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== Stats and Information ==
 
== Stats and Information ==
{{Statsepic|power = 2540|life = 22014|speed = 2340|stamina = 130|trait = {{hardened}}|book = {{dragons}}{{polar}}{{lida}}|relic = {{essence}}{{essence}}|level = 3|price = 1,700|exp = 25,200|sell = 7,500|gpm = 142|breed = 1d 9h|hatch = 1d 13h|role = {{support}}}}
+
{{Statsepic|power = 2540|life = 22014|speed = 2340|stamina = 130|trait = {{hardened}}|book = {{dragons}}|relic = {{essence}}{{essence}}|level = 3|price = 1,700|exp = 25,200|sell = 7,500|gpm = 142|breed = 1d 9h|hatch = 1d 13h|role = {{support}}}}
   
 
== Breeding ==
 
== Breeding ==

Revision as of 22:11, 4 October 2019

Musu are playful and mischievous water spirits. Taking the form of a dragon, they like to trick and troll passers by, rendering them soaking wet and confused but always smiling.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 2,540 22,014 2,340 140
30 2,667 24,511 2,457 140
30 2,794 26,490 2,574 140
30 2,921 29,911 2,691 140
30 3,048 32,814 2,808 140
30 3,302 39,024 3,042 140
Trait(s) Icono oro Max GPM
30 Hardened: All status effects have 20% less accuracy against it 142
30 Hardened: All status effects have 20% less accuracy against it 156
30 Hardened: All status effects have 20% less accuracy against it 170
30 Hardened: All status effects have 20% less accuracy against it 184
30 Hardened: All status effects have 20% less accuracy against it 198
30 Hardened: All status effects have 20% less accuracy against it 213
Book(s) Relic(s) Role
Dragon EssenceEssence Support
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
1,700 25,200 7,500 1d 9h 1d 13h

Breeding

  • Rockilla + Mersnake (30% chance)
  • Rockilla + WaterMagic (30% chance)
  • Mersnake + EarthDark (30% chance)
  • Rockilla + any Water (15% chance)
  • Mersnake + any Earth (15% chance)
  • EarthWater + EarthWater (15% chance)
  • Any Water + any Earth (7.5% chance)

Skills

Special
Earth Healthy Minerals
Multiple Allies Warm Up -
Damage 0 Accuracy 120
Stamina Cost - Cooldown -
Shield: Absorbs incoming damage equal to 40% of monster's total life until depleted (2 turns) Regeneration: Heals 20% of Life each turn (3 turns)
Default
{{{Default1 Element}}} Template:Angrybite
{{{Default1 Target}}} Warm Up 0
Damage {{{Default1 Power}}} Accuracy {{{Default1 Accuracy}}}
Stamina Cost {{{Default1 Stamina}}} Cooldown {{{Default1 Cooldown}}}
{{{Default1 Text}}}
Default
{{{Default2 Element}}} |Wet Slap Water Single Enemy 30 100 0 15
{{{Default2 Target}}} Warm Up 0
Damage {{{Default2 Power}}} Accuracy {{{Default2 Accuracy}}}
Stamina Cost {{{Default2 Stamina}}} Cooldown {{{Default2 Cooldown}}}
{{{Default2 Text}}}


Group 1
Water Energetic Water
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 21 Cooldown 0
Damage Boost: Monster inflicts 50% more damage (2 turns) and heal 20% life
Group 1
{{{Group1b Element}}} |Stoning Earth Single Enemy 30 96 0 15
{{{Group1b Target}}} Warm Up 0
Damage {{{Group1b Power}}} Accuracy {{{Group1b Accuracy}}}
Stamina Cost {{{Group1b Stamina}}} Cooldown {{{Group1b Cooldown}}}
{{{Group1b Text}}}
Group 1
{{{Group1c Element}}} |Flooding Water Single Enemy 35 100 0 19
{{{Group1c Target}}} Warm Up 0
Damage {{{Group1c Power}}} Accuracy {{{Group1c Accuracy}}}
Stamina Cost {{{Group1c Stamina}}} Cooldown {{{Group1c Cooldown}}}
Remove Positive Status Effects


Group 2
{{{Group2a Element}}} |Earthquake Earth Multiple Enemies 25 95 2 37
{{{Group2a Target}}} Warm Up 0
Damage {{{Group2a Power}}} Accuracy {{{Group2a Accuracy}}}
Stamina Cost {{{Group2a Stamina}}} Cooldown {{{Group2a Cooldown}}}
{{{Group2a Text}}}
Group 2
Water Cleaning Whirlpool
Multiple Enemies Warm Up 0
Damage 20 Accuracy 95
Stamina Cost 37 Cooldown 2
Remove Positive Status Effects
Group 2
{{{Group2c Element}}} |Mass Shield Earth Multiple Allies 0 100 4 35
{{{Group2c Target}}} Warm Up 0
Damage {{{Group2c Power}}} Accuracy {{{Group2c Accuracy}}}
Stamina Cost {{{Group2c Stamina}}} Cooldown {{{Group2c Cooldown}}}
Shield: Absorbs incoming damage equal to 30% of monster's total life until depleted (2 turns)


Group 3
{{{Group3a Element}}} |Mass Regeneration Light Multiple Allies 0 100 4 32
{{{Group3a Target}}} Warm Up 0
Damage {{{Group3a Power}}} Accuracy {{{Group3a Accuracy}}}
Stamina Cost {{{Group3a Stamina}}} Cooldown {{{Group3a Cooldown}}}
Regeneration: Heals 20% of Life each turn (3 turns)
Group 3
{{{Group3b Element}}} |Rocks Shower Earth Single Enemy 70 90 1 35
{{{Group3b Target}}} Warm Up 0
Damage {{{Group3b Power}}} Accuracy {{{Group3b Accuracy}}}
Stamina Cost {{{Group3b Stamina}}} Cooldown {{{Group3b Cooldown}}}
{{{Group3b Text}}}
Group 3
{{{Group3c Element}}} |Storm Water Single Enemy 60 94 2 39
{{{Group3c Target}}} Warm Up 0
Damage {{{Group3c Power}}} Accuracy {{{Group3c Accuracy}}}
Stamina Cost {{{Group3c Stamina}}} Cooldown {{{Group3c Cooldown}}}
{{{Group3c Text}}}

Trivia

  • Shares an identical design with the Monstruous Dragon in Social Point's other game, Dragon City.
  • Shares a similar design with Ao Loong.
  • Name is a possible reference to the Japanese word for water, mizu (水).