Santerion is a state-of-the-art, impressive yet friendly robot created by Ingenica to help Thundeer bring gifts and joy to all the monsters in the world. It can get through storms and face villains if they try to get in the way. Once a year, Thundeer chooses gifts and lucky receivers, and Santerion does the delivery. Perfect team!
Stats and Information [ ]
At the monster's highest level at each rank:
At the monster's highest level at each rank:
Power
Life
Speed
Stamina
3,476
44,636
3,421
140
3,634
49,187
3,576
140
3,792
53,960
3,732
140
3,950
58,954
3,887
140
4,108
64,172
4,043
140
4,424
75,271
4,354
140
Trait(s)
Max GPM
244
268
292
317
341
366
Book(s)
Relic(s)
Role
Tank
Price
Exp
Sell
Breed
Hatch
N/A
35,000
10,000
N/A
2d 2h
Obtention [ ]
Skills [ ]
Default
Skill
Additional Effect(s)
if (KidState = "Good") {Deliver(gift);}
20
100
23
0
0
else {Deliver(coal);}
30
100
24
0
0
Group 1
Skill
Additional Effect(s)
Elf Unit Logistics
35
90
28
1
0
Cookie Input Port
50
95
25
0
0
Toy Boltzmann Machine
0
100
50
3
1
Group 2
Skill
Additional Effect(s)
Markov's Countdown Chain
0
95
21
1
0
Pathfinding To A Chimney
60
95
22
2
0
Sweater's Pattern Recognition
35
90
22
3
0
all allies:
Group 3
Skill
Additional Effect(s)
Workshop Heuristics
50
95
26
2
0
all allies:
Jingle Bell Curves
0
95
20
2
0
all enemies:
Neural Network Carols
40
90
31
3
0
before damage: after damage:
Group 4
Skill
Additional Effect(s)
Behavior Christmas Tree
0
100
30
3
0
Ho-Ho-Ho.exe
45
90
27
2
0
all allies:
Gifting Algorithm
0
95
25
3
1
all allies: self:
Bernoulli Coal Distribution
70
95
28
2
0
all enemies: x2
Trivia [ ]
First monster with Mega Taunt as a trait.
Skills reference algorithms used in problem-solving, typically using computers:
Elf Unit Logistics - Logistics
Cookie Input Port - Input Port referring to Input Device
Toy Boltzmann Machine - Boltzmann machine , a type of stochastic recurrent neural network
Markov's Countdown Chain - Markov Chain , a model describing a sequence of possible events
Pathfinding to a Chimney - Pathfinding , the plotting of the shortest route between two points, by a computer application
Sweater's Pattern Recognition - Pattern recognition , the automated recognition of patterns and regularities in data
Workshop Heuristics - Heuristic
Jingle Bell Curves - in probability theory, a bell curve is another name for a normal distribution
Neural Network Carols - Neural network , a network used in solving artificial intelligence problems
Behavior Christmas Tree - Behavior tree , a mathematical model of plan execution used in computer science, robotics, control systems and video games.
Ho-Ho-Ho.exe - .exe file , an executable program for Windows
Gifting Algorithm - Algorithm
Bernoulli Coal Distribution - Bernoulli distribution