Monster Legends Wiki
Monster Legends Wiki
m (→‎Skills: Default1 overwrite, replaced: {{defaultattack}} → {{physicalskill}}|Default1 Target={{tarse}}|Default1 Warmup=0|Default1 Power=25|Default1 Accuracy=100|Default1 Stamina=13|Default1 Cooldown=0|Default1 Text={{space}})
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Remiel_1.png|Baby
 
Remiel_1.png|Baby
 
Remiel_0.png|Egg</gallery>|row1={{rarityl}}|row2 = {{special}}{{fire}}|row3 = 480|raritycolor = fire|Prev = {{prev|Azuriel}}|Next = {{next|Llum the Light of Freedom}}}}
 
Remiel_0.png|Egg</gallery>|row1={{rarityl}}|row2 = {{special}}{{fire}}|row3 = 480|raritycolor = fire|Prev = {{prev|Azuriel}}|Next = {{next|Llum the Light of Freedom}}}}
As the guardian of the Gates of Heaven, Remiel is endowed with the moral and physical qualities that are required for the job. Fair and honorable, Remiel chooses his fights carefully. He will not move for a minor threat, only for worthy adversaries and sinners looking for trouble.
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As the guardian of the Gates of Heaven, '''Remiel''' is endowed with the moral and physical qualities that are required for the job. Fair and honorable, Remiel chooses his fights carefully. He will not move for a minor threat, only for worthy adversaries and sinners looking for trouble.
   
 
== Stats and Information ==
 
== Stats and Information ==
{{Stats|power = 3531|life = 30763|speed = 3432|stamina = 140|trait = {{celestial}}|book = {{winged}}{{goodlegions}}|relic = {{mask}}{{essence}}|level = N/A|price = N/A|exp = 35,000|sell = 10,000|gpm = 244|breed = N/A|hatch = 2d 2h|role = {{attacker}}}}
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{{Stats|power = 3531|life = 30763|speed = 3432|stamina = 140|trait = {{celestial}}|book = {{winged}}{{goodlegions}}{{celestialparadise}}|relic = {{mask}}{{essence}}|level = N/A|price = N/A|exp = 35,000|sell = 10,000|gpm = 244|breed = N/A|hatch = 2d 2h|role = {{attacker}}}}
   
== Breeding ==
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== Obtention ==
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* Not permanently breedable
* Unbreedable
 
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* First introduced in the War in Heaven Island (2017)
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* [[72-Hour Challenge]]
   
 
== Skills ==
 
== Skills ==
{{Skills1|Special Name = Remiel&apos;s Judgement|Special Element = {{fireskill}}|Special Target = {{tarme}}|Special Power = 65|Special Accuracy = 120|Special Cooldown = 0|Special Stamina = 0|Special Text = {{burn}} {{ignite}}|Default1 Name = Knock Knock|Default1 Element = {{physicalskill}}|Default1 Target={{tarse}}|Default1 Warmup=0|Default1 Power=25|Default1 Accuracy=100|Default1 Stamina=13|Default1 Cooldown=0|Default1 Text={{space}}|Default2 Name = Heaven&apos;s Door|Default2 Element = {{Fireskill}}|Default2 Target = {{tarse}}|Default2 Power = 30|Default2 Accuracy = 100|Default2 Cooldown = 0|Default2 Stamina = 13|Default2 Text = {{space}}|Group1a Name = Cleansing Blow|Group1a Element = {{Specialskill}}|Group1a Target = {{tarse}}|Group1a Power = 35|Group1a Accuracy = 95|Group1a Cooldown = 0|Group1a Stamina = 26|Group1a Text = self: {{removedebuffs}}|Group1b Name = Angel&apos;s Valor|Group1b Element = {{Fireskill}}|Group1b Target = {{tarse}}|Group1b Power = 45|Group1b Accuracy = 95|Group1b Cooldown = 0|Group1b Stamina = 25|Group1b Text = {{space}}|Group1c Name = Heavenly Smite|Group1c Element = {{Specialskill}}|Group1c Target = {{tarse}}|Group1c Power = 40|Group1c Accuracy = 95|Group1c Cooldown = 1|Group1c Stamina = 26|Group1c Text = {{specialweakness}} {{fireweakness}}|Group2a Name = Angelic Preperation|Group2a Element = {{Fireskill}}|Group2a Target = {{tars}}|Group2a Power = 0|Group2a Accuracy = 100|Group2a Cooldown = 2|Group2a Stamina = 20|Group2a Text = {{damageboost}} {{precision}} and heal 25% life|Group2b Name = Anointented Blade|Group2b Element = {{Fireskill}}|Group2b Target = {{tarse}}|Group2b Power = 60|Group2b Accuracy = 95|Group2b Cooldown = 1|Group2b Stamina = 29|Group2b Text = {{stun}} 50% chance|Group2c Name = Hell&apos;s Curse|Group2c Element = {{Fireskill}}|Group2c Target = {{tarme}}|Group2c Power = 40|Group2c Accuracy = 90|Group2c Cooldown = 2|Group2c Stamina = 34|Group2c Text = {{fireweakness}}|Group3a Name = Prayer of Cleansing|Group3a Element = {{Specialskill}}|Group3a Target = {{tars}}|Group3a Power = 0|Group3a Accuracy = 100|Group3a Cooldown = 3|Group3a Stamina = 17|Group3a Text = {{removedebuffs}} {{doubledamage}} and heal 25% life|Group3b Name = Angelic Strike|Group3b Element = {{Fireskill}}|Group3b Target = {{tarse}}|Group3b Power = 70|Group3b Accuracy = 95|Group3b Cooldown = 2|Group3b Stamina = 22|Group3b Text = {{space}}|Group3c Name = Heaven's Curse|Group3c Element = {{Specialskill}}|Group3c Target = {{tarme}}|Group3c Power = 45|Group3c Accuracy = 90|Group3c Cooldown = 2|Group3c Stamina = 34|Group3c Text = {{specialweakness}}}}
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{{Skills1|Special Name = Remiel&apos;s Judgement|Special Element = {{fireskill}}|Special Target = {{tarme}}|Special Power = 65|Special Accuracy = 120|Special Cooldown = 0|Special Stamina = 0|Special Text = {{burn}} {{ignite}}|Default1 Name = Knock Knock|Default1 Element = {{physicalskill}}|Default1 Target={{tarse}}|Default1 Warmup=0|Default1 Power=25|Default1 Accuracy=100|Default1 Stamina=13|Default1 Cooldown=0|Default1 Text={{space}}|Default2 Name = Heaven&apos;s Door|Default2 Element = {{Fireskill}}|Default2 Target = {{tarse}}|Default2 Power = 30|Default2 Accuracy = 100|Default2 Cooldown = 0|Default2 Stamina = 13|Default2 Text = {{space}}|Group1a Name = Cleansing Blow|Group1a Element = {{Specialskill}}|Group1a Target = {{tarse}}|Group1a Power = 35|Group1a Accuracy = 95|Group1a Cooldown = 0|Group1a Stamina = 26|Group1a Text = self: {{removedebuffs}}|Group1b Name = Angel&apos;s Valor|Group1b Element = {{Fireskill}}|Group1b Target = {{tarse}}|Group1b Power = 45|Group1b Accuracy = 95|Group1b Cooldown = 0|Group1b Stamina = 25|Group1b Text = {{space}}|Group1c Name = Heavenly Smite|Group1c Element = {{Specialskill}}|Group1c Target = {{tarse}}|Group1c Power = 40|Group1c Accuracy = 95|Group1c Cooldown = 1|Group1c Stamina = 26|Group1c Text = {{specialweakness}} {{fireweakness}}|Group2a Name = Angelic Preperation|Group2a Element = {{Fireskill}}|Group2a Target = {{tars}}|Group2a Power = 0|Group2a Accuracy = 100|Group2a Cooldown = 2|Group2a Stamina = 20|Group2a Text = {{damageboost}} {{precision}} {{Healing|25}}|Group2b Name = Anointented Blade|Group2b Element = {{Fireskill}}|Group2b Target = {{tarse}}|Group2b Power = 60|Group2b Accuracy = 95|Group2b Cooldown = 1|Group2b Stamina = 29|Group2b Text = {{stun}} 50% chance|Group2c Name = Hell&apos;s Curse|Group2c Element = {{Fireskill}}|Group2c Target = {{tarme}}|Group2c Power = 40|Group2c Accuracy = 90|Group2c Cooldown = 2|Group2c Stamina = 34|Group2c Text = {{fireweakness}}|Group3a Name = Prayer of Cleansing|Group3a Element = {{Specialskill}}|Group3a Target = {{tars}}|Group3a Power = 0|Group3a Accuracy = 100|Group3a Cooldown = 3|Group3a Stamina = 17|Group3a Text = {{removedebuffs}} {{doubledamage}} {{Healing|25}}|Group3b Name = Angelic Strike|Group3b Element = {{Fireskill}}|Group3b Target = {{tarse}}|Group3b Power = 70|Group3b Accuracy = 95|Group3b Cooldown = 2|Group3b Stamina = 22|Group3b Text = {{space}}|Group3c Name = Heaven's Curse|Group3c Element = {{Specialskill}}|Group3c Target = {{tarme}}|Group3c Power = 45|Group3c Accuracy = 90|Group3c Cooldown = 2|Group3c Stamina = 34|Group3c Text = {{specialweakness}}}}
   
 
== Trivia ==
 
== Trivia ==

Latest revision as of 21:46, 18 November 2021

As the guardian of the Gates of Heaven, Remiel is endowed with the moral and physical qualities that are required for the job. Fair and honorable, Remiel chooses his fights carefully. He will not move for a minor threat, only for worthy adversaries and sinners looking for trouble.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,531 30,763 3,432 140
30 3,691 33,900 3,588 140
30 3,852 37,189 3,744 140
30 4,012 40,631 3,900 140
30 4,173 44,227 4,056 140
30 4,494 51,877 4,368 140
Trait(s) Icono oro Max GPM
30 Celestial: Immunity to Stun, Mega Stun and Bleeding 244
30 Celestial: Immunity to Stun, Mega Stun and Bleeding 268
30 Celestial: Immunity to Stun, Mega Stun and Bleeding 292
30 Celestial: Immunity to Stun, Mega Stun and Bleeding 317
30 Celestial: Immunity to Stun, Mega Stun and Bleeding 341
30 Celestial: Immunity to Stun, Mega Stun and Bleeding 366
Book(s) Relic(s) Role
WingedGood LegionsCelestial Paradise MaskEssence Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention

  • Not permanently breedable
  • First introduced in the War in Heaven Island (2017)
  • 72-Hour Challenge

Skills

Special
Fire Remiel's Judgement
Multiple Enemies Warm Up -
Damage 65 Accuracy 120
Stamina Cost - Cooldown -
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns) Ignite: Inflicts Fire damage equal to 20% of its total life each turn (2 turns)
Default
Physical Knock Knock
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Fire Heaven's Door
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Special Cleansing Blow
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 26 Cooldown 0
self: Remove Negative Status Effects
Group 1
Fire Angel's Valor
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 25 Cooldown 0
Group 1
Special Heavenly Smite
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 26 Cooldown 1
Special Weakness: Target receives more damage from Special attacks (3 turns) Fire Weakness: Target receives more damage from Fire attacks (3 turns)


Group 2
Fire Angelic Preperation
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 20 Cooldown 2
Damage Boost: Monster inflicts 50% more damage (2 turns) Precision: Accuracy increased by 50% (2 turns) Healing: Heals monster by 25% of his total life
Group 2
Fire Anointented Blade
Single Enemy Warm Up 0
Damage 60 Accuracy 95
Stamina Cost 29 Cooldown 1
Stun: Monster loses its next turn (1 turn) 50% chance
Group 2
Fire Hell's Curse
Multiple Enemies Warm Up 0
Damage 40 Accuracy 90
Stamina Cost 34 Cooldown 2
Fire Weakness: Target receives more damage from Fire attacks (3 turns)


Group 3
Special Prayer of Cleansing
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 17 Cooldown 3
Remove Negative Status Effects Double Damage: Monster inflicts double damage (2 turns) Healing: Heals monster by 25% of his total life
Group 3
Fire Angelic Strike
Single Enemy Warm Up 0
Damage 70 Accuracy 95
Stamina Cost 22 Cooldown 2
Group 3
Special Heaven's Curse
Multiple Enemies Warm Up 0
Damage 45 Accuracy 90
Stamina Cost 34 Cooldown 2
Special Weakness: Target receives more damage from Special attacks (3 turns)

Trivia

  • The Hebrew "el," the term describing a divine being, is a common inclusion in names, particularly in angelic names. Name is likely derived from the archangel Ramiel.