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Enemies usually don't know how they got injured when facing Rhodent. He's simply too quick for the eye. If you see a flash, you're probably already dead.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 2,040 11,243 2,295 120
30 2,160 12,778 2,430 120
30 2,280 14,411 2,565 120
30 2,400 16,144 {2,700 120
30 2,520 17,975 2,835 120
30 2,760 21,936 3,105 120
Trait(s) Icono oro.png Max GPM
30 Attuned: Regains 15 stamina points when affected by weak types 130
30 Attuned: Regains 15 stamina points when affected by weak types 143
30 Attuned: Regains 15 stamina points when affected by weak types 156
30 Attuned: Regains 15 stamina points when affected by weak types 169
30 Attuned: Regains 15 stamina points when affected by weak types 182
30 Attuned: Regains 15 stamina points when affected by weak types 195
Book(s) Relic(s) Role
No Book MaskSword Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 25,200 3,750 N/A 30m

Obtention

  • Not permanently breedable

Skills

Special
Thunder Massive Discharge
Multiple Enemies Warm Up -
Damage 50 Accuracy 120
Stamina Cost - Cooldown -
Stun: Monster loses its next turn (1 turn)
Default
Physical Thunder Ball
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Dark Dark Energy
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 20 Cooldown 0


Group 1
Thunder Dazzling Ball
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 20 Cooldown 0
Stun: Monster loses its next turn (1 turn) 50% chance
Group 1
Thunder Increase
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 22 Cooldown 0
Damage Boost: Monster inflicts 50% more damage (2 turns) and restore 15% stamina
Group 1
Dark Transfusion
Single Enemy Warm Up 0
Damage 20 Accuracy 95
Stamina Cost 18 Cooldown 0
self: Steal Life: Attacker heals life equal to 50% of the damage dealt


Group 2
Thunder Speed Ball
Single Enemy Warm Up 1
Damage 15 Accuracy 95
Stamina Cost 30 Cooldown 0
Stamina Drain: Removes 15% of the monster's total stamina
self: Extra Turn: Gains an extra turn (1 turn)
Group 2
Thunder Invigorate
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 22 Cooldown 1
Double Damage: Monster inflicts double damage (2 turns) and restore 20% stamina
Group 2
Dark Dark Transference
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 35 Cooldown 1
self: Steal Life: Attacker heals life equal to 50% of the damage dealt


Group 3
Thunder Conductive Blast
Single Enemy Warm Up 1
Damage 10 Accuracy 90
Stamina Cost 35 Cooldown 0
Stun: Monster loses its next turn (1 turn) 50% chance
all enemies: may receive residual damage
self: Extra Turn: Gains an extra turn (1 turn)
Group 3
Thunder Reinforce
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 26 Cooldown 1
Double Damage: Monster inflicts double damage (2 turns) Remove Negative Status Effects
Group 3
Dark Drain Ball
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 35 Cooldown 2
self: Steal Life: Attacker heals life equal to 50% of the damage dealt

Trivia

  • Name is a portmanteau of "rodent" and "rho", the measure of electrical resistivity.
  • Design, and electric element, may have been inspired by the Street Fighter Blanka.
  • Another electric rodent that may have been inspiration is the Pokémon Pikachu.