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Vixsun_2.png|Juvenile
 
Vixsun_2.png|Juvenile
 
Vixsun_1.png|Baby
 
Vixsun_1.png|Baby
Vixsun_0.png|Egg</gallery>|row1 = {{rarityu}}|row2 = {{nature}}{{light}}|row3 = 55|raritycolor = uncommon}}
+
Vixsun_0.png|Egg</gallery>|row1 = {{rarityu}}|row2 = {{nature}}{{light}}|row3 = 55|raritycolor = uncommon|Prev = {{prev|Light Spirit}}|Next = {{next|Rudicius}}}}
{{PrevNext|Light Spirit|gold|Rudicius|red}}
 
 
Nature’s light is fantastically embodied in the form of the graceful Vixsun. These light-infused nature monsters move with grace and purpose wherever they roam. Look out for them in the realms of Nature and Light.
 
Nature’s light is fantastically embodied in the form of the graceful Vixsun. These light-infused nature monsters move with grace and purpose wherever they roam. Look out for them in the realms of Nature and Light.
   

Revision as of 19:45, 17 November 2018

Nature’s light is fantastically embodied in the form of the graceful Vixsun. These light-infused nature monsters move with grace and purpose wherever they roam. Look out for them in the realms of Nature and Light.

Stats and Information

At the monster's highest level at each rank:

25 Power 25 Life 25 Speed 25 Stamina
30 1,540 7,562 1,351 140
30 1,610 8,333 1,412 140
30 1,680 9,142 1,474 140
30 1,750 9,988 1,535 140
30 1,820 10,872 1,597 140
30 1,960 12,752 1,719 140
Trait(s) Icono oro Max GPM
30 Immune to Poison 62
30 Immune to Poison 68
30 Immune to Poison 74
30 Immune to Poison 80
30 Immune to Poison 86
30 Immune to Poison 93
Book(s) Relic(s) Role
Winged Essence {{{role}}}
20 Price 20 Exp 20 Sell 20 Breed 20 Hatch
90 35,000 10,000 13h 2d 2h

Breeding

  • Treezard + Light Spirit (70% chance)
  • Treezard + ThunderLight (70% chance)
  • Light Spirit + NatureFire (70% chance)
  • Treezard + any Light (35% chance)
  • Light Spirit + any Nature (35% chance)
  • NatureLight + NatureLight (35% chance)
  • Any Nature + any Light (17.5% chance)

Skills

Special
Nature Heal Wind
Multiple Allies Warm Up -
Damage 0 Accuracy 120
Stamina Cost - Cooldown -
Healing Wind: Heals 10% of Life each turn (10 turns)
Default
{{{Default1 Element}}} |Razor Claws Physical Single Enemy 25 100 0 13
{{{Default1 Target}}} Warm Up 0
Damage {{{Default1 Power}}} Accuracy {{{Default1 Accuracy}}}
Stamina Cost {{{Default1 Stamina}}} Cooldown {{{Default1 Cooldown}}}
{{{Default1 Text}}}
Default
{{{Default2 Element}}} |Stitching Roots Nature Single Enemy 30 96 0 15
{{{Default2 Target}}} Warm Up 0
Damage {{{Default2 Power}}} Accuracy {{{Default2 Accuracy}}}
Stamina Cost {{{Default2 Stamina}}} Cooldown {{{Default2 Cooldown}}}
{{{Default2 Text}}}


Group 1
{{{Group1a Element}}} |Holy Nova Light Multiple Enemies 25 95 2 37
{{{Group1a Target}}} Warm Up 0
Damage {{{Group1a Power}}} Accuracy {{{Group1a Accuracy}}}
Stamina Cost {{{Group1a Stamina}}} Cooldown {{{Group1a Cooldown}}}
{{{Group1a Text}}}
Group 1
{{{Group1b Element}}} |Leaf Choke Nature Single Enemy 45 95 2 25
{{{Group1b Target}}} Warm Up 0
Damage {{{Group1b Power}}} Accuracy {{{Group1b Accuracy}}}
Stamina Cost {{{Group1b Stamina}}} Cooldown {{{Group1b Cooldown}}}
{{{Group1b Text}}}
Group 1
{{{Group1c Element}}} |Dazzle Light Single Enemy 30 100 0 15
{{{Group1c Target}}} Warm Up 0
Damage {{{Group1c Power}}} Accuracy {{{Group1c Accuracy}}}
Stamina Cost {{{Group1c Stamina}}} Cooldown {{{Group1c Cooldown}}}
{{{Group1c Text}}}


Group 2
{{{Group2a Element}}} |Light Spikes Light Single Enemy 40 95 0 25
{{{Group2a Target}}} Warm Up 0
Damage {{{Group2a Power}}} Accuracy {{{Group2a Accuracy}}}
Stamina Cost {{{Group2a Stamina}}} Cooldown {{{Group2a Cooldown}}}
{{{Group2a Text}}}
Group 2
{{{Group2b Element}}} |Energy Storm Light Single Enemy 60 94 2 39
{{{Group2b Target}}} Warm Up 0
Damage {{{Group2b Power}}} Accuracy {{{Group2b Accuracy}}}
Stamina Cost {{{Group2b Stamina}}} Cooldown {{{Group2b Cooldown}}}
{{{Group2b Text}}}
Group 2
{{{Group2c Element}}} |Mass Regeneration Light Multiple Allies 0 100 4 32
{{{Group2c Target}}} Warm Up 0
Damage {{{Group2c Power}}} Accuracy {{{Group2c Accuracy}}}
Stamina Cost {{{Group2c Stamina}}} Cooldown {{{Group2c Cooldown}}}
{{{Group2c Text}}}


Group 3
{{{Group3a Element}}} Template:Destabilizingstrike
{{{Group3a Target}}} Warm Up 0
Damage {{{Group3a Power}}} Accuracy {{{Group3a Accuracy}}}
Stamina Cost {{{Group3a Stamina}}} Cooldown {{{Group3a Cooldown}}}
{{{Group3a Text}}}
Group 3
{{{Group3b Element}}} |Consecrate Light Multiple Enemies 25 95 2 37
{{{Group3b Target}}} Warm Up 0
Damage {{{Group3b Power}}} Accuracy {{{Group3b Accuracy}}}
Stamina Cost {{{Group3b Stamina}}} Cooldown {{{Group3b Cooldown}}}
{{{Group3b Text}}}
Group 3
{{{Group3c Element}}} |Spores Nature Multiple Enemies 25 95 2 37
{{{Group3c Target}}} Warm Up 0
Damage {{{Group3c Power}}} Accuracy {{{Group3c Accuracy}}}
Stamina Cost {{{Group3c Stamina}}} Cooldown {{{Group3c Cooldown}}}
{{{Group3c Text}}}

Trivia

  • Name is derived from the word "vixen," a female fox.