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Brave, noble,... and mad as a hatter. This almighty knight is determined to ride his horse, Rocigon, right into the History books. With the help of his squire Panzus, he will make sure that justice triumphs.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,542 31,667 3,432 140
30 3,703 34,896 3,588 140
30 3,864 38,282 3,744 140
30 4,025 41,825 3,900 140
30 4,186 45,527 4,056 140
30 4,508 53,401 4,368 140
Trait(s) Icono oro Max GPM
30 Hardened: All status effects have 20% less accuracy against it 244
30 Hardened: All status effects have 20% less accuracy against it 268
30 Hardened: All status effects have 20% less accuracy against it 292
30 Hardened: All status effects have 20% less accuracy against it 317
30 Hardened: All status effects have 20% less accuracy against it 341
30 Hardened: All status effects have 20% less accuracy against it 366
Book(s) Relic(s) Role
Good LegionsSuperheroesFamiliesAdventurers SwordArmor Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Breeding

  • Unbreedable

Skills

Special
Special Go Hidal-Go!
Multiple Enemies Warm Up -
Damage 90 Accuracy 120
Stamina Cost - Cooldown -
Default
Physical If You Want To Be A Knight
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Metal Act Like A Knight
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Special Ingenious Gentleman
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 25 Cooldown 0
Group 1
Metal Fierabras Drop
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 16 Cooldown 2
heal 30% life
Group 1
Metal Man Of La Mancha
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 22 Cooldown 1
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)


Group 2
Special Walk And Read
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 25 Cooldown 0
Group 2
Metal Balsam For Knights
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 26 Cooldown 0
Damage Boost: Monster inflicts 50% more damage (2 turns) Precision: Accuracy increased by 50% (2 turns)
Group 2
Metal Good Nor Bad Last
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 18 Cooldown 2
all enemies: Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)


Group 3
Special Best Sauce, Hunger
Multiple Enemies Warm Up 0
Damage 45 Accuracy 90
Stamina Cost 27 Cooldown 2
Group 3
Metal Balm Of Fierabras
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 21 Cooldown 2
Triple Damage: Monster inflicts triple damage (2 turns) or
Triple Damage: Monster inflicts triple damage (2 turns) Mega Possession: Next turn will attack its teammates (2 turns)
Group 3
Metal Tilting At Windmills
Single Enemy Warm Up 0
Damage 0 Accuracy 95
Stamina Cost 56 Cooldown 4
25% chance of instant death, 5% chance if a Boss

Trivia

  • Name, design, and skills are references to the insane protagonist of Don Quixote.
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