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This spoiled brat knows every dirty trick in the book to get his own way. He loves to bug other monster teens and use their own toys to torment them.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,278 27,143 3,465 140
30 3,427 29,911 3,622 140
30 3,576 32,813 3,780 140
30 3,725 35,850 3,937 140
30 3,874 39,023 4,095 140
30 4,172 45,772 4,410 140
Trait(s) Icono oro.png Max GPM
30 Energized: 20% extra stamina 244
30 Energized: 20% extra stamina 268
30 Energized: 20% extra stamina 292
30 Energized: 20% extra stamina 317
30 Energized: 20% extra stamina 341
30 Energized: 20% extra stamina 366
Book(s) Relic(s) Role
MechanicalFamilies StaffTrap Curser
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
2,300 35,000 10,000 N/A 2d 2h

Obtention

  • Not permanently breedable
  • First released in the Toy Island (2016)
  • Videogames Maze (2016)
  • Xmas Challenge (2020)

Skills

Special
Magic Pro Master Driver
Multiple Enemies Warm Up -
Damage 65 Accuracy 120
Stamina Cost - Cooldown -
Remove Positive Status Effects Stamina Leak: Removes 15% Stamina each turn (3 turns)
Default
Physical Toy Gun
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Magic Water Balloon
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Magic Toy Shots
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 21 Cooldown 0
Metal Weakness: Target receives more damage from Metal attacks (3 turns) 50% chance
Group 1
Magic Prank Balloons
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 24 Cooldown 0
Daze: Power and Accuracy reduced by 25% (3 turns) 50% chance
Group 1
Magic Bewildered
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 27 Cooldown 0
Stun: Monster loses its next turn (1 turn) 50% chance


Group 2
Magic War Machine Toy
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 28 Cooldown 2
Stun: Monster loses its next turn (1 turn) Random Negative Effect
Group 2
Magic Nightmare Balloons
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 34 Cooldown 4
Nightmares: Deals damage equal to 5% of its total life and removes 10% of stamina from it each turn (3 turns)
Group 2
Magic Bollixed
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 33 Cooldown 2
Freeze: Monster loses its next turn and receives Water damage equal to 2% of its total life (1 turn) Random Negative Effect


Group 3
Magic Poisoned Toy Pistol
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 28 Cooldown 2
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns) Random Negative Effect
Group 3
Magic Joke Balloons
Multiple Enemies Warm Up 0
Damage 30 Accuracy 90
Stamina Cost 35 Cooldown 4
Damage Reduction: Monster inflicts 25% less damage (2 turns) Daze: Power and Accuracy reduced by 25% (3 turns)
Group 3
Magic Mindblown
Single Enemy Warm Up 0
Damage 40 Accuracy 95
Stamina Cost 29 Cooldown 2
Bleeding: Deals Physical damage equal to 10% of its total life each turn and reduces damage by 20% (3 turns) Random Negative Effect

Trivia