Monster Legends Wiki
Monster Legends Wiki

Despite his impressive size and battle prowess, Piraterko is much younger than most of the other monsters in Varupapu's crew. If you think he's scary now, just wait until he gets cranky-you'd probably volunteer to walk the plank once he starts wailing.

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 20,944 506,688 13,816 180
30 25,704 631,851 15,540 200
30 30,940 773,976 17,355 220
30 34,986 934,806 19,236 240
30 41,055 1,114,344 21,195 260
30 49,504 1,420,860 23,872 280
Trait(s) Max GPM
30 Immune to Fear 364
30 Immune to FearImmune to Blind 400
30 Immune to FearImmune to Blind 436
30 Immune to FearImmune to BlindStatus Caster - Self Immune to Torture (Effect): Immunity to Torture (3 turns) 473
30 Immune to FearImmune to BlindStatus Caster - Self Immune to Torture (Effect): Immunity to Torture (3 turns) 509
30 Immune to FearImmune to BlindStatus Caster - Self Immune to Torture (Effect): Immunity to Torture (3 turns) 546
Book(s) Relic(s) Role
SeaWieldersHistoria EraPirates of Petra SwordSword Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention[]

  • Not permanently breedable
  • First released as a Multiplayer chest reward (April 26th, 2024)

Skills[]

Special
Special The Cannon Jig
Multiple Enemies Warm Up -
Damage 60 Accuracy 120
Stamina Cost - Cooldown -
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns) Daze: Power and Accuracy reduced by 25% (3 turns) Mega Stun: Monster loses its 2 next turns (2 turns)
Default
Water Suffocating Drip
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 0 Cooldown 0
Drowned: Deals low Water damage. Removes 15% of Stamina each turn. (3 turns)
Default
Thunder Full of Energy
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 10 Cooldown 0
Electrified: Deals 15% Thunder damage and blocks the Area-Dodge effect


Group 1
Water Spark Tangle
Multiple Enemies Warm Up 0
Damage 0 Accuracy 90
Stamina Cost 26 Cooldown 1
Drowned: Deals low Water damage. Removes 15% of Stamina each turn. (3 turns)
Group 1
Water Powder Buddy
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 35 Cooldown 2
removes tortures

Regeneration: Heals 20% of Life each turn (3 turns)


Group 2
Water Left Hook!
Single Enemy Warm Up 0
Damage 70 Accuracy 95
Stamina Cost 50 Cooldown 2
Group 2
Thunder Piracy Wonderboy
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 48 Cooldown 2
Electrified: Deals 15% Thunder damage and blocks the Area-Dodge effect Drowned: Deals low Water damage. Removes 15% of Stamina each turn. (3 turns)


Group 3
Water Lively Mates!
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 52 Cooldown 3
Immune to Torture: Immunity to Torture effects (3 turns)

all allies: Regeneration: Heals 20% of Life each turn (3 turns)

Group 3
Thunder Boarding Routine
Multiple Enemies Warm Up 0
Damage 40 Accuracy 90
Stamina Cost 55 Cooldown 3
Electrified: Deals 15% Thunder damage and blocks the Area-Dodge effect Drowned: Deals low Water damage. Removes 15% of Stamina each turn. (3 turns)

Lore[]

This swashbuckling sailor is the menace of the seas…but not in the most traditional sense. Although Piraterko is more than capable of holding his own in a fight, he’s much younger than most seafaring monsters, so he doesn’t always do well on a boat. Just try feeding strained carrots to a giant, well-armed monster during a storm, and you’ll understand exactly what we mean.

While Piraterko’s hand-eye coordination is much higher than most monsters his age, making him surprisingly adept with a blade, his true power lies in his explosive tantrums. Just the sight of Piraterko flinging himself to the deck and beating his fists is enough to send even the toughest pirates packing. Luckily, Piraterko is a member of Varupapu’s and Varumamu’s crew, and they’ve got plenty of experience handling young monsters at their worst moments. We just hope Piraterko gets past this tantrum stage quickly…