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Remntar was a humble blacksmith working on protection relics and armor for King Daeron's army when he received a visit from the Warmasters, who summoned him to become one of them and fight by their side against the Titans. Now Remntar is back home, combining his old job with his role as a Warmaster.

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,542 42,224 3,509 140
30 3,703 46,529 3,668 140
30 3,864 51,044 3,828 140
30 4,025 55,769 3,987 140
30 4,186 60,704 4,147 140
30 4,508 71,204 4,466 140
Trait(s) Icono oro Max GPM
30 Warmaster Remntar: Status effects have 35% less accuracy against him. Gives Immunity to Special damage to all allies. Status Caster: Area Skill Mirror.

Special Damage Immunity: Immune to damage from the Special elementStatus Caster - Area Skill Mirror: Reflects all incoming attacks to enemy

244
30 Warmaster Remntar: Status effects have 35% less accuracy against him. Gives Immunity to Special damage to all allies. Status Caster: Area Skill Mirror.

Special Damage Immunity: Immune to damage from the Special elementStatus Caster - Area Skill Mirror: Reflects all incoming attacks to enemy

268
30 Warmaster Remntar: Status effects have 35% less accuracy against him. Gives Immunity to Special damage to all allies. Status Caster: Area Skill Mirror.

Special Damage Immunity: Immune to damage from the Special elementStatus Caster - Area Skill Mirror: Reflects all incoming attacks to enemy

292
30 Warmaster Remntar: Status effects have 35% less accuracy against him. Gives Immunity to Special damage to all allies. Status Caster: Area Skill Mirror.

Special Damage Immunity: Immune to damage from the Special elementStatus Caster - Area Skill Mirror: Reflects all incoming attacks to enemy

317
30 Warmaster Remntar: Status effects have 35% less accuracy against him. Gives Immunity to Special damage to all allies. Status Caster: Area Skill Mirror.

Special Damage Immunity: Immune to damage from the Special elementStatus Caster - Area Skill Mirror: Reflects all incoming attacks to enemy

341
30 Warmaster Remntar: Status effects have 35% less accuracy against him. Gives Immunity to Special damage to all allies. Status Caster: Area Skill Mirror.

Special Damage Immunity: Immune to damage from the Special elementStatus Caster - Area Skill Mirror: Reflects all incoming attacks to enemy

366
Book(s) Relic(s) Role
SpiritsMechanicalExclusive BannerShield Tank
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention[]

Skills[]

Special
Special Faster than Light
Multiple Enemies Warm Up -
Damage 60 Accuracy 120
Stamina Cost - Cooldown -
before damage: Remove Positive Status Effects

after damage: Quicksands: Inflicts Earth damage equal to 15% of its total life each turn (4 turns) Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)

Default
Physical Blacksmith Of Light
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 23 Cooldown 0
Default
Metal Master Artisan
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 24 Cooldown 0


Group 1
Special Photon Bash
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 35 Cooldown 0
Stun: Monster loses its next turn (1 turn)
Group 1
Special Hard Light Protection
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 19 Cooldown 3
Shield: Absorbs incoming damage equal to 50% of monster's total life until depleted (2 turns)
Group 1
Metal Solar Panel
Multiple Allies Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 0 Cooldown 1
gives 20% stamina


Group 2
Special Photon Bombardment
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 27 Cooldown 0
all enemies: Stun: Monster loses its next turn (1 turn) 50% chance
Group 2
Metal Hard Light Wall
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 25 Cooldown 0
all allies: Shield: Absorbs incoming damage equal to 33% of monster's total life until depleted (2 turns)
Group 2
Metal Solar Sail
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 22 Cooldown 0
all allies: gives 20% stamina


Group 3
Special Speed Of Light
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 29 Cooldown 2
self: Skill Mirror: Reflects all enemy attacks (1 turn)
Group 3
Metal Hard Light Fortress
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 24 Cooldown 3
all allies: Shield: Absorbs incoming damage equal to 50% of monster's total life until depleted (2 turns)
Group 3
Metal Solar Storm
Single Enemy Warm Up 0
Damage 60 Accuracy 95
Stamina Cost 22 Cooldown 2
all allies: Stamina Regeneration: Recharges 20% Stamina each turn (3 turns)
Group 4
Special Light Tamer
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 32 Cooldown 3
Anticipation: When an enemy performs a skill with an extra turn, monster performs an extra turn just before (3 turns) Damage Boost: Monster inflicts 50% more damage (2 turns) Precision: Accuracy increased by 50% (2 turns)
Group 4
Special Grinding Stones
Single Enemy Warm Up 0
Damage 70 Accuracy 95
Stamina Cost 36 Cooldown 2
before damage, all enemies: Remove Positive Status Effects Nanovirus: Deals low metal damage
Group 4
Metal Light of Quasar
Multiple Enemies Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 32 Cooldown 3
all allies: Immune to Control: Immunity to Stun, MegaStun, Freeze, MegaFreeze, Possession, and Corruption (2 turns)
Group 4
Special Dimension Paradox
Multiple Enemies Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 37 Cooldown 2
all allies: Skill Mirror: Reflects all enemy attacks (1 turn)

Trivia[]

  • Various skills refer to light physics:
    • Photons are the smallest particles of light
    • Hard light is a concept used in science fiction where light would have a solid form such as holograms
    • Solar sail is a method of spacecraft propulsion
    • Solar storms are an disturbances on the surface of the sun that affect the entire solar system
    • A solar panel absorbs light and transforms it into electricity
    • A quasar is an extremely bright galaxy core
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