Morgz had always wanted to be a dragon slayer, the most stylish killer of them all. He even had a slayer suit he had put together through many years, but he lacked one thing: the power. Then one day, when he added an amber stone to his suit, it came to life and gave him all the power he'd longed for. Morgz is dressed to kill!

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 5,280 53,081 4,873 180
30 6,480 66,357 5,484 200
30 7,800 81,083 6,123 220
30 8,820 98,159 6,790 240
30 10,350 116,740 7,485 260
30 12,480 148,852 8,416 280
Trait(s) Icono oro.png Max GPM
30 Immune to Torture: Immunity to Bleed, Burn, Drowned, Ignition, Nightmares, Poison, Quicksand, Shock, Sunburn and Nanovirus 364
30 Immune to Torture: Immunity to Bleed, Burn, Drowned, Ignition, Nightmares, Poison, Quicksand, Shock, Sunburn and NanovirusImmune to Blind 400
30 Immune to Torture: Immunity to Bleed, Burn, Drowned, Ignition, Nightmares, Poison, Quicksand, Shock, Sunburn and NanovirusImmune to Blind 436
30 Immune to Torture: Immunity to Bleed, Burn, Drowned, Ignition, Nightmares, Poison, Quicksand, Shock, Sunburn and NanovirusImmune to BlindStatus Caster - Area Dark Protection: Incoming dark damage is reduced by 50% (3 turns) 473
30 Immune to Torture: Immunity to Bleed, Burn, Drowned, Ignition, Nightmares, Poison, Quicksand, Shock, Sunburn and NanovirusImmune to BlindStatus Caster - Area Dark Protection: Incoming dark damage is reduced by 50% (3 turns) 509
30 Immune to Torture: Immunity to Bleed, Burn, Drowned, Ignition, Nightmares, Poison, Quicksand, Shock, Sunburn and NanovirusImmune to BlindStatus Caster - Area Dark Protection: Incoming dark damage is reduced by 50% (3 turns) 546
Book(s) Relic(s) Role
DragonAdventurersVillainsOriginal Mythic Era SwordArmor Curser
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention

Skills

Special
Dark Call The Bald Martin
Multiple Enemies Warm Up -
Damage 45 Accuracy 120
Stamina Cost - Cooldown -
Reverse Healing: Healing reduces life (3 turns) Target will die when the countdown is over (3 turns)
Default
Dark I'm Not 12
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 22 Cooldown 0
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)
Default
Dark Is Cool To Be Bad
Multiple Enemies Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 32 Cooldown 0


Group 1
Dark Morgz Shout
Single Enemy Warm Up 0
Damage 20 Accuracy 95
Stamina Cost 29 Cooldown 1
Guard Down: Incoming attacks will always hit (2 turns) Target will die when the countdown is over (3 turns)
Group 1
Dark Watch To The End
Multiple Enemies Warm Up 0
Damage 0 Accuracy 90
Stamina Cost 46 Cooldown 2
Target will die when the countdown is over (3 turns)


Group 2
Special Think Big
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 38 Cooldown 3
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Group 2
Dark Support From TeamMorgz
Multiple Enemies Warm Up 0
Damage 25 Accuracy 90
Stamina Cost 43 Cooldown 3
Guard Down: Incoming attacks will always hit (2 turns) Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)


Group 3
Special Prank Your Mom
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 41 Cooldown 2
Reverse Healing: Healing reduces life (3 turns) Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)
Group 3
Dark MorgzFest
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 43 Cooldown 3
Negate Healing: Target can't be healed (3 turns) Daze: Power and Accuracy reduced by 25% (3 turns)

Trivia

  • Name and skills are inspired by YouTuber Morgz.
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