group2b Element = {{lightskill}}|Group2b Target = {{tarse}}|Group2b Power = 60|Group2b Accuracy = 95|Group2b Cooldown = 1|Group2b Stamina = 29|Group2b Text = {{possess}} 50% chance|Group2c Name = Block Out The Darkness|Group2c Element = {{specialskill}}|Group2c Target = {{tarma}}|Group2c Power = 0|Group2c Accuracy = 100|Group2c Cooldown = 1|Group2c Stamina = 33|Group2c Text = {{darkprotection}} {{specialprotection}}|Group3a Name = Charge Alone|Group3a Element = {{specialskill}}|Group3a Target = {{tars}}|Group3a Power = 0|Group3a Accuracy = 100|Group3a Cooldown = 3|Group3a Stamina = 20|Group3a Text = {{damageboost}} {{extraturn}}|Group3b Name = Demoralising Roar|Group3b Element = {{lightskill}}|Group3b Target = {{tarme}}|Group3b Power = 40|Group3b Accuracy = 90|Group3b Cooldown = 3|Group3b Stamina = 24|Group3b Text = {{shieldblocked}}|Group3c Name = Nightmare Tiger|Group3c Element = {{lightskill}}|Group3c Target = {{tarse}}|Group3c Power = 50|Group3c Accuracy = 95|Group3c Cooldown = 3|Group3c Stamina = 18|Group3c Text = self: {{doubledamage}}|Group3a Warmup = 1}}
   
 
== Trivia ==
 
== Trivia ==

Revision as of 17:11, 5 April 2020

Cloud was playing running around a field when he accidentally stepped into a portal to the Underworld. He realized immediately and got out, but it was so quick that he left a couple of his Cells behind. Those Cells engendered a new Light monster that grew up in the Underworld: Mishka.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,542 38,906 3,432 140
30 3,703 42,873 3,588 140
30 3,864 47,033 3,744 140
30 4,025 51,386 3,900 140
30 4,186 55,934 4,056 140
30 4,508 65,609 4,368 140
Trait(s) Icono oro Max GPM
30 Hardened: All status effects have 20% less accuracy against it 155
30 Hardened: All status effects have 20% less accuracy against it 170
30 Hardened: All status effects have 20% less accuracy against it 186
30 Hardened: All status effects have 20% less accuracy against it 201
30 Hardened: All status effects have 20% less accuracy against it 217
30 Hardened: All status effects have 20% less accuracy against it 232
Book(s) Relic(s) Role
UnderworldUndeadEvil LegionsAdventurersQuest MaskSword Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Breeding

  • Unbreedable

Skills

Special
Light LightSkulls Nightmare
Multiple Enemies Warm Up -
Damage 70 Accuracy 120
Stamina Cost - Cooldown -
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns) Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)
Default
Physical Snake Mountain Hater
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 23 Cooldown 0
Default
Light Cloud's Family
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 24 Cooldown 0


Group 1
Light Broken Claws
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 24 Cooldown 0
Shield Breaker: Removes and blocks Shields (3 turns)
Group 1
Special Skeletal Charge
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 24 Cooldown 0
Daze: Power and Accuracy reduced by 25% (3 turns) 50% chance
Group 1
Light Family Memories
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 28 Cooldown 0
Possessed: Next turn will attack its teammates (1 turn) 50% chance


Group 2
Special Broken Armour
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 19 Cooldown 2
Shield Breaker: Removes and blocks Shields (3 turns)
Group 2
Light Pack Fighter
Single Enemy Warm Up 0
Damage 60 Accuracy 95
Stamina Cost 29 Cooldown 1
Possessed: Next turn will attack its teammates (1 turn) 50% chance
Group 2
Special Block Out The Darkness
Multiple Allies Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 33 Cooldown 1
Dark Protection: Takes half damage from Dark attacks (3 turns) Special Protection: Takes half damage from Special attacks (3 turns)


Group 3
Special Charge Alone
Self Warm Up 1
Damage 0 Accuracy 100
Stamina Cost 20 Cooldown 3
Damage Boost: Monster inflicts 50% more damage (2 turns) Extra Turn: Gains an extra turn (1 turn)
Group 3
Light Demoralising Roar
Multiple Enemies Warm Up 0
Damage 40 Accuracy 90
Stamina Cost 24 Cooldown 3
Shield Breaker: Removes and blocks Shields (3 turns)
Group 3
Light Nightmare Tiger
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 18 Cooldown 3
self: Double Damage: Monster inflicts double damage (2 turns)

Trivia

  • Shares a similar design with Cloud.