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Serpentex is a bounty hunter who specializes in bringing down Abominations. His unique modified laser rifle shoots venomous rounds that can incapacitate even the biggest, nastiest monsters.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 11,033 130,291 7,942 180
30 13,548 162,611 8,928 200
30 16,302 199,022 9,971 220
30 18,438 240,567 11,046 240
30 21,630 286,545 12,180 260
30 26,080 365,364 13,712 280
Trait(s) Icono oro.png Max GPM
30 Pierce: Skills will pierce through defensive status effects (Evasion, Mirrors, Shields, Taunts, Area Dodge...) 364
30 Pierce: Skills will pierce through defensive status effects (Evasion, Mirrors, Shields, Taunts, Area Dodge...)Hardened: All status effects have 20% less accuracy against it 400
30 Pierce: Skills will pierce through defensive status effects (Evasion, Mirrors, Shields, Taunts, Area Dodge...)Hardened: All status effects have 20% less accuracy against it 436
30 Pierce: Skills will pierce through defensive status effects (Evasion, Mirrors, Shields, Taunts, Area Dodge...)Hardened: All status effects have 20% less accuracy against itCooldown Immunity 473
30 Pierce: Skills will pierce through defensive status effects (Evasion, Mirrors, Shields, Taunts, Area Dodge...)Hardened: All status effects have 20% less accuracy against itCooldown ImmunityStatus Caster - Self Abomination Hater: Deals triple damage against monsters with Abomination (3 turns) 509
30 Pierce: Skills will pierce through defensive status effects (Evasion, Mirrors, Shields, Taunts, Area Dodge...)Hardened: All status effects have 20% less accuracy against itCooldown ImmunityStatus Caster - Self Abomination Hater: Deals triple damage against monsters with Abomination (3 turns)Status Caster - Area Poison: Deals nature damage equal to 10% of its total life each turn and reduces damage by 20% (4 turns) 546
Book(s) Relic(s) Role
DragonMechanicalEvil LegionsBlossom EraStar Sailors EssenceTrap Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention

  • Not permanently breedable
  • First released as a special paid offer in the Bounty Hunt (April 22, 2022)

Skills

Special
Fire Deadly Toxins
Multiple Enemies Warm Up -
Damage 90 Accuracy 120
Stamina Cost - Cooldown -
Target will die when the countdown is over (3 turns) Ignite: Inflicts Fire damage equal to 20% of its total life each turn (2 turns)
Default
Fire Twin Serpents
Single Enemy Warm Up 0
Damage 40 Accuracy 100
Stamina Cost 0 Cooldown 0
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns)
Default
Light Giant Cannon
Multiple Enemies Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 30 Cooldown 0


Group 1
Fire Venombin A
Multiple Enemies Warm Up 0
Damage 40 Accuracy 90
Stamina Cost 36 Cooldown 1
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns)
Group 1
Light Triple Lethality
Single Enemy Warm Up 0
Damage 60 Accuracy 95
Stamina Cost 32 Cooldown 1
Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns) Sunburn: Deals Light damage equal to 15% of its total life each turn and reduces Accuracy by 15% (3 turns) Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns)


Group 2
Light Insensible Heat
Multiple Enemies Warm Up 0
Damage 45 Accuracy 90
Stamina Cost 42 Cooldown 2
Sunburn: Deals Light damage equal to 15% of its total life each turn and reduces Accuracy by 15% (3 turns)
Group 2
Special Viper Venom
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 50 Cooldown 2
Abomination Hater: Deals Triple Damage against monsters with Abomination (3 turns) Triple Damage: Monster inflicts triple damage (1 turn) Skill Mirror: Reflects all enemy attacks (1 turn) Vulnerable: Increases incoming damage by 50% (3 turns)


Group 3
Fire Overheated Poison
Single Enemy Warm Up 0
Damage 65 Accuracy 95
Stamina Cost 42 Cooldown 3
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns)
all enemies: Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns)
Group 3
Fire Abominations Slayer
Single Enemy Warm Up 0
Damage 70 Accuracy 95
Stamina Cost 48 Cooldown 3
self, before damage: Abomination Hater: Deals Triple Damage against monsters with Abomination (3 turns)
after damage: Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns) Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns)

Trivia

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