Monster Legends Wiki
Monster Legends Wiki

If you've ever heard the term "crazy like a fox" you know everything you need to know about Rusty Redtail. This wily, wild-eyed Wasteland-dweller is so reckless and crazy that other bandits literally run away when they see him coming. But is that really a bad thing in the Wasteland?

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 16,313 387,556 11,264 180
30 20,028 483,095 12,672 200
30 24,102 591,864 14,144 220
30 27,258 714,583 15,680 240
30 31,980 851,972 17,280 260
30 38,560 1,086,619 19,456 280
Trait(s) Max GPM
30 Hardened: All status effects have 20% less accuracy against it 364
30 Hardened: All status effects have 20% less accuracy against itImmune_to_Control (Trait) 400
30 Hardened: All status effects have 20% less accuracy against itImmune_to_Control (Trait) 436
30 Hardened: All status effects have 20% less accuracy against itImmune_to_Control (Trait)Status Caster - Self Nature Hater: Deals extra damage to Nature monsters (3 turns) 473
30 Hardened: All status effects have 20% less accuracy against itImmune_to_Control (Trait)Status Caster - Self Nature Hater: Deals extra damage to Nature monsters (3 turns) 509
30 Hardened: All status effects have 20% less accuracy against itImmune_to_Control (Trait)Status Caster - Self Nature Hater: Deals extra damage to Nature monsters (3 turns) 546
Book(s) Relic(s) Role
ZoomorphWieldersAlpine EraWastelands SwordSword Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention[]

  • Not permanently breedable
  • First released as a special paid offer in the Bounty Hunt (October 6th, 2023)

Skills[]

Special
Fire Kill it with Fire!
Multiple Enemies Warm Up -
Damage 55 Accuracy 120
Stamina Cost - Cooldown -
before damage: Remove Positive Status Effects
Ignite: Inflicts Fire damage equal to 20% of its total life each turn (2 turns) Vulnerable: Increases incoming damage by 50% (3 turns)
Default
Fire Mad Fox
Single Enemy Warm Up 0
Damage 45 Accuracy 100
Stamina Cost 22 Cooldown 0
Default
Fire Rusty Flamethrower
Multiple Enemies Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 28 Cooldown 0
Fire Weakness: Target receives more damage from Fire attacks (3 turns)


Group 1
Fire Bonfire Dance
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 0 Cooldown 1
self: Damage Boost: Monster inflicts 50% more damage (2 turns)
Group 1
Fire Grilled Monsters
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 36 Cooldown 1
Ignite: Inflicts Fire damage equal to 20% of its total life each turn (2 turns)


Group 2
Special Crazy Flames
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 42 Cooldown 2
Triple Damage: Monster inflicts triple damage (1 turn) Immune to Torture: Immunity to Torture effects (3 turns)
Group 2
Fire Smells Like Burnt
Multiple Enemies Warm Up 0
Damage 45 Accuracy 90
Stamina Cost 46 Cooldown 2
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns)


Group 3
Special Insane Flames
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 42 Cooldown 2
Nature Hater: Deals extra damage to Nature monsters (3 turns) Double Damage: Monster inflicts double damage (2 turns)
Group 3
Fire This is Dynamite!
Single Enemy Warm Up 0
Damage 70 Accuracy 95
Stamina Cost 52 Cooldown 2
Ignite: Inflicts Fire damage equal to 20% of its total life each turn (2 turns) Fire Weakness: Target receives more damage from Fire attacks (3 turns)

Lore[]

Even the toughest, most grizzled denizens of the Wasteland get nervous when they hear Rusty Redtail coming. Not only is he louder than hell, but he’s also awfully fond of shooting off guns at random while yelling “WHOO-HOO!” And the volume isn’t even the real issue, which is that Rusty is just crazier than a rabid rat in a toxic waste barrel. Most monsters skedaddle the second they hear him raving and firing off random bullets everywhere.

But if you managed to look into Rusty’s eyes long enough (before he tried to shoot you), you’d notice that they don’t dance with the erratic fires of madness. Instead, they’re flinty cold and calculating. It’s almost like the “unhinged madman” thing is an act designed to give Rusty a scarier reputation than he should have…like he’s trying to scare everyone away from bothering him. But whether Rusty’s actually as loony as he acts doesn’t matter, since he’s exactly as unpredictable and explosive in a fight as other monsters would expect.

Trivia[]