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Nereida is a charming fairy. She’s quiet but she’s always there to help all the creatures in the forest. She’s very good at healing and supporting her teammates.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 2,040 12,946 2,193 120
30 2,160 14,713 2,322 120
30 2,280 16,594 2,451 120
30 2,400 18,589 {2,580 120
30 2,520 20,698 2,709 120
30 2,760 25,258 2,967 120
Trait(s) Icono oro.png Max GPM
30 Immune to Daze 103
30 Immune to Daze 113
30 Immune to Daze 123
30 Immune to Daze 133
30 Immune to Daze 144
30 Immune to Daze 154
Book(s) Relic(s) Role
WingedFemale StaffTrap Monster
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
800 5,040 3,750 N/A 8h

Obtention

Skills

Special
Magic Aurae
Multiple Allies Warm Up -
Damage 0 Accuracy 120
Stamina Cost - Cooldown -
Remove Negative Status Effects Precision: Accuracy increased by 50% (2 turns) and heal 40% life
Default
Physical Merope
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Nature Celaeno
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Magic Cleone
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 20 Cooldown 0
Daze: Power and Accuracy reduced by 25% (3 turns) 50% chance
Group 1
Nature Nephele
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 23 Cooldown 0
heal 15% life
Group 1
Magic Asterope
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 25 Cooldown 0
Damage Reduction: Monster inflicts 25% less damage (2 turns) 50% chance


Group 2
Magic Napaeae
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 30 Cooldown 0
Group 2
Nature Dryades
Multiple Allies Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 28 Cooldown 3
Damage Boost: Monster inflicts 50% more damage (2 turns) and heal 25% life
Group 2
Nature Meliae
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 30 Cooldown 3
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns)


Group 3
Nature Naides
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 30 Cooldown 0
Group 3
Nature Alcyone
Multiple Allies Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 27 Cooldown 3
Regeneration: Heals 20% of Life each turn (3 turns) Stamina Regeneration: Recharges 20% Stamina each turn (3 turns)
Group 3
Magic Minthe
Multiple Enemies Warm Up 0
Damage 0 Accuracy 90
Stamina Cost 35 Cooldown 5
Possessed: Next turn will attack its teammates (1 turn) 50% chance

Trivia

  • A nereid is a sea nymph in Greek mythology.
  • Name is also inspired by one of the members of the Monster Legends team.