Monster Legends Wiki
Monster Legends Wiki
Tag: Source edit
mNo edit summary
Tag: Source edit
Line 14: Line 14:
   
 
==Skills==
 
==Skills==
{{SkillsM|Special Element = {{magicskill}}|Special Name = The Art Of War|Special Target = {{tarme}}|Special Power = 75|Special Accuracy = 120|Special Text = {{totaldamagereduction}} {{totalblind}} {{vulnerable}}|Default1 Element = {{magicskill}}|Default1 Name = The Prince|Default1 Target = {{tars}}|Default1 Power = 0|Default1 Accuracy = 100|Default1 Stamina = 0|Default1 Cooldown = 0|Default1 Warmup = 0|Default1 Text = {{taunt}}|Default2 Element = {{natureskill}}|Default2 Name = Machiavellian Scheme|Default2 Target = {{tarme}}|Default2 Power = 20|Default2 Accuracy = 100|Default2 Stamina = 9|Default2 Cooldown = 1|Default2 Warmup = 0|Default2 Text = {{damagereduction}}|Group1a Element = {{magicskill}}|Group1a Name = Subdue Without Fight|Group1a Target = {{Tarse}}|Group1a Power = 0|Group1a Accuracy = 95|Group1a Stamina = 18|Group1a Cooldown = 2|Group1a Warmup = 0|Group1a Text = {{poison}} {{totaldamagereduction}}|Group1b Element = {{magicskill}}|Group1b Name = Better Feared Than Loved|Group1b Target = {{tarma}}|Group1b Power = 0|Group1b Accuracy = 100|Group1b Stamina = 18|Group1b Cooldown = 2|Group1b Warmup = 0|Group1b Text = {{damageprotection}} {{shield50}}|Group2a Element = {{magicskill}}|Group2a Name = All The Pieces Matter|Group2a Target = {{tarsa}}|Group2a Power = 0|Group2a Accuracy = 100|Group2a Stamina = 26|Group2a Cooldown = 2|Group2a Warmup = 0|Group2a Text ={{Skillmirror}} {{removedebuffs}}|Group2b Element = {{natureskill}}|Group2b Name = Play A Little Game|Group2b Target = {{tarme}}|Group2b Power = 35|Group2b Accuracy = 90|Group2b Stamina = 32|Group2b Cooldown = 3|Group2b Warmup = 0|Group2b Text = {{majordamagereduction}} {{poison}}|Group3a Element = {{magicskill}}|Group3a Name = Invincibility In Defense|Group3a Target = {{tarma}}|Group3a Power = 0|Group3a Accuracy = 100|Group3a Stamina = 36|Group3a Cooldown = 3|Group3a Warmup = 0|Group3a Text = {{damageprotection}} {{shield50}} {{blockremovebuffseffect}}|Group3b Element = {{natureskill}}|Group3b Name = Plans Within Plans|Group3b Target = {{Tars}}|Group3b Power = 0|Group3b Accuracy = 100|Group3b Stamina = 28|Group3b Cooldown = 2|Group3b Warmup = 0|Group3b Text = {{taunt}}
+
{{SkillsM|Special Element = {{magicskill}}|Special Name = The Art Of War|Special Target = {{tarme}}|Special Power = 75|Special Accuracy = 120|Special Text = {{totaldamagereduction}} {{totalblind}} {{vulnerable}}|Default1 Element = {{magicskill}}|Default1 Name = The Prince|Default1 Target = {{tars}}|Default1 Power = 0|Default1 Accuracy = 100|Default1 Stamina = 0|Default1 Cooldown = 0|Default1 Warmup = 0|Default1 Text = {{taunt}}|Default2 Element = {{natureskill}}|Default2 Name = Machiavellian Scheme|Default2 Target = {{tarme}}|Default2 Power = 20|Default2 Accuracy = 100|Default2 Stamina = 9|Default2 Cooldown = 1|Default2 Warmup = 0|Default2 Text = {{damagereduction}}|Group1a Element = {{magicskill}}|Group1a Name = Subdue Without Fight|Group1a Target = {{Tarse}}|Group1a Power = 0|Group1a Accuracy = 95|Group1a Stamina = 18|Group1a Cooldown = 2|Group1a Warmup = 0|Group1a Text = {{poison}} {{totaldamagereduction}}|Group1b Element = {{magicskill}}|Group1b Name = Better Feared Than Loved|Group1b Target = {{tarma}}|Group1b Power = 0|Group1b Accuracy = 100|Group1b Stamina = 18|Group1b Cooldown = 2|Group1b Warmup = 0|Group1b Text = {{damageprotection}} {{shield50}}|Group2a Element = {{magicskill}}|Group2a Name = All The Pieces Matter|Group2a Target = {{tarsa}}|Group2a Power = 0|Group2a Accuracy = 100|Group2a Stamina = 26|Group2a Cooldown = 2|Group2a Warmup = 0|Group2a Text ={{Skillmirror}} {{removedebuffs}}|Group2b Element = {{natureskill}}|Group2b Name = Play A Little Game|Group2b Target = {{tarme}}|Group2b Power = 35|Group2b Accuracy = 90|Group2b Stamina = 32|Group2b Cooldown = 3|Group2b Warmup = 0|Group2b Text = {{majordamagereduction}} {{poison}}|Group3a Element = {{magicskill}}|Group3a Name = Invincibility In Defense|Group3a Target = {{tarma}}|Group3a Power = 0|Group3a Accuracy = 100|Group3a Stamina = 36|Group3a Cooldown = 3|Group3a Warmup = 0|Group3a Text = {{damageprotection}} {{shield50}} {{blockremovebuffseffect}}|Group3b Element = {{natureskill}}|Group3b Name = Plans Within Plans|Group3b Target = {{Tars}}|Group3b Power = 0|Group3b Accuracy = 100|Group3b Stamina = 28|Group3b Cooldown = 2|Group3b Warmup = 0|Group3b Text = {{taunt}}<br/>all allies: {{randomprotection}} x2}}
all allies: {{randomprotection}} x2}}
 
   
 
==Trivia==
 
==Trivia==

Revision as of 23:03, 31 July 2021

Once a greedy merchant, Turtlellion is now the most selfless businessmonster in the Light Court. When the Corrupted troops assaulted the kingdom, he was shocked by the disaster and made his merchant fleets and all his money available to the ones who'd suffered the worst. Thanks to him, no one had to suffer hunger or sleep in the cold streets.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 8,272 96,512 6,336 180
30 10,152 120,318 7,128 200
30 12,220 147,424 7,956 220
30 13,818 178,010 8,820 240
30 16,215 212,256 9,720 260
30 19,552 270,640 10,944 280
Trait(s) Icono oro Max GPM
30 Hardened: All status effects have 20% less accuracy against it 364
30 Hardened: All status effects have 20% less accuracy against itMountain: Gives immunity to Stun and Freeze. 400
30 Hardened: All status effects have 20% less accuracy against itMountain: Gives immunity to Stun and Freeze. 436
30 Hardened: All status effects have 20% less accuracy against itMountain: Gives immunity to Stun and Freeze.Status Caster - Self Taunt (Effect): Receives all damage and status effects from enemy Attacks (1 turn) 473
30 Hardened: All status effects have 20% less accuracy against itMountain: Gives immunity to Stun and Freeze.Status Caster - Self Taunt (Effect): Receives all damage and status effects from enemy Attacks (1 turn) 509
30 Hardened: All status effects have 20% less accuracy against itMountain: Gives immunity to Stun and Freeze.Status Caster - Self Taunt (Effect): Receives all damage and status effects from enemy Attacks (1 turn) 546
Book(s) Relic(s) Role
Good LegionsAdventurersQuestCorrupted EraRighteous Court ArmorEssence Tank
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
N/A 35,000 10,000 N/A 2d 2h

Obtention

Skills

Special
Magic The Art Of War
Multiple Enemies Warm Up -
Damage 75 Accuracy 120
Stamina Cost - Cooldown -
Total Damage Reduction: Monster does not deal any damage (1 turn) Total Blind: Accuracy reduced by 100% (1 turn) Vulnerable: Increases incoming damage by 50% (3 turns)
Default
Magic The Prince
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 0 Cooldown 0
Taunt: Monster will receive all single-target attacks (1 turn)
Default
Nature Machiavellian Scheme
Multiple Enemies Warm Up 0
Damage 20 Accuracy 100
Stamina Cost 9 Cooldown 1
Damage Reduction: Monster inflicts 25% less damage (2 turns)


Group 1
Magic Subdue Without Fight
Single Enemy Warm Up 0
Damage 0 Accuracy 95
Stamina Cost 18 Cooldown 2
Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns) Total Damage Reduction: Monster does not deal any damage (1 turn)
Group 1
Magic Better Feared Than Loved
Multiple Allies Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 18 Cooldown 2
Damage Protection: Incoming damage is reduced by 50% (2 turns) Shield: Absorbs incoming damage equal to 50% of monster's total life until depleted (2 turns)


Group 2
Magic All The Pieces Matter
Single Ally Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 26 Cooldown 2
Skill Mirror: Reflects all enemy attacks (1 turn) Remove Negative Status Effects
Group 2
Nature Play A Little Game
Multiple Enemies Warm Up 0
Damage 35 Accuracy 90
Stamina Cost 32 Cooldown 3
Major Damage Reduction: Monster inflicts 50% less damage (2 turns) Poison: Inflicts Nature damage equal to 10% of its total life each turn and reduces its power by 20% (4 turns)


Group 3
Magic Invincibility In Defense
Multiple Allies Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 36 Cooldown 3
Damage Protection: Incoming damage is reduced by 50% (2 turns) Shield: Absorbs incoming damage equal to 50% of monster's total life until depleted (2 turns) Positive Effects Protected: Protects all positive status effects except the status protection provided (3 turns)
Group 3
Nature Plans Within Plans
Self Warm Up 0
Damage 0 Accuracy 100
Stamina Cost 28 Cooldown 2
Taunt: Monster will receive all single-target attacks (1 turn)
all allies: Random Protection: Applies a random protection status effect. x2

Trivia