Rociuko was Kihaku's apprentice, but she had great ambitions that were always crushed by her teacher. She got so tired of Kihaku's traditional ways that she left him and joined his greatest enemy, Harusami. Kihaku will regret having underestimated her apprentice, because now she'll make Harusami her puppet and Kihaku her victim.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,454 34,080 3,586 140
30 3,611 37,555 3,749 140
30 3,768 41,199 3,912 140
30 3,925 45,012 4,075 140
30 4,082 48,996 4,238 140
30 4,396 57,470 4,564 140
Trait(s) Icono oro.png Max GPM
30 Pierce: Skills will pierce through defensive status effects (Evasion, Mirrors, Shields, Taunts, Area Dodge...) 155
30 Pierce: Skills will pierce through defensive status effects (Evasion, Mirrors, Shields, Taunts, Area Dodge...)

Anticipation: When an enemy performs a skill with an extra turn, this monster performs an extra turn just before

170
30 Pierce: Skills will pierce through defensive status effects (Evasion, Mirrors, Shields, Taunts, Area Dodge...)

Anticipation: When an enemy performs a skill with an extra turn, this monster performs an extra turn just before

186
30 Pierce: Skills will pierce through defensive status effects (Evasion, Mirrors, Shields, Taunts, Area Dodge...)

Anticipation: When an enemy performs a skill with an extra turn, this monster performs an extra turn just beforeImmune_to_Control (Trait)

201
30 Pierce: Skills will pierce through defensive status effects (Evasion, Mirrors, Shields, Taunts, Area Dodge...)

Anticipation: When an enemy performs a skill with an extra turn, this monster performs an extra turn just beforeImmune_to_Control (Trait)

217
30 Pierce: Skills will pierce through defensive status effects (Evasion, Mirrors, Shields, Taunts, Area Dodge...)

Anticipation: When an enemy performs a skill with an extra turn, this monster performs an extra turn just beforeImmune_to_Control (Trait)

232
Book(s) Relic(s) Role
FemaleWinterVillains BannerTrap Support
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention

Skills

Special
Special Forever A Legend
Multiple Enemies Warm Up -
Damage 60 Accuracy 120
Stamina Cost - Cooldown -
random control effect
2x random torture effect
Default
Physical Piniella Style
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Light Bad-Aga
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 14 Cooldown 0


Group 1
Fire Chaos Request
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 24 Cooldown 0
all enemies: 50% Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns) Shock: Inflicts Thunder damage equal to 5% of its total life each turn and blocks extra turn skills (3 turns) Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)
Group 1
Special Revert the Life
Single Enemy Warm Up 0
Damage 25 Accuracy 95
Stamina Cost 23 Cooldown 0
all enemies: 50% Drowned: Deals low Water damage. Removes 15% of Stamina each turn. (3 turns) Quicksands: Inflicts Earth damage equal to 15% of its total life each turn (4 turns) Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns)
Group 1
Light Pull the Mind
Single Enemy Warm Up 0
Damage 25 Accuracy 95
Stamina Cost 23 Cooldown 0
all enemies: 50% Sunburn: Inflicts low Light damage each turn. Accuracy reduced by 15% (3 turns) Curse: Removes 10% Life and Stamina (double on the next turn) (3 turns) Nanovirus: Deals low metal damage. Blocks positive effects (3 turns)


Group 2
Special Check the Chaos
Multiple Enemies Warm Up 0
Damage 0 Accuracy 90
Stamina Cost 0 Cooldown 0
Fire Weakness: Target receives more damage from Fire attacks (3 turns) Dark Weakness: Makes enemies very weak against Dark attacks (3 turns) Thunder Weakness: Target receives more damage from Thunder attacks (3 turns)
Group 2
Special Inspect the Life
Multiple Enemies Warm Up 0
Damage 0 Accuracy 90
Stamina Cost 0 Cooldown 0
Water Weakness: Target receives more damage from Water attacks (3 turns) Earth Weakness: Target receives more damage from Earth attacks (3 turns) Nature Weakness: Target receives more damage from Nature attacks (3 turns)
Group 2
Special Test the Mind
Multiple Enemies Warm Up 0
Damage 0 Accuracy 90
Stamina Cost 0 Cooldown 0
Metal Weakness: Target receives more damage from Metal attacks (3 turns) Light Weakness: Target receives more damage from Light attacks (3 turns) Magic Weakness: Target receives more damage from Magic attacks (3 turns)


Group 3
Light You Failed
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 35 Cooldown 2
Remove Positive Status Effects

all enemies: Remove Positive Status Effects

Group 3
Fire Rociuko is Here
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 36 Cooldown 2
all enemies: Total Damage Reduction: Monster does not deal any damage (1 turn)
Group 3
Light Team Merge
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 34 Cooldown 3
all allies: Remove Negative Status Effects Evasion: Dodges the first attack received within the next turn (1 turn)

Trivia

  • Design is inspired by Kitsune of Japanese folklore, often celebrated by wearing fox masks and Inari Okami, the notable kami of foxes.
  • Name is inspired by one of the members of the Monster Legends team.
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