Team Wars is a team PvP feature where teams battle other teams, earning rewards, War Coins and War Medals.
Basics[]
Team Leaders engage their teams in a 2-day war against other real players. Every member of the team collects by defeating their enemies. The team that has collected the most wins the war!
Using the collected in the war, you can buy exclusive powerful monsters that will only be available in the Team Shop.
Every team war is unique, as there is one element or rarity rule for each of the 3 monster slots for your team. You can only use monsters that comply with those rules.
Every team member has to protect 18 War Coins. During Preparation Day, players will select and evolve their best monsters that comply with the rules to create their Defense Team. You can also use those monsters during Attack Day.
Besides feeding your Defense Team throughout Preparation Day, scout your enemies and set up a strategy with your teammates: Determine who you will attack to maximize the number of collected by the team.
Each player will only be able to perform 6 attacks on different enemy teams to collect and earn a bonus of Food and Gold. You can earn 1 for every monster that survives a victorious battle.
Battles are exhausting for your monsters. Recover them (4 hour waiting period, or speed up recovery for 1-4 gems) or use other monsters on your Attack Team while your best ones rest. Remember you can continue feeding and evolving your monsters during Attack Day!
The team that has collected the most wins the war. Members of the winning team will get all collected by the team along with the Food and Gold obtained in their individual battles. Losers will only get a fraction of those rewards.
The number of Trophies determines the League in which your Team competes. This number will be increased every time a team wins a war and will be decreased whenever a Team loses a war.
are a new type of coin, given at the end of each war, that can be used to get new exclusive content in the Team Shop. The amount of War Medals that a team can win depends on the team's current League and on whether it wins or loses the war. In order to receive their , teams must also obtain a minimum number of during each war.