Monster Legends Wiki
Monster Legends Wiki
No edit summary
m (→‎Skills: Default1 overwrite, replaced: {{defaultattack}} → {{physicalskill}}|Default1 Target={{tarse}}|Default1 Warmup=0|Default1 Power=25|Default1 Accuracy=100|Default1 Stamina=13|Default1 Cooldown=0|Default1 Text={{space}})
Line 12: Line 12:
   
 
== Skills ==
 
== Skills ==
{{Skills1|Special Name = Shadow Army|Special Element = {{darkskill}}|Special Target = {{tarma}}|Special Power = 0|Special Accuracy = 120|Special Cooldown = 0|Special Stamina = 0|Special Text = {{precision}} {{damageboost}} {{extraturn}}|Default1 Name = Root Staff Hit|Default1 Element = {{defaultattack}}|Default2 Name = Dark Caress|Default2 Element = {{Darkskill}}|Default2 Target = {{tarse}}|Default2 Power = 30|Default2 Accuracy = 100|Default2 Cooldown = 0|Default2 Stamina = 13|Default2 Text = {{space}}|Group1a Name = Rise of the Fears|Group1a Element = {{Darkskill}}|Group1a Target = {{tarse}}|Group1a Power = 35|Group1a Accuracy = 95|Group1a Cooldown = 0|Group1a Stamina = 26|Group1a Text = {{nightmares}} 50% chance|Group1b Name = Rotten Infection|Group1b Element = {{Specialskill}}|Group1b Target = {{tarse}}|Group1b Power = 35|Group1b Accuracy = 95|Group1b Cooldown = 0|Group1b Stamina = 26|Group1b Text = {{damagereduction}} 50% chance|Group1c Name = Black Thoughts|Group1c Element = {{Darkskill}}|Group1c Target = {{tarse}}|Group1c Power = 40|Group1c Accuracy = 95|Group1c Cooldown = 0|Group1c Stamina = 28|Group1c Text = {{space}}|Group2a Name = Dark Infliction|Group2a Element = {{Specialskill}}|Group2a Target = {{tarse}}|Group2a Power = 45|Group2a Accuracy = 95|Group2a Cooldown = 0|Group2a Stamina = 28|Group2a Text = {{damagereduction}}|Group2b Name = Shadow Acceleration|Group2b Element = {{Darkskill}}|Group2b Target = {{tarsa}}|Group2b Power = 0|Group2b Accuracy = 100|Group2b Cooldown = 1|Group2b Stamina = 28|Group2b Text = {{evasion}}|Group2c Name = Black Sigh|Group2c Element = {{Specialskill}}|Group2c Target = {{tarma}}|Group2c Power = 0|Group2c Accuracy = 100|Group2c Cooldown = 3|Group2c Stamina = 30|Group2c Text = {{possessionimmunity}} {{damageboost}}|Group3a Name = Shadow Reinforcement|Group3a Element = {{Specialskill}}|Group3a Target = {{tarsa}}|Group3a Power = 0|Group3a Accuracy = 100|Group3a Cooldown = 2|Group3a Stamina = 28|Group3a Text = {{darkprotection}} {{regeneration}}|Group3b Name = Niff|Group3b Element = {{Darkskill}}|Group3b Target = {{tarme}}|Group3b Power = 45|Group3b Accuracy = 90|Group3b Cooldown = 3|Group3b Stamina = 41|Group3b Text = {{darkweakness}} {{damagereduction}}|Group3c Name = Turbulence|Group3c Element = {{Darkskill}}|Group3c Target = {{tarse}}|Group3c Power = 45|Group3c Accuracy = 90|Group3c Cooldown = 4|Group3c Stamina = 37|Group3c Text = all allies: {{evasion}}}}
+
{{Skills1|Special Name = Shadow Army|Special Element = {{darkskill}}|Special Target = {{tarma}}|Special Power = 0|Special Accuracy = 120|Special Cooldown = 0|Special Stamina = 0|Special Text = {{precision}} {{damageboost}} {{extraturn}}|Default1 Name = Root Staff Hit|Default1 Element = {{physicalskill}}|Default1 Target={{tarse}}|Default1 Warmup=0|Default1 Power=25|Default1 Accuracy=100|Default1 Stamina=13|Default1 Cooldown=0|Default1 Text={{space}}|Default2 Name = Dark Caress|Default2 Element = {{Darkskill}}|Default2 Target = {{tarse}}|Default2 Power = 30|Default2 Accuracy = 100|Default2 Cooldown = 0|Default2 Stamina = 13|Default2 Text = {{space}}|Group1a Name = Rise of the Fears|Group1a Element = {{Darkskill}}|Group1a Target = {{tarse}}|Group1a Power = 35|Group1a Accuracy = 95|Group1a Cooldown = 0|Group1a Stamina = 26|Group1a Text = {{nightmares}} 50% chance|Group1b Name = Rotten Infection|Group1b Element = {{Specialskill}}|Group1b Target = {{tarse}}|Group1b Power = 35|Group1b Accuracy = 95|Group1b Cooldown = 0|Group1b Stamina = 26|Group1b Text = {{damagereduction}} 50% chance|Group1c Name = Black Thoughts|Group1c Element = {{Darkskill}}|Group1c Target = {{tarse}}|Group1c Power = 40|Group1c Accuracy = 95|Group1c Cooldown = 0|Group1c Stamina = 28|Group1c Text = {{space}}|Group2a Name = Dark Infliction|Group2a Element = {{Specialskill}}|Group2a Target = {{tarse}}|Group2a Power = 45|Group2a Accuracy = 95|Group2a Cooldown = 0|Group2a Stamina = 28|Group2a Text = {{damagereduction}}|Group2b Name = Shadow Acceleration|Group2b Element = {{Darkskill}}|Group2b Target = {{tarsa}}|Group2b Power = 0|Group2b Accuracy = 100|Group2b Cooldown = 1|Group2b Stamina = 28|Group2b Text = {{evasion}}|Group2c Name = Black Sigh|Group2c Element = {{Specialskill}}|Group2c Target = {{tarma}}|Group2c Power = 0|Group2c Accuracy = 100|Group2c Cooldown = 3|Group2c Stamina = 30|Group2c Text = {{possessionimmunity}} {{damageboost}}|Group3a Name = Shadow Reinforcement|Group3a Element = {{Specialskill}}|Group3a Target = {{tarsa}}|Group3a Power = 0|Group3a Accuracy = 100|Group3a Cooldown = 2|Group3a Stamina = 28|Group3a Text = {{darkprotection}} {{regeneration}}|Group3b Name = Niff|Group3b Element = {{Darkskill}}|Group3b Target = {{tarme}}|Group3b Power = 45|Group3b Accuracy = 90|Group3b Cooldown = 3|Group3b Stamina = 41|Group3b Text = {{darkweakness}} {{damagereduction}}|Group3c Name = Turbulence|Group3c Element = {{Darkskill}}|Group3c Target = {{tarse}}|Group3c Power = 45|Group3c Accuracy = 90|Group3c Cooldown = 4|Group3c Stamina = 37|Group3c Text = all allies: {{evasion}}}}
   
 
== Trivia ==
 
== Trivia ==

Revision as of 19:20, 4 April 2020

This witch met General Nishant on a trip to the Lake of Lost Souls and started following him everywhere. It wasn't long before she earned his trust and became his adviser. She's overly protective of her General and sees everyone in the Dark army as a potential traitor.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,146 27,445 3,498 140
30 3,289 30,243 3,657 140
30 3,432 33,178 3,816 140
30 3,575 36,249 3,975 140
30 3,718 39,457 4,134 140
30 4,004 46,282 4,452 140
Trait(s) Icono oro Max GPM
30 Immune to Possession 155
30 Immune to Possession 170
30 Immune to Possession 186
30 Immune to Possession 201
30 Immune to Possession 217
30 Immune to Possession 232
Book(s) Relic(s) Role
UnderworldFemaleTeam Wars BannerAmulet Support
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Breeding

  • Unbreedable

Skills

Special
Dark Shadow Army
Multiple Allies Warm Up -
Damage 0 Accuracy 120
Stamina Cost - Cooldown -
Precision: Accuracy increased by 50% (2 turns) Damage Boost: Monster inflicts 50% more damage (2 turns) Extra Turn: Gains an extra turn (1 turn)
Default
Physical Root Staff Hit
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Dark Dark Caress
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Dark Rise of the Fears
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 26 Cooldown 0
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns) 50% chance
Group 1
Special Rotten Infection
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 26 Cooldown 0
Damage Reduction: Monster inflicts 25% less damage (2 turns) 50% chance
Group 1
Dark Black Thoughts
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 28 Cooldown 0


Group 2
Special Dark Infliction
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 28 Cooldown 0
Damage Reduction: Monster inflicts 25% less damage (2 turns)
Group 2
Dark Shadow Acceleration
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 28 Cooldown 1
Evasion: Dodges the first attack received within the next turn (1 turn)
Group 2
Special Black Sigh
Multiple Allies Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 30 Cooldown 3
Immune to Possession and Corruption (3 turns) Damage Boost: Monster inflicts 50% more damage (2 turns)


Group 3
Special Shadow Reinforcement
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 28 Cooldown 2
Dark Protection: Takes half damage from Dark attacks (3 turns) Regeneration: Heals 20% of Life each turn (3 turns)
Group 3
Dark Niff
Multiple Enemies Warm Up 0
Damage 45 Accuracy 90
Stamina Cost 41 Cooldown 3
Dark Weakness: Makes enemies very weak against Dark attacks (3 turns) Damage Reduction: Monster inflicts 25% less damage (2 turns)
Group 3
Dark Turbulence
Single Enemy Warm Up 0
Damage 45 Accuracy 90
Stamina Cost 37 Cooldown 4
all allies: Evasion: Dodges the first attack received within the next turn (1 turn)

Trivia