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When Jasastur was defeated by Baba Yaga and banished through the Portal of Abominations, he made sure that it wasn't the end of him. He left behind an amber stone from which Moochy was born. Now Moochy's here to torment Baba Yaga for eternity.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 5,720 53,081 4,576 180
30 7,020 66,357 5,148 200
30 8,450 81,083 5,746 220
30 9,562 98,159 6,370 240
30 11,220 116,740 7,020 260
30 13,520 148,852 7,904 280
Trait(s) Icono oro Max GPM
30 Hardened: All status effects have 20% less accuracy against it 364
30 Hardened: All status effects have 20% less accuracy against itDamage Increased: Monster will deal 50% more damage 400
30 Hardened: All status effects have 20% less accuracy against itDamage Increased: Monster will deal 50% more damage 436
30 Hardened: All status effects have 20% less accuracy against itDamage Increased: Monster will deal 50% more damageStatus Caster - Self Immune to Possession and Corruption: Gives Immunity to Possession and Corruption (3 turns) 473
30 Hardened: All status effects have 20% less accuracy against itDamage Increased: Monster will deal 50% more damageStatus Caster - Self Immune to Possession and Corruption: Gives Immunity to Possession and Corruption (3 turns) 509
30 Hardened: All status effects have 20% less accuracy against itDamage Increased: Monster will deal 50% more damageStatus Caster - Self Immune to Possession and Corruption: Gives Immunity to Possession and Corruption (3 turns) 546
Book(s) Relic(s) Role
Evil LegionsFamiliesUnderworld EssenceTrap Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Breeding

  • Unbreedable

Skills

Special
Dark Kane Seemed Fine...
Multiple Enemies Warm Up -
Damage 0 Accuracy 120
Stamina Cost - Cooldown -
Target will die when the countdown is over (3 turns)
Default
Dark Nauseating Slime
Multiple Enemies Warm Up 0
Damage 15 Accuracy 100
Stamina Cost 23 Cooldown 0
Physical Weakness: Target receives more damage from Physical attacks (3 turns)
Default
Dark Leech
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 25 Cooldown 0
self: Steal Life: Attacker heals life equal to 100% of the damage dealt


Group 1
Physical Foul Teeth
Single Enemy Warm Up 0
Damage 25 Accuracy 95
Stamina Cost 30 Cooldown 1
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns)
Group 1
Physical How Big Can It Be?
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 30 Cooldown 2
Damage Boost: Monster inflicts 50% more damage (2 turns) Maximum Life Increased: Increases maximum life by 50% (3 turns)


Group 2
Dark Noxious Slime
Multiple Enemies Warm Up 0
Damage 35 Accuracy 90
Stamina Cost 30 Cooldown 2
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns) Physical Weakness: Target receives more damage from Physical attacks (3 turns)
Group 2
Dark Feeding Frenzy
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 40 Cooldown 3
before damage, self: Increased Healing: Target heals 50% more (3 turns)
self: Steal Life: Attacker heals life equal to 100% of the damage dealt


Group 3
Physical Perfect Hostility
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 45 Cooldown 3
self: Double Damage: Monster inflicts double damage (2 turns)
Group 3
Physical Sandworm Snack
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 50 Cooldown 3
before damage: remove shields
self: Steal Life: Attacker heals life equal to 100% of the damage dealt

Trivia

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