Monster Legends Wiki
Monster Legends Wiki
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Patient_Cyber_3.png|Adult
 
Patient_Cyber_3.png|Adult
 
Patient_Cyber_1.png|Baby
 
Patient_Cyber_1.png|Baby
Patient_Cyber_0.png|Egg</gallery>|row1 = {{rarityl}}|row2 = {{special}}{{metal}}|row3 = 580|raritycolor = legendary|Prev = {{prev|Warmaster Thalassa}}|Next = {{next|Lady Solaris}}}}
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Patient_Cyber_0.png|Egg</gallery>|row1 = {{rarityl}}|row2 = {{special}}{{metal}}|row3 = 580|raritycolor = metal|Prev = {{prev|Warmaster Thalassa}}|Next = {{next|Lady Solaris}}}}
Patient Cyber is affected by a rare sickness that is slowly turning him into a robotic creature. It all started with a stream of nanobots running through his veins and at this point, it has spread throughout half of his body. He's losing his emotions, but he's becoming a war machine!
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'''Patient Cyber''' is affected by a rare sickness that is slowly turning him into a robotic creature. It all started with a stream of nanobots running through his veins and at this point, it has spread throughout half of his body. He's losing his emotions, but he's becoming a war machine!
   
 
== Stats and Information ==
 
== Stats and Information ==
{{Stats|power = 3388|life = 33779|speed = 3531|stamina = 140|trait = {{tough}}|book = {{mechanical}}{{undead}}{{evillegions}}{{villains}}|relic = {{staff}}{{staff}}|price = N/A|exp = 35,000|sell = 10,000|gpm = 155|breed = N/A|hatch = 2d 2h}}
+
{{Stats|power = 3388|life = 33779|speed = 3531|stamina = 140|trait = {{tough}}|book = {{mechanical}}{{undead}}{{evillegions}}{{villains}}{{race}}|relic = {{staff}}{{staff}}|price = N/A|exp = 35,000|sell = 10,000|gpm = 244|breed = N/A|hatch = 2d 2h|role = {{control}}}}
   
== Breeding ==
+
== Obtention ==
 
* Unbreedable
 
* Unbreedable
  +
* First released in the Cyber Infestation Grand Prix
   
 
== Skills ==
 
== Skills ==
{{Skills|Special Name = Enrich Viriome|Special Element = {{metalskill}}|Special Target = {{tarme}}|Special Power = 60|Special Accuracy = 120|Special Cooldown = 0|Special Stamina = 0|Special Text = {{removebuffs}} {{nanovirus}} {{totalblind}}|Default1 Name = Small Weapon|Default1 Element = {{physicalskill}}|Default1 Target = {{tarse}}|Default1 Power = 25|Default1 Accuracy = 100|Default1 Cooldown = 0|Default1 Stamina = 16|Default1 Text = {{space}}|Default2 Name = Huge Threat|Default2 Element = {{metalskill}}|Default2 Target = {{tarse}}|Default2 Power = 30|Default2 Accuracy = 100|Default2 Cooldown = 0|Default2 Stamina = 17|Default2 Text = {{space}}|Group1a Name = Dormant Infection|Group1a Element = {{metalskill}}|Group1a Target = {{tarme}}|Group1a Power = 20|Group1a Accuracy = 90|Group1a Cooldown = 1|Group1a Stamina = 25|Group1a Text = {{space}}|Group1b Name = DormantStrain|Group1b Element = {{metalskill}}|Group1b Target = {{tarse}}|Group1b Power = 30|Group1b Accuracy = 95|Group1b Cooldown = 3|Group1b Stamina = 18|Group1b Text = {{nanovirus}} 50% chance|Group1c Name = Pandemic Start|Group1c Element = {{metalskill}}|Group1c Target = {{tarse}}|Group1c Power = 30|Group1c Accuracy = 95|Group1c Cooldown = 1|Group1c Stamina = 21|Group1c Text = {{blind}}|Group2a Name = Mutated Strain|Group2a Element = {{specialskill}}|Group2a Target = {{tarse}}|Group2a Power = 40|Group2a Accuracy = 95|Group2a Cooldown = 3|Group2a Stamina = 27|Group2a Text = {{cooldownsactivated}}|Group2b Name = Increased Attachment|Group2b Element = {{specialskill}}|Group2b Target = {{tarse}}|Group2b Power = 35|Group2b Accuracy = 95|Group2b Cooldown = 3|Group2b Stamina = 25|Group2b Text = {{nanovirus}} x2|Group2c Name = Endemic Pathogen|Group2c Element = {{metalskill}}|Group2c Target = {{tarme}}|Group2c Power = 30|Group2c Accuracy = 90|Group2c Cooldown = 3|Group2c Stamina = 24|Group2c Text = {{cooldownsactivated}}|Group3a Name = Bacteriophages|Group3a Element = {{specialskill}}|Group3a Target = {{tarse}}|Group3a Power = 0|Group3a Accuracy = 95|Group3a Cooldown = 3|Group3a Stamina = 0|Group3a Text = {{removebuffs}} {{nanovirus}}|Group3b Name = Oftalphagous|Group3b Element = {{metalskill}}|Group3b Target = {{tarse}}|Group3b Power = 50|Group3b Accuracy = 95|Group3b Cooldown = 2|Group3b Stamina = 28|Group3b Text = {{totalblind}}|Group3c Name = Force Transduction|Group3c Element = {{metalskill}}|Group3c Target = {{tarme}}|Group3c Power = 40|Group3c Accuracy = 90|Group3c Cooldown = 3|Group3c Stamina = 33|Group3c Text = {{nanovirus}}}}
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{{Skills|Special Name = Enrich Viriome|Special Element = {{metalskill}}|Special Target = {{tarme}}|Special Power = 60|Special Accuracy = 120|Special Cooldown = 0|Special Stamina = 0|Special Text = {{removebuffs}} {{nanovirus}} {{totalblind}}|Default1 Name = Small Weapon|Default1 Element = {{physicalskill}}|Default1 Target = {{tarse}}|Default1 Power = 25|Default1 Accuracy = 100|Default1 Cooldown = 0|Default1 Stamina = 16|Default1 Text = {{space}}|Default2 Name = Huge Threat|Default2 Element = {{metalskill}}|Default2 Target = {{tarse}}|Default2 Power = 30|Default2 Accuracy = 100|Default2 Cooldown = 0|Default2 Stamina = 17|Default2 Text = {{space}}|Group1a Name = Dormant Infection|Group1a Element = {{metalskill}}|Group1a Target = {{tarme}}|Group1a Power = 20|Group1a Accuracy = 90|Group1a Cooldown = 1|Group1a Stamina = 25|Group1a Text = {{space}}|Group1b Name = Dormant Strain|Group1b Element = {{metalskill}}|Group1b Target = {{tarse}}|Group1b Power = 30|Group1b Accuracy = 95|Group1b Cooldown = 3|Group1b Stamina = 18|Group1b Text = {{nanovirus}} 50% chance|Group1c Name = Pandemic Start|Group1c Element = {{metalskill}}|Group1c Target = {{tarse}}|Group1c Power = 30|Group1c Accuracy = 95|Group1c Cooldown = 1|Group1c Stamina = 21|Group1c Text = {{blind}}|Group2a Name = Mutated Strain|Group2a Element = {{specialskill}}|Group2a Target = {{tarse}}|Group2a Power = 40|Group2a Accuracy = 95|Group2a Cooldown = 3|Group2a Stamina = 27|Group2a Text = {{cooldownsactivated}}|Group2b Name = Increased Attachment|Group2b Element = {{specialskill}}|Group2b Target = {{tarse}}|Group2b Power = 35|Group2b Accuracy = 95|Group2b Cooldown = 3|Group2b Stamina = 25|Group2b Text = {{nanovirus}} x2|Group2c Name = Endemic Pathogen|Group2c Element = {{metalskill}}|Group2c Target = {{tarme}}|Group2c Power = 30|Group2c Accuracy = 90|Group2c Cooldown = 3|Group2c Stamina = 24|Group2c Text = {{cooldownsactivated}}|Group3a Name = Bacteriophages|Group3a Element = {{specialskill}}|Group3a Target = {{tarse}}|Group3a Power = 0|Group3a Accuracy = 95|Group3a Cooldown = 3|Group3a Stamina = 0|Group3a Text = {{removebuffs}} {{nanovirus}}|Group3b Name = Oftalphagous|Group3b Element = {{metalskill}}|Group3b Target = {{tarse}}|Group3b Power = 50|Group3b Accuracy = 95|Group3b Cooldown = 2|Group3b Stamina = 28|Group3b Text = {{totalblind}}|Group3c Name = Force Transduction|Group3c Element = {{metalskill}}|Group3c Target = {{tarme}}|Group3c Power = 40|Group3c Accuracy = 90|Group3c Cooldown = 3|Group3c Stamina = 33|Group3c Text = {{nanovirus}}|Group2c Warmup = 1}}
   
 
== Trivia ==
 
== Trivia ==

Revision as of 16:48, 9 August 2020

Patient Cyber is affected by a rare sickness that is slowly turning him into a robotic creature. It all started with a stream of nanobots running through his veins and at this point, it has spread throughout half of his body. He's losing his emotions, but he's becoming a war machine!

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,388 33,779 3,531 140
30 3,542 37,223 3,691 140
30 3,696 40,835 3,852 140
30 3,850 44,615 4,012 140
30 4,004 48,563 4,173 140
30 4,312 56,963 4,494 140
Trait(s) Icono oro Max GPM
30 Tough: All status effects have 35% less accuracy against it 244
30 Tough: All status effects have 35% less accuracy against it 268
30 Tough: All status effects have 35% less accuracy against it 292
30 Tough: All status effects have 35% less accuracy against it 317
30 Tough: All status effects have 35% less accuracy against it 341
30 Tough: All status effects have 35% less accuracy against it 366
Book(s) Relic(s) Role
MechanicalUndeadEvil LegionsVillainsRace StaffStaff Control
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention

  • Unbreedable
  • First released in the Cyber Infestation Grand Prix

Skills

Special
Metal Enrich Viriome
Multiple Enemies Warm Up -
Damage 60 Accuracy 120
Stamina Cost - Cooldown -
Remove Positive Status Effects Nanovirus: Deals low metal damage Total Blind: Accuracy reduced by 100% (1 turn)
Default
Physical Small Weapon
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 16 Cooldown 0
Default
Metal Huge Threat
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 17 Cooldown 0


Group 1
Metal Dormant Infection
Multiple Enemies Warm Up 0
Damage 20 Accuracy 90
Stamina Cost 25 Cooldown 1
Group 1
Metal Dormant Strain
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 18 Cooldown 3
Nanovirus: Deals low metal damage 50% chance
Group 1
Metal Pandemic Start
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 21 Cooldown 1
Blind: Accuracy reduced by 50% (2 turns)


Group 2
Special Mutated Strain
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 27 Cooldown 3
Activates all cooldowns on all monster's skills
Group 2
Special Increased Attachment
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 25 Cooldown 3
Nanovirus: Deals low metal damage x2
Group 2
Metal Endemic Pathogen
Multiple Enemies Warm Up 1
Damage 30 Accuracy 90
Stamina Cost 24 Cooldown 3
Activates all cooldowns on all monster's skills


Group 3
Special Bacteriophages
Single Enemy Warm Up 0
Damage 0 Accuracy 95
Stamina Cost 0 Cooldown 3
Remove Positive Status Effects Nanovirus: Deals low metal damage
Group 3
Metal Oftalphagous
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 28 Cooldown 2
Total Blind: Accuracy reduced by 100% (1 turn)
Group 3
Metal Force Transduction
Multiple Enemies Warm Up 0
Damage 40 Accuracy 90
Stamina Cost 33 Cooldown 3
Nanovirus: Deals low metal damage

Trivia