Monster Legends Wiki
Register
Advertisement
Monster Legends Wiki

Along with his twin brother Roxen, Nexor Cox leads a gang of looters in the Post-Apocalyptic era. He enjoys experimenting with trash and electricity when he builds his weapons, which usually turn out to be quite unsafe, not only for his enemies, but also for him.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,267 27,445 3,465 140
30 3,415 30,243 3,622 140
30 3,564 33,178 3,780 140
30 3,712 36,249 3,937 140
30 3,861 39,457 4,095 140
30 4,158 46,282 4,410 140
Trait(s) Icono oro Max GPM
30 Hardened: All status effects have 20% less accuracy against it 244
30 Hardened: All status effects have 20% less accuracy against it 268
30 Hardened: All status effects have 20% less accuracy against it 292
30 Hardened: All status effects have 20% less accuracy against it 317
30 Hardened: All status effects have 20% less accuracy against it 341
30 Hardened: All status effects have 20% less accuracy against it 366
Book(s) Relic(s) Role
Evil LegionsFamilies ArmorSword Control
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Breeding

  • Unbreedable

Skills

Special
Special Transmission Tower Fall
Multiple Enemies Warm Up -
Damage 70 Accuracy 120
Stamina Cost - Cooldown -
Daze: Power and Accuracy reduced by 25% (3 turns) Shield Breaker: Removes and blocks Shields (3 turns) Guard Down: Incoming attacks will always hit (2 turns) Half Healing: Healing Effects Halved
Default
Physical Nexor Spear
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Thunder Nexor Discharge
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Special Taser Spear
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 26 Cooldown 0
Stun: Monster loses its next turn (1 turn) 50% chance
Group 1
Special Broken Wires
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 26 Cooldown 0
Damage Reduction: Monster inflicts 25% less damage (2 turns) 50% chance
Group 1
Thunder Dirty Shockwave
Multiple Enemies Warm Up 0
Damage 15 Accuracy 90
Stamina Cost 33 Cooldown 2
Blind: Accuracy reduced by 50% (2 turns) 50% chance


Group 2
Special Dazing Spear
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 31 Cooldown 0
Daze: Power and Accuracy reduced by 25% (3 turns)
Group 2
Thunder Fatal Shockwave
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 31 Cooldown 0
Shield Breaker: Removes and blocks Shields (3 turns) Guard Down: Incoming attacks will always hit (2 turns) Half Healing: Healing Effects Halved
Group 2
Special Paralysing Shockwaves
Multiple Enemies Warm Up 1
Damage 30 Accuracy 90
Stamina Cost 35 Cooldown 3
Stun: Monster loses its next turn (1 turn)


Group 3
Special Jolt Spear
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 28 Cooldown 1
Total Damage Reduction: Monster does not deal any damage (1 turn)
Group 3
Thunder Stunning Shockwaves
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 35 Cooldown 3
Damage Reduction: Monster inflicts 25% less damage (2 turns)
Group 3
Special Dazing Shockwaves
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 35 Cooldown 3
Daze: Power and Accuracy reduced by 25% (3 turns)

Trivia

  • Roxen and Nexor are the same letters in reverse order.
Advertisement