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Quaxalcroc has been chosen to lead the rebellion against Mountezuma. It's his job to dethrone and replace the evil emperor. With the help of a group of shamans, he's used the power of Mythic Amber to become an emperor himself, but will he be a better one than his predecessor or will he let power get to his head?

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 5,544 60,320 4,664 180
30 6,804 75,107 5,244 200
30 8,190 92,356 5,863 220
30 9,268 111,383 6,496 240
30 10,875 132,660 7,155 260
30 13,104 169,150 8,064 280
Trait(s) Icono oro Max GPM
30 Immune to Freeze 364
30 Immune to FreezeImmune to Possession 400
30 Immune to FreezeImmune to Possession 436
30 Immune_to_Control (Trait) 473
30 Immune_to_Control (Trait) 509
30 Immune_to_Control (Trait) 546
Book(s) Relic(s) Role
DragonUnderworldAdventurers SwordArmor Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Breeding

  • Unbreedable

Skills

Special
Fire Heat Inferno
Multiple Enemies Warm Up -
Damage 50 Accuracy 120
Stamina Cost - Cooldown -
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns) Sunburn: Deals Light damage equal to 15% of its total life each turn and reduces Accuracy by 15% (3 turns) Ignite: Inflicts Fire damage equal to 20% of its total life each turn (2 turns)
Default
Fire Grilled Kulkan
Single Enemy Warm Up 0
Damage 35 Accuracy 100
Stamina Cost 22 Cooldown 0
Default
Fire Sitting On The Chair
Multiple Enemies Warm Up 0
Damage 20 Accuracy 100
Stamina Cost 32 Cooldown 0


Group 1
Fire Aztec Fire
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 0 Cooldown 1
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns)
Group 1
Special Dragon's Cry
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 25 Cooldown 1
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)


Group 2
Special Sun Hammer
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 47 Cooldown 2
Fire Weakness: Target receives more damage from Fire attacks (3 turns) Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns) Ignite: Inflicts Fire damage equal to 20% of its total life each turn (2 turns)
Group 2
Special Mictlantecuhtli
Single Enemy Warm Up 1
Damage 0 Accuracy 95
Stamina Cost 39 Cooldown 1
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)

self: Extra Turn: Gains an extra turn (1 turn)


Group 3
Fire Blaze Rain
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 59 Cooldown 3
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns) Sunburn: Deals Light damage equal to 15% of its total life each turn and reduces Accuracy by 15% (3 turns)
Group 3
Fire Ember Storm
Multiple Enemies Warm Up 0
Damage 35 Accuracy 90
Stamina Cost 53 Cooldown 3
Ignite: Inflicts Fire damage equal to 20% of its total life each turn (2 turns)

Trivia

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