Monster Legends Wiki
Monster Legends Wiki

Ralbog is a sinister demon, armed with fiery blades. It is said that only dragons can rival his ferocity. He used to work for a dark lord, torturing prisoners for him, but now he is looking for a new master. Could that be you?

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,465 30,763 3,344 140
30 3,622 33,900 3,496 140
30 3,780 37,189 3,648 140
30 3,937 40,631 3,800 140
30 4,095 44,227 3,952 140
30 4,410 51,877 4,256 140
Trait(s) Max GPM
30 Immune to Burning 305
30 Immune to Burning 335
30 Immune to Burning 366
30 Immune to Burning 396
30 Immune to Burning 427
30 Immune to Burning 457
Book(s) Relic(s) Role
UnderworldEvil LegionsWieldersBarbarians ShieldSword Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
2,300 35,000 10,000 1d 22h 2d 2h

Obtention[]

Rhinoram

Eggknock

Skills[]

Special
Fire You Shall Not Leave
Multiple Enemies Warm Up -
Damage 70 Accuracy 120
Stamina Cost - Cooldown -
all allies: Shield: Absorbs incoming damage equal to 50% of monster's total life until depleted (2 turns)
Default
Physical Unclad Hit
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Fire Fire Blade
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 15 Cooldown 0


Group 1
Special Dark Fire
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 21 Cooldown 0
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns) 50% chance
Group 1
Fire Secret Fire
Single Enemy Warm Up 0
Damage 20 Accuracy 95
Stamina Cost 24 Cooldown 2
self: Shield: Absorbs incoming damage equal to 20% of monster's total life until depleted (2 turns)
Group 1
Fire Flame Of Urdor
Multiple Enemies Warm Up 0
Damage 25 Accuracy 90
Stamina Cost 27 Cooldown 3


Group 2
Fire Enter The Mines
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 28 Cooldown 3
self: Shield: Absorbs incoming damage equal to 20% of monster's total life until depleted (2 turns)
Group 2
Special Black Chasm
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 29 Cooldown 0
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)
Group 2
Fire Fiery Whips
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 33 Cooldown 3
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns)


Group 3
Fire Mount Doom's Ward
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 28 Cooldown 3
self: Shield: Absorbs incoming damage equal to 30% of monster's total life until depleted (2 turns)
Group 3
Special Nameless Terror
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 28 Cooldown 1
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)
Group 3
Fire Crossing The Bridge
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 34 Cooldown 3
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)

Trivia[]