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Tag: Visual edit
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Samael_the_Plague_Carrier_2.png|Juvenile
 
Samael_the_Plague_Carrier_2.png|Juvenile
 
Samael_the_Plague_Carrier_1.png|Baby
 
Samael_the_Plague_Carrier_1.png|Baby
Samael_the_Plague_Carrier_0.png|Egg</gallery>|row1={{rarityl}}|row2 = {{special}}{{dark}}|row3 = 470}}After General Nishant killed his brother, this former soldier of the Good Legions traded secrets for Dark powers which allow him to resurrect fallen soldiers. Now hes a vengeful sorcerer who wont stop until he destroys Nishant and rescues his brother from the dead.
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Samael_the_Plague_Carrier_0.png|Egg</gallery>|row1={{rarityl}}|row2 = {{special}}{{dark}}|row3 = 470|title1 = Samael the Plague Carrier {{nemesisicon}}|raritycolor = legendary}}
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{{PrevNext|Samael the Fever Scatterer|mediumorchid|Mountezuma|mediumorchid}}
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After [[General Nishant]] killed his brother, this former soldier of the Good Legions traded secrets for Dark powers which allow him to resurrect fallen soldiers. Now he's a vengeful sorcerer who wont stop until he destroys Nishant and rescues his brother from the dead.
   
 
== Stats and Information ==
 
== Stats and Information ==
{{Stats|power = 3498|life = 37699|speed = 3498|stamina = 140|trait = {{bulwark}}|book = {{spirits}}{{winged}}{{exclusive}}|relic = {{shield}}{{amulet}}|level = N/A|price = N/A|exp = 35,000|sell = 10,000|gpm = 155|breed = N/A|hatch = 2d 2h}}
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{{Stats|power = 3498|life = 37699|speed = 3498|stamina = 140|trait = {{bulwark}}|book = {{spirits}}{{winged}}{{exclusive}}|relic = {{amulet}}{{shield}}|level = N/A|price = N/A|exp = 35,000|sell = 10,000|gpm = 155|breed = N/A|hatch = 2d 2h}}
   
 
== Breeding ==
 
== Breeding ==
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== Skills ==
 
== Skills ==
{{SkillsNemesis|Special Name = Death is not the End|Special Element = {{metalskill}}|Special Target = {{tarme}}|Special Power = 70|Special Accuracy = 120|Special Cooldown = 0|Special Stamina = 0|Special Text = Deals very heavy Metal damage to all enemies. Applies Bleed to all targets. May Stun all targets.|Default1 Name = Viral Fevers|Default1 Element = {{defaultattack}}|Default2 Name = Life Hazard|Default2 Element = {{Darkskill}}|Default2 Target = {{tarse}}|Default2 Power = 30|Default2 Accuracy = 100|Default2 Cooldown = 0|Default2 Stamina = 13|Default2 Text = Deals moderate Dark damage.|Group1a Name = Death Delay|Group1a Element = {{Specialskill}}|Group1a Target = {{tarma}}|Group1a Power = 0|Group1a Accuracy = 100|Group1a Cooldown = 0|Group1a Stamina = 0|Group1a Text = All targets Heal by 25%.|Group1b Name = Ill-fated|Group1b Element = {{Darkskill}}|Group1b Target = {{tarse}}|Group1b Power = 35|Group1b Accuracy = 100|Group1b Cooldown = 0|Group1b Stamina = 13|Group1b Text = Deals moderate Dark damage. Removes all positive status effects from target.|Group1c Name = Early Ergotism|Group1c Element = {{Metalskill}}|Group1c Target = {{tarse}}|Group1c Power = 45|Group1c Accuracy = 95|Group1c Cooldown = 0|Group1c Stamina = 26|Group1c Text = Deals moderate Metal damage. 50% chance of making target Bleed.|Group2a Name = Death Moratorium|Group2a Element = {{Specialskill}}|Group2a Target = {{tarsa}}|Group2a Power = 0|Group2a Accuracy = 100|Group2a Cooldown = 3|Group2a Stamina = 33|Group2a Text = Heals target by 50%. Heals all allies by 25%. May give Regeneration to all allies.|Group2b Name = Black Sickness|Group2b Element = {{Darkskill}}|Group2b Target = {{tarse}}|Group2b Power = 40|Group2b Accuracy = 95|Group2b Cooldown = 0|Group2b Stamina = 31|Group2b Text = Deals moderate Dark damage. Removes all positive status effects from target. May Daze target.|Group2c Name = Ergot Poisoning|Group2c Element = {{Metalskill}}|Group2c Target = {{tarse}}|Group2c Power = 55|Group2c Accuracy = 95|Group2c Cooldown = 0|Group2c Stamina = 32|Group2c Text = Deals heavy Metal damage. May give Nightmares to target. 50% chance of making target Bleed.|Group3a Name = Necromantic Secrets|Group3a Element = {{Specialskill}}|Group3a Target = {{tarsa}}|Group3a Power = 0|Group3a Accuracy = 100|Group3a Cooldown = 4|Group3a Stamina = 29|Group3a Text = Ally will resurrect with 50% Life.|Group3b Name = Pain Scourge|Group3b Element = {{Darkskill}}|Group3b Target = {{tarme}}|Group3b Power = 40|Group3b Accuracy = 90|Group3b Cooldown = 2|Group3b Stamina = 41|Group3b Text = Deals moderate Dark damage to all enemies. Dazes and Removes all positive status effects from all enemies. Removes all negative status effects from allies. Requires cooldown.|Group3c Name = Ergotoxicosis|Group3c Element = {{Metalskill}}|Group3c Target = {{tarse}}|Group3c Power = 70|Group3c Accuracy = 95|Group3c Cooldown = 1|Group3c Stamina = 34|Group3c Text = Deals massive Metal damage. May make target Bleed. May give Nightmares to target. Requires cooldown.|Group4a Name = Unholy Resurrect|Group4a Element = {{Specialskill}}|Group4a Target = {{tarsa}}|Group4a Power = 0|Group4a Accuracy = 100|Group4a Cooldown = 5|Group4a Stamina = 36|Group4a Text = Ally will resurrect with 100% life.|Group4b Name = Pestilence|Group4b Element = {{Darkskill}}|Group4b Target = {{tarme}}|Group4b Power = 0|Group4b Accuracy = 90|Group4b Cooldown = 4|Group4b Stamina = 0|Group4b Text = Removes all positive status effects from all targets. May Poison all targets. May make all targets Bleed. Gives weakness to Special element attacks. Requires cooldown.|Group4c Name = Samael Warrior|Group4c Element = {{Metalskill}}|Group4c Target = {{tarsa}}|Group4c Power = 0|Group4c Accuracy = 98|Group4c Cooldown = 5|Group4c Stamina = 0|Group4c Text = Gives one extra turn}}
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{{SkillsNemesis|Special Name = Death is not the End|Special Element = {{metalskill}}|Special Target = {{tarme}}|Special Power = 70|Special Accuracy = 120|Special Cooldown = 0|Special Stamina = 0|Special Text = {{bleed}} {{stun}}|Default1 Name = Viral Fevers|Default1 Element = {{defaultattack}}|Default2 Name = Life Hazard|Default2 Element = {{Darkskill}}|Default2 Target = {{tarse}}|Default2 Power = 30|Default2 Accuracy = 100|Default2 Cooldown = 0|Default2 Stamina = 13|Default2 Text = {{space}}|Group1a Name = Death Delay|Group1a Element = {{Specialskill}}|Group1a Target = {{tarma}}|Group1a Power = 0|Group1a Accuracy = 100|Group1a Cooldown = 0|Group1a Stamina = 0|Group1a Text = heal 25% life|Group1b Name = Ill-fated|Group1b Element = {{Darkskill}}|Group1b Target = {{tarse}}|Group1b Power = 35|Group1b Accuracy = 100|Group1b Cooldown = 0|Group1b Stamina = 13|Group1b Text = {{removebuffs}}|Group1c Name = Early Ergotism|Group1c Element = {{Metalskill}}|Group1c Target = {{tarse}}|Group1c Power = 45|Group1c Accuracy = 95|Group1c Cooldown = 0|Group1c Stamina = 26|Group1c Text = {{bleed}} 50% chance|Group2a Name = Death Moratorium|Group2a Element = {{Specialskill}}|Group2a Target = {{tarsa}}|Group2a Power = 0|Group2a Accuracy = 100|Group2a Cooldown = 3|Group2a Stamina = 33|Group2a Text = heal 50% life
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all allies: {{regeneration}} and heal 25% life|Group2b Name = Black Sickness|Group2b Element = {{Darkskill}}|Group2b Target = {{tarse}}|Group2b Power = 40|Group2b Accuracy = 95|Group2b Cooldown = 0|Group2b Stamina = 31|Group2b Text = {{removebuffs}} {{daze}}|Group2c Name = Ergot Poisoning|Group2c Element = {{Metalskill}}|Group2c Target = {{tarse}}|Group2c Power = 55|Group2c Accuracy = 95|Group2c Cooldown = 0|Group2c Stamina = 32|Group2c Text = {{nightmares}}<br>
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{{bleed}} 50% chance|Group3a Name = Necromantic Secrets|Group3a Element = {{Specialskill}}|Group3a Target = {{tarsa}}|Group3a Power = 0|Group3a Accuracy = 100|Group3a Cooldown = 4|Group3a Stamina = 29|Group3a Text = revive with 50% life|Group3b Name = Pain Scourge|Group3b Element = {{Darkskill}}|Group3b Target = {{tarme}}|Group3b Power = 40|Group3b Accuracy = 90|Group3b Cooldown = 2|Group3b Stamina = 41|Group3b Text = {{daze}} {{removebuffs}}
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all allies: {{removedebuffs}}|Group3c Name = Ergotoxicosis|Group3c Element = {{Metalskill}}|Group3c Target = {{tarse}}|Group3c Power = 70|Group3c Accuracy = 95|Group3c Cooldown = 1|Group3c Stamina = 34|Group3c Text = {{bleed}} {{nightmares}}|Group4a Name = Unholy Resurrect|Group4a Element = {{Specialskill}}|Group4a Target = {{tarsa}}|Group4a Power = 0|Group4a Accuracy = 100|Group4a Cooldown = 5|Group4a Stamina = 36|Group4a Text = revive with full life|Group4b Name = Pestilence|Group4b Element = {{Darkskill}}|Group4b Target = {{tarme}}|Group4b Power = 0|Group4b Accuracy = 90|Group4b Cooldown = 4|Group4b Stamina = 0|Group4b Text = {{removebuffs}} {{poison}} {{bleed}} {{specialweakness}}|Group4c Name = Samael Warrior|Group4c Element = {{Metalskill}}|Group4c Target = {{tarsa}}|Group4c Power = 0|Group4c Accuracy = 98|Group4c Cooldown = 5|Group4c Stamina = 0|Group4c Text = {{extraturn}} {{damageboost}} {{precision}} and restore all stamina}}
   
 
== Trivia ==
 
== Trivia ==
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*[https://en.wikipedia.org/wiki/Samael Samael] is an angel in Jewish lore, often associated with the Devil.
*
 
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[[Category:Legendary Dark]]

Revision as of 03:05, 19 August 2018

Template:PrevNext After General Nishant killed his brother, this former soldier of the Good Legions traded secrets for Dark powers which allow him to resurrect fallen soldiers. Now he's a vengeful sorcerer who wont stop until he destroys Nishant and rescues his brother from the dead.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,498 37,699 3,498 140
30 3,657 41,543 3,657 140
30 3,816 45,574 3,816 140
30 3,975 49,792 3,975 140
30 4,134 54,199 4,134 140
30 4,452 63,573 4,452 140
Trait(s) Icono oro Max GPM
30 Bulwark: All status effects have 50% less accuracy against it. 155
30 Bulwark: All status effects have 50% less accuracy against it. 170
30 Bulwark: All status effects have 50% less accuracy against it. 186
30 Bulwark: All status effects have 50% less accuracy against it. 201
30 Bulwark: All status effects have 50% less accuracy against it. 217
30 Bulwark: All status effects have 50% less accuracy against it. 232
Book(s) Relic(s) Role
SpiritsWingedExclusive AmuletShield {{{role}}}
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Breeding

  • Unbreedable

Skills

Special
Metal Death is not the End
Multiple Enemies Warm Up -
Damage 70 Accuracy 120
Stamina Cost - Cooldown -
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns) Stun: Monster loses its next turn (1 turn)
Default
colspan="2" style="text-align:center; background: #cdced1; color: #000000;"
Physical
Single Enemy 25 100 0 13 Viral Fevers
{{{Default1 Target}}} Warm Up 0
Damage {{{Default1 Power}}} Accuracy {{{Default1 Accuracy}}}
Stamina Cost {{{Default1 Stamina}}} Cooldown {{{Default1 Cooldown}}}
{{{Default1 Text}}}
Default
Dark Life Hazard
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Special Death Delay
Multiple Allies Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 0 Cooldown 0
heal 25% life
Group 1
Dark Ill-fated
Single Enemy Warm Up 0
Damage 35 Accuracy 100
Stamina Cost 13 Cooldown 0
Remove Positive Status Effects
Group 1
Metal Early Ergotism
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 26 Cooldown 0
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns) 50% chance


Group 2
Special Death Moratorium
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 33 Cooldown 3
heal 50% life

all allies: Regeneration: Heals 20% of Life each turn (3 turns) and heal 25% life

Group 2
Dark Black Sickness
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 31 Cooldown 0
Remove Positive Status Effects Daze: Power and Accuracy reduced by 25% (3 turns)
Group 2
Metal Ergot Poisoning
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 32 Cooldown 0
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)

Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns) 50% chance


Group 3
Special Necromantic Secrets
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 29 Cooldown 4
revive with 50% life
Group 3
Dark Pain Scourge
Multiple Enemies Warm Up 0
Damage 40 Accuracy 90
Stamina Cost 41 Cooldown 2
Daze: Power and Accuracy reduced by 25% (3 turns) Remove Positive Status Effects

all allies: Remove Negative Status Effects

Group 3
Metal Ergotoxicosis
Single Enemy Warm Up 0
Damage 70 Accuracy 95
Stamina Cost 34 Cooldown 1
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns) Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)
Group 4
Special Unholy Resurrect
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 36 Cooldown 5
revive with full life
Group 4
Dark Pestilence
Multiple Enemies Warm Up 0
Damage 0 Accuracy 90
Stamina Cost 0 Cooldown 4
Remove Positive Status Effects Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns) Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns) Special Weakness: Target receives more damage from Special attacks (3 turns)
Group 4
Metal Samael Warrior
Single Ally Warm Up 0
Damage 0 Accuracy 98
Stamina Cost 0 Cooldown 5
Extra Turn: Gains an extra turn (1 turn) Damage Boost: Monster inflicts 50% more damage (2 turns) Precision: Accuracy increased by 50% (2 turns) and restore all stamina

Trivia

  • Samael is an angel in Jewish lore, often associated with the Devil.