After a big mistake, he was cursed to have a pumpkin for a head. Crows pecking him wherever he goes isn't very nice either. This is why he always tries to eat candy; the only sweet thing in his existence.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 2,730 22,258 2,860 140
30 2,867 24,783 3,003 140
30 3,003 26,783 3,146 140
30 3,140 30,243 3,289 140
30 3,276 33,178 3,432 140
30 3,549 39,457 3,718 140
Trait(s) Icono oro.png Max GPM
30 Immune to Blind 142
30 Immune to Blind 156
30 Immune to Blind 170
30 Immune to Blind 184
30 Immune to Blind 198
30 Immune to Blind 213
Book(s) Relic(s) Role
Undead SwordSword Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
1,700 25,200 7,500 N/A 1d 13h

Obtention

Skills

Special
Dark Birds!
Multiple Enemies Warm Up -
Damage 80 Accuracy 120
Stamina Cost - Cooldown -
Default
Physical Angry Bite
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Dark Seed Suit
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Nature Bite-or-Treat
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 14 Cooldown 0
Group 1
Dark Crows Crowd
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 14 Cooldown 0
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns) 50% chance
Group 1
Nature Rotten Pumpkin
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 14 Cooldown 0
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns) 50% chance


Group 2
Nature Seed Teeth
Single Enemy Warm Up 0
Damage 50 Accuracy 92
Stamina Cost 16 Cooldown 0
Group 2
Dark Black Flock
Single Enemy Warm Up 0
Damage 30 Accuracy 92
Stamina Cost 16 Cooldown 0
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)
Group 2
Nature Orange Poison
Single Enemy Warm Up 0
Damage 30 Accuracy 92
Stamina Cost 16 Cooldown 0
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns)


Group 3
Nature Pumpkin Head
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 17 Cooldown 0
Stun: Monster loses its next turn (1 turn)
Group 3
Dark Eye Removers
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 17 Cooldown 0
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)
Group 3
Nature Jack-o-Lantern
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 17 Cooldown 0
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns)

Trivia

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