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The Scintherus is a non-predatory creature from the "electriliae" family. It is covered in very thick scales to protect itself, even though it can summon an electric orb around its body in order to protect other members of its litter. In theory, the Scintherus is a domesticable monster (if you're brave enough).

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 9,856 118,227 7,040 180
30 12,096 147,298 7,920 200
30 14,560 180,811 8,840 220
30 16,464 218,189 9,800 240
30 19,320 260,013 10,800 260
30 23,296 331,534 12,160 280
Trait(s) Icono oro.png Max GPM
30 Taunt: Monster will receive all single-target attacks 364
30 Taunt: Monster will receive all single-target attacksHardened: All status effects have 20% less accuracy against it 400
30 Taunt: Monster will receive all single-target attacksHardened: All status effects have 20% less accuracy against it 436
30 Taunt: Monster will receive all single-target attacksHardened: All status effects have 20% less accuracy against itStatus Caster - Self 50% Damage Mirror: Deals 50% of the damage back to the attacker. (1 turn) 473
30 Taunt: Monster will receive all single-target attacksHardened: All status effects have 20% less accuracy against itStatus Caster - Self 50% Damage Mirror: Deals 50% of the damage back to the attacker. (1 turn) 509
30 Taunt: Monster will receive all single-target attacksHardened: All status effects have 20% less accuracy against itStatus Caster - Self 50% Damage Mirror: Deals 50% of the damage back to the attacker. (1 turn) 546
Book(s) Relic(s) Role
DragonEvil LegionsAdventurersMetropolitan Era TrapTrap Tank
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention

  • Not permanently breedable
  • First released as a paid Legends Pass reward (July 23, 2021)

Skills

Special
Thunder Storm Of Rage
Multiple Enemies Warm Up -
Damage 40 Accuracy 120
Stamina Cost - Cooldown -
Shock: Inflicts Thunder damage equal to 5% of its total life each turn and blocks extra turn skills (3 turns) Drowned: Deals low Water damage. Removes 15% of Stamina each turn. (3 turns) 25% chance of instant kill, 5% chance if a boss
Default
Thunder Jurassic Beast
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 30 Cooldown 0
Daze: Power and Accuracy reduced by 25% (3 turns)
Default
Nature Fruit Predator
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 24 Cooldown 0
heal 30% life


Group 1
Nature Fructose Lover
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 32 Cooldown 2
self: heal 50% life
Group 1
Thunder Electrifying Shield
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 42 Cooldown 2
Damage Mirror: Deals 50% of the damage back to the attacker (3 turns) Regeneration: Heals 20% of Life each turn (3 turns)


Group 2
Thunder Sugar Rush
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 36 Cooldown 2
Shock: Inflicts Thunder damage equal to 5% of its total life each turn and blocks extra turn skills (3 turns) Daze: Power and Accuracy reduced by 25% (3 turns)
Group 2
Thunder Electrifying Aura
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 48 Cooldown 3
Mega Taunt: Receives all damage and status effects from enemy attacks (even area attacks) (3 turns) Damage Mirror: Deals 50% of the damage back to the attacker (3 turns)


Group 3
Thunder Sugar Overcharge
Multiple Enemies Warm Up 0
Damage 25 Accuracy 90
Stamina Cost 42 Cooldown 3
Shock: Inflicts Thunder damage equal to 5% of its total life each turn and blocks extra turn skills (3 turns)
Group 3
Nature Electrifying Armor
Self Warm Up 0
Damage 0 Accuracy 95
Stamina Cost 48 Cooldown 3
Damage Mirror: Deals 100% of the damage back to the attacker (1 turn) heal 30% life

Trivia

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