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Pandalf Icon 1.jpg This article is about Vanoss, not to be confused with Vano$$ or Vanoss2099.

This Canadian owl-like monster loves to get all his adventures on film and then post them on HooTube. His videos are pretty impressive, so his enemies fear him and girls love him!

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 3,377 27,445 3,322 140
30 3,530 30,243 3,473 140
30 3,684 33,178 3,624 140
30 3,837 36,249 3,775 140
30 3,991 39,457 3,926 140
30 4,298 46,282 4,228 140
Trait(s) Icono oro.png Max GPM
30 Hardened: All status effects have 20% less accuracy against it 305
30 Hardened: All status effects have 20% less accuracy against it 335
30 Hardened: All status effects have 20% less accuracy against it 366
30 Hardened: All status effects have 20% less accuracy against it 396
30 Hardened: All status effects have 20% less accuracy against it 427
30 Hardened: All status effects have 20% less accuracy against it 457
Book(s) Relic(s) Role
ExclusiveSuperheroes StaffStaff Attacker
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
2,300 35,000 10,000 N/A 2d 2h

Obtention

Skills

Special
Special Berserk Button
Single Enemy Warm Up -
Damage 0 Accuracy 120
Stamina Cost - Cooldown -
Target will die when the countdown is over (1 turn)
Default
Physical Attack! Attack!
Single Enemy Warm Up 0
Damage 25 Accuracy 100
Stamina Cost 13 Cooldown 0
Default
Thunder Kobe!
Single Enemy Warm Up 0
Damage 30 Accuracy 100
Stamina Cost 13 Cooldown 0


Group 1
Thunder Wapow!
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 26 Cooldown 0
Stun: Monster loses its next turn (1 turn) 50% chance
Group 1
Special Laser-Guided Rocket
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 26 Cooldown 0
Blind: Accuracy reduced by 50% (2 turns) 50% chance
Group 1
Special Rage Quit
Single Enemy Warm Up 0
Damage 35 Accuracy 95
Stamina Cost 26 Cooldown 0
Slow: Speed reduced by 25% (2 turns) 50% chance


Group 2
Thunder Special Dewivery
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 28 Cooldown 0
Stun: Monster loses its next turn (1 turn)
Group 2
Special Knawledge
Multiple Enemies Warm Up 0
Damage 35 Accuracy 90
Stamina Cost 37 Cooldown 3
Slow: Speed reduced by 25% (2 turns)
Group 2
Special Keep 'em Going
Single Enemy Warm Up 0
Damage 55 Accuracy 95
Stamina Cost 31 Cooldown 0
self: Haste: Speed increased by 20% (2 turns)


Group 3
Thunder Kapooyah!
Single Enemy Warm Up 0
Damage 50 Accuracy 95
Stamina Cost 28 Cooldown 0
Blind: Accuracy reduced by 50% (2 turns)
Group 3
Special Hoodini
Single Enemy Warm Up 0
Damage 45 Accuracy 95
Stamina Cost 28 Cooldown 3
Group 3
Special Troll Master
Single Enemy Warm Up 0
Damage 65 Accuracy 95
Stamina Cost 28 Cooldown 2

Trivia

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