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Status effects can be applied or removed by monster skills or [[Battle Items|battle items]]. Click the effect image for a list of all monsters that cause that effect.
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'''Status effects''' can be applied or removed by monster skills or [[Battle Items|battle items]]. Click the effect image for a list of all monsters that cause that effect.
   
[[file:remove-buffs.png|link=Category:Causes Remove Positive Status Effects|Remove Positive Status Effects]] removes any positive effects from a monster while [[file:remove-debuffs.png|link=Category:Causes Remove Negative Status Effects|Remove Negative Status Effects]] will remove any negative effects.
+
[[file:remove-buffs.png|link=Remove Positive Status Effects|Remove Positive Status Effects]] removes any positive effects from a monster while [[file:remove-debuffs.png|link=Remove Negative Status Effects|Remove Negative Status Effects]] will remove any negative effects.
   
 
== Random Effects ==
 
== Random Effects ==
  +
A skill applying a random positive effect will only apply one of the following:<br />
A skill applying a random control effect will only apply one of the following:<br />[[file:freeze.png|link=Category:Causes_Freeze|Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (1 turn)]] [[file:possess.png|link=Category:Causes_Possession|Possessed: Next turn will attack his teammates (1 or 2 turns)]] [[file:stun.png|link=Category:Causes_Stun|Stun: Monster loses its next turn]] [[file:mega-freeze.png|link=Category:Causes_Mega Freeze|Mega Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (2 turns)]] [[file:mega-stun.png|link=Category:Causes_Mega_Stun|Mega Stun: Monster loses its 2 next turns]] [[file:megapossess.png|link=Category:Causes_Mega_Possession|Mega Possession: Next turn will attack his teammates (2 turns)]]
 
  +
[[file:blockremovebuffs-effect.png|link=Positive_Effects Protected (Effect)|Positive Effects Protected (3 turns)]] [[file:dodgearea-effect.png|link=Dodge Area (Effect)|Dodge Area (1 turn)]] [[file:control-immunity-b.png|24px|link=Immune to Control (Effect)|Immune to Control (2 turns)]] [[file:immune-to-torture.png|link=Immune to Torture (Effect)|Immune to Torture (3 turns)]] [[file:evasion2.png|link=Evasion|Evasion (1 turn)]] [[file:damage-boost.png|link=Damage_Boost|Damage Boost (3 turns)]] [[file:double-damage.png|link=Double_Damage|Double Damage (1 turn)]] [[file:triple-damage.png|link=Triple_Damage|Triple Damage (1 turn)]] [[file:Damage-mirror.png|link=Damage Mirror|100% Damage Mirror (2 turns)]] [[file:mirror-mirror.png|link=Skill Mirror|Skill Mirror (1 turn)]] [[file:cooldowns-protection.png|link=Cooldowns Immunity (Effect)|Cooldowns Immunity (3 turns)]] [[file:protect-trait.png|link=Trait Protection (Effect)|Trait Protection (3 turns)]]
  +
  +
A skill applying a random protection effect will only apply one of the following:<br />
  +
[[file:blockremovebuffs-effect.png|link=Positive_Effects Protected (Effect)|Positive Effects Protected (3 turns)]] [[file:dodgearea-effect.png|link=Dodge Area (Effect)|Dodge Area (1 turn)]] [[file:evasion2.png|link=Evasion|Evasion (1 turn)]] [[file:Damage-mirror.png|link=Damage Mirror|100% Damage Mirror (2 turns)]] [[file:mirror-mirror.png|link=Skill Mirror|Skill Mirror (1 turn)]] [[file:cooldowns-protection.png|link=Cooldowns Immunity (Effect)|Cooldowns Immunity (3 turns)]] [[file:protect-trait.png|link=Trait Protection (Effect)|Trait Protection (3 turns)]] [[file:damage-protection.png|link=Damage_Protection|Damage Protection (2 turns)]] [[file:botanophobic-shield.png|link=_Botanophobic_Shield|Botanophobic Shield (1 turn)]] [[file:fire-protection.png|link=Pyrophobic_Shield|Pyrophobic Shield (1 turn)]] [[file:water-protection.png|link=Hydrophobic_Shield|Hydrophobic Shield (1 turn)]] [[file:light-protection.png|link=Photophobic_Shield|Photophobic Shield (1 turn)]] [[file:legendaryphobic-shield.png|link=Legendaryphobic_Shield|Legendaryphobic Shield (1 turn)]]
  +
  +
A skill applying a random negative effect will only apply one of the following:<br />
  +
[[file:minor-blind.png|link=Minor Blind|Minor Blind (3 turns)]] [[file:blind.png|link=Blind|Blind (2 turns)]] [[file:damage-reduction.png|link=Damage Reduction|Damage Reduction (2 turns)]] [[file:major-damage-reduction.png|link=Major Damage Reduction|Major Damage Reduction (2 turns)]] [[file:daze.png|link=Daze|Daze (3 turns)]] [[file:guard-down.png|link=Guard_Down|Guard Down (2 turns)]] [[file:half-life.png|link=Negate_Healing|Negate Healing (3 turns)]] [[file:half-life.png|link=Reverse_Healing|Reverse Healing (3 turns)]] [[file:shield-blocked.png|link=Shield_Block|Shield Blocked (3 turns)]] [[file:positive-effects-blocked.png|link=Positive_Effects_Blocked|Positive Effects Blocked (3 turns)]] [[file:stamina-leak.png|link=Stamina_Leak|Stamina Leak (3 turns)]] [[file:stamina-leak.png|link=Stamina_Leak|Maximum Stamina Decreased (3 turns)]]
   
 
A skill applying a random torture effect will only apply one of the following:<br />
 
A skill applying a random torture effect will only apply one of the following:<br />
[[file:bleeding.png|24px|link=Category:Causes_Bleed|Bleed: Deals Dark damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)]] [[file:burning.png|link=Category:Causes_Burning|Burn: Inflicts Fire damage equal to 15% of its total life each turn (3 turns)]] [[file:drowned.png|link=Category:Causes_Drowned|Drowned: Deals low Water damage. Removes 15% of Stamina each turn. (3 turns)]] [[file:ignite.png|link=Category:Causes_Ignition|Ignite: Inflicts Fire damage equal to 20% of its total life each turn (2 turns)]] [[file:nightmares.png|link=Category:Causes_Nightmares|Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)]] [[file:poison.png|link=Category:Causes_Poison|Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduced its power by 20% (4 turns)]] [[file:quicksand.png|link=Category:Causes_Quicksand|Quicksand: Inflicts Earth damage equal to 15% of its total life each turn (4 turns)]] [[file:shock.png|link=Category:Causes_Shock|Shock: Inflicts Thunder damage equal to 5% of its total life and blocks extra turn skills (3 turns)]] [[file:sunburn.png|link=Category:Causes_Sunburn|Sunburn: Inflicts low Light damage each turn. Accuracy reduced by 15% (3 turns)]] [[file:nanovirus.png|link=Category:Causes Nanovirus|Nanovirus: Deals low metal damage. Blocks positive effects (3 turns)]]
+
[[file:bleeding.png|24px|link=Bleed|Bleed: Deals Dark damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)]] [[file:burning.png|link=Burning|Burn: Inflicts Fire damage equal to 15% of its total life each turn (3 turns)]] [[file:drowned.png|link=Drowned|Drowned: Deals low Water damage. Removes 15% of Stamina each turn. (3 turns)]] [[file:ignite.png|link=Ignition|Ignite: Inflicts Fire damage equal to 20% of its total life each turn (2 turns)]] [[file:nightmares.png|link=Nightmares|Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)]] [[file:poison.png|link=Poison|Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduced its power by 20% (4 turns)]] [[file:quicksand.png|link=Quicksand|Quicksand: Inflicts Earth damage equal to 15% of its total life each turn (4 turns)]] [[file:shock.png|link=Shock|Shock: Inflicts Thunder damage equal to 5% of its total life and blocks extra turn skills (3 turns)]] [[file:sunburn.png|link=Sunburn|Sunburn: Inflicts low Light damage each turn. Accuracy reduced by 15% (3 turns)]] [[file:nanovirus.png|link=Nanovirus|Nanovirus: Deals low metal damage. Blocks positive effects (3 turns)]] [[file:curse.png|link=Curse|Curse: Removes 10% Life and Stamina (double on the next turn)]]
  +
 
A skill applying a random control effect will only apply one of the following:<br />[[file:freeze.png|link=Freeze|Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (1 turn)]] [[file:possess.png|link=Possession|Possessed: Next turn will attack its teammates (1 or 2 turns)]] [[file:stun.png|link=Stun|Stun: Monster loses its next turn]] [[file:mega-freeze.png|link=Mega Freeze|Mega Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (2 turns)]] [[file:mega-stun.png|link=Mega_Stun|Mega Stun: Monster loses its 2 next turns]] [[file:megapossess.png|link=Mega_Possession|Mega Possession: Next turn will attack its teammates (2 turns)]]
   
 
== Negative Effects ==
 
== Negative Effects ==
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! style="text-align: center;"| Turns
 
! style="text-align: center;"| Turns
 
|-
 
|-
|[[file:cooldowns-activated.png|link=Category:Causes_Cooldowns_Activated|Cooldowns Activated]]<br>Cooldowns Activated
+
|[[file:Baby-reversion.png|link=Baby_Reversion|Baby Reversion]]<br>Baby Reversion
  +
|style="text-align: left;"| Transforms target into baby. Monster will lose its next turn but it can't be targeted by skills. After effect is resolved, [[File:baby-reversion-immunity.png|20px|Recently Reversed: Immune to Baby Reversion]] is applied, making monster immune to baby reversion for 1 turn.
|style="text-align: left;"| Activates all cooldowns on a monster's skills. Not an applied effect.
 
 
|1
 
|-
  +
|[[file:cooldowns-activated.png|link=Cooldowns_Activated|Cooldowns Activated]]<br>Cooldowns Activated
 
|style="text-align: left;"| Activates all cooldowns on a monster's skills. Not an applied effect.
 
|<nowiki>-</nowiki>
 
|<nowiki>-</nowiki>
 
|-
 
|-
|[[file:corrupted.png|link=Category:Causes_Corrupted|Corrupted: Next turn will attack his teammates]]<br>Corrupted
+
|[[file:corrupted.png|link=Corrupted|Corrupted]]<br>Corrupted
|style="text-align: left;"| Exclusive Possession. Monster will randomly select an available skill, special skill, or recharge. Skills targeting enemies will target allies, and skills targeting allies will target enemies. After effect is resolved, [[File:possession-immunity.png|20px|Recently Possessed: Immune to Possession]] is applied, making monster immune to possession/corrupted for 1 turn.
+
|style="text-align: left;"| Exclusive Possession. Monster will randomly select an available skill, special skill, or recharge. Skills targeting enemies will target allies, and skills targeting allies will target enemies. After effect is resolved, [[File:possession-immunity.png|20px|Recently Possessed: Immune to Possession]] is applied, making monster immune to possession/corrupted for 1 turn.
 
|1
 
|1
 
|-
 
|-
|[[file:freeze.png|link=Category:Causes_Freeze|Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life]]<br>Freeze
+
|[[file:freeze.png|link=Freeze|Freeze]]<br>Freeze
|style="text-align: left;"| Monster loses its next turn and receives Water damage equal to 2% of its total life. After effect is resolved, [[File:freeze-immunity.png|20px|Recently Frozen: Immune to Freeze]] is applied, making monster immune to freeze for 1 turn.
+
|style="text-align: left;"| Monster loses its next turn and receives water damage equal to 2% of its total life. After effect is resolved, [[File:freeze-immunity.png|20px|Recently Frozen: Immune to Freeze]] is applied, making monster immune to freeze for 1 turn.
 
|1
 
|1
 
|-
 
|-
  +
|[[file:megacorrupted.png|link=Mega_Corrupted|Mega Corrupted]]<br>Mega Corrupted
|[[file:mega-freeze.png|link=Category:Causes_Mega_Freeze|Mega Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life]]<br>Mega Freeze
 
|style="text-align: left;"| Monster loses its turn and receives Water damage equal to 2% of its total life. After effect is resolved, [[File:freeze-immunity.png|20px|Recently Frozen: Immune to Freeze]] is applied, making monster immune to freeze for 1 turn.
+
|style="text-align: left;"| Exclusive Possession. Monster will randomly select an available skill, special skill, or recharge. Skills targeting enemies will target allies, and skills targeting allies will target enemies. After effect is resolved, [[File:possession-immunity.png|20px|Recently Possessed: Immune to Possession]] is applied, making monster immune to possession/corrupted for 1 turn.
 
|2
 
|-
  +
|[[file:mega-freeze.png|link=Mega_Freeze|Mega Freeze]]<br>Mega Freeze
  +
|style="text-align: left;"| Monster loses its turn and receives water damage equal to 2% of its total life. After effect is resolved, [[File:freeze-immunity.png|20px|Recently Frozen: Immune to Freeze]] is applied, making monster immune to freeze for 1 turn.
 
|2
 
|-
  +
|[[file:Megapossess.png|link=Mega_Possession|Mega Possession]]<br>Mega Possession
  +
|style="text-align: left;"| Monster will randomly select an available skill, special skill, or recharge. Skills targeting enemies will target allies, and skills targeting allies will target enemies. After effect is resolved, [[File:possession-immunity.png|20px|Recently Possessed: Immune to Possession]] is applied, making monster immune to possession/corrupted for 1 turn.
 
|2
 
|2
 
|-
 
|-
|[[file:Megapossess.png|link=Category:Causes_Mega_Possession|Mega Possession: Will cast a random Skill against a random ally]]<br>Mega Possession
+
|[[file:mega-stun.png|link=Mega_Stun|Mega Stun]]<br>Mega Stun
|style="text-align: left;"| Monster will randomly select an available skill, special skill, or recharge. Skills targeting enemies will target allies, and skills targeting allies will target enemies. After effect is resolved, [[File:possession-immunity.png|20px|Recently Possessed: Immune to Possession]] is applied, making monster immune to possession/corrupted for 1 turn.
+
|style="text-align: left;"| Monster loses its turn. After effect is resolved, [[File:Recently-stunned.png|20px|Recently Stunned: Immune to Stun]] is applied, making monster immune to stun for 1 turn.
 
|2
 
|2
 
|-
 
|-
|[[file:mega-stun.png|link=Category:Causes_Mega_Stun|Mega Stun: Monster loses its 2 next turns]]<br>Mega Stun
+
|[[file:mega-time-stop.png|link=Mega_Time_Stop|Mega Time Stop]]<br>Mega Time Stop
|style="text-align: left;"| Monster loses its turn. After effect is resolved, [[File:Recently-stunned.png|20px|Recently Stunned: Immune to Stun]] is applied, making monster immune to stun for 1 turn.
+
|style="text-align: left;"| Monster loses its turns. After effect is resolved, [[File:Recently-time-stopped.png|20px|Recently Time Stopped: Immune to Time Stop]] is applied, making monster immune to time stop for 1 turn.
 
|2
 
|2
 
|-
 
|-
|[[file:possess.png|link=Category:Causes_Possession|Possessed: Next turn will attack his teammates]]<br>Possessed
+
|[[file:possess.png|link=Possession|Possessed]]<br>Possessed
|style="text-align: left;"| Monster will randomly select an available skill, special skill, or recharge. Skills targeting enemies will target allies, and skills targeting allies will target enemies. After effect is resolved, [[File:possession-immunity.png|20px|Recently Possessed: Immune to Possession]] is applied, making monster immune to possession/corrupted for 1 turn.
+
|style="text-align: left;"| Monster will randomly select an available skill, special skill, or recharge. Skills targeting enemies will target allies, and skills targeting allies will target enemies. After effect is resolved, [[File:possession-immunity.png|20px|Recently Possessed: Immune to Possession]] is applied, making monster immune to possession/corrupted for 1 turn.
 
|1
 
|1
 
|-
 
|-
|[[file:stun.png|link=Category:Causes_Stun|Stun: Monster loses its next turn]]<br>Stun
+
|[[file:stun.png|link=Stun|Stun]]<br>Stun
|style="text-align: left;"| Monster loses its turn. After effect is resolved, [[File:Recently-stunned.png|20px|Recently Stunned: Immune to Stun]] is applied, making monster immune to stun for 1 turn.
+
|style="text-align: left;"| Monster loses its turn. After effect is resolved, [[File:stun-immunity.png|20px|Recently Stunned: Immune to Stun]] is applied, making monster immune to stun for 1 turn.
 
|1
 
|1
 
|-
 
|-
|[[file:time-stop.png|link=Category:Causes_Time_Stop|Time Stop: Can't perform attacks]]<br>Time Stop
+
|[[file:time-stop.png|link=Time_Stop|Time Stop]]<br>Time Stop
|style="text-align: left;"| Monster loses its turn.
+
|style="text-align: left;"| Monster loses its turn. After effect is resolved, [[File:Recently-time-stopped.png|20px|Recently Time Stopped: Immune to Time Stop]] is applied, making monster immune to time stop for 1 turn.
 
|1
 
|1
 
|-
 
|-
|[[file:total-blind.png|link=Category:Causes_Total_Blind|Total Blind: Reduces target Accuracy by 100%]]<br>Total Blind
+
|[[file:total-blind.png|link=Total_Blind|Total Blind]]<br>Total Blind
 
|style="text-align: left;"| Monster's accuracy is reduced by 100%.
 
|style="text-align: left;"| Monster's accuracy is reduced by 100%.
 
|1
 
|1
 
|-
 
|-
|[[file:total-damage-reduction.png|link=Category:Causes_Total_Damage_Reduction|Total Damage Reduction: Monster does not deal any damage]]<br>Total Damage Reduction
+
|[[file:total-damage-reduction.png|link=Total_Damage_Reduction|Total Damage Reduction]]<br>Total Damage Reduction
 
|style="text-align: left;"| Monster's damage is reduced by 100%.
 
|style="text-align: left;"| Monster's damage is reduced by 100%.
 
|1
 
|1
 
|-
 
|-
|[[file:time-stop.png|link=Category:Causes_Trolled|Trolled: Can't perform attacks]]<br>Trolled
+
|[[file:time-stop.png|link=Trolled|Trolled]]<br>Trolled
|style="text-align: left;"| Monster loses its turn.
+
|style="text-align: left;"| Exclusive Time Stop. Monster loses its turns.
 
|2
 
|2
 
|}
 
|}
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! style="text-align: center;"| Turns
 
! style="text-align: center;"| Turns
 
|-
 
|-
|[[file:bleeding.png|24px|link=Category:Causes_Bleeding|Bleed: Deals Dark damage equal to 10% of its total life each turn and reduces damage by 20%]]<br>Bleeding
+
|[[file:bleeding.png|24px|link=Bleeding|Bleed]]<br>Bleeding
|style="text-align: left;"| Deals damage equal to 10% of its total life and reduces damage by 20%.
+
|style="text-align: left;"| Deals dark damage equal to 10% of its total life and reduces damage by 20%.
 
|3
 
|3
 
|-
 
|-
|[[file:burning.png|link=Category:Causes_Burning|Burn: Inflicts Fire damage equal to 15% of its total life each turn]]<br>Burning
+
|[[file:burning.png|link=Burning|Burn]]<br>Burning
|style="text-align: left;"| Deals damage equal to 15% of its total life.
+
|style="text-align: left;"| Deals fire damage equal to 15% of its total life.
 
|3
 
|3
 
|-
 
|-
|[[file:curse.png|link=Category:Causes Curse|Curse: Removes 10% Life and Stamina (double on the next turn)]]<br>Curse
+
|[[file:curse.png|link=Curse|Curse]]<br>Curse
|style="text-align: left;"| Removes 10% life and Stamina (double on the next turn).
+
|style="text-align: left;"| Removes 10% life and stamina (double on the next turn).
 
|2
 
|2
 
|-
 
|-
|[[file:drowned.png|link=Category:Causes_Drowned|Drowned: Deals low Water damage. Removes 15% of Stamina each turn.]]<br>Drowned
+
|[[file:drowned.png|link=Drowned|Drowned]]<br>Drowned
|style="text-align: left;"| Deals damage equal to 10% of its total life and drains 15% stamina.
+
|style="text-align: left;"| Deals water damage equal to 10% of its total life and drains 15% stamina.
 
|3
 
|3
 
|-
 
|-
|[[file:ignite.png|link=Category:Causes_Ignite|Ignite: Inflicts Fire damage equal to 20% of its total life each turn]]<br>Ignite
+
|[[file:ignite.png|link=Ignite|Ignite]]<br>Ignite
|style="text-align: left;"| Deals damage equal to 20% of its total life.
+
|style="text-align: left;"| Deals fire damage equal to 20% of its total life.
 
|2
 
|2
 
|-
 
|-
|[[file:nanovirus.png|link=Category:Causes_Nanovirus|Nanovirus]]<br>Nanovirus
+
|[[file:nanovirus.png|link=Nanovirus|Nanovirus]]<br>Nanovirus
|style="text-align: left;"| Deals damage equal to 10% of its total life and blocks positive effects.
+
|style="text-align: left;"| Deals metal damage equal to 10% of its total life and blocks positive effects.
 
|3
 
|3
 
|-
 
|-
|[[file:nightmares.png|link=Category:Causes_Nightmares|Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn]]<br>Nightmares
+
|[[file:nightmares.png|link=Nightmares|Nightmares]]<br>Nightmares
|style="text-align: left;"| Deals damage equal to 5% of its total life and drains 10% of stamina.
+
|style="text-align: left;"| Deals dark damage equal to 5% of its total life and drains 10% of its stamina.
 
|3
 
|3
 
|-
 
|-
|[[file:poison.png|link=Category:Causes_Poison|Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduced its power by 20%]]<br>Poison
+
|[[file:poison.png|link=Poison|Poison]]<br>Poison
|style="text-align: left;"| Deals damage equal to 10% of its total life each turn and reduces damage by 20%.
+
|style="text-align: left;"| Deals nature damage equal to 10% of its total life and reduces damage by 20%.
 
|4
 
|4
 
|-
 
|-
|[[file:quicksand.png|link=Category:Causes_Quicksand|Quicksand: Inflicts Earth damage equal to 15% of its total life each turn]]<br>Quicksand
+
|[[file:quicksand.png|link=Quicksand|Quicksand]]<br>Quicksand
|style="text-align: left;"| Deals damage equal to 15% of its total life.
+
|style="text-align: left;"| Deals earth damage equal to 15% of its total life.
 
|4
 
|4
 
|-
 
|-
|[[file:shock.png|link=Category:Causes_Shock|Shock: Inflicts Thunder damage equal to 5% of its total life and blocks extra turn skills]]<br>Shock
+
|[[file:shock.png|link=_Shock|Shock]]<br>Shock
|style="text-align: left;"| Deals damage equal to 5% of its total life and blocks the ability to give extra turns.
+
|style="text-align: left;"| Deals thunder damage equal to 5% of its total life and blocks the ability to give extra turns.
 
|3
 
|3
 
|-
 
|-
|[[file:sunburn.png|link=Category:Causes_Sunburn|Sunburn: Inflicts low Light damage each turn. Accuracy reduced by 15%]]<br>Sunburn
+
|[[file:sunburn.png|link=Sunburn|Sunburn]]<br>Sunburn
|style="text-align: left;"| Deals damage equal to 10% of its total life and reduces accuracy reduced by 15%.
+
|style="text-align: left;"| Deals light damage equal to 10% of its total life and reduces accuracy by 15%.
 
|3
 
|3
 
|}
 
|}
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! style="text-align: center;"| Turns
 
! style="text-align: center;"| Turns
 
|-
 
|-
 
|[[file:dark-weakness.png|link=CDark_Weakness|Dark Weakness]]<br>Dark Weakness
|[[file:arcane-sap.png|Arcane Sap: The affected enemy becomes weak to all Magic, Nature, and Physical attacks]]<br>Arcane Sap
 
|style="text-align: left;"| Incoming magic, nature, or physical damage is increased by 50%.
 
|3
 
|-
 
|[[file:dark-weakness.png|link=Category:Causes_Dark_Weakness|Dark Weakness: Makes enemies very weak against Dark attacks]]<br>Dark Weakness
 
 
|style="text-align: left;"| Incoming dark damage is increased by 50%.
 
|style="text-align: left;"| Incoming dark damage is increased by 50%.
 
|3
 
|3
 
|-
 
|-
 
|[[file:earth-weakness.png|link=Earth_Weakness|Earth Weakness]]<br>Earth Weakness
|[[file:nightmares.png|link=Category:Causes_Debilitating_Shadows|Debilitating Shadows: Makes enemy very weak against Dark attacks]]<br>Debilitating Shadows
 
|style="text-align: left;"| Incoming dark damage is increased by 50%.
 
|2
 
|-
 
|[[file:nightmares.png|link=Category:Causes_Discouragement|Discouragement: The affected enemy becomes weak against all Special and Light attacks]]<br>Discouragement
 
|style="text-align: left;"| Incoming special or light damage is increased by 50%.
 
|3
 
|-
 
|[[file:poison.png|link=Category:Causes_D_Toxin|D Toxin: The affected enemy becomes weak against Dark attacks]]<br>D Toxin
 
|style="text-align: left;"| Incoming dark damage is increased by 50%.
 
|3
 
|-
 
|[[file:earth-weakness.png|link=Category:Causes_Earth_Weakness|Earth Weakness: Target receives more damage from Earth attacks]]<br>Earth Weakness
 
 
|style="text-align: left;"| Incoming earth damage is increased by 50%.
 
|style="text-align: left;"| Incoming earth damage is increased by 50%.
 
|3
 
|3
 
|-
 
|-
 
|[[file:fire-weakness.png|link=Fire_Weakness|Fire Weakness]]<br>Fire Weakness
|[[file:arcane-sap.png|Elemental Sap: The affected enemy becomes weak to all Fire, Earth, and Water attacks]]<br>Elemental Sap
 
|style="text-align: left;"| Incoming fire, earth, or water damage is increased by 50%.
 
|3
 
|-
 
|[[file:fire-weakness.png|link=Category:Causes_Fire_Weakness|Fire Weakness: Target receives more damage from Fire attacks]]<br>Fire Weakness
 
 
|style="text-align: left;"| Incoming fire damage is increased by 50%.
 
|style="text-align: left;"| Incoming fire damage is increased by 50%.
 
|3
 
|3
 
|-
 
|-
|[[file:blind.png|link=Category:Causes_Flashbang|Flashbang: Monster becomes weak to Light element]]<br>Flashbang
+
|[[file:blind.png|link=Flashbang|Flashbang]]<br>Flashbang
|style="text-align: left;"| Incoming light damage is increased by 50%.
+
|style="text-align: left;"| Incoming light damage is increased by 80%.
 
|3
 
|3
 
|-
 
|-
|[[file:light-weakness.png|link=Category:Causes_Light_Weakness|Light Weakness: Target receives more damage from Light attacks]]<br>Light Weakness
+
|[[file:light-weakness.png|link=Light_Weakness|Light Weakness]]<br>Light Weakness
 
|style="text-align: left;"| Incoming light damage is increased by 50%.
 
|style="text-align: left;"| Incoming light damage is increased by 50%.
 
|3
 
|3
 
|-
 
|-
 
|[[file:magic-weakness.png|link=Magic_Weakness|Magic Weakness]]<br>Magic Weakness
|[[file:poison.png|link=Category:Causes_LMEM_Toxin|L.M.E.M. Toxin: The affected enemy becomes weak against Light, Magic, Earth, and Metal attacks]]<br>L.M.E.M. Toxin
 
|style="text-align: left;"| Incoming light, magic, earth, or metal damage is increased by 50%.
 
|3
 
|-
 
|[[file:magic-weakness.png|link=Category:Causes_Magic_Weakness|Magic Weakness: Target receives more damage from Magic attacks]]<br>Magic Weakness
 
 
|style="text-align: left;"| Incoming magic damage is increased by 50%.
 
|style="text-align: left;"| Incoming magic damage is increased by 50%.
 
|3
 
|3
 
|-
 
|-
|[[file:magnetize.png|link=Category:Causes_Magnetize|Magnetize: Monster becomes weak against Metal]]<br>Magnetize
+
|[[file:metal-weakness.png|link=Metal_Weakness|Metal Weakness]]<br>Metal Weakness
|style="text-align: left;"| Incoming metal damage is increased by 50%.
 
|3
 
|-
 
|[[file:metal-weakness.png|link=Category:Causes_Metal_Weakness|Metal Weakness: Target receives more damage from Metal attacks]]<br>Metal Weakness
 
 
|style="text-align: left;"| Incoming metal damage is increased by 50%.
 
|style="text-align: left;"| Incoming metal damage is increased by 50%.
 
|3
 
|3
 
|-
 
|-
|[[file:poison.png|link=Category:Causes_Natural_Toxins|Natural Toxins: Monster becomes weak to Nature attacks]]<br>Natural Toxins
+
|[[file:nature-weakness.png|link=Nature_Weakness|Nature Weakness]]<br>Nature Weakness
 
|style="text-align: left;"| Incoming nature damage is increased by 50%.
 
|style="text-align: left;"| Incoming nature damage is increased by 50%.
 
|3
 
|3
 
|-
 
|-
|[[file:nature-weakness.png|link=Category:Causes_Nature_Weakness|Nature Weakness: Target receives more damage from Nature attacks]]<br>Nature Weakness
+
|[[file:special-weakness.png|link=Special_Weakness|Special Weakness]]<br>Special Weakness
|style="text-align: left;"| Incoming nature damage is increased by 50%.
 
|3
 
|-
 
|[[file:special-weakness.png|link=Category:Causes_Special_Weakness|Special Weakness: Target receives more damage from Special attacks]]<br>Special Weakness
 
 
|style="text-align: left;"| Incoming special damage is increased by 50%.
 
|style="text-align: left;"| Incoming special damage is increased by 50%.
 
|3
 
|3
 
|-
 
|-
|[[file:arcane-sap.png|Spectral Sap: The affected enemy becomes weak to all Light, Dark, and Thunder attacks]]<br>Spectral Sap
+
|[[file:thunder-weakness.png|link=Thunder_Weakness|Thunder Weakness]]<br>Thunder Weakness
|style="text-align: left;"| Incoming damage light, dark, or thunder damage is increased by 50%.
 
|3
 
|-
 
|[[file:burning.png|link=Category:Causes_Sticky Lava|Sticky Lava: Makes enemy very weak against Fire attacks]]<br>Sticky Lava
 
|style="text-align: left;"| Incoming fire damage is increased by 50%.
 
|2
 
|-
 
|[[file:poison.png|link=Category:Causes_TFWN_Toxin|T.F.W.N. Toxin: The affected enemy becomes weak against Thunder, Fire, Water, and Nature attacks]]<br>T.F.W.N. Toxin
 
|style="text-align: left;"| Incoming thunder, fire, water, or nature damage is increased by 50%.
 
|3
 
|-
 
|[[file:thunder-weakness.png|link=Category:Causes_Thunder_Weakness|Thunder Weakness: Target receives more damage from Thunder attacks]]<br>Thunder Weakness
 
 
|style="text-align: left;"| Incoming thunder damage is increased by 50%.
 
|style="text-align: left;"| Incoming thunder damage is increased by 50%.
 
|3
 
|3
 
|-
 
|-
 
|[[file:water-weakness.png|link=Water_Weakness|Water Weakness]]<br>Water Weakness
|[[file:nightmares.png|link=Category:Causes_Uther's_Rage|Uther's Rage: Enemy is very weak against Special and Metal attacks]]<br>Uther's Rage
 
|style="text-align: left;"| Incoming special or metal damage is increased by 50%.
 
|2
 
|-
 
|[[file:water-weakness.png|link=Category:Causes_Water_Weakness|Water Weakness: Target receives more damage from Water attacks]]<br>Water Weakness
 
 
|style="text-align: left;"| Incoming water damage is increased by 50%.
 
|style="text-align: left;"| Incoming water damage is increased by 50%.
 
|3
 
|3
Line 225: Line 198:
 
! style="text-align: center;"| Turns
 
! style="text-align: center;"| Turns
 
|-
 
|-
|[[file:back-in-time.png|link=Category:Causes_Back_in_Time|Back in Time: Transforms target into its young state; its Power is reduced by 40%]]<br>Back in Time
+
|[[file:back-in-time.png|link=Back_in_Time|Back in Time]]<br>Back in Time
 
|style="text-align: left;"| Monster is transformed into its younger state and damage is reduced by 40%.
 
|style="text-align: left;"| Monster is transformed into its younger state and damage is reduced by 40%.
 
|3
 
|3
 
|-
 
|-
|[[file:slow.png|link=Category:Causes_Bad_Connection|Bad Connection: Speed reduced by 30%]]<br>Bad Connection
+
|[[file:blind.png|link=Blind|Blind]]<br>Blind
|style="text-align: left;"| Speed is reduced by 30%.
 
|2
 
|-
 
|[[file:blind.png|link=Category:Causes_Blind|Blind: Accuracy reduced by 50%]]<br>Blind
 
 
|style="text-align: left;"| Accuracy is reduced by 50%.
 
|style="text-align: left;"| Accuracy is reduced by 50%.
 
|2
 
|2
 
|-
 
|-
|[[file:bugged.png|link=Category:Causes_Bugged|Bugged: Attacks with always hit monster; healing is 50% less effective]]<br>Bugged
+
|[[file:bugged.png|link=Bugged|Bugged]]<br>Bugged
 
|style="text-align: left;"| Incoming attacks always hit and healing is reduced by 50%.
 
|style="text-align: left;"| Incoming attacks always hit and healing is reduced by 50%.
 
|3
 
|3
 
|-
 
|-
|[[file:reaper-countdown.png|link=Category:Causes_Cursed_Countdown|Cursed Countdown: Target will die when the countdown is over]]<br>Cursed Countdown
+
|[[file:reaper-countdown.png|link=Cursed_Countdown|Cursed Countdown]]<br>Cursed Countdown
 
|style="text-align: left;"| Monster will die when the countdown is complete.
 
|style="text-align: left;"| Monster will die when the countdown is complete.
 
|1-4
 
|1-4
 
|-
 
|-
|[[file:strength-stamina-buff.png|link=Category:Causes_Cursed_Totem|Cursed Totem: 25% Life, Damage, and Stamina decrease]]<br>Cursed Totem
+
|[[file:strength-stamina-buff.png|link=Cursed_Totem|Cursed Totem]]<br>Cursed Totem
 
|style="text-align: left;"| Life, damage, and stamina are reduced by 25%.
 
|style="text-align: left;"| Life, damage, and stamina are reduced by 25%.
 
|5
 
|5
 
|-
 
|-
|[[file:damage-reduction.png|link=Category:Causes_Damage_Reduction|Damage Reduction: Monster inflicts 25% less damage]]<br>Damage Reduction
+
|[[file:damage-reduction.png|link=Damage_Reduction|Damage Reduction]]<br>Damage Reduction
 
|style="text-align: left;"| Damage is reduced by 25%.
 
|style="text-align: left;"| Damage is reduced by 25%.
 
|2
 
|2
 
|-
 
|-
|[[file:daze.png|link=Category:Causes_Daze|Daze: Power and Accuracy reduced by 25%]]<br>Daze
+
|[[file:daze.png|link=Daze|Daze]]<br>Daze
 
|style="text-align: left;"| Damage and accuracy are reduced by 25%.
 
|style="text-align: left;"| Damage and accuracy are reduced by 25%.
 
|3
 
|3
 
|-
 
|-
|[[file:guard-down.png|link=Category:Causes_Guard_Down|Guard Down: Incoming attacks will always hits]]<br>Guard Down
+
|[[file:guard-down.png|link=Guard_Down|Guard Down]]<br>Guard Down
 
|style="text-align: left;"| Incoming attacks always hit.
 
|style="text-align: left;"| Incoming attacks always hit.
 
|2
 
|2
 
|-
 
|-
|[[file:half-life.png|link=Category:Causes_Half_Healing|Half Healing: Healing Effects Halved]]<br>Half Healing
+
|[[file:half-life.png|link=Half_Healing|Half Healing]]<br>Half Healing
 
|style="text-align: left;"| Healing is reduced by 50%.
 
|style="text-align: left;"| Healing is reduced by 50%.
 
|2
 
|2
 
|-
 
|-
|[[file:half-life.png|link=Category:Causes_Half_Life|Half Life: Life temporarily reduced by 50%]]<br>Half Life
+
|[[file:half-life.png|link=Half_Life|Half Life]]<br>Half Life
 
|style="text-align: left;"| Maximum life is reduced by 50%.
 
|style="text-align: left;"| Maximum life is reduced by 50%.
 
|3
 
|3
 
|-
 
|-
|[[file:major-damage-reduction.png|link=Category:Causes_Major_Damage_Reduction|Major Damage Reduction: Monster inflicts 50% less damage]]<br>Major Damage Reduction
+
|[[file:major-damage-reduction.png|link=Major_Damage_Reduction|Major Damage Reduction]]<br>Major Damage Reduction
 
|style="text-align: left;"| Monster's damage is reduced by 50%.
 
|style="text-align: left;"| Monster's damage is reduced by 50%.
 
|2
 
|2
 
|-
 
|-
|[[file:minor-blind.png|link=Category:Causes_Minor_Blind|Minor Blind: Accuracy reduced by 25%]]<br>Minor Blind
+
|[[file:minor-blind.png|link=Minor_Blind|Minor Blind]]<br>Minor Blind
 
|style="text-align: left;"| Accuracy is reduced by 25%.
 
|style="text-align: left;"| Accuracy is reduced by 25%.
 
|1
 
|1
 
|-
 
|-
|[[file:half-life.png|link=Category:Causes_Negate_Healing|Negate Healing: Target can't be healed]]<br>Negate Healing
+
|[[file:half-life.png|link=Negate_Healing|Negate Healing]]<br>Negate Healing
 
|style="text-align: left;"| Monster cannot be healed.
 
|style="text-align: left;"| Monster cannot be healed.
 
|3
 
|3
 
|-
 
|-
|[[file:bugged.png|link=Category:Causes_Plague|Plague: Incoming attacks will always hit; healing effects will damage target instead of healing it]]<br>Plague
+
|[[file:bugged.png|link=Plague|Plague]]<br>Plague
 
|style="text-align: left;"| Incoming attacks will always hit and healing effects will damage target instead of healing it.
 
|style="text-align: left;"| Incoming attacks will always hit and healing effects will damage target instead of healing it.
 
|3
 
|3
 
|-
 
|-
|[[file:positive-effects-blocked.png|link=Category:Causes_Positive_Effects_Blocked|Positive Effects Blocked]]<br>Positive Effects Blocked
+
|[[file:positive-effects-blocked.png|link=Positive_Effects_Blocked|Positive Effects Blocked]]<br>Positive Effects Blocked
|style="text-align: left;"| Blocks all positive effects.
+
|style="text-align: left;"| Blocks all incoming positive effects.
 
|3
 
|3
 
|-
 
|-
|[[file:half-life.png|link=Category:Causes_Reverse_Healing|Reverse Healing: Healing reduces life]]<br>Reverse Healing
+
|[[file:half-life.png|link=Reverse_Healing|Reverse Healing]]<br>Reverse Healing
 
|style="text-align: left;"| Healing effects will damage the monster instead of healing.
 
|style="text-align: left;"| Healing effects will damage the monster instead of healing.
 
|3
 
|3
 
|-
 
|-
|[[file:shield-blocked.png|link=Category:Causes_Shield_Block|Shield Blocked: Removes and blocks Shields]]<br>Shield Blocked
+
|[[file:shield-blocked.png|link=Shield_Block|Shield Blocked]]<br>Shield Blocked
 
|style="text-align: left;"| Removes and blocks shields.
 
|style="text-align: left;"| Removes and blocks shields.
 
|3
 
|3
 
|-
 
|-
|[[file:slow.png|link=Category:Causes_Slow|Slow: Speed reduced by 25%]]<br>Slow
+
|[[file:slow.png|link=Slow|Slow]]<br>Slow
 
|style="text-align: left;"| Speed is reduced by 25%.
 
|style="text-align: left;"| Speed is reduced by 25%.
 
|2
 
|2
 
|-
 
|-
|[[file:stamina-leak.png|link=Category:Causes_Stamina_Leak|Stamina Leak: Removes 15% Stamina each turn]]<br>Stamina Leak
+
|[[file:stamina-leak.png|link=Stamina_Leak|Stamina Leak]]<br>Stamina Leak
|style="text-align: left;"| Removes stamina equal to 15% of its total.
+
|style="text-align: left;"| Removes 15% of its total stamina.
 
|3
 
|3
 
|-
 
|-
|[[file:trait-disabled.png|link=Category:Causes_Trait_Disabled|Trait Disabled: Removes all the effects of the monster's trait]]<br>Trait Disabled
+
|[[file:trait-disabled.png|link=Trait_Disabled|Trait Disabled]]<br>Trait Disabled
 
|style="text-align: left;"| Removes monster's trait.
 
|style="text-align: left;"| Removes monster's trait.
 
|3
 
|3
Line 312: Line 281:
 
== Positive Effects ==
 
== Positive Effects ==
 
<tabber>
 
<tabber>
Immunities=
+
Effect Immunities=
 
These effects prevent monsters from receiving certain effects.
 
These effects prevent monsters from receiving certain effects.
 
{| class="article-table" style="text-align: center;"
 
{| class="article-table" style="text-align: center;"
Line 319: Line 288:
 
! style="text-align: center;" | Turns
 
! style="text-align: center;" | Turns
 
|-
 
|-
|[[file:bleed-immunity.png|link=Category:Causes_Bleed_Immunity|Bleed Immunity]]<br>Bleed Immunity
+
|[[file:cooldowns-protection.png|link=Cooldowns Immunity (Effect)|Cooldowns Immunity]]<br>Cooldowns Immunity
| style="text-align: left;" | Immunity to bleed.
+
| style="text-align: left;" | Cooldowns cannot be [[Cooldowns Activated|activated]] by other skills.
 
|3
 
|3
 
|-
 
|-
|[[file:blind-immunity.png|link=Category:Causes_Blind_Immunity|Blind Immunity]]<br>Blind Immunity
+
|[[file:bleed-immunity.png|link=Immune to Bleed (Effect)|Immune to Bleed]]<br>Immune to Bleed
| style="text-align: left;" | Immunity to blind.
+
| style="text-align: left;" | Immunity to [[bleed]].
 
|3
 
|3
 
|-
 
|-
  +
|[[file:blind-immunity.png|link=Immune to Blind (Effect)|Immune to Blind]]<br>Immune to Blind
|[[file:blockremovebuffs-effect.png|link=Category:Causes_Block_Remove_Positive_Effects|Block Remove Positive Effects]]<br>Block Remove Positive Effects
 
| style="text-align: left;" | Immunity to positive effects removal.
+
| style="text-align: left;" | Immunity to [[blind]].
 
|3
 
|3
 
|-
 
|-
|[[file:burning-immunity.png|link=Category:Causes_Burn_Immunity|Burn Immunity]]<br>Burn Immunity
+
|[[file:burning-immunity.png|link=Immune to Burn (Effect)|Immune to Burn]]<br>Immune to Burn
| style="text-align: left;" | Immunity to burn.
+
| style="text-align: left;" | Immunity to [[burn]].
 
|3
 
|3
 
|-
 
|-
|[[file:control-immunity-b.png|24px|link=Category:Causes_Control_Immunity|Control Immunity]]<br>Control Immunity
+
|[[file:control-immunity-b.png|24px|link=Immune to Control (Effect)|Immune to Control]]<br>Immune to Control
| style="text-align: left;" | Immunity to stun, freeze, and possession.
+
| style="text-align: left;" | Immunity to [[stun]], [[freeze]], [[possession]], [[corrupted]], [[Time Stop|time stop]] and [[Baby Reversion|baby reversion]].
|3
+
|1-3
 
|-
 
|-
|[[file:cooldowns-protection.png|link=Category:Causes_Cooldown_Protection|Cooldown Protection]]<br>Cooldown Protection
+
|[[file:dark-immunity.png|link=Immune to Dark|Immune to Dark]]<br>Immune to Dark
| style="text-align: left;" | Prevents skills that activate cooldowns.
+
| style="text-align: left;" | Immunity to dark.
 
|2
 
|-
  +
|[[file:daze-immunity.png|link=Immune to Daze (Effect)|Immune to Daze]]<br>Immune to Daze
 
| style="text-align: left;" | Immunity to [[daze]].
 
|3
 
|3
 
|-
 
|-
|[[file:daze-immunity.png|link=Category:Causes_Daze_Immunity|Daze Immunity]]<br>Daze Immunity
+
|[[file:earth-immunity.png|link=Immune to Earth|Immune to Earth]]<br>Immune to Earth
| style="text-align: left;" | Immunity to daze.
+
| style="text-align: left;" | Immunity to earth.
 
|3
 
|3
 
|-
 
|-
|[[file:freeze-immunity.png|link=Category:Causes_Freeze_Immunity|Freeze Immunity]]<br>Freeze Immunity
+
|[[file:fire-immunity.png|link=Immune to Fire|Immune to Fire]]<br>Immune to Fire
| style="text-align: left;" | Immunity to freeze.
+
| style="text-align: left;" | Immunity to fire.
 
|2
 
|-
  +
|[[file:freeze-immunity.png|link=Immune to Freeze (Effect)|Immune to Freeze]]<br>Immune to Freeze
 
| style="text-align: left;" | Immunity to [[freeze]].
 
|3
 
|3
 
|-
 
|-
|[[file:nightmares-immunity.png|link=Category:Causes_Nightmares_Immunity|Nightmares Immunity]]<br>Nightmares Immunity
+
|[[file:light-immunity.png|link=Immune to Light|Immune to Light]]<br>Immune to Light
| style="text-align: left;" | Immunity to nightmares.
+
| style="text-align: left;" | Immunity to light.
 
|2
 
|-
  +
|[[file:magic-immunity.png|link=Immune to Magic|Immune to Magic]]<br>Immune to Magic
 
| style="text-align: left;" | Immunity to magic.
 
|2
 
|-
  +
|[[file:metal-immunity.png|link=Immune to Metal|Immune to Metal]]<br>Immune to Metal
 
| style="text-align: left;" | Immunity to metal.
 
|2
 
|-
  +
|[[file:nature-immunity.png|link=Immune to Nature|Immune to Nature]]<br>Immune to Nature
 
| style="text-align: left;" | Immunity to nature.
 
|2
 
|-
  +
|[[file:nightmares-immunity.png|link=Immune to Nightmares (Effect)|Immune to Nightmares]]<br>Nightmares Immunity
 
| style="text-align: left;" | Immunity to [[nightmares]].
 
|3
 
|3
 
|-
 
|-
|[[file:poison-immunity2.png|link=Category:Causes_Poison_Immunity|Poison Immunity]]<br>Poison Immunity
+
|[[file:poison-immunity2.png|link=Immune to Poison (Effect)|Immune to Poison]]<br>Immune to Poison
| style="text-align: left;" | Immunity to poison.
+
| style="text-align: left;" | Immunity to [[poison]].
 
|3
 
|3
 
|-
 
|-
|[[file:possession-immunity.png|link=Category:Causes_Possession_Immunity|Possession Immunity]]<br>Possession Immunity
+
|[[file:possession-immunity.png|link=Immune to Possession and Corruption|Immune to Possession and Corruption]]<br>Immune to Possession and Corruption
| style="text-align: left;" | Immunity to possession and corrupted.
+
| style="text-align: left;" | Immunity to [[possession]] and [[corrupted|corruption]].
 
|3
 
|3
 
|-
 
|-
|[[file:protect-trait.png|link=Category:Causes_Protect_Trait|Protect Trait]]<br>Protect Trait
+
|[[file:quicksand-immunity.png|link=Quicksand_Immunity (Effect)|Quicksand Immunity]]<br>Quicksand Immunity
| style="text-align: left;" | Trait cannot be disabled.
+
| style="text-align: left;" | Immunity to [[quicksand]].
 
|3
 
|3
 
|-
 
|-
|[[file:quicksand-immunity.png|link=Category:Causes_Quicksand_Immunity|Quicksand Immunity]]<br>Quicksand Immunity
+
|[[file:stun-immunity.png|link=Immune to Stun (Effect)|Immune to Stun]]<br>Immune to Stun
| style="text-align: left;" | Immunity to quicksand.
+
| style="text-align: left;" | Immunity to [[stun]].
 
|3
 
|3
 
|-
 
|-
|[[file:possession-immunity.png|Recently Possessed]]<br>Recently Possessed/Corrupted
+
|[[file:thunder-immunity.png|link=Immune to Thunder|Immune to Thunder]]<br>Immune to Thunder
| style="text-align: left;" | Immunity to possession. Effect is applied after being Possessed/Corrupted or Mega Possessed.
+
| style="text-align: left;" | Immunity to thunder.
|1
+
|2
 
|-
 
|-
|[[file:recently-stunned.png|Recently Stunned]]<br>Recently Stunned
+
|[[file:immune-to-torture.png|link=Immune to Torture (Effect)|Immune to Torture]]<br>Immune to Torture
| style="text-align: left;" | Immunity to stun. Effect is applied after being Stunned or Mega Stunned.
+
| style="text-align: left;" | Immunity to all torture effects- [[burn]], [[ignite]], [[poison]], [[bleed]], [[nightmares]], [[quicksands]], [[drowned]], [[sunburn]], [[shock]], and [[nanovirus]].
|1
 
|-
 
|[[file:stun-immunity.png|link=Category:Causes_Stun_Immunity|Stun Immunity]]<br>Stun Immunity
 
| style="text-align: left;" | Immunity to stun.
 
 
|3
 
|3
 
|-
 
|-
|[[file:immune-to-torture.png|link=Category:Causes_Torture_Immunity|Torture Immunity]]<br>Torture Immunity
+
|[[file:water-immunity.png|link=Immune to Water|Immune to Water]]<br>Immune to Water
| style="text-align: left;" | Immunity to Torture effects.
+
| style="text-align: left;" | Immunity to water.
 
|2
 
|-
 
|[[file:protect-trait.png|link=Trait Protection (Effect)|Trait Protection]]<br>Trait Protection
 
| style="text-align: left;" | Trait cannot be [[Trait Disabled|disabled]].
 
|3
 
|3
 
|}
 
|}
Line 395: Line 388:
 
! style="text-align: center;" | Turns
 
! style="text-align: center;" | Turns
 
|-
 
|-
|<span class="plainlinks" title="Anticipation Hater">[{{fullurl:Category:Causes_Anticipation_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/9/9e/Anticipation-hater.png/revision/latest?cb=20180916231650&format=original]</span><br>Anticipation Hater
+
|<span class="plainlinks" title="Anticipation Hater">[{{fullurl:Anticipation_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/9/9e/Anticipation-hater.png/revision/latest?cb=20180916231650&format=original]</span><br>Anticipation Hater
| style="text-align: left;" | Deals triple damage against monsters with the Anticipation trait.
+
| style="text-align: left;" | Deals triple damage against monsters with [[Anticipation (Trait)|Anticipation]].
 
|3
 
|3
 
|-
 
|-
|<span class="plainlinks" title="Artifact Hater">[{{fullurl:Category:Causes_Artifact_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/d/d2/Artifact-hater.png/revision/latest?cb=20180823022308&format=original]</span><br>Artifact Hater
+
|<span class="plainlinks" title="Artifact Hater">[{{fullurl:Artifact_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/d/d2/Artifact-hater.png/revision/latest?cb=20180823022308&format=original]</span><br>Artifact Hater
| style="text-align: left;" | Deals triple damage against monsters with the Artifact trait.
+
| style="text-align: left;" | Deals triple damage against monsters with [[Artifact]].
 
|3
 
|3
 
|-
 
|-
|<span class="plainlinks" title="Burn Hater">[{{fullurl:Category:Causes_Burn_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/1/17/Burn-hater.png/revision/latest?cb=20180624141424&format=original]</span><br>Burn Hater
+
|<span class="plainlinks" title="Burn Hater">[{{fullurl:Burn_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/1/17/Burn-hater.png/revision/latest?cb=20180624141424&format=original]</span><br>Burn Hater
| style="text-align: left;" | Deals triple damage against monsters affected by burn.
+
| style="text-align: left;" | Deals triple damage against monsters affected by [[burn]].
 
|3
 
|3
 
|-
 
|-
|[[file:damage-boost.png|link=Category:Causes_Damage_Boost|Damage Boost]]<br>Damage Boost
+
|[[file:damage-boost.png|link=Damage_Boost|Damage Boost]]<br>Damage Boost
| style="text-align: left;" | Deals 50% more damage.
+
| style="text-align: left;" | Increases damage by 50%.
 
|<abbr title="Almost all instances are 2 turns">2 or 4</abbr>
 
|<abbr title="Almost all instances are 2 turns">2 or 4</abbr>
 
|-
 
|-
|[[file:strength-buff.png|link=Category:Causes_Damage_Totem|Damage Totem]]<br>Damage Totem
+
|[[file:strength-buff.png|link=Damage_Totem|Damage Totem]]<br>Damage Totem
 
| style="text-align: left;" | Deals double damage.
 
| style="text-align: left;" | Deals double damage.
 
|3
 
|3
 
|-
 
|-
|<span class="plainlinks" title="Dark Hater">[{{fullurl:Category:Causes_Dark_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/7/72/Dark-hater.png/revision/latest?cb=20180916230359&format=original]</span><br>Dark Hater
+
|<span class="plainlinks" title="Dark Hater">[{{fullurl:Dark_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/7/72/Dark-hater.png/revision/latest?cb=20180916230359&format=original]</span><br>Dark Hater
 
| style="text-align: left;" | Deals triple damage against dark monsters.
 
| style="text-align: left;" | Deals triple damage against dark monsters.
 
|3
 
|3
 
|-
 
|-
|[[file:double-damage.png|link=Causes_Double_Damage|Double Damage]]<br>Double Damage
+
|[[file:double-damage.png|link=Double_Damage|Double Damage]]<br>Double Damage
 
| style="text-align: left;" | Deals double damage.
 
| style="text-align: left;" | Deals double damage.
 
|<abbr title="Almost all instances are 2 turns">1, 2, or 3</abbr>
 
|<abbr title="Almost all instances are 2 turns">1, 2, or 3</abbr>
 
|-
 
|-
|<span class="plainlinks" title="Dragon Hater">[{{fullurl:Category:Causes_Dragon_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/3/36/Dragon-hater.png/revision/latest?cb=20180916222401&format=original]</span><br>Dragon Hater
+
|<span class="plainlinks" title="Dragon Hater">[{{fullurl:Dragon_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/3/36/Dragon-hater.png/revision/latest?cb=20180916222401&format=original]</span><br>Dragon Hater
| style="text-align: left;" | Deals triple damage against monsters in the Dragon book.
+
| style="text-align: left;" | Deals triple damage against monsters in the [[Dragon Book]].
 
|3
 
|3
 
|-
 
|-
|<span class="plainlinks" title="Earth Hater">[{{fullurl:Category:Causes_Earth_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/d/d0/Earth-hater.png/revision/latest?cb=20180624141442&format=original]</span><br>Earth Hater
+
|<span class="plainlinks" title="Earth Hater">[{{fullurl:Earth_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/d/d0/Earth-hater.png/revision/latest?cb=20180624141442&format=original]</span><br>Earth Hater
 
| style="text-align: left;" | Deals triple damage against earth monsters.
 
| style="text-align: left;" | Deals triple damage against earth monsters.
 
|3
 
|3
 
|-
 
|-
|<span class="plainlinks" title="Evil Legions Hater">[{{fullurl:Category:Causes_Evil_Legions_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/5/57/Evil-legions-hater.png/revision/latest?cb=20180823022304&format=original]</span><br>Evil Legions Hater
+
|<span class="plainlinks" title="Evil Legions Hater">[{{fullurl:Evil_Legions_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/5/57/Evil-legions-hater.png/revision/latest?cb=20180823022304&format=original]</span><br>Evil Legions Hater
| style="text-align: left;" | Deals triple damage against monsters in the Evil Legions book.
+
| style="text-align: left;" | Deals triple damage against monsters in the [[Evil Legions Book]].
 
|3
 
|3
 
|-
 
|-
|[{{fullurl:Category:Causes_Families_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/2/25/Families-hater.png/revision/latest?cb=20181213105657&format=original]<br>Families Hater
+
|[{{fullurl:Families_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/2/25/Families-hater.png/revision/latest?cb=20181213105657&format=original]<br>Families Hater
| style="text-align: left;" | Deals 200% damage against monsters in the Families book.
+
| style="text-align: left;" | Deals 200% damage against monsters in the [[Families Book]].
 
|3
 
|3
 
|-
 
|-
|<span class="plainlinks" title="Freeze Hater">[{{fullurl:Category:Causes_Freeze_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/5/5e/Freeze-hater.png/revision/latest?cb=20180624141459&format=original]</span><br>Freeze Hater
+
|<span class="plainlinks" title="Freeze Hater">[{{fullurl:Freeze_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/5/5e/Freeze-hater.png/revision/latest?cb=20180624141459&format=original]</span><br>Freeze Hater
| style="text-align: left;" | Deals triple damage against monsters affected by freeze.
+
| style="text-align: left;" | Deals triple damage against monsters affected by [[freeze]].
 
|3
 
|3
 
|-
 
|-
|<span class="plainlinks" title="Guard Down Hater">[{{fullurl:Category:Causes_Guard_Down_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/e/ee/Guard-down-hater.png/revision/latest?cb=20180624141502&format=original]</span><br>Guard Down Hater
+
|<span class="plainlinks" title="Guard Down Hater">[{{fullurl:Guard_Down_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/e/ee/Guard-down-hater.png/revision/latest?cb=20180624141502&format=original]</span><br>Guard Down Hater
| style="text-align: left;" | Deals triple damage against monsters affected by guard down.
+
| style="text-align: left;" | Deals triple damage against monsters affected by [[Guard Down|guard down]].
 
|3
 
|3
 
|-
 
|-
|<span class="plainlinks" title="Light Hater">[{{fullurl:Category:Causes_Light_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/6/64/Light-hater.png/revision/latest?cb=20180823022305&format=original]</span><br>Light Hater
+
|<span class="plainlinks" title="Light Hater">[{{fullurl:Light_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/6/64/Light-hater.png/revision/latest?cb=20180823022305&format=original]</span><br>Light Hater
| style="text-align: left;" | Deals triple damage against Light monsters.
+
| style="text-align: left;" | Deals triple damage against light monsters.
 
|3
 
|3
 
|-
 
|-
|<span class="plainlinks" title="Magic Hater">[{{fullurl:Category:Causes_Magic_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/9/9b/Magic-hater.png/revision/latest?cb=20180823022305&format=original]</span><br>Magic Hater
+
|<span class="plainlinks" title="Magic Hater">[{{fullurl:Magic_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/9/9b/Magic-hater.png/revision/latest?cb=20180823022305&format=original]</span><br>Magic Hater
| style="text-align: left;" | Deals triple damage against Magic monsters.
+
| style="text-align: left;" | Deals triple damage against magic monsters.
 
|3
 
|3
 
|-
 
|-
|<span class="plainlinks" title="Mechanical Hater">[{{fullurl:Category:Causes_Mechanical_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/d/d2/Artifact-hater.png/revision/latest?cb=20180823022308&format=original]</span><br>Mechanical Hater
+
|<span class="plainlinks" title="Magic Weakness Hater">[{{fullurl:Magic_Weakness_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/c/c0/Magic-weakness-hater.png/revision/latest?cb=20200307085238&format=original]</span><br>Magic Weakness Hater
| style="text-align: left;" | Deals triple damage against monsters in the Mechanical book.
+
| style="text-align: left;" | Deals triple damage against monsters affected by [[Magic Weakness|magic weakness]].
 
|3
 
|3
 
|-
 
|-
|<span class="plainlinks" title="Nightmare Hater">[{{fullurl:Category:Causes_Nightmare_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/9/97/Nightmare-hater.png/revision/latest?cb=20180917014607&format=original]</span><br>Nightmare Hater
+
|<span class="plainlinks" title="Mechanical Hater">[{{fullurl:Mechanical_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/d/d2/Artifact-hater.png/revision/latest?cb=20180823022308&format=original]</span><br>Mechanical Hater
| style="text-align: left;" | Deals triple damage against monsters affected by nightmares.
+
| style="text-align: left;" | Deals triple damage against monsters in the [[Mechanical Book]].
 
|3
 
|3
 
|-
 
|-
|[{{fullurl:Category:Causes_Spirits_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/e/ec/Spirits-hater.png/revision/latest?cb=20181211224956&format=original]<br>Spirits Hater
+
|<span class="plainlinks" title="Nightmare Hater">[{{fullurl:Nightmare_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/9/97/Nightmare-hater.png/revision/latest?cb=20180917014607&format=original]</span><br>Nightmare Hater
| style="text-align: left;" | Deals triple damage against monsters in the Spirits book.
+
| style="text-align: left;" | Deals triple damage against monsters affected by [[nightmares]].
 
|3
 
|3
 
|-
 
|-
|<span class="plainlinks" title="Stun Hater">[{{fullurl:Category:Causes_Stun_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/5/51/Stun-hater.png/revision/latest?cb=20180624141606&format=original]</span><br>Stun Hater
+
|<span class="plainlinks" title="Random Hater">[{{fullurl:Random_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/f/fa/Random-hater.png/revision/latest?cb=20200110234907&format=original]</span><br>Random Hater
| style="text-align: left;" | Deals triple damage against monsters affected by stun.
+
| style="text-align: left;" | Applies a random hater effect. Not an applied effect.
 
|3
 
|3
 
|-
 
|-
  +
|<span class="plainlinks" title="Sea Hater">[{{fullurl:Sea_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/9/9a/Sea-hater.png/revision/latest?cb=20190412105857&format=original]</span><br>Sea Hater
|[[file:triple-damage.png|link=Category:Causes_Triple_Damage|Triple Damage]]<br>Triple Damage
 
 
| style="text-align: left;" | Deals triple damage against monsters in the [[Sea Book]].
 
|3
 
|-
  +
|<span class="plainlinks" title="Shock Hater">[{{fullurl:Shock_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/d/dc/Shock-hater.png/revision/latest?cb=20190412105324&format=original]</span><br>Shock Hater
 
| style="text-align: left;" | Deals triple damage against monsters affected by [[shock]].
 
|3
 
|-
  +
|[{{fullurl:Spirits_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/e/ec/Spirits-hater.png/revision/latest?cb=20181211224956&format=original]<br>Spirits Hater
 
| style="text-align: left;" | Deals triple damage against monsters in the [[Spirits Book]].
 
|3
 
|-
  +
|<span class="plainlinks" title="Stun Hater">[{{fullurl:Stun_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/5/51/Stun-hater.png/revision/latest?cb=20180624141606&format=original]</span><br>Stun Hater
 
| style="text-align: left;" | Deals triple damage against monsters affected by [[stun]].
 
|3
 
|-
  +
|<span class="plainlinks" title="Taunt Hater">[{{fullurl:Taunt_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/e/e5/Taunt-hater.png/revision/latest?cb=20191005165803&format=original]</span><br>Taunt Hater
  +
| style="text-align: left;" | Deals triple damage against monsters with [[Taunt (Effect)|taunt]] or [[Mega Taunt (Effect)|mega taunt]].
 
|3
 
|-
 
|[[file:triple-damage.png|link=Triple_Damage|Triple Damage]]<br>Triple Damage
 
| style="text-align: left;" | Deals triple damage.
 
| style="text-align: left;" | Deals triple damage.
|<abbr title="Almost all instances are 1 turn">1 or 3</abbr>
+
|<abbr title="Almost all instances are 1 turn">1-3</abbr>
 
|-
 
|-
|<span class="plainlinks" title="Water Hater">[{{fullurl:Category:Causes_Water_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/5/5e/Freeze-hater.png/revision/latest?cb=20180624141459&format=original]</span><br>Water Hater
+
|<span class="plainlinks" title="Water Hater">[{{fullurl:Water_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/5/5e/Freeze-hater.png/revision/latest?cb=20180624141459&format=original]</span><br>Water Hater
| style="text-align: left;" | Deals triple damage against Water monsters.
+
| style="text-align: left;" | Deals triple damage against water monsters.
 
|3
 
|3
 
|-
 
|-
|<span class="plainlinks" title="Winged Hater">[{{fullurl:Category:Causes_Winged_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/d/d6/Winged-hater.png/revision/latest?cb=20180624141621&format=original]</span><br>Winged Hater
+
|<span class="plainlinks" title="Winged Hater">[{{fullurl:Winged_Hater}} https://vignette.wikia.nocookie.net/monsterlegends/images/d/d6/Winged-hater.png/revision/latest?cb=20180624141621&format=original]</span><br>Winged Hater
| style="text-align: left;" | Deals triple damage against monsters in the Winged book.
+
| style="text-align: left;" | Deals triple damage against monsters in the [[Winged Book]].
 
|3
 
|3
 
|}
 
|}
Line 491: Line 504:
 
! style="text-align: center;" | Turns
 
! style="text-align: center;" | Turns
 
|-
 
|-
|[[file:botanophobic-shield.png|link=Category:Causes_Botanophobic_Shield|Botanophobic Shield]]<br>Botanophobic Shield
+
|[[file:botanophobic-shield.png|link=_Botanophobic_Shield|Botanophobic Shield]]<br>Botanophobic Shield
 
| style="text-align: left;" | Ignores all incoming damage except nature damage.
 
| style="text-align: left;" | Ignores all incoming damage except nature damage.
 
|2
 
|2
 
|-
 
|-
|[[file:evasion.png|link=Category:Causes_Camouflage|Camouflage]]<br>Camouflage
+
|[[file:evasion.png|link=Camouflage|Camouflage]]<br>Camouflage
 
| style="text-align: left;" | Ignores all incoming damage.
 
| style="text-align: left;" | Ignores all incoming damage.
 
|1
 
|1
 
|-
 
|-
|[[file:damage-protection.png|link=Category:Causes_Damage_Protection|Damage Protection]]<br>Damage Protection
+
|[[file:damage-protection.png|link=Damage_Protection|Damage Protection]]<br>Damage Protection
 
| style="text-align: left;" | Reduces incoming damage by 50%.
 
| style="text-align: left;" | Reduces incoming damage by 50%.
 
|2
 
|2
 
|-
 
|-
|[[file:elemental-shield.png|link=Category:Causes_Dark_Immunity|Dark Immunity]]<br>Dark Immunity
+
|[[file:dark-protection.png|link=Dark_Protection|Dark Protection]]<br>Dark Protection
| style="text-align: left;" | Ignores all incoming dark damage.
 
|2
 
|-
 
|[[file:dark-protection.png|link=Category:Causes_Dark_Protection|Dark Protection]]<br>Dark Protection
 
 
| style="text-align: left;" | Reduces incoming dark damage by 50%.
 
| style="text-align: left;" | Reduces incoming dark damage by 50%.
 
|3
 
|3
 
|-
 
|-
|[[file:holy-shield.png|link=Category:Causes_Divine_Shield|Divine Shield]]<br>Divine Shield
+
|[[file:evasion2.png|link=Evasion|Evasion]]<br>Evasion
| style="text-align: left;" | Ignores all incoming light, thunder, fire, and earth damage.
+
| style="text-align: left;" | Ignores all incoming damage and negative effects.
|2
 
|-
 
|[[file:enraged.png|link=Category:Causes_Dragon_Berserker|Dragon Berserker]]<br>Dragon Berserker
 
| style="text-align: left;" | Reduces incoming damage by 50%.
 
|2
 
|-
 
|[[file:evasion2.png|link=Category:Causes_Evasion|Evasion]]<br>Evasion
 
| style="text-align: left;" | Ignores all incoming damage.
 
 
|<abbr title="Almost all instances are 1 turn">1 or 2</abbr>
 
|<abbr title="Almost all instances are 1 turn">1 or 2</abbr>
 
|-
 
|-
|[[file:fire-protection.png|link=Category:Causes_Fire_Protection|Fire Protection]]<br>Fire Protection
+
|[[file:fire-protection.png|link=Fire_Protection|Fire Protection]]<br>Fire Protection
 
| style="text-align: left;" | Reduces incoming fire damage by 50%.
 
| style="text-align: left;" | Reduces incoming fire damage by 50%.
 
|3
 
|3
 
|-
 
|-
|[[file:elemental-shield.png|link=Category:Causes_Fire_Shield|Fire Shield]]<br>Fire Shield
+
|[[file:water-protection.png|link=Hydrophobic_Shield|Hydrophobic Shield]]<br>Hydrophobic Shield
| style="text-align: left;" | Ignores all incoming fire damage.
+
| style="text-align: left;" | Ignores all incoming damage except water damage.
 
|2
 
|2
 
|-
 
|-
|[[file:holy-shield.png|link=Category:Causes_Holy_Shield|Holy Shield]]<br>Holy Shield
+
|[[file:legendaryphobic-shield.png|link=Legendaryphobic_Shield|Legendaryphobic Shield]]<br>Legendaryphobic Shield
| style="text-align: left;" | Ignores all incoming magic, nature, water, and metal damage.
+
| style="text-align: left;" | Ignores all incoming damage except special damage.
 
|2
 
|2
 
|-
 
|-
|[[file:elemental-shield.png|link=Category:Causes_Immune_to_Dark_and_Light|Immune to Dark and Light]]<br>Immune to Dark and Light
+
|[[file:light-protection.png|link=Light_Protection|Light Protection]]<br>Light Protection
| style="text-align: left;" | Ignores all incoming dark and light damage.
 
|2
 
|-
 
|[[file:elemental-shield.png|link=Category:Causes_Light_Blocker|Light Blocker]]<br>Light Blocker
 
| style="text-align: left;" | Ignores all incoming damage except light damage.
 
|1
 
|-
 
|[[file:light-protection.png|link=Category:Causes_Light_Protection|Light Protection]]<br>Light Protection
 
 
| style="text-align: left;" | Reduces incoming light damage by 50%.
 
| style="text-align: left;" | Reduces incoming light damage by 50%.
 
|3
 
|3
 
|-
 
|-
|[[file:magic-protection.png|link=Category:Causes_Magic_Protection|Magic Protection]]<br>Magic Protection
+
|[[file:magic-protection.png|link=Magic_Protection|Magic Protection]]<br>Magic Protection
 
| style="text-align: left;" | Reduces incoming magic damage by 50%.
 
| style="text-align: left;" | Reduces incoming magic damage by 50%.
 
|3
 
|3
 
|-
 
|-
|[[file:metal-protection.png|link=Category:Causes_Metal_Protection|Metal Protection]]<br>Metal Protection
+
|[[file:metal-protection.png|link=Metal_Protection|Metal Protection]]<br>Metal Protection
 
| style="text-align: left;" | Reduces incoming metal damage by 50%.
 
| style="text-align: left;" | Reduces incoming metal damage by 50%.
 
|3
 
|3
|-
 
|[[file:evasion.png|link=Category:Causes_Phantom|Phantom]]<br>Phantom
 
| style="text-align: left;" | Ignores all incoming damage.
 
 
|1
 
|1
 
|-
 
|-
|[[file:elemental-shield.png|link=Category:Causes_Photophobic_Shield|Photophobic Shield]]<br>Photophobic Shield
+
|[[file:light-protection.png|link=Photophobic_Shield|Photophobic Shield]]<br>Photophobic Shield
 
| style="text-align: left;" | Ignores all incoming damage except light damage.
 
| style="text-align: left;" | Ignores all incoming damage except light damage.
 
|2
 
|2
 
|-
 
|-
|[[file:evasion.png|link=Category:Causes_Space_Time|Space TIme]]<br>Space Time
+
|[[file:fire-protection.png|link=Pyrophobic_Shield|Pyrophobic Shield]]<br>Pyrophobic Shield
 
| style="text-align: left;" | Ignores all incoming damage except fire damage.
 
|2
 
|-
 
|[[file:evasion.png|link=CSpace_Time|Space Time]]<br>Space Time
 
| style="text-align: left;" | Ignores all incoming damage.
 
| style="text-align: left;" | Ignores all incoming damage.
 
|1
 
|1
 
|-
 
|-
|[[file:elemental-shield.png|link=Category:Causes_Special_Blocker|Special Blocker]]<br>Special Blocker
+
|[[file:special-protection.png|link=Special_Protection|Special Protection]]<br>Special Protection
| style="text-align: left;" | Ignores all incoming damage except special damage.
 
|1
 
|-
 
|[[file:special-protection.png|link=Category:Causes_Special_Protection|Special Protection]]<br>Special Protection
 
 
| style="text-align: left;" | Reduces incoming special damage by 50%.
 
| style="text-align: left;" | Reduces incoming special damage by 50%.
 
|3
 
|3
 
|-
 
|-
|[[file:elemental-shield.png|link=Category:Causes_Thunder_Protection|Thunder Protection]]<br>Thunder Protection
+
|[[file:elemental-shield.png|link=Thunder_Protection|Thunder Protection]]<br>Thunder Protection
 
| style="text-align: left;" | Reduces incoming thunder damage by 50%.
 
| style="text-align: left;" | Reduces incoming thunder damage by 50%.
 
|3
 
|3
 
|-
 
|-
|[[file:elemental-shield.png|link=Category:Causes_Uther's_Faith|Uther's Faith]]<br>Uther's Faith
+
|[[file:water-protection.png|link=Water_Protection|Water Protection]]<br>Water Protection
| style="text-align: left;" | Ignores incoming special and metal damage.
 
|2
 
|-
 
|[[file:water-protection.png|link=Category:Causes_Water_Protection|Water Protection]]<br>Water Protection
 
 
| style="text-align: left;" | Reduces incoming water damage by 50%.
 
| style="text-align: left;" | Reduces incoming water damage by 50%.
 
|3
 
|3
|-
 
|[[file:elemental-shield.png|link=Category:Causes_Water_Shield|Water Shield]]<br>Water Shield
 
| style="text-align: left;" | Ignores incoming water damage.
 
|2
 
 
|}
 
|}
 
|-|
 
|-|
Line 599: Line 581:
 
! style="text-align: center;" | Turns
 
! style="text-align: center;" | Turns
 
|-
 
|-
|[[file:double-life.png|24px|link=Category:Causes_Double_Healing|Double Healing]]<br>Double Healing
+
|[[file:double-life.png|24px|link=Double_Healing|Double Healing]]<br>Double Healing
 
| style="text-align: left;" | Doubles any healing values.
 
| style="text-align: left;" | Doubles any healing values.
 
|3
 
|3
 
|-
 
|-
|[[file:double-life.png|link=Category:Causes_Double Life|Double Life]]<br>Double Life
+
|[[file:double-life.png|link=Double Life|Double Life]]<br>Double Life
 
| style="text-align: left;" | Doubles current and maximum life.
 
| style="text-align: left;" | Doubles current and maximum life.
 
|2
 
|2
 
|-
 
|-
|[[file:heal-wind.png|link=Category:Causes_Healing Wind|Healing Wind]]<br>Healing Wind
+
|[[file:heal-wind.png|link=Healing Wind|Healing Wind]]<br>Healing Wind
| style="text-align: left;" | Heals 10% life.
+
| style="text-align: left;" | Heals 10% of total life.
 
|10
 
|10
 
|-
 
|-
|[[file:double-life.png|link=Category:Causes_Increased_Healing|Increased Healing]]<br>Increased Healing
+
|[[file:double-life.png|link=Increased_Healing|Increased Healing]]<br>Increased Healing
 
| style="text-align: left;" | Increases healing values by 50%.
 
| style="text-align: left;" | Increases healing values by 50%.
 
|3
 
|3
 
|-
 
|-
|[[file:life-buff.png|link=Category:Causes_Life_Totem|Life Totem]]<br>Life Totem
+
|[[file:life-buff.png|link=Life_Totem|Life Totem]]<br>Life Totem
 
| style="text-align: left;" | Increases current and maximum life by 75%.
 
| style="text-align: left;" | Increases current and maximum life by 75%.
 
|6
 
|6
 
|-
 
|-
|[[file:regeneration.png|link=Category:Causes_Regeneration|Regeneration]]<br>Regeneration
+
|[[file:regeneration.png|link=Regeneration|Regeneration]]<br>Regeneration
| style="text-align: left;" | Heals 20% life.
+
| style="text-align: left;" | Heals 20% of total life.
 
|3
 
|3
 
|-
 
|-
|[[file:steal-life.png|link=Category:Causes_Steal_Life|Steal Life]]<br>Steal Life
+
|[[file:steal-life.png|link=Steal_Life|Steal Life]]<br>Steal Life
| style="text-align: left;" | Heals life equal to 50%, 60%, or 100% to damage dealt. Not an applied effect.
+
| style="text-align: left;" | Heals life equal to 50%, 60%, or 100% to damage dealt. Not an applied effect.
 
|<nowiki>-</nowiki>
 
|<nowiki>-</nowiki>
 
|}
 
|}
Line 634: Line 616:
 
! style="text-align: center;" | Turns
 
! style="text-align: center;" | Turns
 
|-
 
|-
  +
|[[file:strength-stamina-buff.png|link=Blessed_Totem|Blessed Totem: 25% Life, Damage, and Stamina increase]]<br>Blessed Totem
|[[File:Cooldowns-deactivated.png|link=Category:Causes Cooldowns Deactivated|Cooldowns Deactivated]]<br>Cooldowns Deactivated
 
 
|style="text-align: left;"| Life, damage, and stamina increased by 25%.
 
|3
 
|-
 
|[[File:Cooldowns-deactivated.png|link=Cooldowns Deactivated|Cooldowns Deactivated]]<br>Cooldowns Deactivated
 
| style="text-align: left;" | Deactivates all cooldowns on all monster's skills. Not an applied effect.
 
| style="text-align: left;" | Deactivates all cooldowns on all monster's skills. Not an applied effect.
 
|<nowiki>-</nowiki>
 
|<nowiki>-</nowiki>
 
|-
 
|-
|[[file:Damage-mirror.png|link=Category:Causes Damage Mirror|Damage Mirror]]<br>Damage Mirror
+
|[[file:Damage-mirror.png|link=Damage Mirror|Damage Mirror]]<br>Damage Mirror
 
| style="text-align: left;" | Deals a percentage of the damage back to the attacker.
 
| style="text-align: left;" | Deals a percentage of the damage back to the attacker.
 
|1 or 3
 
|1 or 3
 
|-
 
|-
|[[file:dodgearea-effect.png|link=Category:Causes Dodge Area|Dodge Area]]<br>Dodge Area
+
|[[file:dodgearea-effect.png|link=Dodge Area (Effect)|Dodge Area]]<br>Dodge Area
 
| style="text-align: left;" | Will evade all area skills.
 
| style="text-align: left;" | Will evade all area skills.
 
|1
 
|1
 
|-
 
|-
|[[file:extra-turn.png|link=Category:Causes_Extra Turn|Extra Turn]]<br>Extra Turn
+
|[[file:extra-turn.png|link=Extra Turn|Extra Turn]]<br>Extra Turn
| style="text-align: left;" | Grants an immediate, extra turn. Not an applied effect.
+
| style="text-align: left;" | Grants an immediate, extra turn. Not an applied effect.
 
|<nowiki>-</nowiki>
 
|<nowiki>-</nowiki>
 
|-
 
|-
|[[file:haste.png|link=Category:Causes_Haste|Haste]]<br>Haste
+
|[[file:haste.png|link=Haste|Haste]]<br>Haste
 
| style="text-align: left;" | Increases speed by 20%.
 
| style="text-align: left;" | Increases speed by 20%.
 
|2
 
|2
 
|-
 
|-
|[[file:pierce.png|link=Category:Causes_Pierce|Pierce]]<br>Pierce
+
|[[file:stamina restore.png|link=Maximum_Stamina_Increased|Maximum Stamina Increased]]<br>Maximum Stamina Increased
| style="text-align: left;" | Skills will pierce through defensive status effects (Evasion, Mirrors, Shields, Taunts, Area Dodge...)
+
| style="text-align: left;" | Doubles monster's maximum Stamina.
|2
+
|3
 
|-
 
|-
|[[file:precision.png|link=Category:Causes_Precision|Precision]]<br>Precision
+
|[[file:Mega Taunt.png|link=Mega Taunt (Effect)|Mega Taunt]]<br>Mega Taunt
| style="text-align: left;" | Increases accuracy by 50%.
+
| style="text-align: left;" | Receives all damage and status from enemy attacks (even area attacks).
|2
+
|3
 
|-
 
|-
|[[file:protection.png|link=Category:Causes_Protection|Protection]]<br>Protection
+
|[[file:pierceeffect.png|link=Pierce (Effect)|Pierce]]<br>Pierce
| style="text-align: left;" | All incoming, single-target attacks are directed toward monster.
+
| style="text-align: left;" | Skills will pierce through defensive status effects ([[Evasion]], Mirrors, [[Shield|Shields]], Taunts, [[Dodge Area (Effect)|Dodge Area]]...)
 
|2
 
|2
 
|-
 
|-
 
|[[file:blockremovebuffs-effect.png|link=Positive_Effects Protected (Effect)|Positive Effects Protected]]<br>Positive Effects Protected
|[[file:resurrected.png|link=Category:Causes_Reanimated|Reanimated]]<br>Reanimated
 
| style="text-align: left;" | Temporarily brings a monster back to life.
+
| style="text-align: left;" | Prevents all other positive effects from being [[Remove Positive Status Effects|removed]].
|2
+
|3
 
|-
 
|-
|[[file:shield-effect.png|link=Category:Causes_Shield|Shield]]<br>Shield
+
|[[file:precision.png|link=Precision|Precision]]<br>Precision
| style="text-align: left;" | Gives a shield that absorbs incoming damage. Shield strength is equal to a percentage of monster's total life.
+
| style="text-align: left;" | Increases accuracy by 50%.
 
|2
 
|2
 
|-
 
|-
|[[file:Mega Taunt.png|link=Category:Causes_Mega Taunt|Mega Taunt]]<br>Mega Taunt
+
|[[file:shield-effect.png|link=Shield|Shield]]<br>Shield
| style="text-align: left;" | Receives all damage and status from enemy attacks (even area attacks).
+
| style="text-align: left;" | Gives a shield that absorbs incoming damage. Shield strength is equal to a percentage of monster's total life.
|3
+
|2
 
|-
 
|-
|[[file:mirror-mirror.png|link=Category:Causes_Skill Mirror|Skill Mirror]]<br>Skill Mirror
+
|[[file:mirror-mirror.png|link=Skill Mirror|Skill Mirror]]<br>Skill Mirror
 
| style="text-align: left;" | Reflects all incoming attacks to enemy.
 
| style="text-align: left;" | Reflects all incoming attacks to enemy.
 
|<abbr title="Almost all instances are 1 turn">1, 2, or 3</abbr>
 
|<abbr title="Almost all instances are 1 turn">1, 2, or 3</abbr>
 
|-
 
|-
|[[file:speed-buff.png|link=Category:Causes_Speed Totem|Speed Totem]]<br>Speed Totem
+
|[[file:speed-buff.png|link=Speed Totem|Speed Totem]]<br>Speed Totem
| style="text-align: left;" | Increased speed by 7%.
+
| style="text-align: left;" | Increases speed by 7%.
 
|6
 
|6
 
|-
 
|-
|[[file:stamina_restore.png|link=Category:Causes_Stamina Regeneration|Stamina Regeneration]]<br>Stamina Regeneration
+
|[[file:stamina_restore.png|link=Stamina Regeneration|Stamina Regeneration]]<br>Stamina Regeneration
| style="text-align: left;" | Restores 20% stamina.
+
| style="text-align: left;" | Restores 20% of total stamina.
 
|3
 
|3
 
|-
 
|-
|[[file:stamina-buff.png|link=Category:Causes_Stamina Totem|Stamina Totem]]<br>Stamina Totem
+
|[[file:stamina-buff.png|link=Stamina Totem|Stamina Totem]]<br>Stamina Totem
| style="text-align: left;" | Increased stamina by 50%.
+
| style="text-align: left;" | Increases total stamina by 50%.
 
|3
 
|3
 
|-
 
|-
|[[file:taunt.png|link=Category:Causes_Taunt|Taunt]]<br>Taunt
+
|[[file:taunt.png|link=Taunt (Effect)|Taunt]]<br>Taunt
 
| style="text-align: left;" | All incoming, single-target attacks are directed toward monster.
 
| style="text-align: left;" | All incoming, single-target attacks are directed toward monster.
 
|2
 
|2
 
|-
 
|-
|[[file:truevisioneffect.png|link=Category:Causes_True_Vision|True Vision]]<br>True Vision
+
|[[file:truevisioneffect.png|link=True_Vision (Effect)|True Vision]]<br>True Vision
 
| style="text-align: left;" | Doubles Precision.
 
| style="text-align: left;" | Doubles Precision.
 
|3
 
|3
 
|-
 
|-
|[[file:zen-meditation.png|link=Category:Causes Zen Meditation|Zen Meditation]]<br>Zen Meditation
+
|[[file:zen-meditation.png|link=Zen Meditation|Zen Meditation]]<br>Zen Meditation
| style="text-align: left;" | Meditates for one turn to unleash a strong attack the next.
+
| style="text-align: left;" | Meditates for one turn and deals 90 fire damage to all enemies on the next turn.
 
|1
 
|1
 
|}
 
|}

Revision as of 11:50, 4 May 2020

Status effects can be applied or removed by monster skills or battle items. Click the effect image for a list of all monsters that cause that effect.

Remove Positive Status Effects removes any positive effects from a monster while Remove Negative Status Effects will remove any negative effects.

Random Effects

A skill applying a random positive effect will only apply one of the following:
Positive Effects Protected (3 turns) Dodge Area (1 turn) Immune to Control (2 turns) Immune to Torture (3 turns) Evasion (1 turn) Damage Boost (3 turns) Double Damage (1 turn) Triple Damage (1 turn) 100% Damage Mirror (2 turns) Skill Mirror (1 turn) Cooldowns Immunity (3 turns) Trait Protection (3 turns)

A skill applying a random protection effect will only apply one of the following:
Positive Effects Protected (3 turns) Dodge Area (1 turn) Evasion (1 turn) 100% Damage Mirror (2 turns) Skill Mirror (1 turn) Cooldowns Immunity (3 turns) Trait Protection (3 turns) Damage Protection (2 turns) Botanophobic Shield (1 turn) Pyrophobic Shield (1 turn) Hydrophobic Shield (1 turn) Photophobic Shield (1 turn) Legendaryphobic Shield (1 turn)

A skill applying a random negative effect will only apply one of the following:
Minor Blind (3 turns) Blind (2 turns) Damage Reduction (2 turns) Major Damage Reduction (2 turns) Daze (3 turns) Guard Down (2 turns) Negate Healing (3 turns) Reverse Healing (3 turns) Shield Blocked (3 turns) Positive Effects Blocked (3 turns) Stamina Leak (3 turns) Maximum Stamina Decreased (3 turns)

A skill applying a random torture effect will only apply one of the following:
Bleed: Deals Dark damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns) Burn: Inflicts Fire damage equal to 15% of its total life each turn (3 turns) Drowned: Deals low Water damage. Removes 15% of Stamina each turn Ignite: Inflicts Fire damage equal to 20% of its total life each turn (2 turns) Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns) Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduced its power by 20% (4 turns) Quicksand: Inflicts Earth damage equal to 15% of its total life each turn (4 turns) Shock: Inflicts Thunder damage equal to 5% of its total life and blocks extra turn skills (3 turns) Sunburn: Inflicts low Light damage each turn Nanovirus: Deals low metal damage Curse: Removes 10% Life and Stamina (double on the next turn)

A skill applying a random control effect will only apply one of the following:
Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (1 turn) Possessed: Next turn will attack its teammates (1 or 2 turns) Stun: Monster loses its next turn Mega Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (2 turns) Mega Stun: Monster loses its 2 next turns Mega Possession: Next turn will attack its teammates (2 turns)

Negative Effects

These effects cause monsters to lose their turns or otherwise cause them to be unable to attack.

Effect Description Turns
Baby Reversion
Baby Reversion
Transforms target into baby. Monster will lose its next turn but it can't be targeted by skills. After effect is resolved, Recently Reversed: Immune to Baby Reversion is applied, making monster immune to baby reversion for 1 turn. 1
Cooldowns Activated
Cooldowns Activated
Activates all cooldowns on a monster's skills. Not an applied effect. -
Corrupted
Corrupted
Exclusive Possession. Monster will randomly select an available skill, special skill, or recharge. Skills targeting enemies will target allies, and skills targeting allies will target enemies. After effect is resolved, Recently Possessed: Immune to Possession is applied, making monster immune to possession/corrupted for 1 turn. 1
Freeze
Freeze
Monster loses its next turn and receives water damage equal to 2% of its total life. After effect is resolved, Recently Frozen: Immune to Freeze is applied, making monster immune to freeze for 1 turn. 1
Mega Corrupted
Mega Corrupted
Exclusive Possession. Monster will randomly select an available skill, special skill, or recharge. Skills targeting enemies will target allies, and skills targeting allies will target enemies. After effect is resolved, Recently Possessed: Immune to Possession is applied, making monster immune to possession/corrupted for 1 turn. 2
Mega Freeze
Mega Freeze
Monster loses its turn and receives water damage equal to 2% of its total life. After effect is resolved, Recently Frozen: Immune to Freeze is applied, making monster immune to freeze for 1 turn. 2
Mega Possession
Mega Possession
Monster will randomly select an available skill, special skill, or recharge. Skills targeting enemies will target allies, and skills targeting allies will target enemies. After effect is resolved, Recently Possessed: Immune to Possession is applied, making monster immune to possession/corrupted for 1 turn. 2
Mega Stun
Mega Stun
Monster loses its turn. After effect is resolved, Recently Stunned: Immune to Stun is applied, making monster immune to stun for 1 turn. 2
Mega Time Stop
Mega Time Stop
Monster loses its turns. After effect is resolved, Recently Time Stopped: Immune to Time Stop is applied, making monster immune to time stop for 1 turn. 2
Possessed
Possessed
Monster will randomly select an available skill, special skill, or recharge. Skills targeting enemies will target allies, and skills targeting allies will target enemies. After effect is resolved, Recently Possessed: Immune to Possession is applied, making monster immune to possession/corrupted for 1 turn. 1
Stun
Stun
Monster loses its turn. After effect is resolved, Recently Stunned: Immune to Stun is applied, making monster immune to stun for 1 turn. 1
Time Stop
Time Stop
Monster loses its turn. After effect is resolved, Recently Time Stopped: Immune to Time Stop is applied, making monster immune to time stop for 1 turn. 1
Total Blind
Total Blind
Monster's accuracy is reduced by 100%. 1
Total Damage Reduction
Total Damage Reduction
Monster's damage is reduced by 100%. 1
Trolled
Trolled
Exclusive Time Stop. Monster loses its turns. 2

These effects cause damage over time.

Effect Description Turns
Bleed
Bleeding
Deals dark damage equal to 10% of its total life and reduces damage by 20%. 3
Burn
Burning
Deals fire damage equal to 15% of its total life. 3
Curse
Curse
Removes 10% life and stamina (double on the next turn). 2
Drowned
Drowned
Deals water damage equal to 10% of its total life and drains 15% stamina. 3
Ignite
Ignite
Deals fire damage equal to 20% of its total life. 2
Nanovirus
Nanovirus
Deals metal damage equal to 10% of its total life and blocks positive effects. 3
Nightmares
Nightmares
Deals dark damage equal to 5% of its total life and drains 10% of its stamina. 3
Poison
Poison
Deals nature damage equal to 10% of its total life and reduces damage by 20%. 4
Quicksand
Quicksand
Deals earth damage equal to 15% of its total life. 4
Shock
Shock
Deals thunder damage equal to 5% of its total life and blocks the ability to give extra turns. 3
Sunburn
Sunburn
Deals light damage equal to 10% of its total life and reduces accuracy by 15%. 3

These effects cause monsters to take more damage from attacks.

Effect Description Turns
Dark Weakness
Dark Weakness
Incoming dark damage is increased by 50%. 3
Earth Weakness
Earth Weakness
Incoming earth damage is increased by 50%. 3
Fire Weakness
Fire Weakness
Incoming fire damage is increased by 50%. 3
Flashbang
Flashbang
Incoming light damage is increased by 80%. 3
Light Weakness
Light Weakness
Incoming light damage is increased by 50%. 3
Magic Weakness
Magic Weakness
Incoming magic damage is increased by 50%. 3
Metal Weakness
Metal Weakness
Incoming metal damage is increased by 50%. 3
Nature Weakness
Nature Weakness
Incoming nature damage is increased by 50%. 3
Special Weakness
Special Weakness
Incoming special damage is increased by 50%. 3
Thunder Weakness
Thunder Weakness
Incoming thunder damage is increased by 50%. 3
Water Weakness
Water Weakness
Incoming water damage is increased by 50%. 3

Effect Description Turns
Back in Time
Back in Time
Monster is transformed into its younger state and damage is reduced by 40%. 3
Blind
Blind
Accuracy is reduced by 50%. 2
Bugged
Bugged
Incoming attacks always hit and healing is reduced by 50%. 3
Cursed Countdown
Cursed Countdown
Monster will die when the countdown is complete. 1-4
Cursed Totem
Cursed Totem
Life, damage, and stamina are reduced by 25%. 5
Damage Reduction
Damage Reduction
Damage is reduced by 25%. 2
Daze
Daze
Damage and accuracy are reduced by 25%. 3
Guard Down
Guard Down
Incoming attacks always hit. 2
Half Healing
Half Healing
Healing is reduced by 50%. 2
Half Life
Half Life
Maximum life is reduced by 50%. 3
Major Damage Reduction
Major Damage Reduction
Monster's damage is reduced by 50%. 2
Minor Blind
Minor Blind
Accuracy is reduced by 25%. 1
Negate Healing
Negate Healing
Monster cannot be healed. 3
Plague
Plague
Incoming attacks will always hit and healing effects will damage target instead of healing it. 3
Positive Effects Blocked
Positive Effects Blocked
Blocks all incoming positive effects. 3
Reverse Healing
Reverse Healing
Healing effects will damage the monster instead of healing. 3
Shield Blocked
Shield Blocked
Removes and blocks shields. 3
Slow
Slow
Speed is reduced by 25%. 2
Stamina Leak
Stamina Leak
Removes 15% of its total stamina. 3
Trait Disabled
Trait Disabled
Removes monster's trait. 3

Positive Effects

These effects prevent monsters from receiving certain effects.

Effect Description Turns
Cooldowns Immunity
Cooldowns Immunity
Cooldowns cannot be activated by other skills. 3
Immune to Bleed
Immune to Bleed
Immunity to bleed. 3
Immune to Blind
Immune to Blind
Immunity to blind. 3
Immune to Burn
Immune to Burn
Immunity to burn. 3
Immune to Control
Immune to Control
Immunity to stun, freeze, possession, corrupted, time stop and baby reversion. 1-3
Immune to Dark
Immune to Dark
Immunity to dark. 2
Immune to Daze
Immune to Daze
Immunity to daze. 3
Immune to Earth
Immune to Earth
Immunity to earth. 3
Immune to Fire
Immune to Fire
Immunity to fire. 2
Immune to Freeze
Immune to Freeze
Immunity to freeze. 3
Immune to Light
Immune to Light
Immunity to light. 2
Immune to Magic
Immune to Magic
Immunity to magic. 2
Immune to Metal
Immune to Metal
Immunity to metal. 2
Immune to Nature
Immune to Nature
Immunity to nature. 2
Immune to Nightmares
Nightmares Immunity
Immunity to nightmares. 3
Immune to Poison
Immune to Poison
Immunity to poison. 3
Immune to Possession and Corruption
Immune to Possession and Corruption
Immunity to possession and corruption. 3
Quicksand Immunity
Quicksand Immunity
Immunity to quicksand. 3
Immune to Stun
Immune to Stun
Immunity to stun. 3
Immune to Thunder
Immune to Thunder
Immunity to thunder. 2
Immune to Torture
Immune to Torture
Immunity to all torture effects- burn, ignite, poison, bleed, nightmares, quicksands, drowned, sunburn, shock, and nanovirus. 3
Immune to Water
Immune to Water
Immunity to water. 2
Trait Protection
Trait Protection
Trait cannot be disabled. 3

These effects increase a monster's damage output.

Effect Description Turns
latest?cb=20180916231650&format=original
Anticipation Hater
Deals triple damage against monsters with Anticipation. 3
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Artifact Hater
Deals triple damage against monsters with Artifact. 3
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Burn Hater
Deals triple damage against monsters affected by burn. 3
Damage Boost
Damage Boost
Increases damage by 50%. 2 or 4
Damage Totem
Damage Totem
Deals double damage. 3
latest?cb=20180916230359&format=original
Dark Hater
Deals triple damage against dark monsters. 3
Double Damage
Double Damage
Deals double damage. 1, 2, or 3
latest?cb=20180916222401&format=original
Dragon Hater
Deals triple damage against monsters in the Dragon Book. 3
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Earth Hater
Deals triple damage against earth monsters. 3
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Evil Legions Hater
Deals triple damage against monsters in the Evil Legions Book. 3
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Families Hater
Deals 200% damage against monsters in the Families Book. 3
latest?cb=20180624141459&format=original
Freeze Hater
Deals triple damage against monsters affected by freeze. 3
latest?cb=20180624141502&format=original
Guard Down Hater
Deals triple damage against monsters affected by guard down. 3
latest?cb=20180823022305&format=original
Light Hater
Deals triple damage against light monsters. 3
latest?cb=20180823022305&format=original
Magic Hater
Deals triple damage against magic monsters. 3
latest?cb=20200307085238&format=original
Magic Weakness Hater
Deals triple damage against monsters affected by magic weakness. 3
latest?cb=20180823022308&format=original
Mechanical Hater
Deals triple damage against monsters in the Mechanical Book. 3
latest?cb=20180917014607&format=original
Nightmare Hater
Deals triple damage against monsters affected by nightmares. 3
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Random Hater
Applies a random hater effect. Not an applied effect. 3
latest?cb=20190412105857&format=original
Sea Hater
Deals triple damage against monsters in the Sea Book. 3
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Shock Hater
Deals triple damage against monsters affected by shock. 3
latest?cb=20181211224956&format=original
Spirits Hater
Deals triple damage against monsters in the Spirits Book. 3
latest?cb=20180624141606&format=original
Stun Hater
Deals triple damage against monsters affected by stun. 3
latest?cb=20191005165803&format=original
Taunt Hater
Deals triple damage against monsters with taunt or mega taunt. 3
Triple Damage
Triple Damage
Deals triple damage. 1-3
latest?cb=20180624141459&format=original
Water Hater
Deals triple damage against water monsters. 3
latest?cb=20180624141621&format=original
Winged Hater
Deals triple damage against monsters in the Winged Book. 3

These effects decrease or negate certain incoming damage.

Effect Description Turns
Botanophobic Shield
Botanophobic Shield
Ignores all incoming damage except nature damage. 2
Camouflage
Camouflage
Ignores all incoming damage. 1
Damage Protection
Damage Protection
Reduces incoming damage by 50%. 2
Dark Protection
Dark Protection
Reduces incoming dark damage by 50%. 3
Evasion
Evasion
Ignores all incoming damage and negative effects. 1 or 2
Fire Protection
Fire Protection
Reduces incoming fire damage by 50%. 3
Hydrophobic Shield
Hydrophobic Shield
Ignores all incoming damage except water damage. 2
Legendaryphobic Shield
Legendaryphobic Shield
Ignores all incoming damage except special damage. 2
Light Protection
Light Protection
Reduces incoming light damage by 50%. 3
Magic Protection
Magic Protection
Reduces incoming magic damage by 50%. 3
Metal Protection
Metal Protection
Reduces incoming metal damage by 50%. 3 1
Photophobic Shield
Photophobic Shield
Ignores all incoming damage except light damage. 2
Pyrophobic Shield
Pyrophobic Shield
Ignores all incoming damage except fire damage. 2
Space Time
Space Time
Ignores all incoming damage. 1
Special Protection
Special Protection
Reduces incoming special damage by 50%. 3
Thunder Protection
Thunder Protection
Reduces incoming thunder damage by 50%. 3
Water Protection
Water Protection
Reduces incoming water damage by 50%. 3

These effects increase or restore a monster's life.

Effect Description Turns
Double Healing
Double Healing
Doubles any healing values. 3
Double Life
Double Life
Doubles current and maximum life. 2
Healing Wind
Healing Wind
Heals 10% of total life. 10
Increased Healing
Increased Healing
Increases healing values by 50%. 3
Life Totem
Life Totem
Increases current and maximum life by 75%. 6
Regeneration
Regeneration
Heals 20% of total life. 3
Steal Life
Steal Life
Heals life equal to 50%, 60%, or 100% to damage dealt. Not an applied effect. -

Effect Description Turns
Blessed Totem: 25% Life, Damage, and Stamina increase
Blessed Totem
Life, damage, and stamina increased by 25%. 3
Cooldowns Deactivated
Cooldowns Deactivated
Deactivates all cooldowns on all monster's skills. Not an applied effect. -
Damage Mirror
Damage Mirror
Deals a percentage of the damage back to the attacker. 1 or 3
Dodge Area
Dodge Area
Will evade all area skills. 1
Extra Turn
Extra Turn
Grants an immediate, extra turn. Not an applied effect. -
Haste
Haste
Increases speed by 20%. 2
Maximum Stamina Increased
Maximum Stamina Increased
Doubles monster's maximum Stamina. 3
Mega Taunt
Mega Taunt
Receives all damage and status from enemy attacks (even area attacks). 3
Pierce
Pierce
Skills will pierce through defensive status effects (Evasion, Mirrors, Shields, Taunts, Dodge Area...) 2
Positive Effects Protected
Positive Effects Protected
Prevents all other positive effects from being removed. 3
Precision
Precision
Increases accuracy by 50%. 2
Shield
Shield
Gives a shield that absorbs incoming damage. Shield strength is equal to a percentage of monster's total life. 2
Skill Mirror
Skill Mirror
Reflects all incoming attacks to enemy. 1, 2, or 3
Speed Totem
Speed Totem
Increases speed by 7%. 6
Stamina Regeneration
Stamina Regeneration
Restores 20% of total stamina. 3
Stamina Totem
Stamina Totem
Increases total stamina by 50%. 3
Taunt
Taunt
All incoming, single-target attacks are directed toward monster. 2
True Vision
True Vision
Doubles Precision. 3
Zen Meditation
Zen Meditation
Meditates for one turn and deals 90 fire damage to all enemies on the next turn. 1