Monster Legends Wiki
Monster Legends Wiki

Rockantium’s club weighs half a ton. If we add this to the fact that his strength allows him to use it as if it were made of paper, you can imagine how hard he hits! You’ll rarely be able to move after being attacked by him!

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,311 32,572 2,618 140
30 3,461 35,893 2,737 140
30 3,612 39,376 2,856 140
30 3,762 43,020 2,975 140
30 3,913 46,828 3,094 140
30 4,214 54,927 3,332 140
Trait(s) Max GPM
30 Immune to Blind 155
30 Immune to Blind 170
30 Immune to Blind 186
30 Immune to Blind 201
30 Immune to Blind 217
30 Immune to Blind 232
Book(s) Relic(s) Role
Good LegionsElementalsRocky Peaks ArmorShield Tank
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
2,300 35,000 10,000 1d 22h 2d 2h

Obtention[]

Musu

Terracrank

Koarim

Noahrian

Skills[]

Special
Earth Marble Hat
Multiple Enemies Warm Up -
Damage 80 Accuracy 120
Stamina Cost - Cooldown -
Stun: Monster loses its next turn (1 turn)
Default
Physical Momentum Hit
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Earth Spiky Ground
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 15 Cooldown 0


Group 1
Earth Protection
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 14 Cooldown 0
Shield: Absorbs incoming damage equal to 30% of monster's total life until depleted (2 turns)
Group 1
Special Open Ground
Single Enemy Warm Up 0
Damage 35 Accuracy 96
Stamina Cost 19 Cooldown 1
Group 1
Earth Incandescent Rocks
Single Enemy Warm Up 0
Damage 40 Accuracy 96
Stamina Cost 17 Cooldown 1


Group 2
Special Twenty Tons of Sand
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 25 Cooldown 1
Group 2
Special Earth Shatter
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 22 Cooldown 1
Group 2
Earth Stone Road
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 18 Cooldown 1
Stun: Monster loses its next turn (1 turn)


Group 3
Special Rockorites
Single Enemy Warm Up 0
Damage 60 Accuracy 95
Stamina Cost 28 Cooldown 1
Group 3
Special Rock Avalanche
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 32 Cooldown 2
Stun: Monster loses its next turn (1 turn)
Group 3
Earth Protect all Team
Multiple Allies Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 21 Cooldown 2
Shield: Absorbs incoming damage equal to 40% of monster's total life until depleted (2 turns)

Trivia[]