Seaquake is a Water Tank, Immune to Control, who can Torture his enemies with effects like Drowned or Quicksands. He can also protect himself with Hydrophobic Shields, lose negative effects or Heal himself and regain Stamina. Seaquake has an Evolving Trait: at rank 0, he's Immune to Stun, at rank 1, he gains Immunity to Freeze and, at rank 3, he becomes Immune to Control.
Breed[]
For every breeding, whether successful or not, players will obtain 1 to unlock nodes in the Quest Dungeon.
Quest Days Dungeon[]
During the event, a special Quest Days Dungeon is available. Nodes may only be unlocked by using quest scrolls obtained during breeding. Defeating each node rewards the player with a special roulette with Quest monster cells. Additionally, players are restricted to only using Quest monsters.
Any unused quest scrolls are saved in the player's inventory and can be used in future iterations of the event.
Rewards[]
Node | Reward |
---|---|
1 | 3x |
2 | 3x |
3 | 3x |
4 | 5x |
5 | 5x |
6 | 5x |
7 | 7x |
8 | 7x |
9 | 7x |
10 | 10x |
11 | 10x |
12 | 10x |
Survival Dungeon[]
Once a player has successfully bred one of the monsters above, they will receive a special token that unlocks the survival dungeon. In order to receive the token (and any bonus cells), the monster must be in the hatchery before the breeding event expires.
This is a special dungeon where players' monsters do not recover life or stamina between battles. Once a monster is killed, it is unusable unless the players spend gems. This survival dungeon has a water element restriction.
Rewards[]
Node | Reward |
---|---|
5 | 25x |
10 | 25x |
15 | 25x |
20 | 50x |
25 | 75x |