Monster Legends Wiki
Monster Legends Wiki

Osur is one of the bravest, most loyal monsters you'll ever meet. He is an experienced soldier with hundreds of battles behind him but that hasn't made him a cold killer, he's always up for a long cozy hug!

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,234 32,572 3,399 140
30 3,381 35,893 3,553 140
30 3,528 39,376 3,708 140
30 3,675 43,020 3,862 140
30 3,822 46,828 4,017 140
30 4,116 54,927 4,326 140
Trait(s) Max GPM
30 Bulwark: All status effects have 50% less accuracy against it. 155
30 Bulwark: All status effects have 50% less accuracy against it. 170
30 Bulwark: All status effects have 50% less accuracy against it. 186
30 Bulwark: All status effects have 50% less accuracy against it. 201
30 Bulwark: All status effects have 50% less accuracy against it. 217
30 Bulwark: All status effects have 50% less accuracy against it. 232
Book(s) Relic(s) Role
Good LegionsExclusiveWieldersZoomorphHonor Dojo EssenceStaff Support
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention[]

Laomu

Cyan Nathura

  • First released as a special paid offer (2016)
  • Team Shop

Skills[]

Special
Nature Tetsubo Shock Wave
Multiple Enemies Warm Up -
Damage 75 Accuracy 120
Stamina Cost - Cooldown -
Stun: Monster loses its next turn (1 turn)
Default
Physical Tetsubo Hit
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Nature Rock Batted
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Special Medicinal Tetsubo
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 28 Cooldown 0
self: Precision: Accuracy increased by 50% (2 turns)
Group 1
Nature Rain Batted
Multiple Enemies Warm Up 0
Damage 25 Accuracy 90
Stamina Cost 31 Cooldown 2
Group 1
Nature Huge Throw
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 26 Cooldown 0
Stun: Monster loses its next turn (1 turn) 50% chance


Group 2
Special Remedial Tetsubo
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 28 Cooldown 2
self: Regeneration: Heals 20% of Life each turn (3 turns)
Group 2
Nature Dazing Bat
Multiple Enemies Warm Up 0
Damage 35 Accuracy 90
Stamina Cost 37 Cooldown 3
Daze: Power and Accuracy reduced by 25% (3 turns)
Group 2
Nature Restore Bravery
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 27 Cooldown 3
Precision: Accuracy increased by 50% (2 turns) Healing: Heals monster by 50% of his total life


Group 3
Special Curative Tetsubo
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 27 Cooldown 2
self: Healing: Heals monster by 30% of his total life
Group 3
Nature Savage Wind
Multiple Allies Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 36 Cooldown 3
Healing: Heals monster by 30% of his total life
Group 3
Nature Massive Throw
Single Enemy Warm Up 0
Damage 65 Accuracy 95
Stamina Cost 31 Cooldown 1
Daze: Power and Accuracy reduced by 25% (3 turns)

Trivia[]

  • Name is derived from the Latin word for bear, "ursa".
  • Several skills name the weapon Osur carries, sometimes called a tetsubo. This weapon was historically carried by Japanese samurai, who inspired Osur's design.