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This faceless hag is the stuff of nightmares and can torment her enemies in their sleep. She comes from the world of the dead to bring confusion and terrifying hallucinations. She is so greatly feared that many are afraid to fall asleep, which makes them progressively weaker.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,190 27,747 3,498 140
30 3,335 30,576 3,657 140
30 3,480 33,543 3,816 140
30 3,625 36,648 3,975 140
30 3,770 39,891 4,134 140
30 4,060 46,791 4,452 140
Trait(s) Icono oro Max GPM
30 Abomination: Immunity to Possession, Corruption, Nightmares and Bleed 155
30 Abomination: Immunity to Possession, Corruption, Nightmares and Bleed 170
30 Abomination: Immunity to Possession, Corruption, Nightmares and Bleed 186
30 Abomination: Immunity to Possession, Corruption, Nightmares and Bleed 201
30 Abomination: Immunity to Possession, Corruption, Nightmares and Bleed 217
30 Abomination: Immunity to Possession, Corruption, Nightmares and Bleed 232
Book(s) Relic(s) Role
SpiritsUnderworldFemale StaffAmulet Control
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention

Skills

Special
Special Size Is Relative
Multiple Enemies Warm Up -
Damage 65 Accuracy 120
Stamina Cost - Cooldown -
Possessed: Next turn will attack its teammates (1 turn)
Default
Physical A Known Secret
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Dark From The Woods
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Dark Soul Doorway
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 24 Cooldown 0
Blind: Accuracy reduced by 50% (2 turns) 50% chance
Group 1
Special A Peek Into The Universe
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 24 Cooldown 0
Guard Down: Incoming attacks will always hit (2 turns) 50% chance
Group 1
Dark Portal To Hallucinations
Single Enemy Warm Up 0
Damage 0 Accuracy 95
Stamina Cost 17 Cooldown 3
50% chance of:
Stun: Monster loses its next turn (1 turn) Guard Down: Incoming attacks will always hit (2 turns)


Group 2
Dark Spirits Entry
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 22 Cooldown 1
Blind: Accuracy reduced by 50% (2 turns)
Group 2
Special Vacuum Gaze
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 27 Cooldown 1
Guard Down: Incoming attacks will always hit (2 turns)
Group 2
Dark Portal To Nightmares
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 29 Cooldown 1
Stun: Monster loses its next turn (1 turn)


Group 3
Dark Wraith's Gate
Multiple Enemies Warm Up 0
Damage 40 Accuracy 90
Stamina Cost 27 Cooldown 2
Blind: Accuracy reduced by 50% (2 turns)
Group 3
Special Observe The Infinite
Single Enemy Warm Up 0
Damage 0 Accuracy 95
Stamina Cost 15 Cooldown 4
Activates all cooldowns on all monster's skills
Group 3
Dark Portal To Horrors
Multiple Enemies Warm Up 1
Damage 35 Accuracy 90
Stamina Cost 41 Cooldown 2
Stun: Monster loses its next turn (1 turn)

Trivia

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