Monster Legends Wiki
Monster Legends Wiki

There's a small toxic jungle in the Wastelands, but you can't visit it unless you want a fight with Tinytrap. He says that the jungle is his property, alleging that it's the only place in the Wastelands that his skin can weather, but... can't you share, Tinytrap? Plus, you don't need a gigantic scrap ax to protect your personal space!

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 16,192 389,064 11,264 180
30 19,872 484,918 12,672 200
30 23,920 594,032 14,144 220
30 27,048 717,634 15,680 240
30 31,740 855,509 17,280 260
30 38,272 1,090,679 19,456 280
Trait(s) Max GPM
30 Immune to Freeze 364
30 Immune to FreezeImmune to Poison 400
30 Immune to FreezeImmune to Poison 436
30 Immune to FreezeImmune to PoisonPierce Hater: Deals Triple Damage against monsters with Pierce (3 turns) 473
30 Immune to FreezeImmune to PoisonPierce Hater: Deals Triple Damage against monsters with Pierce (3 turns) 509
30 Immune to FreezeImmune to PoisonPierce Hater: Deals Triple Damage against monsters with Pierce (3 turns) 546
Book(s) Relic(s) Role
DragonWieldersAlpine EraWastelands SwordSword Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention[]

  • Not permanently breedable
  • First released as a special paid offer in the Bounty Hunt (August 11th, 2023)

Skills[]

Special
Nature Not Tiny Anymore
Multiple Enemies Warm Up -
Damage 60 Accuracy 120
Stamina Cost - Cooldown -
before damage: Remove Positive Status Effects Trait Disabled: Removes all the effects of the monster's trait. (3 turns)
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns)
Default
Nature Toxic Jungle
Single Enemy Warm Up 0
Damage 40 Accuracy 100
Stamina Cost 22 Cooldown 0
Default
Water Mad Lizard
Multiple Enemies Warm Up 0
Damage 20 Accuracy 100
Stamina Cost 30 Cooldown 0


Group 1
Nature Shores Protector
Multiple Enemies Warm Up 0
Damage 15 Accuracy 90
Stamina Cost 36 Cooldown 1
Toxins: Deals 15% Nature damage. Incoming damage will be increased by 50%.
Group 1
Special Hostile to Strangers
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 36 Cooldown 1
Pierce Hater: Deals Triple Damage against monsters with Pierce (3 turns) Random Hater: Applies a random hater effect (3 turns)


Group 2
Water Swampy Waters
Multiple Enemies Warm Up 0
Damage 40 Accuracy 90
Stamina Cost 42 Cooldown 2
Stamina Drain: Removes 30% of the monster's total stamina
Group 2
Water Tiny Lake
Single Enemy Warm Up 0
Damage 70 Accuracy 95
Stamina Cost 36 Cooldown 1
Stamina Leak: Removes 15% Stamina each turn (3 turns)


Group 3
Special Resist Invasion
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 48 Cooldown 3
Pierce Hater: Deals Triple Damage against monsters with Pierce (3 turns) Double Damage: Monster inflicts double damage (2 turns)
Group 3
Nature Rusty Blade
Single Enemy Warm Up 0
Damage 75 Accuracy 95
Stamina Cost 36 Cooldown 1
Toxins: Deals 15% Nature damage. Incoming damage will be increased by 50%.

Lore[]

Did you know that there's a small jungle in the Wastelands? Exactly! It's not all desert, but it's all equally inhospitable, because this jungle, like everywhere else in the region, is polluted and toxic. The plants can't be eaten by any creatures and the swampy waters can't be drunk either. The jungle isn't even a place for hiking, unless you want to pick a fight with Tinytrap.

This monster dwells in the toxic jungle like it's his property. He alleges that the jungle is the only place in the entire Wastelands that his skin can weather, but why the entire jungle?! Can't you share at least a bit, Tinytrap?! Plus, you don't need a gigantic scrap ax to protect your personal space!

Trivia[]