Monster Legends Wiki
Monster Legends Wiki
(Created page with "{{InfoboxMonster|image1 = <gallery> Nadiel_the_Deforestator_3.png|Adult Nadiel_the_Deforestator_2.png|Juvenile Nadiel_the_Deforestator_1.png|Baby Nadiel_the_Deforestator_0.png...")
 
mNo edit summary
Tag: Visual edit
(13 intermediate revisions by 5 users not shown)
Line 3: Line 3:
 
Nadiel_the_Deforestator_2.png|Juvenile
 
Nadiel_the_Deforestator_2.png|Juvenile
 
Nadiel_the_Deforestator_1.png|Baby
 
Nadiel_the_Deforestator_1.png|Baby
Nadiel_the_Deforestator_0.png|Egg</gallery>|row1={{rarityl}}|row2 = {{special}}{{nature}}|row3 = ?}}Nadiel belongs in the Cardinal Forest. He grew up outraged by what non-Nature monsters do to his home: They come seeking Natures help, but they give nothing more than destruction in return. For this reason, Nadiel plans to close the forest to all outsiders, using violence if necessary.
+
Nadiel_the_Deforestator_0.png|Egg</gallery>|row1={{rarityl}}|row2 = {{special}}{{nature}}|row3 = 492|raritycolor = nature|Prev = {{prev|The Undertaker}}|Next = {{next|Nadiel the Pyromancer}}|AddlInfo={{nemesisicon}}}}
  +
'''Nadiel''' belongs in the Cardinal Forest. He grew up outraged by what non-Nature monsters do to his home: They come seeking Nature's help, but they give nothing more than destruction in return. For this reason, Nadiel plans to close the forest to all outsiders, using violence if necessary.
   
 
== Stats and Information ==
 
== Stats and Information ==
{{Stats|power = 3322|life = 34683|speed = 3454|stamina = 140|trait = {{nemesis}}|book = {{dragon}}{{exclusive}}|relic = {{staff}}{{mask}}|level = N/A|price = N/A|exp = 35,000|sell = 10,000|gpm = 155|breed = N/A|hatch = 2d 2h}}
+
{{Stats|power = 3322|life = 34683|speed = 3454|stamina = 140|trait = {{nemesisnadiel}}{{freezeimmune}}{{burnimmune}}{{igniteburnimmune}}{{hardened}}|book = {{dragon}}{{exclusive}}|relic = {{staff}}{{mask}}|level = N/A|price = N/A|exp = 35,000|sell = 10,000|gpm = 155|breed = N/A|hatch = 2d 2h|role = {{attacker}}}}
   
 
== Breeding ==
 
== Breeding ==
Line 12: Line 13:
   
 
== Skills ==
 
== Skills ==
{{Skills1|Special Name = Plusvolution|Special Element = {{specialskill}}|Special Target = {{tarme}}|Special Power = 60|Special Accuracy = 120|Special Cooldown = 0|Special Stamina = 0|Special Text = Deals very heavy Special damage to all enemies. Applies Freeze to all enemies. Deals low Fire damage on each turn to all enemies.|Default1 Name = Nature Avatar|Default1 Element = {{defaultattack}}|Default2 Name = Life Messenger|Default2 Element = {{Natureskill}}|Default2 Target = {{tarse}}|Default2 Power = 30|Default2 Accuracy = 100|Default2 Cooldown = 0|Default2 Stamina = 13|Default2 Text = Deals moderate Nature damage to one enemy.|Group1a Name = Endangered Ecosystem|Group1a Element = {{Specialskill}}|Group1a Target = {{tarma}}|Group1a Power = 0|Group1a Accuracy = 100|Group1a Cooldown = 3|Group1a Stamina = 20|Group1a Text = Removes all negative status effects from all allies. Heals all allies by 30%. Requires cooldown.|Group1b Name = Problematic Insects|Group1b Element = {{Natureskill}}|Group1b Target = {{tarse}}|Group1b Power = 0|Group1b Accuracy = 95|Group1b Cooldown = 0|Group1b Stamina = 27|Group1b Text = Applies Guard Down to one enemy.|Group1c Name = Cyanea|Group1c Element = {{Natureskill}}|Group1c Target = {{tarse}}|Group1c Power = 30|Group1c Accuracy = 95|Group1c Cooldown = 0|Group1c Stamina = 24|Group1c Text = Deals moderate Nature damage to one enemy. 50% chance of applying Poison to one enemy.|Group2a Name = Individual Ecosystem|Group2a Element = {{Specialskill}}|Group2a Target = {{tarse}}|Group2a Power = 55|Group2a Accuracy = 95|Group2a Cooldown = 2|Group2a Stamina = 19|Group2a Text = Deals very heavy Special damage to one enemy. Applies Total Damage Reduction to one enemy. Requires cooldown.|Group2b Name = Covered by Insects|Group2b Element = {{Natureskill}}|Group2b Target = {{tarse}}|Group2b Power = 50|Group2b Accuracy = 95|Group2b Cooldown = 2|Group2b Stamina = 24|Group2b Text = Deals heavy Nature damage to one enemy. Applies Guard Down to one enemy. Requires cooldown.|Group2c Name = Franklinia|Group2c Element = {{Natureskill}}|Group2c Target = {{tarse}}|Group2c Power = 40|Group2c Accuracy = 100|Group2c Cooldown = 0|Group2c Stamina = 13|Group2c Text = Deals moderate Nature damage to one enemy. Applies Poison to one enemy.|Group3a Name = Nature Pact|Group3a Element = {{Specialskill}}|Group3a Target = {{tarme}}|Group3a Power = 0|Group3a Accuracy = 90|Group3a Cooldown = 2|Group3a Stamina = 16|Group3a Text = Applies Total Damage Reduction to all enemies. Requires cooldown.|Group3b Name = Insects Plague|Group3b Element = {{Natureskill}}|Group3b Target = {{tarme}}|Group3b Power = 0|Group3b Accuracy = 90|Group3b Cooldown = 3|Group3b Stamina = 24|Group3b Text = Applies Guard Down to all enemies. Requires cooldown.|Group3c Name = Araucaria|Group3c Element = {{Natureskill}}|Group3c Target = {{tarme}}|Group3c Power = 35|Group3c Accuracy = 100|Group3c Cooldown = 1|Group3c Stamina = 13|Group3c Text = Deals moderate Nature damage to all enemies Applies Poison to all enemies. Requires cooldown.}}
+
{{SkillsNemesis|Special Name = Plusvolution|Special Element = {{specialskill}}|Special Target = {{tarme}}|Special Power = 60|Special Accuracy = 120|Special Cooldown = 0|Special Stamina = 0|Special Text = {{freeze}} {{ignite}}|Default1 Name = Nature Avatar|Default1 Element = {{physicalskill}}|Default1 Target={{tarse}}|Default1 Warmup=0|Default1 Power=25|Default1 Accuracy=100|Default1 Stamina=13|Default1 Cooldown=0|Default1 Text={{space}}|Default2 Name = Life Messenger|Default2 Element = {{Natureskill}}|Default2 Target = {{tarse}}|Default2 Power = 30|Default2 Accuracy = 100|Default2 Cooldown = 0|Default2 Stamina = 13|Default2 Text = {{space}}|Group1a Name = Endangered Ecosystem|Group1a Element = {{Specialskill}}|Group1a Target = {{tarma}}|Group1a Power = 0|Group1a Accuracy = 100|Group1a Cooldown = 3|Group1a Stamina = 20|Group1a Text = {{removedebuffs}} and heal 30% life|Group1b Name = Problematic Insects|Group1b Element = {{Natureskill}}|Group1b Target = {{tarse}}|Group1b Power = 0|Group1b Accuracy = 95|Group1b Cooldown = 0|Group1b Stamina = 27|Group1b Text = {{guarddown}}|Group1c Name = Cyanea|Group1c Element = {{Natureskill}}|Group1c Target = {{tarse}}|Group1c Power = 30|Group1c Accuracy = 95|Group1c Cooldown = 0|Group1c Stamina = 24|Group1c Text = {{poison}} 50% chance|Group2a Name = Individual Ecosystem|Group2a Element = {{Specialskill}}|Group2a Target = {{tarse}}|Group2a Power = 55|Group2a Accuracy = 95|Group2a Cooldown = 2|Group2a Stamina = 19|Group2a Text = {{totaldamagereduction}}|Group2b Name = Covered by Insects|Group2b Element = {{Natureskill}}|Group2b Target = {{tarse}}|Group2b Power = 50|Group2b Accuracy = 95|Group2b Cooldown = 2|Group2b Stamina = 24|Group2b Text = {{guarddown}}|Group2c Name = Franklinia|Group2c Element = {{Natureskill}}|Group2c Target = {{tarse}}|Group2c Power = 40|Group2c Accuracy = 100|Group2c Cooldown = 0|Group2c Stamina = 13|Group2c Text = {{poison}}|Group3a Name = Nature Pact|Group3a Element = {{Specialskill}}|Group3a Target = {{tarme}}|Group3a Power = 0|Group3a Accuracy = 90|Group3a Cooldown = 2|Group3a Stamina = 16|Group3a Text = {{totaldamagereduction}}|Group3b Name = Insects Plague|Group3b Element = {{Natureskill}}|Group3b Target = {{tarme}}|Group3b Power = 0|Group3b Accuracy = 90|Group3b Cooldown = 3|Group3b Stamina = 24|Group3b Text = {{guarddown}}|Group3c Name = Araucaria|Group3c Element = {{Natureskill}}|Group3c Target = {{tarme}}|Group3c Power = 35|Group3c Accuracy = 100|Group3c Cooldown = 1|Group3c Stamina = 13|Group3c Text = {{poison}}|Group4a Name = Protect Ecosystem|Group4a Element = {{specialskill}}|Group4a Target = {{tarme}}|Group4a Power = 40|Group4a Accuracy = 90|Group4a Cooldown = 3|Group4a Stamina = 24|Group4a Text = {{totaldamagereduction}}|Group4b Name = Pack Nature Pact|Group4b Element = {{Natureskill}}|Group4b Target = {{tarme}}|Group4b Power = 40|Group4b Accuracy = 90|Group4b Cooldown = 3|Group4b Stamina = 35|Group4b Text = {{guarddown}}|Group4c Name = Sigilaria|Group4c Element = {{natureskill}}|Group4c Target = {{tarme}}|Group4c Power = 40|Group4c Accuracy = 90|Group4c Cooldown = 1|Group4c Stamina = 37|Group4c Text = {{poison}} {{removebuffs}}}}
   
 
== Trivia ==
 
== Trivia ==
  +
*The Hebrew "el," the term describing a divine being, is a common inclusion in names, particularly in [https://en.wikipedia.org/wiki/List_of_angels_in_theology angelic names].
*
 
  +
*Certain skills reference plants: [https://en.wikipedia.org/wiki/Cyanea_(plant) Cyanea], [https://en.wikipedia.org/wiki/Franklinia Franklinia], and [https://en.wikipedia.org/wiki/Araucaria Araucaria].
  +
[[Category:Legendary Nature]]

Revision as of 14:56, 16 May 2020

Nadiel belongs in the Cardinal Forest. He grew up outraged by what non-Nature monsters do to his home: They come seeking Nature's help, but they give nothing more than destruction in return. For this reason, Nadiel plans to close the forest to all outsiders, using violence if necessary.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,322 34,683 3,454 140
30 3,473 38,219 3,611 140
30 3,624 41,928 3,768 140
30 3,775 45,809 3,925 140
30 3,926 49,863 4,082 140
30 4,228 58,487 4,396 140
Trait(s) Icono oro Max GPM
30 Nemesis Nadiel: Immunity to Freeze, Burn, and Ignite. Status effects have 30% less accuracy against him.Immune to FreezeImmune to BurningImmune to Ignite and BurnHardened: All status effects have 20% less accuracy against it 155
30 Nemesis Nadiel: Immunity to Freeze, Burn, and Ignite. Status effects have 30% less accuracy against him.Immune to FreezeImmune to BurningImmune to Ignite and BurnHardened: All status effects have 20% less accuracy against it 170
30 Nemesis Nadiel: Immunity to Freeze, Burn, and Ignite. Status effects have 30% less accuracy against him.Immune to FreezeImmune to BurningImmune to Ignite and BurnHardened: All status effects have 20% less accuracy against it 186
30 Nemesis Nadiel: Immunity to Freeze, Burn, and Ignite. Status effects have 30% less accuracy against him.Immune to FreezeImmune to BurningImmune to Ignite and BurnHardened: All status effects have 20% less accuracy against it 201
30 Nemesis Nadiel: Immunity to Freeze, Burn, and Ignite. Status effects have 30% less accuracy against him.Immune to FreezeImmune to BurningImmune to Ignite and BurnHardened: All status effects have 20% less accuracy against it 217
30 Nemesis Nadiel: Immunity to Freeze, Burn, and Ignite. Status effects have 30% less accuracy against him.Immune to FreezeImmune to BurningImmune to Ignite and BurnHardened: All status effects have 20% less accuracy against it 232
Book(s) Relic(s) Role
DragonExclusive StaffMask Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Breeding

  • Unbreedable

Skills

Special
Special Plusvolution
Multiple Enemies Warm Up -
Damage 60 Accuracy 120
Stamina Cost - Cooldown -
Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (1 turn) Ignite: Inflicts Fire damage equal to 20% of its total life each turn (2 turns)
Default
Physical Nature Avatar
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Nature Life Messenger
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Special Endangered Ecosystem
Multiple Allies Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 20 Cooldown 3
Remove Negative Status Effects and heal 30% life
Group 1
Nature Problematic Insects
Single Enemy Warm Up 0
Damage 0 Accuracy 95
Stamina Cost 27 Cooldown 0
Guard Down: Incoming attacks will always hit (2 turns)
Group 1
Nature Cyanea
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 24 Cooldown 0
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns) 50% chance


Group 2
Special Individual Ecosystem
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 19 Cooldown 2
Total Damage Reduction: Monster does not deal any damage (1 turn)
Group 2
Nature Covered by Insects
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 24 Cooldown 2
Guard Down: Incoming attacks will always hit (2 turns)
Group 2
Nature Franklinia
Single Enemy Warm Up 0
Damage 40 Accuracy 100
Stamina Cost 13 Cooldown 0
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns)


Group 3
Special Nature Pact
Multiple Enemies Warm Up 0
Damage 0 Accuracy 90
Stamina Cost 16 Cooldown 2
Total Damage Reduction: Monster does not deal any damage (1 turn)
Group 3
Nature Insects Plague
Multiple Enemies Warm Up 0
Damage 0 Accuracy 90
Stamina Cost 24 Cooldown 3
Guard Down: Incoming attacks will always hit (2 turns)
Group 3
Nature Araucaria
Multiple Enemies Warm Up 0
Damage 35 Accuracy 100
Stamina Cost 13 Cooldown 1
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns)
Group 4
Special Protect Ecosystem
Multiple Enemies Warm Up 0
Damage 40 Accuracy 90
Stamina Cost 24 Cooldown 3
Total Damage Reduction: Monster does not deal any damage (1 turn)
Group 4
Nature Pack Nature Pact
Multiple Enemies Warm Up 0
Damage 40 Accuracy 90
Stamina Cost 35 Cooldown 3
Guard Down: Incoming attacks will always hit (2 turns)
Group 4
Nature Sigilaria
Multiple Enemies Warm Up 0
Damage 40 Accuracy 90
Stamina Cost 37 Cooldown 1
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns) Remove Positive Status Effects

Trivia