Monster Legends Wiki
Monster Legends Wiki
(Adding categories)
m (→‎Obtention: clean up, replaced: * {{thumbsm → {{thumbsm)
(2 intermediate revisions by 2 users not shown)
Line 3: Line 3:
 
Nidaria_2.png|Juvenile
 
Nidaria_2.png|Juvenile
 
Nidaria_1.png|Baby
 
Nidaria_1.png|Baby
Nidaria_0.png|Egg</gallery>|row1={{rarityl}}|row2 = {{special}}{{water}}|row3 = 280|raritycolor = water|Prev = {{prev2|Anaitis|epic}}|Next = {{next|Dracontium}}|AddlInfo={{breedable}}}}Nidaria is a very well respected spirit in the underwater world. She provides guidance to those who get lost in the immense ocean and defends all injured water monsters.
+
Nidaria_0.png|Egg</gallery>|row1={{rarityl}}|row2 = {{special}}{{water}}|row3 = 280|raritycolor = water|Prev = {{prev2|Anaitis|epic}}|Next = {{next|Dracontium}}|AddlInfo={{breedable}}}}'''Nidaria''' is a very well respected spirit in the underwater world. She provides guidance to those who get lost in the immense ocean and defends all injured water monsters.
   
 
== Stats and Information ==
 
== Stats and Information ==
 
{{Stats|power = 3377|life = 29255|speed = 3465|stamina = 140|trait = {{freezeimmune}}|book = {{sea}}{{female}}|relic = {{sword}}{{trap}}|level = 7|price = 2,300|exp = 35,000|sell = 10,000|gpm = 155|breed = 1d 22h|hatch = 2d 2h|role = {{torturer}}}}
 
{{Stats|power = 3377|life = 29255|speed = 3465|stamina = 140|trait = {{freezeimmune}}|book = {{sea}}{{female}}|relic = {{sword}}{{trap}}|level = 7|price = 2,300|exp = 35,000|sell = 10,000|gpm = 155|breed = 1d 22h|hatch = 2d 2h|role = {{torturer}}}}
   
== Breeding ==
+
== Obtention ==
* {{thumbsm|monster=Freeza|rarity=epic|size=30}} + {{thumbsm|monster=Anaitis|rarity=epic|size=30}} (10% chance)
+
{{thumbsm|monster=Freeza|rarity=epic|size=30}} + {{thumbsm|monster=Anaitis|rarity=epic|size=30}} (10% chance)
  +
* First released in the Atlantis Island
   
 
== Skills ==
 
== Skills ==
{{Skills1|Special Name = Macrocephalus Bash|Special Element = {{specialskill}}|Special Target = {{tarme}}|Special Power = 70|Special Accuracy = 120|Special Cooldown = 0|Special Stamina = 0|Special Text = {{stun}}|Default1 Name = Damaging Tentacles|Default1 Element = {{defaultattack}}|Default2 Name = Fish Bank|Default2 Element = {{Waterskill}}|Default2 Target = {{tarse}}|Default2 Power = 30|Default2 Accuracy = 100|Default2 Cooldown = 0|Default2 Stamina = 13|Default2 Text = {{space}}|Group1a Name = Dangerous Trap|Group1a Element = {{Specialskill}}|Group1a Target = {{tarse}}|Group1a Power = 35|Group1a Accuracy = 95|Group1a Cooldown = 0|Group1a Stamina = 26|Group1a Text = {{freeze}} 50% chance|Group1b Name = Enraged Jellyfishes|Group1b Element = {{Waterskill}}|Group1b Target = {{tarme}}|Group1b Power = 20|Group1b Accuracy = 90|Group1b Cooldown = 1|Group1b Stamina = 31|Group1b Text = {{space}}|Group1c Name = Fierce Fishes|Group1c Element = {{Waterskill}}|Group1c Target = {{tarme}}|Group1c Power = 35|Group1c Accuracy = 95|Group1c Cooldown = 0|Group1c Stamina = 26|Group1c Text = {{bleed}} 50% chance|Group2a Name = Freezing Trap|Group2a Element = {{Specialskill}}|Group2a Target = {{tarse}}|Group2a Power = 45|Group2a Accuracy = 95|Group2a Cooldown = 1|Group2a Stamina = 28|Group2a Text = {{freeze}}|Group2b Name = Jellyfish Call|Group2b Element = {{Waterskill}}|Group2b Target = {{tarme}}|Group2b Power = 30|Group2b Accuracy = 90|Group2b Cooldown = 3|Group2b Stamina = 35|Group2b Text = {{poison}}|Group2c Name = Jellyfish Bank|Group2c Element = {{Waterskill}}|Group2c Target = {{tarse}}|Group2c Power = 55|Group2c Accuracy = 95|Group2c Cooldown = 0|Group2c Stamina = 28|Group2c Text = {{space}}|Group3a Name = Stamina Trap|Group3a Element = {{Specialskill}}|Group3a Target = {{tarse}}|Group3a Power = 45|Group3a Accuracy = 95|Group3a Cooldown = 0|Group3a Stamina = 28|Group3a Text = drain 50% stamina|Group3b Name = Fish Call|Group3b Element = {{Waterskill}}|Group3b Target = {{tarme}}|Group3b Power = 30|Group3b Accuracy = 90|Group3b Cooldown = 3|Group3b Stamina = 35|Group3b Text = {{bleed}}|Group3c Name = Fish Wrath|Group3c Element = {{Waterskill}}|Group3c Target = {{tarse}}|Group3c Power = 65|Group3c Accuracy = 95|Group3c Cooldown = 1|Group3c Stamina = 28|Group3c Text = {{space}}}}
+
{{Skills1|Special Name = Macrocephalus Bash|Special Element = {{specialskill}}|Special Target = {{tarme}}|Special Power = 70|Special Accuracy = 120|Special Cooldown = 0|Special Stamina = 0|Special Text = {{stun}}|Default1 Name = Damaging Tentacles|Default1 Element = {{physicalskill}}|Default1 Target={{tarse}}|Default1 Warmup=0|Default1 Power=25|Default1 Accuracy=100|Default1 Stamina=13|Default1 Cooldown=0|Default1 Text={{space}}|Default2 Name = Fish Bank|Default2 Element = {{Waterskill}}|Default2 Target = {{tarse}}|Default2 Power = 30|Default2 Accuracy = 100|Default2 Cooldown = 0|Default2 Stamina = 13|Default2 Text = {{space}}|Group1a Name = Dangerous Trap|Group1a Element = {{Specialskill}}|Group1a Target = {{tarse}}|Group1a Power = 35|Group1a Accuracy = 95|Group1a Cooldown = 0|Group1a Stamina = 26|Group1a Text = {{freeze}} 50% chance|Group1b Name = Enraged Jellyfishes|Group1b Element = {{Waterskill}}|Group1b Target = {{tarme}}|Group1b Power = 20|Group1b Accuracy = 90|Group1b Cooldown = 1|Group1b Stamina = 31|Group1b Text = {{space}}|Group1c Name = Fierce Fishes|Group1c Element = {{Waterskill}}|Group1c Target = {{tarme}}|Group1c Power = 35|Group1c Accuracy = 95|Group1c Cooldown = 0|Group1c Stamina = 26|Group1c Text = {{bleed}} 50% chance|Group2a Name = Freezing Trap|Group2a Element = {{Specialskill}}|Group2a Target = {{tarse}}|Group2a Power = 45|Group2a Accuracy = 95|Group2a Cooldown = 1|Group2a Stamina = 28|Group2a Text = {{freeze}}|Group2b Name = Jellyfish Call|Group2b Element = {{Waterskill}}|Group2b Target = {{tarme}}|Group2b Power = 30|Group2b Accuracy = 90|Group2b Cooldown = 3|Group2b Stamina = 35|Group2b Text = {{poison}}|Group2c Name = Jellyfish Bank|Group2c Element = {{Waterskill}}|Group2c Target = {{tarse}}|Group2c Power = 55|Group2c Accuracy = 95|Group2c Cooldown = 0|Group2c Stamina = 28|Group2c Text = {{space}}|Group3a Name = Stamina Trap|Group3a Element = {{Specialskill}}|Group3a Target = {{tarse}}|Group3a Power = 45|Group3a Accuracy = 95|Group3a Cooldown = 0|Group3a Stamina = 28|Group3a Text = drain 50% stamina|Group3b Name = Fish Call|Group3b Element = {{Waterskill}}|Group3b Target = {{tarme}}|Group3b Power = 30|Group3b Accuracy = 90|Group3b Cooldown = 3|Group3b Stamina = 35|Group3b Text = {{bleed}}|Group3c Name = Fish Wrath|Group3c Element = {{Waterskill}}|Group3c Target = {{tarse}}|Group3c Power = 65|Group3c Accuracy = 95|Group3c Cooldown = 1|Group3c Stamina = 28|Group3c Text = {{space}}}}
   
 
== Trivia ==
 
== Trivia ==

Revision as of 13:44, 28 August 2020

Nidaria is a very well respected spirit in the underwater world. She provides guidance to those who get lost in the immense ocean and defends all injured water monsters.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,377 29,255 3,465 140
30 3,530 32,238 3,622 140
30 3,684 35,366 3,780 140
30 3,837 38,639 3,937 140
30 3,991 42,059 4,095 140
30 4,298 49,334 4,410 140
Trait(s) Icono oro Max GPM
30 Immune to Freeze 155
30 Immune to Freeze 170
30 Immune to Freeze 186
30 Immune to Freeze 201
30 Immune to Freeze 217
30 Immune to Freeze 232
Book(s) Relic(s) Role
SeaFemale SwordTrap Torturer
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
2,300 35,000 10,000 1d 22h 2d 2h

Obtention

Freeza + Anaitis (10% chance)

  • First released in the Atlantis Island

Skills

Special
Special Macrocephalus Bash
Multiple Enemies Warm Up -
Damage 70 Accuracy 120
Stamina Cost - Cooldown -
Stun: Monster loses its next turn (1 turn)
Default
Physical Damaging Tentacles
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Water Fish Bank
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Special Dangerous Trap
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 26 Cooldown 0
Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (1 turn) 50% chance
Group 1
Water Enraged Jellyfishes
Multiple Enemies Warm Up 0
Damage 20 Accuracy 90
Stamina Cost 31 Cooldown 1
Group 1
Water Fierce Fishes
Multiple Enemies Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 26 Cooldown 0
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns) 50% chance


Group 2
Special Freezing Trap
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 28 Cooldown 1
Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (1 turn)
Group 2
Water Jellyfish Call
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 35 Cooldown 3
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns)
Group 2
Water Jellyfish Bank
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 28 Cooldown 0


Group 3
Special Stamina Trap
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 28 Cooldown 0
drain 50% stamina
Group 3
Water Fish Call
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 35 Cooldown 3
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)
Group 3
Water Fish Wrath
Single Enemy Warm Up 0
Damage 65 Accuracy 95
Stamina Cost 28 Cooldown 1

Trivia

  • Cnidaria is a phylum of animals that includes various jellyfish.