Each monster has at least one trait, which provides an extra boost or buff to their gameplay. There are also monsters with Evolving Traits, which means that they get additional traits at certain ranks. The traits are constantly active in every battle, unless specifically disabled by a monster's move.
Trait Name | Description | |
---|---|---|
25% Damage Mirror | Deals 25% of the damage back to the attacker. | |
50% Damage Mirror | Deals 50% of the damage back to the attacker. | |
Abomination | Immunity to possession, corruption, nightmares, and bleed. | |
Anticipation | When an enemy performs a skill with an extra turn, this monster performs an extra turn just before. | |
Anticipation Hater | Triple damage against monsters with anticipation. | |
Artifact | Immune to all status effects. | |
Attuned | Regains 15 stamina points when affected by weak types. | |
Bleed Hater | Triple damage against monsters suffering from bleed. | |
Celestial | Immunity to stun, mega stun, and bleed. | |
Cold Blood | Skills will bypass taunt and mega taunt. | |
Cooldown Immunity | Immunity to cooldowns activated. | |
Dark Protection | Reduces incoming dark damage by 50%. | |
Damage Increased | Monster deals 50% more damage. | |
Demon | Status effects have 20% less accuracy against it. Immune to burn and ignite. | |
Dodge Area | Will evade all area skills. | |
Energized | Monster has 20% extra stamina. | |
Gravedigger | Immune to all kind of possession and nightmares. | |
Guard Down Hater | Triple damage against monsters affected by guard down. | |
Hardened | All status effects have 20% less accuracy against it. | |
Immune to Bleed | Immunity to bleed. | |
Immune to Blind | Immunity to blind. | |
Immune to Burn | Immunity to burn. | |
Immune to Control | Immunity to all control effects- stun, mega stun, freeze, mega freeze, possession, mega possession, corruption, mega corruption, time stop, mega time stop, baby reversion, mega baby reversion, and roots. | |
Immune to Curse | Immunity to curse. | |
Immune to Daze | Immunity to daze. | |
Immune to Electrified | Immunity to electrified. | |
Immune to Fear | Immunity to fear. | |
Immune to Freeze | Immunity to freeze and mega freeze. | |
Immune to Hellfire | Immunity to hellfire. | |
Immune to Ignite | Immunity to ignite and burn. | |
Immune to Magnetize | Immunity to metal weakness. | |
Immune to Nightmares | Immunity to nightmares. | |
Immune to Poison | Immunity to poison. | |
Immune to Possession | Immunity to possession and mega possess. | |
Immune to Shock | Immunity to shock. | |
Immune to Stun | Immunity to stun and mega stun. | |
Immune to Sudden Death | Immunity to cursed countdown and instant death. | |
Immune to Sunburn | Immunity to sunburn. | |
Immune to Torture | Immune to all torture effects - burn, ignite, poison, bleed, nightmares, quicksand, drowned, sunburn, shock, nanovirus, hellfire, boiling, electrified, bane, repentance, and toxins. | |
Increased Total Life | Increased total life by 50%. | |
Mechanical Hater | Triple damage against monsters who belong to the Mechanical Book. | |
Mega Taunt | Receives all damage and status from enemy attacks (even area attacks). | |
Mountain | Immunity to stun, mega stun, freeze, and mega freeze. | |
Nature Protection | Takes half damage from nature attacks. | |
Orc | All status effects have 25% less accuracy against it. | |
Pierce | Skills will pierce through defensive status effects (evasion, mirrors, shields, taunts, and dodge area) | |
Positive Effects Protected | Prevents all positive effects from being removed. | |
Resurrection Block | Blocks all resurrection skills. | |
Shield Protection | Shields cannot be removed by positive effect removal or shield removal, including shield breaker. | |
Special Damage Immunity | Receives no damage from special element attacks. | |
Spirit | Immune to all negative effects. | |
Spirits Hater | Triple damage against monsters who belong to the Spirits Book. | |
Status Caster | At the beginning of the battle, will apply a particular effect on itself, all allies, or all enemies. Effect and target(s) are different for each Status Caster. | |
Super Attuned | Regains 50 stamina points when affected by weak types. | |
Taunt | Monster will receive all single-target attacks. | |
Thunder Protection | Blocks out half of the incoming Thunder damage. | |
Torture Resistance | Reduces damage taken from tortures. Immune to life modification (Equalizer, Totem). | |
Tough | All status effects have 35% less accuracy against it. | |
Trait Protection | Trait cannot be disabled. | |
True Vision | Precision doubled. | |
Undead Hater | Triple damage against monsters who belong to the Undead Book. | |
Water Protection | Reduces all incoming water damage by 50%. |
Trait Name | Description | |
---|---|---|
Bulwark | All status effects have 50% less accuracy against it. | |
Forsaken | Cosmetic Trait used exclusively by Forsaken monsters. | |
Halloween Exclusive | Cosmetic Trait used exclusively by Lord Pumpseed. | |
Nemesis - Faraday | Anticipation - When an enemy performs a skill with an extra turn, Faraday performs an extra turn just before. Tough - Status effects have 35% less accuracy against him. | |
Nemesis - Hydratila | Immunity to Freeze. Super Attuned - Regains 50 stamina points when affected by weak types. | |
Nemesis - Lucifire | Immune to Freeze and Burn. | |
Nemesis - Nadiel | Immune to Freeze, Burn and Ignite. Status effects have 30% less accuracy against him. | |
Nemesis - Talos | Immune to all status effects. | |
Nemesis - Warthak | Immune to Control. | |
Nemesis - Xiron | Immune to Possession. Status effects have 30% less accuracy against it. | |
Super Demon | Status effects have 50% less accuracy against it. Immune to burn, ignite and hellfire. | |
Survivor | Gives Undead Hater, Hardened and Immunity to Fear. | |
Warmaster Babari | Tough. Gives Immune to Torture to all allies. Status Caster Area: 100% Damage Mirror. | |
Warmaster Barbael | Tough - Status effects have 35% less accuracy against it. Gives Damage Increase to all allies. | |
Warmaster Elvira | Tough - Status effects have 35% less accuracy against her. Gives Immunity to Blind to all allies. Status Caster Area: Evasion (1 turn). | |
Warmaster Gortak | Immune to Control. Gives Immune to Stun to all allies. | |
Warmaster Necromancer | Anticipation. Tough - Status effects have 35% less accuracy against him. Gives Immune to Possession to all allies. | |
Warmaster Ragnarok | Hardened - Status effects have 20% less accuracy against him. True Vision - Doubles precision. Anticipation - When an enemy performs a skill with an extra turn, this monster performs an extra turn just before. Status Caster: Random Warmaster status caster. | |
Warmaster Remntar | Tough - Status effects have 35% less accuracy against him. Gives Special Damage Immunity to all allies. Status Caster Area: Skill Mirror. | |
Warmaster Sherezar | Tough - Status effects have 35% less accuracy against him. Gives True Vision to all allies. Status Caster Area: Cooldowns Immunity. | |
Warmaster Thalassa | Tough. Status Caster, Gives Immune to Freeze to all allies. Area: Maximum Stamina Increased. | |
Warmaster Zahra | Tough. Gives Increased Total Life to all allies. Status Caster Area: Immune to Torture. |