Helmantica was destroyed long ago, but Jack's dreams came true. And from the ruins, the moss and the magic, Molem took life. It will be hard for anyone to stop him.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 1,989 14,479 1,581 120
30 2,106 16,455 1,674 120
30 2,223 18,559 1,767 120
30 2,340 20,790 {1,860 120
30 2,457 23,149 1,953 120
30 2,691 28,249 2,139 120
Trait(s) Icono oro.png Max GPM
30 Immune to Daze 204
30 Immune to Daze 224
30 Immune to Daze 244
30 Immune to Daze 265
30 Immune to Daze 285
30 Immune to Daze 306
Book(s) Relic(s) Role
No Book SwordSword Control
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 1,000 3,750 N/A 30m

Obtention

Skills

Special
Nature Mushroom Barrage
Multiple Enemies Warm Up -
Damage 50 Accuracy 120
Stamina Cost - Cooldown -
Daze: Power and Accuracy reduced by 25% (3 turns)
Default
Physical Angry Golem
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Nature Moss Flood
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 15 Cooldown 0


Group 1
Nature Moss Slap
Single Enemy Warm Up 0
Damage 30 Accuracy 98
Stamina Cost 18 Cooldown 0
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns) 50% chance
Group 1
Earth Debris Fall
Single Enemy Warm Up 0
Damage 30 Accuracy 98
Stamina Cost 18 Cooldown 1
Stun: Monster loses its next turn (1 turn) 50% chance
Group 1
Earth Centenary Ruins
Single Enemy Warm Up 0
Damage 40 Accuracy 98
Stamina Cost 18 Cooldown 1


Group 2
Nature Rotten Moss
Single Enemy Warm Up 0
Damage 40 Accuracy 96
Stamina Cost 25 Cooldown 1
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns)
Group 2
Earth Rubble Throw
Single Enemy Warm Up 0
Damage 35 Accuracy 96
Stamina Cost 25 Cooldown 1
Stun: Monster loses its next turn (1 turn)
Group 2
Earth Old Ruins
Single Enemy Warm Up 0
Damage 50 Accuracy 96
Stamina Cost 25 Cooldown 1


Group 3
Nature Moss Spores
Multiple Enemies Warm Up 0
Damage 30 Accuracy 92
Stamina Cost 35 Cooldown 1
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns) 50% chance
Group 3
Earth Relic Demolisher
Multiple Enemies Warm Up 0
Damage 30 Accuracy 92
Stamina Cost 35 Cooldown 1
Stun: Monster loses its next turn (1 turn) 50% chance
Group 3
Earth Ancient Ruins
Single Enemy Warm Up 0
Damage 60 Accuracy 92
Stamina Cost 35 Cooldown 1

Trivia

  • Helmantica was an ancient city in Spain, now known as Salamanca.
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