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− | Status effects can be applied or removed by monster skills or [[Battle Items|battle items]]. Click the effect image for a list of all monsters that cause that effect. |
+ | '''Status effects''' can be applied or removed by monster skills or [[Battle Items|battle items]]. Click the effect image for a list of all monsters that cause that effect. |
− | [[file:remove-buffs.png|link= |
+ | [[file:remove-buffs.png|link=Remove Positive Status Effects|Remove Positive Status Effects]] removes any positive effects from a monster while [[file:remove-debuffs.png|link=Remove Negative Status Effects|Remove Negative Status Effects]] will remove any negative effects. |
== Random Effects == |
== Random Effects == |
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+ | A skill applying a random positive effect will only apply one of the following:<br /> |
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⚫ | A skill applying a random control effect will only apply one of the following:<br />[[file:freeze.png|link= |
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+ | [[file:blockremovebuffs-effect.png|link=Positive_Effects Protected (Effect)|Positive Effects Protected (3 turns)]] [[file:dodgearea-effect.png|link=Dodge Area (Effect)|Dodge Area (1 turn)]] [[file:control-immunity-b.png|24px|link=Immune to Control (Effect)|Immune to Control (2 turns)]] [[file:immune-to-torture.png|link=Immune to Torture (Effect)|Immune to Torture (3 turns)]] [[file:evasion2.png|link=Evasion|Evasion (1 turn)]] [[file:damage-boost.png|link=Damage_Boost|Damage Boost (3 turns)]] [[file:double-damage.png|link=Double_Damage|Double Damage (1 turn)]] [[file:triple-damage.png|link=Triple_Damage|Triple Damage (1 turn)]] [[file:Damage-mirror.png|link=Damage Mirror|100% Damage Mirror (2 turns)]] [[file:mirror-mirror.png|link=Skill Mirror|Skill Mirror (1 turn)]] [[file:cooldowns-protection.png|link=Cooldowns Immunity (Effect)|Cooldowns Immunity (3 turns)]] [[file:protect-trait.png|link=Trait Protection (Effect)|Trait Protection (3 turns)]] |
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+ | |||
+ | A skill applying a random protection effect will only apply one of the following:<br /> |
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+ | [[file:blockremovebuffs-effect.png|link=Positive_Effects Protected (Effect)|Positive Effects Protected (3 turns)]] [[file:dodgearea-effect.png|link=Dodge Area (Effect)|Dodge Area (1 turn)]] [[file:evasion2.png|link=Evasion|Evasion (1 turn)]] [[file:Damage-mirror.png|link=Damage Mirror|100% Damage Mirror (2 turns)]] [[file:mirror-mirror.png|link=Skill Mirror|Skill Mirror (1 turn)]] [[file:cooldowns-protection.png|link=Cooldowns Immunity (Effect)|Cooldowns Immunity (3 turns)]] [[file:protect-trait.png|link=Trait Protection (Effect)|Trait Protection (3 turns)]] [[file:damage-protection.png|link=Damage_Protection|Damage Protection (2 turns)]] [[file:botanophobic-shield.png|link=_Botanophobic_Shield|Botanophobic Shield (1 turn)]] [[file:fire-protection.png|link=Pyrophobic_Shield|Pyrophobic Shield (1 turn)]] [[file:water-protection.png|link=Hydrophobic_Shield|Hydrophobic Shield (1 turn)]] [[file:light-protection.png|link=Photophobic_Shield|Photophobic Shield (1 turn)]] [[file:legendaryphobic-shield.png|link=Legendaryphobic_Shield|Legendaryphobic Shield (1 turn)]] |
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+ | |||
+ | A skill applying a random negative effect will only apply one of the following:<br /> |
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+ | [[file:minor-blind.png|link=Minor Blind|Minor Blind (3 turns)]] [[file:blind.png|link=Blind|Blind (2 turns)]] [[file:damage-reduction.png|link=Damage Reduction|Damage Reduction (2 turns)]] [[file:major-damage-reduction.png|link=Major Damage Reduction|Major Damage Reduction (2 turns)]] [[file:daze.png|link=Daze|Daze (3 turns)]] [[file:guard-down.png|link=Guard_Down|Guard Down (2 turns)]] [[file:half-life.png|link=Negate_Healing|Negate Healing (3 turns)]] [[file:half-life.png|link=Reverse_Healing|Reverse Healing (3 turns)]] [[file:shield-blocked.png|link=Shield_Block|Shield Blocked (3 turns)]] [[file:positive-effects-blocked.png|link=Positive_Effects_Blocked|Positive Effects Blocked (3 turns)]] [[file:stamina-leak.png|link=Stamina_Leak|Stamina Leak (3 turns)]] [[file:stamina-leak.png|link=Stamina_Leak|Maximum Stamina Decreased (3 turns)]] |
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A skill applying a random torture effect will only apply one of the following:<br /> |
A skill applying a random torture effect will only apply one of the following:<br /> |
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− | [[file:bleeding.png|24px|link= |
+ | [[file:bleeding.png|24px|link=Bleed|Bleed: Deals Dark damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)]] [[file:burning.png|link=Burning|Burn: Inflicts Fire damage equal to 15% of its total life each turn (3 turns)]] [[file:drowned.png|link=Drowned|Drowned: Deals low Water damage. Removes 15% of Stamina each turn. (3 turns)]] [[file:ignite.png|link=Ignition|Ignite: Inflicts Fire damage equal to 20% of its total life each turn (2 turns)]] [[file:nightmares.png|link=Nightmares|Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)]] [[file:poison.png|link=Poison|Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduced its power by 20% (4 turns)]] [[file:quicksand.png|link=Quicksand|Quicksand: Inflicts Earth damage equal to 15% of its total life each turn (4 turns)]] [[file:shock.png|link=Shock|Shock: Inflicts Thunder damage equal to 5% of its total life and blocks extra turn skills (3 turns)]] [[file:sunburn.png|link=Sunburn|Sunburn: Inflicts low Light damage each turn. Accuracy reduced by 15% (3 turns)]] [[file:nanovirus.png|link=Nanovirus|Nanovirus: Deals low metal damage. Blocks positive effects (3 turns)]] [[file:curse.png|link=Curse|Curse: Removes 10% Life and Stamina (double on the next turn)]] |
+ | |||
⚫ | A skill applying a random control effect will only apply one of the following:<br />[[file:freeze.png|link=Freeze|Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (1 turn)]] [[file:possess.png|link=Possession|Possessed: Next turn will attack its teammates (1 or 2 turns)]] [[file:stun.png|link=Stun|Stun: Monster loses its next turn]] [[file:mega-freeze.png|link=Mega Freeze|Mega Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (2 turns)]] [[file:mega-stun.png|link=Mega_Stun|Mega Stun: Monster loses its 2 next turns]] [[file:megapossess.png|link=Mega_Possession|Mega Possession: Next turn will attack its teammates (2 turns)]] |
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== Negative Effects == |
== Negative Effects == |
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! style="text-align: center;"| Turns |
! style="text-align: center;"| Turns |
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− | |[[file: |
+ | |[[file:Baby-reversion.png|link=Baby_Reversion|Baby Reversion]]<br>Baby Reversion |
+ | |style="text-align: left;"| Transforms target into baby. Monster will lose its next turn but it can't be targeted by skills. After effect is resolved, [[File:baby-reversion-immunity.png|20px|Recently Reversed: Immune to Baby Reversion]] is applied, making monster immune to baby reversion for 1 turn. |
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⚫ | |||
⚫ | |||
⚫ | |||
+ | |[[file:cooldowns-activated.png|link=Cooldowns_Activated|Cooldowns Activated]]<br>Cooldowns Activated |
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⚫ | |||
|<nowiki>-</nowiki> |
|<nowiki>-</nowiki> |
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− | |[[file:corrupted.png|link= |
+ | |[[file:corrupted.png|link=Corrupted|Corrupted]]<br>Corrupted |
− | |style="text-align: left;"| Exclusive Possession. |
+ | |style="text-align: left;"| Exclusive Possession. Monster will randomly select an available skill, special skill, or recharge. Skills targeting enemies will target allies, and skills targeting allies will target enemies. After effect is resolved, [[File:possession-immunity.png|20px|Recently Possessed: Immune to Possession]] is applied, making monster immune to possession/corrupted for 1 turn. |
|1 |
|1 |
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− | |[[file:freeze.png|link= |
+ | |[[file:freeze.png|link=Freeze|Freeze]]<br>Freeze |
− | |style="text-align: left;"| Monster loses its next turn and receives |
+ | |style="text-align: left;"| Monster loses its next turn and receives water damage equal to 2% of its total life. After effect is resolved, [[File:freeze-immunity.png|20px|Recently Frozen: Immune to Freeze]] is applied, making monster immune to freeze for 1 turn. |
|1 |
|1 |
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|- |
|- |
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+ | |[[file:megacorrupted.png|link=Mega_Corrupted|Mega Corrupted]]<br>Mega Corrupted |
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− | |[[file:mega-freeze.png|link=Category:Causes_Mega_Freeze|Mega Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life]]<br>Mega Freeze |
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− | |style="text-align: left;"| Monster |
+ | |style="text-align: left;"| Exclusive Possession. Monster will randomly select an available skill, special skill, or recharge. Skills targeting enemies will target allies, and skills targeting allies will target enemies. After effect is resolved, [[File:possession-immunity.png|20px|Recently Possessed: Immune to Possession]] is applied, making monster immune to possession/corrupted for 1 turn. |
⚫ | |||
⚫ | |||
+ | |[[file:mega-freeze.png|link=Mega_Freeze|Mega Freeze]]<br>Mega Freeze |
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+ | |style="text-align: left;"| Monster loses its turn and receives water damage equal to 2% of its total life. After effect is resolved, [[File:freeze-immunity.png|20px|Recently Frozen: Immune to Freeze]] is applied, making monster immune to freeze for 1 turn. |
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⚫ | |||
⚫ | |||
+ | |[[file:Megapossess.png|link=Mega_Possession|Mega Possession]]<br>Mega Possession |
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+ | |style="text-align: left;"| Monster will randomly select an available skill, special skill, or recharge. Skills targeting enemies will target allies, and skills targeting allies will target enemies. After effect is resolved, [[File:possession-immunity.png|20px|Recently Possessed: Immune to Possession]] is applied, making monster immune to possession/corrupted for 1 turn. |
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|2 |
|2 |
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− | |[[file: |
+ | |[[file:mega-stun.png|link=Mega_Stun|Mega Stun]]<br>Mega Stun |
− | |style="text-align: left;"| Monster |
+ | |style="text-align: left;"| Monster loses its turn. After effect is resolved, [[File:Recently-stunned.png|20px|Recently Stunned: Immune to Stun]] is applied, making monster immune to stun for 1 turn. |
|2 |
|2 |
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− | |[[file:mega- |
+ | |[[file:mega-time-stop.png|link=Mega_Time_Stop|Mega Time Stop]]<br>Mega Time Stop |
− | |style="text-align: left;"| Monster loses its |
+ | |style="text-align: left;"| Monster loses its turns. After effect is resolved, [[File:Recently-time-stopped.png|20px|Recently Time Stopped: Immune to Time Stop]] is applied, making monster immune to time stop for 1 turn. |
|2 |
|2 |
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|- |
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− | |[[file:possess.png|link= |
+ | |[[file:possess.png|link=Possession|Possessed]]<br>Possessed |
− | |style="text-align: left;"| Monster will randomly select an available skill, special skill, or recharge. |
+ | |style="text-align: left;"| Monster will randomly select an available skill, special skill, or recharge. Skills targeting enemies will target allies, and skills targeting allies will target enemies. After effect is resolved, [[File:possession-immunity.png|20px|Recently Possessed: Immune to Possession]] is applied, making monster immune to possession/corrupted for 1 turn. |
|1 |
|1 |
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|- |
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− | |[[file:stun.png|link= |
+ | |[[file:stun.png|link=Stun|Stun]]<br>Stun |
− | |style="text-align: left;"| Monster loses its turn. |
+ | |style="text-align: left;"| Monster loses its turn. After effect is resolved, [[File:stun-immunity.png|20px|Recently Stunned: Immune to Stun]] is applied, making monster immune to stun for 1 turn. |
|1 |
|1 |
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|- |
|- |
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− | |[[file:time-stop.png|link= |
+ | |[[file:time-stop.png|link=Time_Stop|Time Stop]]<br>Time Stop |
− | |style="text-align: left;"| Monster loses its turn. |
+ | |style="text-align: left;"| Monster loses its turn. After effect is resolved, [[File:Recently-time-stopped.png|20px|Recently Time Stopped: Immune to Time Stop]] is applied, making monster immune to time stop for 1 turn. |
|1 |
|1 |
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|- |
|- |
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− | |[[file:total-blind.png|link= |
+ | |[[file:total-blind.png|link=Total_Blind|Total Blind]]<br>Total Blind |
|style="text-align: left;"| Monster's accuracy is reduced by 100%. |
|style="text-align: left;"| Monster's accuracy is reduced by 100%. |
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|1 |
|1 |
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− | |[[file:total-damage-reduction.png|link= |
+ | |[[file:total-damage-reduction.png|link=Total_Damage_Reduction|Total Damage Reduction]]<br>Total Damage Reduction |
|style="text-align: left;"| Monster's damage is reduced by 100%. |
|style="text-align: left;"| Monster's damage is reduced by 100%. |
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|1 |
|1 |
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− | |[[file:time-stop.png|link= |
+ | |[[file:time-stop.png|link=Trolled|Trolled]]<br>Trolled |
− | |style="text-align: left;"| Monster loses its |
+ | |style="text-align: left;"| Exclusive Time Stop. Monster loses its turns. |
|2 |
|2 |
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! style="text-align: center;"| Turns |
! style="text-align: center;"| Turns |
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|- |
|- |
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− | |[[file:bleeding.png|24px|link= |
+ | |[[file:bleeding.png|24px|link=Bleeding|Bleed]]<br>Bleeding |
− | |style="text-align: left;"| Deals damage equal to 10% of its total life and reduces damage by 20%. |
+ | |style="text-align: left;"| Deals dark damage equal to 10% of its total life and reduces damage by 20%. |
|3 |
|3 |
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|- |
|- |
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− | |[[file:burning.png|link= |
+ | |[[file:burning.png|link=Burning|Burn]]<br>Burning |
− | |style="text-align: left;"| Deals damage equal to 15% of its total life. |
+ | |style="text-align: left;"| Deals fire damage equal to 15% of its total life. |
|3 |
|3 |
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|- |
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− | |[[file:curse.png|link= |
+ | |[[file:curse.png|link=Curse|Curse]]<br>Curse |
− | |style="text-align: left;"| Removes 10% life and |
+ | |style="text-align: left;"| Removes 10% life and stamina (double on the next turn). |
|2 |
|2 |
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− | |[[file:drowned.png|link= |
+ | |[[file:drowned.png|link=Drowned|Drowned]]<br>Drowned |
− | |style="text-align: left;"| Deals damage equal to 10% of its total life and drains 15% stamina. |
+ | |style="text-align: left;"| Deals water damage equal to 10% of its total life and drains 15% stamina. |
|3 |
|3 |
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|- |
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− | |[[file:ignite.png|link= |
+ | |[[file:ignite.png|link=Ignite|Ignite]]<br>Ignite |
− | |style="text-align: left;"| Deals damage equal to 20% of its total life. |
+ | |style="text-align: left;"| Deals fire damage equal to 20% of its total life. |
|2 |
|2 |
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|- |
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− | |[[file:nanovirus.png|link= |
+ | |[[file:nanovirus.png|link=Nanovirus|Nanovirus]]<br>Nanovirus |
− | |style="text-align: left;"| Deals damage equal to 10% of its total life and blocks positive effects. |
+ | |style="text-align: left;"| Deals metal damage equal to 10% of its total life and blocks positive effects. |
|3 |
|3 |
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|- |
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− | |[[file:nightmares.png|link= |
+ | |[[file:nightmares.png|link=Nightmares|Nightmares]]<br>Nightmares |
− | |style="text-align: left;"| Deals damage equal to 5% of its total life and drains 10% of stamina. |
+ | |style="text-align: left;"| Deals dark damage equal to 5% of its total life and drains 10% of its stamina. |
|3 |
|3 |
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|- |
|- |
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− | |[[file:poison.png|link= |
+ | |[[file:poison.png|link=Poison|Poison]]<br>Poison |
− | |style="text-align: left;"| Deals damage equal to 10% of its total life |
+ | |style="text-align: left;"| Deals nature damage equal to 10% of its total life and reduces damage by 20%. |
|4 |
|4 |
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|- |
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− | |[[file:quicksand.png|link= |
+ | |[[file:quicksand.png|link=Quicksand|Quicksand]]<br>Quicksand |
− | |style="text-align: left;"| Deals damage equal to 15% of its total life. |
+ | |style="text-align: left;"| Deals earth damage equal to 15% of its total life. |
|4 |
|4 |
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|- |
|- |
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− | |[[file:shock.png|link= |
+ | |[[file:shock.png|link=_Shock|Shock]]<br>Shock |
− | |style="text-align: left;"| Deals damage equal to 5% of its total life and blocks the ability to give extra turns. |
+ | |style="text-align: left;"| Deals thunder damage equal to 5% of its total life and blocks the ability to give extra turns. |
|3 |
|3 |
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|- |
|- |
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− | |[[file:sunburn.png|link= |
+ | |[[file:sunburn.png|link=Sunburn|Sunburn]]<br>Sunburn |
− | |style="text-align: left;"| Deals damage equal to 10% of its total life and reduces accuracy |
+ | |style="text-align: left;"| Deals light damage equal to 10% of its total life and reduces accuracy by 15%. |
|3 |
|3 |
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! style="text-align: center;"| Turns |
! style="text-align: center;"| Turns |
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⚫ | |||
− | |[[file:arcane-sap.png|Arcane Sap: The affected enemy becomes weak to all Magic, Nature, and Physical attacks]]<br>Arcane Sap |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
|style="text-align: left;"| Incoming dark damage is increased by 50%. |
|style="text-align: left;"| Incoming dark damage is increased by 50%. |
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|3 |
|3 |
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|- |
|- |
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⚫ | |||
− | |[[file:nightmares.png|link=Category:Causes_Debilitating_Shadows|Debilitating Shadows: Makes enemy very weak against Dark attacks]]<br>Debilitating Shadows |
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⚫ | |||
⚫ | |||
⚫ | |||
− | |[[file:nightmares.png|link=Category:Causes_Discouragement|Discouragement: The affected enemy becomes weak against all Special and Light attacks]]<br>Discouragement |
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− | |style="text-align: left;"| Incoming special or light damage is increased by 50%. |
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⚫ | |||
⚫ | |||
− | |[[file:poison.png|link=Category:Causes_D_Toxin|D Toxin: The affected enemy becomes weak against Dark attacks]]<br>D Toxin |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
|style="text-align: left;"| Incoming earth damage is increased by 50%. |
|style="text-align: left;"| Incoming earth damage is increased by 50%. |
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|3 |
|3 |
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|- |
|- |
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⚫ | |||
− | |[[file:arcane-sap.png|Elemental Sap: The affected enemy becomes weak to all Fire, Earth, and Water attacks]]<br>Elemental Sap |
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− | |style="text-align: left;"| Incoming fire, earth, or water damage is increased by 50%. |
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⚫ | |||
⚫ | |||
⚫ | |||
|style="text-align: left;"| Incoming fire damage is increased by 50%. |
|style="text-align: left;"| Incoming fire damage is increased by 50%. |
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|3 |
|3 |
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|- |
|- |
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− | |[[file:blind.png|link= |
+ | |[[file:blind.png|link=Flashbang|Flashbang]]<br>Flashbang |
− | |style="text-align: left;"| Incoming light damage is increased by |
+ | |style="text-align: left;"| Incoming light damage is increased by 80%. |
|3 |
|3 |
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|- |
|- |
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− | |[[file:light-weakness.png|link= |
+ | |[[file:light-weakness.png|link=Light_Weakness|Light Weakness]]<br>Light Weakness |
|style="text-align: left;"| Incoming light damage is increased by 50%. |
|style="text-align: left;"| Incoming light damage is increased by 50%. |
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|3 |
|3 |
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|- |
|- |
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⚫ | |||
− | |[[file:poison.png|link=Category:Causes_LMEM_Toxin|L.M.E.M. Toxin: The affected enemy becomes weak against Light, Magic, Earth, and Metal attacks]]<br>L.M.E.M. Toxin |
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− | |style="text-align: left;"| Incoming light, magic, earth, or metal damage is increased by 50%. |
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⚫ | |||
⚫ | |||
⚫ | |||
|style="text-align: left;"| Incoming magic damage is increased by 50%. |
|style="text-align: left;"| Incoming magic damage is increased by 50%. |
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|3 |
|3 |
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|- |
|- |
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− | |[[file: |
+ | |[[file:metal-weakness.png|link=Metal_Weakness|Metal Weakness]]<br>Metal Weakness |
⚫ | |||
⚫ | |||
⚫ | |||
− | |[[file:metal-weakness.png|link=Category:Causes_Metal_Weakness|Metal Weakness: Target receives more damage from Metal attacks]]<br>Metal Weakness |
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|style="text-align: left;"| Incoming metal damage is increased by 50%. |
|style="text-align: left;"| Incoming metal damage is increased by 50%. |
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|3 |
|3 |
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|- |
|- |
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− | |[[file: |
+ | |[[file:nature-weakness.png|link=Nature_Weakness|Nature Weakness]]<br>Nature Weakness |
|style="text-align: left;"| Incoming nature damage is increased by 50%. |
|style="text-align: left;"| Incoming nature damage is increased by 50%. |
||
|3 |
|3 |
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|- |
|- |
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− | |[[file: |
+ | |[[file:special-weakness.png|link=Special_Weakness|Special Weakness]]<br>Special Weakness |
⚫ | |||
− | |3 |
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⚫ | |||
− | |[[file:special-weakness.png|link=Category:Causes_Special_Weakness|Special Weakness: Target receives more damage from Special attacks]]<br>Special Weakness |
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|style="text-align: left;"| Incoming special damage is increased by 50%. |
|style="text-align: left;"| Incoming special damage is increased by 50%. |
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|3 |
|3 |
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|- |
|- |
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− | |[[file: |
+ | |[[file:thunder-weakness.png|link=Thunder_Weakness|Thunder Weakness]]<br>Thunder Weakness |
− | |style="text-align: left;"| Incoming damage light, dark, or thunder damage is increased by 50%. |
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− | |3 |
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⚫ | |||
− | |[[file:burning.png|link=Category:Causes_Sticky Lava|Sticky Lava: Makes enemy very weak against Fire attacks]]<br>Sticky Lava |
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⚫ | |||
⚫ | |||
⚫ | |||
− | |[[file:poison.png|link=Category:Causes_TFWN_Toxin|T.F.W.N. Toxin: The affected enemy becomes weak against Thunder, Fire, Water, and Nature attacks]]<br>T.F.W.N. Toxin |
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− | |style="text-align: left;"| Incoming thunder, fire, water, or nature damage is increased by 50%. |
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− | |3 |
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⚫ | |||
− | |[[file:thunder-weakness.png|link=Category:Causes_Thunder_Weakness|Thunder Weakness: Target receives more damage from Thunder attacks]]<br>Thunder Weakness |
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|style="text-align: left;"| Incoming thunder damage is increased by 50%. |
|style="text-align: left;"| Incoming thunder damage is increased by 50%. |
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|3 |
|3 |
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|- |
|- |
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⚫ | |||
− | |[[file:nightmares.png|link=Category:Causes_Uther's_Rage|Uther's Rage: Enemy is very weak against Special and Metal attacks]]<br>Uther's Rage |
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− | |style="text-align: left;"| Incoming special or metal damage is increased by 50%. |
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⚫ | |||
⚫ | |||
⚫ | |||
|style="text-align: left;"| Incoming water damage is increased by 50%. |
|style="text-align: left;"| Incoming water damage is increased by 50%. |
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|3 |
|3 |
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Line 225: | Line 198: | ||
! style="text-align: center;"| Turns |
! style="text-align: center;"| Turns |
||
|- |
|- |
||
− | |[[file:back-in-time.png|link= |
+ | |[[file:back-in-time.png|link=Back_in_Time|Back in Time]]<br>Back in Time |
|style="text-align: left;"| Monster is transformed into its younger state and damage is reduced by 40%. |
|style="text-align: left;"| Monster is transformed into its younger state and damage is reduced by 40%. |
||
|3 |
|3 |
||
|- |
|- |
||
− | |[[file: |
+ | |[[file:blind.png|link=Blind|Blind]]<br>Blind |
⚫ | |||
⚫ | |||
⚫ | |||
− | |[[file:blind.png|link=Category:Causes_Blind|Blind: Accuracy reduced by 50%]]<br>Blind |
||
|style="text-align: left;"| Accuracy is reduced by 50%. |
|style="text-align: left;"| Accuracy is reduced by 50%. |
||
|2 |
|2 |
||
|- |
|- |
||
− | |[[file:bugged.png|link= |
+ | |[[file:bugged.png|link=Bugged|Bugged]]<br>Bugged |
|style="text-align: left;"| Incoming attacks always hit and healing is reduced by 50%. |
|style="text-align: left;"| Incoming attacks always hit and healing is reduced by 50%. |
||
|3 |
|3 |
||
|- |
|- |
||
− | |[[file:reaper-countdown.png|link= |
+ | |[[file:reaper-countdown.png|link=Cursed_Countdown|Cursed Countdown]]<br>Cursed Countdown |
|style="text-align: left;"| Monster will die when the countdown is complete. |
|style="text-align: left;"| Monster will die when the countdown is complete. |
||
|1-4 |
|1-4 |
||
|- |
|- |
||
− | |[[file:strength-stamina-buff.png|link= |
+ | |[[file:strength-stamina-buff.png|link=Cursed_Totem|Cursed Totem]]<br>Cursed Totem |
|style="text-align: left;"| Life, damage, and stamina are reduced by 25%. |
|style="text-align: left;"| Life, damage, and stamina are reduced by 25%. |
||
|5 |
|5 |
||
|- |
|- |
||
− | |[[file:damage-reduction.png|link= |
+ | |[[file:damage-reduction.png|link=Damage_Reduction|Damage Reduction]]<br>Damage Reduction |
|style="text-align: left;"| Damage is reduced by 25%. |
|style="text-align: left;"| Damage is reduced by 25%. |
||
|2 |
|2 |
||
|- |
|- |
||
− | |[[file:daze.png|link= |
+ | |[[file:daze.png|link=Daze|Daze]]<br>Daze |
|style="text-align: left;"| Damage and accuracy are reduced by 25%. |
|style="text-align: left;"| Damage and accuracy are reduced by 25%. |
||
|3 |
|3 |
||
|- |
|- |
||
− | |[[file:guard-down.png|link= |
+ | |[[file:guard-down.png|link=Guard_Down|Guard Down]]<br>Guard Down |
|style="text-align: left;"| Incoming attacks always hit. |
|style="text-align: left;"| Incoming attacks always hit. |
||
|2 |
|2 |
||
|- |
|- |
||
− | |[[file:half-life.png|link= |
+ | |[[file:half-life.png|link=Half_Healing|Half Healing]]<br>Half Healing |
|style="text-align: left;"| Healing is reduced by 50%. |
|style="text-align: left;"| Healing is reduced by 50%. |
||
|2 |
|2 |
||
|- |
|- |
||
− | |[[file:half-life.png|link= |
+ | |[[file:half-life.png|link=Half_Life|Half Life]]<br>Half Life |
|style="text-align: left;"| Maximum life is reduced by 50%. |
|style="text-align: left;"| Maximum life is reduced by 50%. |
||
|3 |
|3 |
||
|- |
|- |
||
− | |[[file:major-damage-reduction.png|link= |
+ | |[[file:major-damage-reduction.png|link=Major_Damage_Reduction|Major Damage Reduction]]<br>Major Damage Reduction |
|style="text-align: left;"| Monster's damage is reduced by 50%. |
|style="text-align: left;"| Monster's damage is reduced by 50%. |
||
|2 |
|2 |
||
|- |
|- |
||
− | |[[file:minor-blind.png|link= |
+ | |[[file:minor-blind.png|link=Minor_Blind|Minor Blind]]<br>Minor Blind |
|style="text-align: left;"| Accuracy is reduced by 25%. |
|style="text-align: left;"| Accuracy is reduced by 25%. |
||
|1 |
|1 |
||
|- |
|- |
||
− | |[[file:half-life.png|link= |
+ | |[[file:half-life.png|link=Negate_Healing|Negate Healing]]<br>Negate Healing |
|style="text-align: left;"| Monster cannot be healed. |
|style="text-align: left;"| Monster cannot be healed. |
||
|3 |
|3 |
||
|- |
|- |
||
− | |[[file:bugged.png|link= |
+ | |[[file:bugged.png|link=Plague|Plague]]<br>Plague |
|style="text-align: left;"| Incoming attacks will always hit and healing effects will damage target instead of healing it. |
|style="text-align: left;"| Incoming attacks will always hit and healing effects will damage target instead of healing it. |
||
|3 |
|3 |
||
|- |
|- |
||
− | |[[file:positive-effects-blocked.png|link= |
+ | |[[file:positive-effects-blocked.png|link=Positive_Effects_Blocked|Positive Effects Blocked]]<br>Positive Effects Blocked |
− | |style="text-align: left;"| Blocks all positive effects. |
+ | |style="text-align: left;"| Blocks all incoming positive effects. |
|3 |
|3 |
||
|- |
|- |
||
− | |[[file:half-life.png|link= |
+ | |[[file:half-life.png|link=Reverse_Healing|Reverse Healing]]<br>Reverse Healing |
|style="text-align: left;"| Healing effects will damage the monster instead of healing. |
|style="text-align: left;"| Healing effects will damage the monster instead of healing. |
||
|3 |
|3 |
||
|- |
|- |
||
− | |[[file:shield-blocked.png|link= |
+ | |[[file:shield-blocked.png|link=Shield_Block|Shield Blocked]]<br>Shield Blocked |
|style="text-align: left;"| Removes and blocks shields. |
|style="text-align: left;"| Removes and blocks shields. |
||
|3 |
|3 |
||
|- |
|- |
||
− | |[[file:slow.png|link= |
+ | |[[file:slow.png|link=Slow|Slow]]<br>Slow |
|style="text-align: left;"| Speed is reduced by 25%. |
|style="text-align: left;"| Speed is reduced by 25%. |
||
|2 |
|2 |
||
|- |
|- |
||
− | |[[file:stamina-leak.png|link= |
+ | |[[file:stamina-leak.png|link=Stamina_Leak|Stamina Leak]]<br>Stamina Leak |
− | |style="text-align: left;"| Removes |
+ | |style="text-align: left;"| Removes 15% of its total stamina. |
|3 |
|3 |
||
|- |
|- |
||
− | |[[file:trait-disabled.png|link= |
+ | |[[file:trait-disabled.png|link=Trait_Disabled|Trait Disabled]]<br>Trait Disabled |
|style="text-align: left;"| Removes monster's trait. |
|style="text-align: left;"| Removes monster's trait. |
||
|3 |
|3 |
||
Line 312: | Line 281: | ||
== Positive Effects == |
== Positive Effects == |
||
<tabber> |
<tabber> |
||
− | Immunities= |
+ | Effect Immunities= |
These effects prevent monsters from receiving certain effects. |
These effects prevent monsters from receiving certain effects. |
||
{| class="article-table" style="text-align: center;" |
{| class="article-table" style="text-align: center;" |
||
Line 319: | Line 288: | ||
! style="text-align: center;" | Turns |
! style="text-align: center;" | Turns |
||
|- |
|- |
||
− | |[[file: |
+ | |[[file:cooldowns-protection.png|link=Cooldowns Immunity (Effect)|Cooldowns Immunity]]<br>Cooldowns Immunity |
− | | style="text-align: left;" | |
+ | | style="text-align: left;" | Cooldowns cannot be [[Cooldowns Activated|activated]] by other skills. |
|3 |
|3 |
||
|- |
|- |
||
− | |[[file: |
+ | |[[file:bleed-immunity.png|link=Immune to Bleed (Effect)|Immune to Bleed]]<br>Immune to Bleed |
− | | style="text-align: left;" | Immunity to |
+ | | style="text-align: left;" | Immunity to [[bleed]]. |
|3 |
|3 |
||
|- |
|- |
||
+ | |[[file:blind-immunity.png|link=Immune to Blind (Effect)|Immune to Blind]]<br>Immune to Blind |
||
⚫ | |||
− | | style="text-align: left;" | Immunity to |
+ | | style="text-align: left;" | Immunity to [[blind]]. |
|3 |
|3 |
||
|- |
|- |
||
− | |[[file:burning-immunity.png|link= |
+ | |[[file:burning-immunity.png|link=Immune to Burn (Effect)|Immune to Burn]]<br>Immune to Burn |
− | | style="text-align: left;" | Immunity to burn. |
+ | | style="text-align: left;" | Immunity to [[burn]]. |
|3 |
|3 |
||
|- |
|- |
||
− | |[[file:control-immunity-b.png|24px|link= |
+ | |[[file:control-immunity-b.png|24px|link=Immune to Control (Effect)|Immune to Control]]<br>Immune to Control |
− | | style="text-align: left;" | Immunity to stun, freeze, and |
+ | | style="text-align: left;" | Immunity to [[stun]], [[freeze]], [[possession]], [[corrupted]], [[Time Stop|time stop]] and [[Baby Reversion|baby reversion]]. |
− | |3 |
+ | |1-3 |
|- |
|- |
||
− | |[[file: |
+ | |[[file:dark-immunity.png|link=Immune to Dark|Immune to Dark]]<br>Immune to Dark |
− | | style="text-align: left;" | |
+ | | style="text-align: left;" | Immunity to dark. |
⚫ | |||
⚫ | |||
+ | |[[file:daze-immunity.png|link=Immune to Daze (Effect)|Immune to Daze]]<br>Immune to Daze |
||
⚫ | |||
|3 |
|3 |
||
|- |
|- |
||
− | |[[file: |
+ | |[[file:earth-immunity.png|link=Immune to Earth|Immune to Earth]]<br>Immune to Earth |
− | | style="text-align: left;" | Immunity to |
+ | | style="text-align: left;" | Immunity to earth. |
|3 |
|3 |
||
|- |
|- |
||
− | |[[file: |
+ | |[[file:fire-immunity.png|link=Immune to Fire|Immune to Fire]]<br>Immune to Fire |
− | | style="text-align: left;" | Immunity to |
+ | | style="text-align: left;" | Immunity to fire. |
⚫ | |||
⚫ | |||
+ | |[[file:freeze-immunity.png|link=Immune to Freeze (Effect)|Immune to Freeze]]<br>Immune to Freeze |
||
⚫ | |||
|3 |
|3 |
||
|- |
|- |
||
− | |[[file: |
+ | |[[file:light-immunity.png|link=Immune to Light|Immune to Light]]<br>Immune to Light |
− | | style="text-align: left;" | Immunity to |
+ | | style="text-align: left;" | Immunity to light. |
⚫ | |||
⚫ | |||
+ | |[[file:magic-immunity.png|link=Immune to Magic|Immune to Magic]]<br>Immune to Magic |
||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |[[file:metal-immunity.png|link=Immune to Metal|Immune to Metal]]<br>Immune to Metal |
||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |[[file:nature-immunity.png|link=Immune to Nature|Immune to Nature]]<br>Immune to Nature |
||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |[[file:nightmares-immunity.png|link=Immune to Nightmares (Effect)|Immune to Nightmares]]<br>Nightmares Immunity |
||
⚫ | |||
|3 |
|3 |
||
|- |
|- |
||
− | |[[file:poison-immunity2.png|link= |
+ | |[[file:poison-immunity2.png|link=Immune to Poison (Effect)|Immune to Poison]]<br>Immune to Poison |
− | | style="text-align: left;" | Immunity to poison. |
+ | | style="text-align: left;" | Immunity to [[poison]]. |
|3 |
|3 |
||
|- |
|- |
||
− | |[[file:possession-immunity.png|link= |
+ | |[[file:possession-immunity.png|link=Immune to Possession and Corruption|Immune to Possession and Corruption]]<br>Immune to Possession and Corruption |
− | | style="text-align: left;" | Immunity to possession and corrupted. |
+ | | style="text-align: left;" | Immunity to [[possession]] and [[corrupted|corruption]]. |
|3 |
|3 |
||
|- |
|- |
||
− | |[[file: |
+ | |[[file:quicksand-immunity.png|link=Quicksand_Immunity (Effect)|Quicksand Immunity]]<br>Quicksand Immunity |
− | | style="text-align: left;" | |
+ | | style="text-align: left;" | Immunity to [[quicksand]]. |
|3 |
|3 |
||
|- |
|- |
||
− | |[[file: |
+ | |[[file:stun-immunity.png|link=Immune to Stun (Effect)|Immune to Stun]]<br>Immune to Stun |
− | | style="text-align: left;" | Immunity to |
+ | | style="text-align: left;" | Immunity to [[stun]]. |
|3 |
|3 |
||
|- |
|- |
||
− | |[[file: |
+ | |[[file:thunder-immunity.png|link=Immune to Thunder|Immune to Thunder]]<br>Immune to Thunder |
− | | style="text-align: left;" | Immunity to |
+ | | style="text-align: left;" | Immunity to thunder. |
− | | |
+ | |2 |
|- |
|- |
||
− | |[[file: |
+ | |[[file:immune-to-torture.png|link=Immune to Torture (Effect)|Immune to Torture]]<br>Immune to Torture |
− | | style="text-align: left;" | Immunity to |
+ | | style="text-align: left;" | Immunity to all torture effects- [[burn]], [[ignite]], [[poison]], [[bleed]], [[nightmares]], [[quicksands]], [[drowned]], [[sunburn]], [[shock]], and [[nanovirus]]. |
⚫ | |||
⚫ | |||
− | |[[file:stun-immunity.png|link=Category:Causes_Stun_Immunity|Stun Immunity]]<br>Stun Immunity |
||
⚫ | |||
|3 |
|3 |
||
|- |
|- |
||
− | |[[file: |
+ | |[[file:water-immunity.png|link=Immune to Water|Immune to Water]]<br>Immune to Water |
− | | style="text-align: left;" | Immunity to |
+ | | style="text-align: left;" | Immunity to water. |
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
|3 |
|3 |
||
|} |
|} |
||
Line 395: | Line 388: | ||
! style="text-align: center;" | Turns |
! style="text-align: center;" | Turns |
||
|- |
|- |
||
− | |<span class="plainlinks" title="Anticipation Hater">[{{fullurl: |
+ | |<span class="plainlinks" title="Anticipation Hater">[{{fullurl:Anticipation_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/9/9e/Anticipation-hater.png/revision/latest?cb=20180916231650&format=original]</span><br>Anticipation Hater |
− | | style="text-align: left;" | Deals triple damage against monsters with |
+ | | style="text-align: left;" | Deals triple damage against monsters with [[Anticipation (Trait)|Anticipation]]. |
|3 |
|3 |
||
|- |
|- |
||
− | |<span class="plainlinks" title="Artifact Hater">[{{fullurl: |
+ | |<span class="plainlinks" title="Artifact Hater">[{{fullurl:Artifact_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/d/d2/Artifact-hater.png/revision/latest?cb=20180823022308&format=original]</span><br>Artifact Hater |
− | | style="text-align: left;" | Deals triple damage against monsters with |
+ | | style="text-align: left;" | Deals triple damage against monsters with [[Artifact]]. |
|3 |
|3 |
||
|- |
|- |
||
− | |<span class="plainlinks" title="Burn Hater">[{{fullurl: |
+ | |<span class="plainlinks" title="Burn Hater">[{{fullurl:Burn_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/1/17/Burn-hater.png/revision/latest?cb=20180624141424&format=original]</span><br>Burn Hater |
− | | style="text-align: left;" | Deals triple damage against monsters affected by burn. |
+ | | style="text-align: left;" | Deals triple damage against monsters affected by [[burn]]. |
|3 |
|3 |
||
|- |
|- |
||
− | |[[file:damage-boost.png|link= |
+ | |[[file:damage-boost.png|link=Damage_Boost|Damage Boost]]<br>Damage Boost |
− | | style="text-align: left;" | |
+ | | style="text-align: left;" | Increases damage by 50%. |
|<abbr title="Almost all instances are 2 turns">2 or 4</abbr> |
|<abbr title="Almost all instances are 2 turns">2 or 4</abbr> |
||
|- |
|- |
||
− | |[[file:strength-buff.png|link= |
+ | |[[file:strength-buff.png|link=Damage_Totem|Damage Totem]]<br>Damage Totem |
| style="text-align: left;" | Deals double damage. |
| style="text-align: left;" | Deals double damage. |
||
|3 |
|3 |
||
|- |
|- |
||
− | |<span class="plainlinks" title="Dark Hater">[{{fullurl: |
+ | |<span class="plainlinks" title="Dark Hater">[{{fullurl:Dark_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/7/72/Dark-hater.png/revision/latest?cb=20180916230359&format=original]</span><br>Dark Hater |
| style="text-align: left;" | Deals triple damage against dark monsters. |
| style="text-align: left;" | Deals triple damage against dark monsters. |
||
|3 |
|3 |
||
|- |
|- |
||
− | |[[file:double-damage.png|link= |
+ | |[[file:double-damage.png|link=Double_Damage|Double Damage]]<br>Double Damage |
| style="text-align: left;" | Deals double damage. |
| style="text-align: left;" | Deals double damage. |
||
|<abbr title="Almost all instances are 2 turns">1, 2, or 3</abbr> |
|<abbr title="Almost all instances are 2 turns">1, 2, or 3</abbr> |
||
|- |
|- |
||
− | |<span class="plainlinks" title="Dragon Hater">[{{fullurl: |
+ | |<span class="plainlinks" title="Dragon Hater">[{{fullurl:Dragon_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/3/36/Dragon-hater.png/revision/latest?cb=20180916222401&format=original]</span><br>Dragon Hater |
− | | style="text-align: left;" | Deals triple damage against monsters in the Dragon |
+ | | style="text-align: left;" | Deals triple damage against monsters in the [[Dragon Book]]. |
|3 |
|3 |
||
|- |
|- |
||
− | |<span class="plainlinks" title="Earth Hater">[{{fullurl: |
+ | |<span class="plainlinks" title="Earth Hater">[{{fullurl:Earth_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/d/d0/Earth-hater.png/revision/latest?cb=20180624141442&format=original]</span><br>Earth Hater |
| style="text-align: left;" | Deals triple damage against earth monsters. |
| style="text-align: left;" | Deals triple damage against earth monsters. |
||
|3 |
|3 |
||
|- |
|- |
||
− | |<span class="plainlinks" title="Evil Legions Hater">[{{fullurl: |
+ | |<span class="plainlinks" title="Evil Legions Hater">[{{fullurl:Evil_Legions_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/5/57/Evil-legions-hater.png/revision/latest?cb=20180823022304&format=original]</span><br>Evil Legions Hater |
− | | style="text-align: left;" | Deals triple damage against monsters in the Evil Legions |
+ | | style="text-align: left;" | Deals triple damage against monsters in the [[Evil Legions Book]]. |
|3 |
|3 |
||
|- |
|- |
||
− | |[{{fullurl: |
+ | |[{{fullurl:Families_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/2/25/Families-hater.png/revision/latest?cb=20181213105657&format=original]<br>Families Hater |
− | | style="text-align: left;" | Deals 200% damage against monsters in the Families |
+ | | style="text-align: left;" | Deals 200% damage against monsters in the [[Families Book]]. |
|3 |
|3 |
||
|- |
|- |
||
− | |<span class="plainlinks" title="Freeze Hater">[{{fullurl: |
+ | |<span class="plainlinks" title="Freeze Hater">[{{fullurl:Freeze_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/5/5e/Freeze-hater.png/revision/latest?cb=20180624141459&format=original]</span><br>Freeze Hater |
− | | style="text-align: left;" | Deals triple damage against monsters affected by freeze. |
+ | | style="text-align: left;" | Deals triple damage against monsters affected by [[freeze]]. |
|3 |
|3 |
||
|- |
|- |
||
− | |<span class="plainlinks" title="Guard Down Hater">[{{fullurl: |
+ | |<span class="plainlinks" title="Guard Down Hater">[{{fullurl:Guard_Down_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/e/ee/Guard-down-hater.png/revision/latest?cb=20180624141502&format=original]</span><br>Guard Down Hater |
− | | style="text-align: left;" | Deals triple damage against monsters affected by guard down. |
+ | | style="text-align: left;" | Deals triple damage against monsters affected by [[Guard Down|guard down]]. |
|3 |
|3 |
||
|- |
|- |
||
− | |<span class="plainlinks" title="Light Hater">[{{fullurl: |
+ | |<span class="plainlinks" title="Light Hater">[{{fullurl:Light_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/6/64/Light-hater.png/revision/latest?cb=20180823022305&format=original]</span><br>Light Hater |
− | | style="text-align: left;" | Deals triple damage against |
+ | | style="text-align: left;" | Deals triple damage against light monsters. |
|3 |
|3 |
||
|- |
|- |
||
− | |<span class="plainlinks" title="Magic Hater">[{{fullurl: |
+ | |<span class="plainlinks" title="Magic Hater">[{{fullurl:Magic_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/9/9b/Magic-hater.png/revision/latest?cb=20180823022305&format=original]</span><br>Magic Hater |
− | | style="text-align: left;" | Deals triple damage against |
+ | | style="text-align: left;" | Deals triple damage against magic monsters. |
|3 |
|3 |
||
|- |
|- |
||
− | |<span class="plainlinks" title=" |
+ | |<span class="plainlinks" title="Magic Weakness Hater">[{{fullurl:Magic_Weakness_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/c/c0/Magic-weakness-hater.png/revision/latest?cb=20200307085238&format=original]</span><br>Magic Weakness Hater |
− | | style="text-align: left;" | Deals triple damage against monsters |
+ | | style="text-align: left;" | Deals triple damage against monsters affected by [[Magic Weakness|magic weakness]]. |
|3 |
|3 |
||
|- |
|- |
||
− | |<span class="plainlinks" title=" |
+ | |<span class="plainlinks" title="Mechanical Hater">[{{fullurl:Mechanical_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/d/d2/Artifact-hater.png/revision/latest?cb=20180823022308&format=original]</span><br>Mechanical Hater |
− | | style="text-align: left;" | Deals triple damage against monsters |
+ | | style="text-align: left;" | Deals triple damage against monsters in the [[Mechanical Book]]. |
|3 |
|3 |
||
|- |
|- |
||
− | |[{{fullurl: |
+ | |<span class="plainlinks" title="Nightmare Hater">[{{fullurl:Nightmare_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/9/97/Nightmare-hater.png/revision/latest?cb=20180917014607&format=original]</span><br>Nightmare Hater |
− | | style="text-align: left;" | Deals triple damage against monsters |
+ | | style="text-align: left;" | Deals triple damage against monsters affected by [[nightmares]]. |
|3 |
|3 |
||
|- |
|- |
||
− | |<span class="plainlinks" title=" |
+ | |<span class="plainlinks" title="Random Hater">[{{fullurl:Random_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/f/fa/Random-hater.png/revision/latest?cb=20200110234907&format=original]</span><br>Random Hater |
− | | style="text-align: left;" | |
+ | | style="text-align: left;" | Applies a random hater effect. Not an applied effect. |
|3 |
|3 |
||
|- |
|- |
||
+ | |<span class="plainlinks" title="Sea Hater">[{{fullurl:Sea_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/9/9a/Sea-hater.png/revision/latest?cb=20190412105857&format=original]</span><br>Sea Hater |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |<span class="plainlinks" title="Shock Hater">[{{fullurl:Shock_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/d/dc/Shock-hater.png/revision/latest?cb=20190412105324&format=original]</span><br>Shock Hater |
||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |[{{fullurl:Spirits_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/e/ec/Spirits-hater.png/revision/latest?cb=20181211224956&format=original]<br>Spirits Hater |
||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |<span class="plainlinks" title="Stun Hater">[{{fullurl:Stun_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/5/51/Stun-hater.png/revision/latest?cb=20180624141606&format=original]</span><br>Stun Hater |
||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |<span class="plainlinks" title="Taunt Hater">[{{fullurl:Taunt_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/e/e5/Taunt-hater.png/revision/latest?cb=20191005165803&format=original]</span><br>Taunt Hater |
||
+ | | style="text-align: left;" | Deals triple damage against monsters with [[Taunt (Effect)|taunt]] or [[Mega Taunt (Effect)|mega taunt]]. |
||
⚫ | |||
⚫ | |||
⚫ | |||
| style="text-align: left;" | Deals triple damage. |
| style="text-align: left;" | Deals triple damage. |
||
− | |<abbr title="Almost all instances are 1 turn">1 |
+ | |<abbr title="Almost all instances are 1 turn">1-3</abbr> |
|- |
|- |
||
− | |<span class="plainlinks" title="Water Hater">[{{fullurl: |
+ | |<span class="plainlinks" title="Water Hater">[{{fullurl:Water_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/5/5e/Freeze-hater.png/revision/latest?cb=20180624141459&format=original]</span><br>Water Hater |
− | | style="text-align: left;" | Deals triple damage against |
+ | | style="text-align: left;" | Deals triple damage against water monsters. |
|3 |
|3 |
||
|- |
|- |
||
− | |<span class="plainlinks" title="Winged Hater">[{{fullurl: |
+ | |<span class="plainlinks" title="Winged Hater">[{{fullurl:Winged_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/d/d6/Winged-hater.png/revision/latest?cb=20180624141621&format=original]</span><br>Winged Hater |
− | | style="text-align: left;" | Deals triple damage against monsters in the Winged |
+ | | style="text-align: left;" | Deals triple damage against monsters in the [[Winged Book]]. |
|3 |
|3 |
||
|} |
|} |
||
Line 491: | Line 504: | ||
! style="text-align: center;" | Turns |
! style="text-align: center;" | Turns |
||
|- |
|- |
||
− | |[[file:botanophobic-shield.png|link= |
+ | |[[file:botanophobic-shield.png|link=_Botanophobic_Shield|Botanophobic Shield]]<br>Botanophobic Shield |
| style="text-align: left;" | Ignores all incoming damage except nature damage. |
| style="text-align: left;" | Ignores all incoming damage except nature damage. |
||
|2 |
|2 |
||
|- |
|- |
||
− | |[[file:evasion.png|link= |
+ | |[[file:evasion.png|link=Camouflage|Camouflage]]<br>Camouflage |
| style="text-align: left;" | Ignores all incoming damage. |
| style="text-align: left;" | Ignores all incoming damage. |
||
|1 |
|1 |
||
|- |
|- |
||
− | |[[file:damage-protection.png|link= |
+ | |[[file:damage-protection.png|link=Damage_Protection|Damage Protection]]<br>Damage Protection |
| style="text-align: left;" | Reduces incoming damage by 50%. |
| style="text-align: left;" | Reduces incoming damage by 50%. |
||
|2 |
|2 |
||
|- |
|- |
||
− | |[[file: |
+ | |[[file:dark-protection.png|link=Dark_Protection|Dark Protection]]<br>Dark Protection |
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
| style="text-align: left;" | Reduces incoming dark damage by 50%. |
| style="text-align: left;" | Reduces incoming dark damage by 50%. |
||
|3 |
|3 |
||
|- |
|- |
||
− | |[[file: |
+ | |[[file:evasion2.png|link=Evasion|Evasion]]<br>Evasion |
− | | style="text-align: left;" | Ignores all incoming |
+ | | style="text-align: left;" | Ignores all incoming damage and negative effects. |
⚫ | |||
⚫ | |||
− | |[[file:enraged.png|link=Category:Causes_Dragon_Berserker|Dragon Berserker]]<br>Dragon Berserker |
||
⚫ | |||
⚫ | |||
⚫ | |||
− | |[[file:evasion2.png|link=Category:Causes_Evasion|Evasion]]<br>Evasion |
||
⚫ | |||
|<abbr title="Almost all instances are 1 turn">1 or 2</abbr> |
|<abbr title="Almost all instances are 1 turn">1 or 2</abbr> |
||
|- |
|- |
||
− | |[[file:fire-protection.png|link= |
+ | |[[file:fire-protection.png|link=Fire_Protection|Fire Protection]]<br>Fire Protection |
| style="text-align: left;" | Reduces incoming fire damage by 50%. |
| style="text-align: left;" | Reduces incoming fire damage by 50%. |
||
|3 |
|3 |
||
|- |
|- |
||
− | |[[file: |
+ | |[[file:water-protection.png|link=Hydrophobic_Shield|Hydrophobic Shield]]<br>Hydrophobic Shield |
− | | style="text-align: left;" | Ignores all incoming |
+ | | style="text-align: left;" | Ignores all incoming damage except water damage. |
|2 |
|2 |
||
|- |
|- |
||
− | |[[file: |
+ | |[[file:legendaryphobic-shield.png|link=Legendaryphobic_Shield|Legendaryphobic Shield]]<br>Legendaryphobic Shield |
− | | style="text-align: left;" | Ignores all incoming |
+ | | style="text-align: left;" | Ignores all incoming damage except special damage. |
|2 |
|2 |
||
|- |
|- |
||
− | |[[file: |
+ | |[[file:light-protection.png|link=Light_Protection|Light Protection]]<br>Light Protection |
− | | style="text-align: left;" | Ignores all incoming dark and light damage. |
||
⚫ | |||
− | |- |
||
− | |[[file:elemental-shield.png|link=Category:Causes_Light_Blocker|Light Blocker]]<br>Light Blocker |
||
⚫ | |||
− | |1 |
||
− | |- |
||
− | |[[file:light-protection.png|link=Category:Causes_Light_Protection|Light Protection]]<br>Light Protection |
||
| style="text-align: left;" | Reduces incoming light damage by 50%. |
| style="text-align: left;" | Reduces incoming light damage by 50%. |
||
|3 |
|3 |
||
|- |
|- |
||
− | |[[file:magic-protection.png|link= |
+ | |[[file:magic-protection.png|link=Magic_Protection|Magic Protection]]<br>Magic Protection |
| style="text-align: left;" | Reduces incoming magic damage by 50%. |
| style="text-align: left;" | Reduces incoming magic damage by 50%. |
||
|3 |
|3 |
||
|- |
|- |
||
− | |[[file:metal-protection.png|link= |
+ | |[[file:metal-protection.png|link=Metal_Protection|Metal Protection]]<br>Metal Protection |
| style="text-align: left;" | Reduces incoming metal damage by 50%. |
| style="text-align: left;" | Reduces incoming metal damage by 50%. |
||
|3 |
|3 |
||
− | |- |
||
⚫ | |||
⚫ | |||
|1 |
|1 |
||
|- |
|- |
||
− | |[[file: |
+ | |[[file:light-protection.png|link=Photophobic_Shield|Photophobic Shield]]<br>Photophobic Shield |
| style="text-align: left;" | Ignores all incoming damage except light damage. |
| style="text-align: left;" | Ignores all incoming damage except light damage. |
||
|2 |
|2 |
||
|- |
|- |
||
− | |[[file: |
+ | |[[file:fire-protection.png|link=Pyrophobic_Shield|Pyrophobic Shield]]<br>Pyrophobic Shield |
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
| style="text-align: left;" | Ignores all incoming damage. |
| style="text-align: left;" | Ignores all incoming damage. |
||
|1 |
|1 |
||
|- |
|- |
||
− | |[[file: |
+ | |[[file:special-protection.png|link=Special_Protection|Special Protection]]<br>Special Protection |
− | | style="text-align: left;" | Ignores all incoming damage except special damage. |
||
− | |1 |
||
− | |- |
||
− | |[[file:special-protection.png|link=Category:Causes_Special_Protection|Special Protection]]<br>Special Protection |
||
| style="text-align: left;" | Reduces incoming special damage by 50%. |
| style="text-align: left;" | Reduces incoming special damage by 50%. |
||
|3 |
|3 |
||
|- |
|- |
||
− | |[[file:elemental-shield.png|link= |
+ | |[[file:elemental-shield.png|link=Thunder_Protection|Thunder Protection]]<br>Thunder Protection |
| style="text-align: left;" | Reduces incoming thunder damage by 50%. |
| style="text-align: left;" | Reduces incoming thunder damage by 50%. |
||
|3 |
|3 |
||
|- |
|- |
||
− | |[[file: |
+ | |[[file:water-protection.png|link=Water_Protection|Water Protection]]<br>Water Protection |
− | | style="text-align: left;" | Ignores incoming special and metal damage. |
||
⚫ | |||
− | |- |
||
− | |[[file:water-protection.png|link=Category:Causes_Water_Protection|Water Protection]]<br>Water Protection |
||
| style="text-align: left;" | Reduces incoming water damage by 50%. |
| style="text-align: left;" | Reduces incoming water damage by 50%. |
||
|3 |
|3 |
||
− | |- |
||
− | |[[file:elemental-shield.png|link=Category:Causes_Water_Shield|Water Shield]]<br>Water Shield |
||
− | | style="text-align: left;" | Ignores incoming water damage. |
||
⚫ | |||
|} |
|} |
||
|-| |
|-| |
||
Line 599: | Line 581: | ||
! style="text-align: center;" | Turns |
! style="text-align: center;" | Turns |
||
|- |
|- |
||
− | |[[file:double-life.png|24px|link= |
+ | |[[file:double-life.png|24px|link=Double_Healing|Double Healing]]<br>Double Healing |
| style="text-align: left;" | Doubles any healing values. |
| style="text-align: left;" | Doubles any healing values. |
||
|3 |
|3 |
||
|- |
|- |
||
− | |[[file:double-life.png|link= |
+ | |[[file:double-life.png|link=Double Life|Double Life]]<br>Double Life |
| style="text-align: left;" | Doubles current and maximum life. |
| style="text-align: left;" | Doubles current and maximum life. |
||
|2 |
|2 |
||
|- |
|- |
||
− | |[[file:heal-wind.png|link= |
+ | |[[file:heal-wind.png|link=Healing Wind|Healing Wind]]<br>Healing Wind |
− | | style="text-align: left;" | Heals 10% life. |
+ | | style="text-align: left;" | Heals 10% of total life. |
|10 |
|10 |
||
|- |
|- |
||
− | |[[file:double-life.png|link= |
+ | |[[file:double-life.png|link=Increased_Healing|Increased Healing]]<br>Increased Healing |
| style="text-align: left;" | Increases healing values by 50%. |
| style="text-align: left;" | Increases healing values by 50%. |
||
|3 |
|3 |
||
|- |
|- |
||
− | |[[file:life-buff.png|link= |
+ | |[[file:life-buff.png|link=Life_Totem|Life Totem]]<br>Life Totem |
| style="text-align: left;" | Increases current and maximum life by 75%. |
| style="text-align: left;" | Increases current and maximum life by 75%. |
||
|6 |
|6 |
||
|- |
|- |
||
− | |[[file:regeneration.png|link= |
+ | |[[file:regeneration.png|link=Regeneration|Regeneration]]<br>Regeneration |
− | | style="text-align: left;" | Heals 20% life. |
+ | | style="text-align: left;" | Heals 20% of total life. |
|3 |
|3 |
||
|- |
|- |
||
− | |[[file:steal-life.png|link= |
+ | |[[file:steal-life.png|link=Steal_Life|Steal Life]]<br>Steal Life |
− | | style="text-align: left;" | Heals life equal to 50%, 60%, or 100% to damage dealt. |
+ | | style="text-align: left;" | Heals life equal to 50%, 60%, or 100% to damage dealt. Not an applied effect. |
|<nowiki>-</nowiki> |
|<nowiki>-</nowiki> |
||
|} |
|} |
||
Line 634: | Line 616: | ||
! style="text-align: center;" | Turns |
! style="text-align: center;" | Turns |
||
|- |
|- |
||
+ | |[[file:strength-stamina-buff.png|link=Blessed_Totem|Blessed Totem: 25% Life, Damage, and Stamina increase]]<br>Blessed Totem |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
| style="text-align: left;" | Deactivates all cooldowns on all monster's skills. Not an applied effect. |
| style="text-align: left;" | Deactivates all cooldowns on all monster's skills. Not an applied effect. |
||
|<nowiki>-</nowiki> |
|<nowiki>-</nowiki> |
||
|- |
|- |
||
− | |[[file:Damage-mirror.png|link= |
+ | |[[file:Damage-mirror.png|link=Damage Mirror|Damage Mirror]]<br>Damage Mirror |
| style="text-align: left;" | Deals a percentage of the damage back to the attacker. |
| style="text-align: left;" | Deals a percentage of the damage back to the attacker. |
||
|1 or 3 |
|1 or 3 |
||
|- |
|- |
||
− | |[[file:dodgearea-effect.png|link= |
+ | |[[file:dodgearea-effect.png|link=Dodge Area (Effect)|Dodge Area]]<br>Dodge Area |
| style="text-align: left;" | Will evade all area skills. |
| style="text-align: left;" | Will evade all area skills. |
||
|1 |
|1 |
||
|- |
|- |
||
− | |[[file:extra-turn.png|link= |
+ | |[[file:extra-turn.png|link=Extra Turn|Extra Turn]]<br>Extra Turn |
− | | style="text-align: left;" | Grants an immediate, extra turn. |
+ | | style="text-align: left;" | Grants an immediate, extra turn. Not an applied effect. |
|<nowiki>-</nowiki> |
|<nowiki>-</nowiki> |
||
|- |
|- |
||
− | |[[file:haste.png|link= |
+ | |[[file:haste.png|link=Haste|Haste]]<br>Haste |
| style="text-align: left;" | Increases speed by 20%. |
| style="text-align: left;" | Increases speed by 20%. |
||
|2 |
|2 |
||
|- |
|- |
||
− | |[[file: |
+ | |[[file:stamina restore.png|link=Maximum_Stamina_Increased|Maximum Stamina Increased]]<br>Maximum Stamina Increased |
− | | style="text-align: left;" | |
+ | | style="text-align: left;" | Doubles monster's maximum Stamina. |
− | | |
+ | |3 |
|- |
|- |
||
− | |[[file: |
+ | |[[file:Mega Taunt.png|link=Mega Taunt (Effect)|Mega Taunt]]<br>Mega Taunt |
− | | style="text-align: left;" | |
+ | | style="text-align: left;" | Receives all damage and status from enemy attacks (even area attacks). |
− | | |
+ | |3 |
|- |
|- |
||
− | |[[file: |
+ | |[[file:pierceeffect.png|link=Pierce (Effect)|Pierce]]<br>Pierce |
− | | style="text-align: left;" | |
+ | | style="text-align: left;" | Skills will pierce through defensive status effects ([[Evasion]], Mirrors, [[Shield|Shields]], Taunts, [[Dodge Area (Effect)|Dodge Area]]...) |
|2 |
|2 |
||
|- |
|- |
||
⚫ | |||
− | |[[file:resurrected.png|link=Category:Causes_Reanimated|Reanimated]]<br>Reanimated |
||
− | | style="text-align: left;" | |
+ | | style="text-align: left;" | Prevents all other positive effects from being [[Remove Positive Status Effects|removed]]. |
− | | |
+ | |3 |
|- |
|- |
||
− | |[[file: |
+ | |[[file:precision.png|link=Precision|Precision]]<br>Precision |
− | | style="text-align: left;" | |
+ | | style="text-align: left;" | Increases accuracy by 50%. |
|2 |
|2 |
||
|- |
|- |
||
− | |[[file: |
+ | |[[file:shield-effect.png|link=Shield|Shield]]<br>Shield |
− | | style="text-align: left;" | |
+ | | style="text-align: left;" | Gives a shield that absorbs incoming damage. Shield strength is equal to a percentage of monster's total life. |
− | | |
+ | |2 |
|- |
|- |
||
− | |[[file:mirror-mirror.png|link= |
+ | |[[file:mirror-mirror.png|link=Skill Mirror|Skill Mirror]]<br>Skill Mirror |
| style="text-align: left;" | Reflects all incoming attacks to enemy. |
| style="text-align: left;" | Reflects all incoming attacks to enemy. |
||
|<abbr title="Almost all instances are 1 turn">1, 2, or 3</abbr> |
|<abbr title="Almost all instances are 1 turn">1, 2, or 3</abbr> |
||
|- |
|- |
||
− | |[[file:speed-buff.png|link= |
+ | |[[file:speed-buff.png|link=Speed Totem|Speed Totem]]<br>Speed Totem |
− | | style="text-align: left;" | |
+ | | style="text-align: left;" | Increases speed by 7%. |
|6 |
|6 |
||
|- |
|- |
||
− | |[[file:stamina_restore.png|link= |
+ | |[[file:stamina_restore.png|link=Stamina Regeneration|Stamina Regeneration]]<br>Stamina Regeneration |
− | | style="text-align: left;" | Restores 20% stamina. |
+ | | style="text-align: left;" | Restores 20% of total stamina. |
|3 |
|3 |
||
|- |
|- |
||
− | |[[file:stamina-buff.png|link= |
+ | |[[file:stamina-buff.png|link=Stamina Totem|Stamina Totem]]<br>Stamina Totem |
− | | style="text-align: left;" | |
+ | | style="text-align: left;" | Increases total stamina by 50%. |
|3 |
|3 |
||
|- |
|- |
||
− | |[[file:taunt.png|link= |
+ | |[[file:taunt.png|link=Taunt (Effect)|Taunt]]<br>Taunt |
| style="text-align: left;" | All incoming, single-target attacks are directed toward monster. |
| style="text-align: left;" | All incoming, single-target attacks are directed toward monster. |
||
|2 |
|2 |
||
|- |
|- |
||
− | |[[file:truevisioneffect.png|link= |
+ | |[[file:truevisioneffect.png|link=True_Vision (Effect)|True Vision]]<br>True Vision |
| style="text-align: left;" | Doubles Precision. |
| style="text-align: left;" | Doubles Precision. |
||
|3 |
|3 |
||
|- |
|- |
||
− | |[[file:zen-meditation.png|link= |
+ | |[[file:zen-meditation.png|link=Zen Meditation|Zen Meditation]]<br>Zen Meditation |
− | | style="text-align: left;" | Meditates for one turn |
+ | | style="text-align: left;" | Meditates for one turn and deals 90 fire damage to all enemies on the next turn. |
|1 |
|1 |
||
|} |
|} |
Revision as of 11:50, 4 May 2020
Status effects can be applied or removed by monster skills or battle items. Click the effect image for a list of all monsters that cause that effect.
removes any positive effects from a monster while will remove any negative effects.
Random Effects
A skill applying a random positive effect will only apply one of the following:
A skill applying a random protection effect will only apply one of the following:
A skill applying a random negative effect will only apply one of the following:
A skill applying a random torture effect will only apply one of the following:
A skill applying a random control effect will only apply one of the following:
Negative Effects
These effects cause monsters to lose their turns or otherwise cause them to be unable to attack.
These effects cause damage over time.
These effects cause monsters to take more damage from attacks.
Positive Effects
These effects prevent monsters from receiving certain effects.
Effect | Description | Turns |
---|---|---|
Cooldowns Immunity |
Cooldowns cannot be activated by other skills. | 3 |
Immune to Bleed |
Immunity to bleed. | 3 |
Immune to Blind |
Immunity to blind. | 3 |
Immune to Burn |
Immunity to burn. | 3 |
Immune to Control |
Immunity to stun, freeze, possession, corrupted, time stop and baby reversion. | 1-3 |
Immune to Dark |
Immunity to dark. | 2 |
Immune to Daze |
Immunity to daze. | 3 |
Immune to Earth |
Immunity to earth. | 3 |
Immune to Fire |
Immunity to fire. | 2 |
Immune to Freeze |
Immunity to freeze. | 3 |
Immune to Light |
Immunity to light. | 2 |
Immune to Magic |
Immunity to magic. | 2 |
Immune to Metal |
Immunity to metal. | 2 |
Immune to Nature |
Immunity to nature. | 2 |
Nightmares Immunity |
Immunity to nightmares. | 3 |
Immune to Poison |
Immunity to poison. | 3 |
Immune to Possession and Corruption |
Immunity to possession and corruption. | 3 |
Quicksand Immunity |
Immunity to quicksand. | 3 |
Immune to Stun |
Immunity to stun. | 3 |
Immune to Thunder |
Immunity to thunder. | 2 |
Immune to Torture |
Immunity to all torture effects- burn, ignite, poison, bleed, nightmares, quicksands, drowned, sunburn, shock, and nanovirus. | 3 |
Immune to Water |
Immunity to water. | 2 |
Trait Protection |
Trait cannot be disabled. | 3 |
These effects increase a monster's damage output.
Effect | Description | Turns |
---|---|---|
Anticipation Hater |
Deals triple damage against monsters with Anticipation. | 3 |
Artifact Hater |
Deals triple damage against monsters with Artifact. | 3 |
Burn Hater |
Deals triple damage against monsters affected by burn. | 3 |
Damage Boost |
Increases damage by 50%. | 2 or 4 |
Damage Totem |
Deals double damage. | 3 |
Dark Hater |
Deals triple damage against dark monsters. | 3 |
Double Damage |
Deals double damage. | 1, 2, or 3 |
Dragon Hater |
Deals triple damage against monsters in the Dragon Book. | 3 |
Earth Hater |
Deals triple damage against earth monsters. | 3 |
Evil Legions Hater |
Deals triple damage against monsters in the Evil Legions Book. | 3 |
Families Hater |
Deals 200% damage against monsters in the Families Book. | 3 |
Freeze Hater |
Deals triple damage against monsters affected by freeze. | 3 |
Guard Down Hater |
Deals triple damage against monsters affected by guard down. | 3 |
Light Hater |
Deals triple damage against light monsters. | 3 |
Magic Hater |
Deals triple damage against magic monsters. | 3 |
Magic Weakness Hater |
Deals triple damage against monsters affected by magic weakness. | 3 |
Mechanical Hater |
Deals triple damage against monsters in the Mechanical Book. | 3 |
Nightmare Hater |
Deals triple damage against monsters affected by nightmares. | 3 |
Random Hater |
Applies a random hater effect. Not an applied effect. | 3 |
Sea Hater |
Deals triple damage against monsters in the Sea Book. | 3 |
Shock Hater |
Deals triple damage against monsters affected by shock. | 3 |
Spirits Hater |
Deals triple damage against monsters in the Spirits Book. | 3 |
Stun Hater |
Deals triple damage against monsters affected by stun. | 3 |
Taunt Hater |
Deals triple damage against monsters with taunt or mega taunt. | 3 |
Triple Damage |
Deals triple damage. | 1-3 |
Water Hater |
Deals triple damage against water monsters. | 3 |
Winged Hater |
Deals triple damage against monsters in the Winged Book. | 3 |
These effects decrease or negate certain incoming damage.
These effects increase or restore a monster's life.
Effect | Description | Turns |
---|---|---|
Blessed Totem |
Life, damage, and stamina increased by 25%. | 3 |
Cooldowns Deactivated |
Deactivates all cooldowns on all monster's skills. Not an applied effect. | - |
Damage Mirror |
Deals a percentage of the damage back to the attacker. | 1 or 3 |
Dodge Area |
Will evade all area skills. | 1 |
Extra Turn |
Grants an immediate, extra turn. Not an applied effect. | - |
Haste |
Increases speed by 20%. | 2 |
Maximum Stamina Increased |
Doubles monster's maximum Stamina. | 3 |
Mega Taunt |
Receives all damage and status from enemy attacks (even area attacks). | 3 |
Pierce |
Skills will pierce through defensive status effects (Evasion, Mirrors, Shields, Taunts, Dodge Area...) | 2 |
Positive Effects Protected |
Prevents all other positive effects from being removed. | 3 |
Precision |
Increases accuracy by 50%. | 2 |
Shield |
Gives a shield that absorbs incoming damage. Shield strength is equal to a percentage of monster's total life. | 2 |
Skill Mirror |
Reflects all incoming attacks to enemy. | 1, 2, or 3 |
Speed Totem |
Increases speed by 7%. | 6 |
Stamina Regeneration |
Restores 20% of total stamina. | 3 |
Stamina Totem |
Increases total stamina by 50%. | 3 |
Taunt |
All incoming, single-target attacks are directed toward monster. | 2 |
True Vision |
Doubles Precision. | 3 |
Zen Meditation |
Meditates for one turn and deals 90 fire damage to all enemies on the next turn. | 1 |