Seraphim
Rarity
Element(s)
No.
189
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He’s gone from heaven to hell and back more times than anyone can remember. He fits in with neither angels nor demons so his soul is condemned to a lonely existence.
Stats and Information [ ]
At the monster's highest level at each rank:
At the monster's highest level at each rank:
Power
Life
Speed
Stamina
2,780
19,812
2,850
140
2,919
22,059
2,992
140
3,058
23,840
3,135
140
3,197
26,919
3,277
140
3,336
29,532
3,420
140
3,614
35,121
3,705
140
Trait(s)
Max GPM
114
125
136
148
159
171
Book(s)
Relic(s)
Role
Curser
Price
Exp
Sell
Breed
Hatch
1,700
25,200
7,500
N/A
1d 13h
Obtention [ ]
Skills [ ]
Special
Skill
Target
Additional Effect(s)
Dark & Light
80
120
-
-
-
Default
Skill
Target
Additional Effect(s)
Grey Sword
25
100
13
0
0
Radiant Attack
30
100
14
0
0
Group 1
Skill
Target
Additional Effect(s)
Drain
30
95
18
0
0
self:
Shiny
35
95
21
1
0
self:
Dull
35
95
26
0
0
all enemies: 50% chance
Group 2
Skill
Target
Additional Effect(s)
Heist
40
95
29
1
0
self:
Lucent
45
95
28
3
0
self:
Overcast
30
90
30
3
0
Group 3
Skill
Target
Additional Effect(s)
Abduct
50
95
31
2
0
self:
Luminous
50
95
30
1
0
Hazy
35
90
30
3
0
Trivia [ ]
A seraph (plural seraphim) is a throne guardian in Hebrew/Christian/Muslim religions.