Monster Legends Wiki
Monster Legends Wiki

Tesaday and VoltaiK used to be the fastest two-unit team, but VoltaiK, blinded by ambition, stole tricks from Tesaday and joined the big leagues, leaving his friend behind, humiliated and furious. After years of studying VoltaiK's flaws, Tesaday is ready for vengeance: Faster and stronger than ever.

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,344 25,032 3,476 140
30 3,496 27,584 3,634 140
30 3,648 30,261 3,792 140
30 3,800 33,062 3,950 140
30 3,952 35,988 4,108 140
30 4,256 42,212 4,424 140
Trait(s) Max GPM
30 Hardened: All status effects have 20% less accuracy against it 244
30 Hardened: All status effects have 20% less accuracy against it 268
30 Hardened: All status effects have 20% less accuracy against it 292
30 Hardened: All status effects have 20% less accuracy against it 317
30 Hardened: All status effects have 20% less accuracy against it 341
30 Hardened: All status effects have 20% less accuracy against it 366
Book(s) Relic(s) Role
SpiritsElementalsRocky Peaks StaffStaff Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention[]

Hiroim the Tenacious

Ouros

Skills[]

Special
Special Duststorm
Multiple Enemies Warm Up -
Damage 65 Accuracy 120
Stamina Cost - Cooldown -
Quicksands: Inflicts Earth damage equal to 15% of its total life each turn (4 turns)
Default
Physical Rock Fist
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Earth Nikola Avatar
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Earth Mineral Fist
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 28 Cooldown 0
Group 1
Special Jamming Sand
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 26 Cooldown 0
Slow: Speed reduced by 25% (2 turns) 50% chance
Group 1
Earth Sand Turf
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 26 Cooldown 0
Quicksands: Inflicts Earth damage equal to 15% of its total life each turn (4 turns) 50% chance


Group 2
Earth Ground Melter
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 35 Cooldown 3
Quicksands: Inflicts Earth damage equal to 15% of its total life each turn (4 turns)
Group 2
Special Tesla Resistance
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 27 Cooldown 3
self: Thunder Protection: Take half damage from Thunder attacks (3 turns)
Group 2
Earth Spoiled Soil
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 31 Cooldown 2
Quicksands: Inflicts Earth damage equal to 15% of its total life each turn (4 turns)


Group 3
Earth Mountain Fist
Single Enemy Warm Up 0
Damage 60 Accuracy 95
Stamina Cost 28 Cooldown 1
Group 3
Earth Storm Instigator
Single Enemy Warm Up 1
Damage 40 Accuracy 95
Stamina Cost 28 Cooldown 4
self: Extra Turn: Gains an extra turn (1 turn)
Group 3
Earth Rotten Ground
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 28 Cooldown 1
Quicksands: Inflicts Earth damage equal to 15% of its total life each turn (4 turns)

Trivia[]