Monster Legends Wiki
Monster Legends Wiki

It is hard to catch Tempest on a good day, since this dark cloud is angry all the time. Whenever you try to have a pleasant conversation with him, you just get big fat lightning bolts for an answer.

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,476 29,556 3,465 140
30 3,634 32,570 3,622 140
30 3,792 35,730 3,780 140
30 3,950 39,037 3,937 140
30 4,108 42,492 4,095 140
30 4,424 49,841 4,410 140
Trait(s) Max GPM
30 Immune to Blind 244
30 Immune to Blind 268
30 Immune to Blind 292
30 Immune to Blind 317
30 Immune to Blind 341
30 Immune to Blind 366
Book(s) Relic(s) Role
SpiritsElementalsSummitfolk MaskTrap Control
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
2,300 35,000 10,000 N/A 2d 2h

Obtention[]

Firekong

Thorder

Skills[]

Special
Thunder Heaven's Reckoning
Multiple Enemies Warm Up -
Damage 65 Accuracy 120
Stamina Cost - Cooldown -
Blind: Accuracy reduced by 50% (2 turns) Burning: Inflicts Fire damage equal to 15% of its total life each turn (3 turns)
Default
Physical Electric Punch
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Thunder Sparks Fly
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Thunder Roaring Thunder
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 26 Cooldown 0
Daze: Power and Accuracy reduced by 25% (3 turns) 50% chance
Group 1
Thunder Blinding Bolt
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 26 Cooldown 0
Blind: Accuracy reduced by 50% (2 turns) 50% chance
Group 1
Special Twisted Blow
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 28 Cooldown 0


Group 2
Thunder Whirling Gust
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 28 Cooldown 0
Daze: Power and Accuracy reduced by 25% (3 turns)
Group 2
Thunder Flashing Strike
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 35 Cooldown 2
Blind: Accuracy reduced by 50% (2 turns)
Group 2
Special Electric Surge
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 28 Cooldown 1
Stun: Monster loses its next turn (1 turn)


Group 3
Thunder Eye of the Storm
Single Enemy Warm Up 0
Damage 65 Accuracy 95
Stamina Cost 28 Cooldown 1
Group 3
Thunder Raging Thunderstorm
Multiple Enemies Warm Up 1
Damage 40 Accuracy 90
Stamina Cost 37 Cooldown 3
Stun: Monster loses its next turn (1 turn)
Group 3
Special Storm Wreckage
Single Enemy Warm Up 0
Damage 60 Accuracy 95
Stamina Cost 31 Cooldown 1
Daze: Power and Accuracy reduced by 25% (3 turns)

Trivia[]