One day while Mjolnir, the Guardian of Runes, was crafting the finest Speed Rune in his temple, a lightning bolt sparked from his hammer. When it hit the floor, the bolt cracked open and Semargl emerged! Now Semargl protects Mjolnir’s Temple from sneaky masters.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 2,900 21,280 2,910 140
30 3,045 23,694 3,055 140
30 3,190 25,606 3,201 140
30 3,335 28,914 3,346 140
30 3,480 31,720 3,492 140
30 3,770 37,723 3,783 140
Trait(s) Icono oro.png Max GPM
30 Immune to Daze 142
30 Immune to Daze 156
30 Immune to Daze 170
30 Immune to Daze 184
30 Immune to Daze 198
30 Immune to Daze 213
Book(s) Relic(s) Role
Winged StaffStaff Curser
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 25,200 7,500 N/A 1d 13h

Obtention

Skills

Special
Thunder Kyro's Vengeance
Multiple Enemies Warm Up -
Damage 65 Accuracy 120
Stamina Cost - Cooldown -
self: Extra Turn: Gains an extra turn (1 turn)
Default
Physical Flying Dog
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Thunder Winged Canine
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Thunder Whine for Prey
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 24 Cooldown 0
Daze: Power and Accuracy reduced by 25% (3 turns) 50% chance
Group 1
Thunder Thunder Sparks
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 24 Cooldown 1
Blind: Accuracy reduced by 50% (2 turns) 50% chance
Group 1
Light Conductivity Flaws
Single Enemy Warm Up 0
Damage 30 Accuracy 95
Stamina Cost 23 Cooldown 0
Negate Healing: Target can't be healed (3 turns)


Group 2
Thunder Dogs Pure Look
Multiple Enemies Warm Up 0
Damage 35 Accuracy 90
Stamina Cost 33 Cooldown 1
Damage Reduction: Monster inflicts 25% less damage (2 turns) 50% chance
Group 2
Thunder Thunder Shelter
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 26 Cooldown 0
Daze: Power and Accuracy reduced by 25% (3 turns)
Group 2
Light Flying Shepherd
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 26 Cooldown 1
Light Weakness: Target receives more damage from Light attacks (3 turns) Thunder Weakness: Target receives more damage from Thunder attacks (3 turns)


Group 3
Light Truth Custody
Multiple Enemies Warm Up 0
Damage 40 Accuracy 90
Stamina Cost 35 Cooldown 3
Negate Healing: Target can't be healed (3 turns)
Group 3
Thunder Blinding Sparks
Single Enemy Warm Up 0
Damage 65 Accuracy 95
Stamina Cost 29 Cooldown 2
Blind: Accuracy reduced by 50% (2 turns)
Group 3
Light Pods Revenge
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 26 Cooldown 1
Damage Reduction: Monster inflicts 25% less damage (2 turns)

Trivia

  • Simargl is a mythical winged dog (or lion) in Slavic mythology.
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