Tankerion is one of the first war machines ever created. You could say that it is the archetype for modern tanks: It is extremely resistant and it looks like a bunker. Because of this, the enemy team doesn't expect it to attack so, when it does hit... chaos!

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,454 41,017 3,091 140
30 3,611 45,199 3,231 140
30 3,768 49,585 3,372 140
30 3,925 54,174 3,512 140
30 4,082 58,969 3,653 140
30 4,396 69,169 3,934 140
Trait(s) Icono oro.png Max GPM
30 Artifact: Artifacts are not alive. Immune to all Status Effects. 244
30 Artifact: Artifacts are not alive. Immune to all Status Effects. 268
30 Artifact: Artifacts are not alive. Immune to all Status Effects. 292
30 Artifact: Artifacts are not alive. Immune to all Status Effects. 317
30 Artifact: Artifacts are not alive. Immune to all Status Effects. 341
30 Artifact: Artifacts are not alive. Immune to all Status Effects. 366
Book(s) Relic(s) Role
Mechanical ArmorEssence Tank
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention

  • Unbreedable
  • First released in the Awakening of the Artifacts

Skills

Special
Metal Tankformer
Multiple Enemies Warm Up -
Damage 80 Accuracy 120
Stamina Cost - Cooldown -
50% chance of instant kill
Default
Physical Tank You
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Metal Gadget Punch
Single Enemy Warm Up 0
Damage 35 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Special Induction Soldering
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 29 Cooldown 2
heal 30% life
self: heal 30% life
Group 1
Metal Taisun
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 26 Cooldown 1
Daze: Power and Accuracy reduced by 25% (3 turns) 50% chance
Group 1
Metal 35 Tons Per Inch
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 26 Cooldown 1
Stun: Monster loses its next turn (1 turn) 50% chance


Group 2
Special Fiber Focus Soldering
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 29 Cooldown 4
Precision: Accuracy increased by 50% (2 turns) and heal 50% life
self: heal 30% life
Group 2
Metal Knock Nevis
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 30 Cooldown 1
Daze: Power and Accuracy reduced by 25% (3 turns)
Group 2
Metal 45 Tons Per Inch
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 32 Cooldown 2
Stun: Monster loses its next turn (1 turn)


Group 3
Special Active Soldering
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 38 Cooldown 6
Remove Negative Status Effects and heal all life
self: heal 30% life
Group 3
Metal Bagger 288
Single Enemy Warm Up 0
Damage 65 Accuracy 95
Stamina Cost 34 Cooldown 3
Daze: Power and Accuracy reduced by 25% (3 turns) Damage Reduction: Monster inflicts 25% less damage (2 turns)
Group 3
Metal 55 Tons Per Inch
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 40 Cooldown 4
Mega Stun: Monster loses its 2 next turns (2 turns)

Trivia

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