Monster Legends Wiki
Monster Legends Wiki

Toy Master has lost his science class project, and it is dangerous. If you see an innocent-looking turtle with a red button on its shell, step back! What you're looking at is an explosive mine. Call the authorities and, in the meantime: Don't press the turtle's button, don't step on it and, most importantly, if the artifact says "Hello" to you, run.

Stats and Information[]

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 8,448 96,512 6,160 180
30 10,368 120,318 6,936 200
30 12,480 147,424 7,735 220
30 14,112 178,010 8,582 240
30 16,560 212,256 9,450 260
30 19,968 270,640 10,640 280
Trait(s) Max GPM
30 Taunt: Monster will receive all single-target attacks 364
30 Taunt: Monster will receive all single-target attacksImmune to Stun 400
30 Taunt: Monster will receive all single-target attacksImmune to Stun 436
30 Taunt: Monster will receive all single-target attacksImmune to StunStatus Caster - Area Regeneration: Heals 20% life (3 turns) 473
30 Taunt: Monster will receive all single-target attacksImmune to StunStatus Caster - Area Regeneration: Heals 20% life (3 turns) 509
30 Taunt: Monster will receive all single-target attacksImmune to StunStatus Caster - Area Regeneration: Heals 20% life (3 turns) 546
Book(s) Relic(s) Role
MechanicalExclusiveAdventurersCorrupted Era ArmorEssence Tank
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention[]

Skills[]

Special
Fire Helloooo
Multiple Enemies Warm Up -
Damage 90 Accuracy 120
Stamina Cost - Cooldown -
Stun: Monster loses its next turn (1 turn)

self: 100% chance of instant death

Default
Nature Mine Turtle
Single Enemy Warm Up 0
Damage 40 Accuracy 100
Stamina Cost 30 Cooldown 0
Regeneration: Heals 20% of Life each turn (3 turns)
Default
Fire Press The Button
Single Enemy Warm Up 0
Damage 85 Accuracy 100
Stamina Cost 30 Cooldown 0
self: 100% chance of instant death


Group 1
Nature Do The Flop!
Multiple Enemies Warm Up 0
Damage 20 Accuracy 90
Stamina Cost 30 Cooldown 0
Daze: Power and Accuracy reduced by 25% (3 turns)
Group 1
Nature Stay In Place!
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 42 Cooldown 2
Mega Taunt: Receives all damage and status effects from enemy attacks (even area attacks) (3 turns) Healing: Heals monster by 30% of his total life


Group 2
Nature I Like Trains
Multiple Enemies Warm Up 0
Damage 40 Accuracy 90
Stamina Cost 42 Cooldown 2
Target will die when the countdown is over (3 turns)
Group 2
Nature I'm A Cow
Single Enemy Warm Up 0
Damage 60 Accuracy 95
Stamina Cost 36 Cooldown 1
self: Damage Mirror: Deals 100% of the damage back to the attacker (1 turn)


Group 3
Nature Muffin Time
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 48 Cooldown 3
Remove Negative Status Effects Healing: Heals monster by 50% of his total life
Group 3
Nature I Wanna Die
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 48 Cooldown 3
Mega Taunt: Receives all damage and status effects from enemy attacks (even area attacks) (3 turns) Vulnerable: Increases incoming damage by 50% (3 turns) Damage Mirror: Deals 50% of the damage back to the attacker (3 turns)

Trivia[]