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Demise was the Princess of the Underworld until, one day, she felt the sunlight for the first time. She then ran away to the land of the living with her pet skull Manuel and became the protector of its inhabitants.

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,003 28,651 3,465 140
30 3,139 31,572 3,622 140
30 3,276 34,636 3,780 140
30 3,412 37,842 3,937 140
30 3,549 41,191 4,095 140
30 3,822 48,315 4,410 140
Trait(s) Icono oro Max GPM
30 Immune to Triggered Death 155
30 Immune to Triggered Death 170
30 Immune to Triggered Death 186
30 Immune to Triggered Death 201
30 Immune to Triggered Death 217
30 Immune to Triggered Death 232
Book(s) Relic(s) Role
UnderworldFemaleMonstelvania AmuletStaff Support
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention[]

Skills[]

Special
Light La Muerte!
Multiple Enemies Warm Up -
Damage 0 Accuracy 120
Stamina Cost - Cooldown -
Random Negative Effect x3
Default
Physical Festive Strike
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Light Undead Slap
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Special Fierce Loyalty
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 26 Cooldown 0
Blind: Accuracy reduced by 50% (2 turns) 50% chance
Group 1
Light Unwanted Surprise
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 26 Cooldown 0
Daze: Power and Accuracy reduced by 25% (3 turns) 50% chance
Group 1
Light Painful Disguise
Single Enemy Warm Up 0
Damage 0 Accuracy 95
Stamina Cost 25 Cooldown 1
Random Negative Effect


Group 2
Special Shining Tackle
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 28 Cooldown 0
Blind: Accuracy reduced by 50% (2 turns)
Group 2
Light Draining Light
Multiple Enemies Warm Up 0
Damage 20 Accuracy 90
Stamina Cost 30 Cooldown 4
self: Steal Life: Attacker heals life equal to 100% of the damage dealt
all allies: Regeneration: Heals 20% of Life each turn (3 turns)
Group 2
Light Endless Celebration
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 35 Cooldown 3
Remove Positive Status Effects


Group 3
Special When Light Corrupts
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 34 Cooldown 3
before damage: Remove Positive Status Effects
after damage: Random Negative Effect x2
Group 3
Light Strength From Beyond
Single Ally Warm Up 1
Damage 0 Accuracy 100
Stamina Cost 31 Cooldown 4
Double Damage: Monster inflicts double damage (1 turn) Extra Turn: Gains an extra turn (1 turn)
Group 3
Light The Light Within
Multiple Allies Warm Up 0
Damage 0 Accuracy 90
Stamina Cost 34 Cooldown 3
Remove Negative Status Effects Damage Boost: Monster inflicts 50% more damage (2 turns)

Trivia[]

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