Monster Legends Wiki
Advertisement
Monster Legends Wiki

Tuberkhan had lived underground his entire life and he was bored to death, but one day, as he was stretching his roots, he touched something hiding next to him under the soil. It was a Nectar plant. It was so sweet and addictive that once he’d come into contact with it, he absorbed as much of it as he could… until he transformed!

Stats and information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 10,230 132,100 8,129 180
30 12,552 164,799 9,144 200
30 15,106 202,057 10,205 220
30 17,080 244,128 11,326 240
30 20,040 290,672 12,480 260
30 24,176 370,776 14,048 280
Trait(s) Icono oro.png Max GPM
30 True Vision: Precision Doubled 364
30 True Vision: Precision DoubledImmune to Bleed 400
30 True Vision: Precision DoubledImmune to Bleed 436
30 True Vision: Precision DoubledImmune to BleedStatus Caster - Self Immune to Stun (Effect): Immune to stun 473
30 True Vision: Precision DoubledImmune to BleedStatus Caster - Self Immune to Stun (Effect): Immune to stun 509
30 True Vision: Precision DoubledImmune to BleedStatus Caster - Self Immune to Stun (Effect): Immune to stun 546
Book(s) Relic(s) Role
SpiritsFamiliesBlossom EraPure Gaia MaskTrap Control
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention

  • Not permanently breedable
  • First released as a multiplayer chest reward (April 29, 2022)

Skills

Special
Earth Tubercoypnosis
Multiple Enemies Warm Up -
Damage 50 Accuracy 120
Stamina Cost - Cooldown -
Possessed: Next turn will attack its teammates (1 turn) Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns)
all allies: Deactivates all cooldowns on all monster's skills
Default
Earth Subsoil King
Single Enemy Warm Up 0
Damage 20 Accuracy 100
Stamina Cost 0 Cooldown 0
Quicksands: Inflicts Earth damage equal to 15% of its total life each turn (4 turns)
Default
Nature Vitamin Khan
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 10 Cooldown 0
Regeneration: Heals 20% of Life each turn (3 turns)


Group 1
Nature Carbs Cane
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 10 Cooldown 2
Stamina Restore: Monster will gain 30% of his total stamina Deactivates all cooldowns on all monster's skills
Group 1
Nature Picadillo
Single Enemy Warm Up 0
Damage 0 Accuracy 95
Stamina Cost 25 Cooldown 1
Stun: Monster loses its next turn (1 turn) Roots: The monster loses its next turn and will receive all incoming attacks. (1 turn)


Group 2
Earth Starch Stab
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 32 Cooldown 2
all allies: Stamina Restore: Monster will gain 40% of his total stamina
Group 2
Earth Mashed Memento
Multiple Enemies Warm Up 1
Damage 30 Accuracy 90
Stamina Cost 42 Cooldown 2
Stun: Monster loses its next turn (1 turn)


Group 3
Nature Glucose Rush
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 48 Cooldown 3
Stamina Restore: Monster will gain 20% of his total stamina
all allies: Stamina Restore: Monster will gain 40% of his total stamina Deactivates all cooldowns on all monster's skills
Group 3
Nature Brave Potato
Multiple Enemies Warm Up 1
Damage 30 Accuracy 90
Stamina Cost 58 Cooldown 3
Roots: The monster loses its next turn and will receive all incoming attacks. (1 turn) Quicksands: Inflicts Earth damage equal to 15% of its total life each turn (4 turns)

Trivia

Advertisement