Monster Legends Wiki
Monster Legends Wiki

Nighmaresaur was never the friendliest Saurian, even back in the old days. While others stomped around roaring with pride, he perfected the art of the mind-shriek: a sound so piercing it made Terror Dactyl faint mid-air. After ages of extinction, he's back, not to rule the world, but to remind it that sleep, calm, and peace are overrated.

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 27,280 706,950 19,184 180
30 33,480 881,238 21,588 200
30 40,300 1,080,097 24,089 220
30 45,570 1,304,050 26,712 240
30 53,475 1,554,775 29,430 260
30 64,480 1,982,438 33,136 280
Trait(s) Max GPM
30 Immune to Stun 364
30 Immune to StunHardened: All status effects have 20% less accuracy against it 400
30 Immune to StunHardened: All status effects have 20% less accuracy against it 436
30 Immune to StunHardened: All status effects have 20% less accuracy against itStatus Caster - Self Regeneration: Heals 20% life (3 turns) 473
30 Immune to StunHardened: All status effects have 20% less accuracy against itStatus Caster - Self Regeneration: Heals 20% life (3 turns) 509
30 Immune to StunHardened: All status effects have 20% less accuracy against itStatus Caster - Self Regeneration: Heals 20% life (3 turns) 546
Book(s) Relic(s) Role
SauriansZoomorphEvil LegionsMisery Era ArmorArmor Tank
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention[]

  • Not permanently breedable
  • First released as a Multiplayer chest reward (October 9th, 2025)

Skills[]

Special
Fire Stunning Shriek
Multiple Enemies Warm Up -
Damage 50 Accuracy 120
Stamina Cost - Cooldown -
before damage; Trait Disabled: Removes all the effects of the monster's trait. (3 turns)

Mega Stun: Monster loses its 2 next turns (2 turns)

Default
Light In with a Roar!
Single Enemy Warm Up 0
Damage 40 Accuracy 100
Stamina Cost 22 Cooldown 0
Default
Fire Embrace the Embers
Multiple Enemies Warm Up 0
Damage 15 Accuracy 100
Stamina Cost 25 Cooldown 0
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns)


Group 1
Light Molten Mending
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 28 Cooldown 0
self: Healing: Heals monster by 15% of his total life
Group 1
Fire Toasty Entrance
Multiple Enemies Warm Up 0
Damage 25 Accuracy 90
Stamina Cost 36 Cooldown 1
Ignite: Inflicts Fire damage equal to 20% of its total life each turn (2 turns)


Group 2
Light Thorn-Sharpening
Multiple Enemies Warm Up 0
Damage 35 Accuracy 90
Stamina Cost 42 Cooldown 2
self: Healing: Heals monster by 20% of his total life per enemy damaged
Group 2
Fire Reduced to Cinder
Single Enemy Warm Up 0
Damage 60 Accuracy 90
Stamina Cost 36 Cooldown 1
Ignite: Inflicts Fire damage equal to 20% of its total life each turn (2 turns)Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns)


Group 3
Light Smolthering Smoothie
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 50 Cooldown 2
Healing: Heals monster by 50% of his total lifeRegeneration: Heals 20% of Life each turn (3 turns)
Group 3
Fire Mind-Melt
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 42 Cooldown 2
Ignite: Inflicts Fire damage equal to 20% of its total life each turn (2 turns)Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns)